minecraft.wiki-mirror/wiki_backup/1.18 experimental snapshot 4.txt
2024-12-24 06:17:34 -05:00

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{{Infobox version
|title=Minecraft 1.18 experimental snapshot 4
|image=1.18 Experimental Snapshot 1 banner.jpg
|image2=1.18 experimental snapshot 4 reddit.png
|image3=Java Edition 1.18 experimental snapshot 4 menu.png
|edition=Java
|type=Experimental snapshot
|date=August 17, 2021
|jsondl={{dl|b92a360cbae2eb896a62964ad8c06c3493b6c390|custom|name=1_18_experimental-snapshot-4.zip|title=.json}}{{fn|Unzip this file in the <samp>[[.minecraft]]/versions</samp> folder.}}
|clienthash=f52d527002d3678da1c9e63aae0200a1063ec184
|clientmap=50788601a528da2f35483f6852302ec085a05c65
|serverhash=ac942062c6b0bf5da61ed2c7b701a13a01462c63
|servermap=38bae2e9a3f7bd315a383eb3c388c994385be14c
|parent=1.18
|prevparent=1.17.1
|prev=1.18 experimental snapshot 3
|next=1.18 experimental snapshot 5
|nextparent=1.18
}}<onlyinclude>
'''1.18 experimental snapshot 4''' is the fourth experimental snapshot for [[Java Edition 1.18]], released on August 17, 2021,<ref>{{Mcnet|new-world-generation-java-available-testing|New world generation in Java available for testing|August 17, 2021|Henrik Kniberg}}</ref><ref>{{reddit|p67u6p/minecraft_118_experimental_snapshot_4_is_out||Minecraft 1.18 experimental snapshot 4 is out!|MrHenrik2|August 17, 2021}}</ref> which makes numerous changes and tweaks to world generation.
== Changes ==
[[File:Badlands Dry River.jpg|thumb|256px|A dry river.]]
[[File:Badlands Saddle Valley.jpg|thumb|256px|A saddle valley.]]
=== World generation ===
; [[Badlands]]
* Now is larger and less likely to show up as microbiome splotches.
* [[Terracotta]] bands now go higher.
* Wooded badlands grass and trees now start higher.
; [[Biome]]s
* Tweaked biome placement in general to reduce the risk of harsh collisions.
* Now biome placement is a bit smoother and less noisy. This should result in fewer microbiomes.
* Removed surface freezing for hot biomes, and raised the altitude at which snow layers are placed.
; [[Desert]]
* Now is larger and less likely to show up as microbiome splotches.
* Desert pyramids now tend to be partially buried and no longer generate on water.
; [[Extreme hills]]
* The terrain is now more extreme. Fiddled with the placement of shattered terrain and extreme hills in general to make it fit in with the terrain better.
; [[Jungle pyramid]]s
* No longer generate on [[water]].
; Ore distribution
* Reduced the number of diorite/andesite/granite blobs on the surface.
* [[Copper ore]] blobs now are bigger in dripstone caves.
* More iron is generated.
; [[River]]s
* Reduced the likelihood of rivers being cut off and turning into steep dry river gorges in mountainous terrain.
* Rivers tend to either carve a fjord through the mountain range, or raise the terrain to form a saddle valley between the peaks.
; [[Snowy slopes]]
* Now have fewer dirt blocks.
; [[Stone shore]]s
* Sometimes generate layers (strips) of [[gravel]], [[diorite]], [[andesite]], or [[granite]].
; [[Stony peaks]]
* Sometimes generate layers (strips) of [[calcite]], [[andesite]], [[granite]], or [[gravel]].
; [[Swamp]]s
* Tweaked swamp placement a bit.
* Are less likely to extend far out from the coastline.
* Rivers in swamps now tend to be shallower.</onlyinclude>
== Issues ==
This version is not supported on the bug tracker, and therefore issues affecting it will be resolved as "Invalid".<ref>{{bug|MC-231984}}</ref>
== Video ==
{{Slicedlime|zzFgC43D9yI}}
== Notes ==
{{Fnlist}}
== References ==
{{Reflist}}
== Navigation ==
{{Navbox Java Edition versions|1.1x}}
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