75 lines
3.7 KiB
Text
75 lines
3.7 KiB
Text
{{exclusive|legacy console}}
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'''Host privileges''' are an option exclusive to the [[Legacy Console Edition]], allowing the [[player]] to enable or disable the [[daylight cycle]], [[weather]] cycle, keep [[inventory]], [[mob]] [[spawn]]ing, and mob griefing. Enabling this option deactivates [[achievements]] or trophies permanently for this world.
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== World-creating options ==
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=== Daylight Cycle ===
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Turns on/off the [[daylight cycle]]. Defaults to enabled.
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=== Weather Cycle ===
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If disabled, the [[weather]] does not change. If enabled, the weather changes to clear, [[rain]], [[Thunderstorm|thunder]], or [[Snowfall|snowy]] (in [[Biome#Cold biomes|cold biomes]]). Defaults to enabled.
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=== Keep Inventory ===
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When enabled, your inventory stays when you die.
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=== Mob Spawning ===
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If enabled, mobs spawn naturally. If disabled, mobs don't spawn naturally (except for [[vindicator]]s and [[evoker]]s in [[woodland mansion]]s, [[villager]]s in [[village]]s and [[elder guardian]]s in [[ocean monument]]s). Mobs can still spawn through [[monster spawner]]s and [[spawn egg]]s. Defaults to enabled.
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=== Mob Griefing ===
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If disabled, mobs don't change [[blocks]]. [[Creeper]] [[explosion]]s don't destroy [[blocks]], [[sheep]] don't turn [[grass block]]s into [[dirt]] by eating it, snow golems don't cover the ground with snow, [[evokers]] aren't able to change colors of sheep, and [[endermen]] don't pick up blocks. Defaults to enabled.
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== In-game options ==
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In game, the host and players set to "moderators" can change all options listed above and below.
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=== Game modes ===
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The player can change the default and their own [[gamemode]].
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=== Difficulty ===
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The player can change the [[difficulty]].
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=== Weather ===
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The player can change the weather into:
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* [[Rain]]
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* [[Thunderstorm]]
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* Clear
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* [[Snowfall|Snow]] (Only in [[Biome#Cold biomes|cold biomes]])
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=== Time of day ===
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The player can change the [[Daylight cycle|time of day]] into [[Daylight cycle#Day|day]] or [[Daylight cycle#Night|night]].
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==== Day ====
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Setting the time to 1000.
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==== Night ====
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Setting the time to 13000.
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=== Teleportation ===
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In [[multiplayer]], the player can teleport to other players. Players can also teleport other players to themselves.
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=== Set World Spawn Point ===
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Pressing the button for world spawn point changes the [[player]]'s default [[spawn]] point.
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== Player Options ==
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The host player and players set as moderators can enable/disable this options in the player menu. All players set as moderators must be allowed by the host or other moderator players to enable/disable this options. Moderator players can change this options on other players (except the host).
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=== Disable Exhaustion ===
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If enabled, the hunger bar for this player never depletes unless healing, and if the hunger bar is empty the player does not take starvation damage. Can be enabled/disabled in all game modes except Creative.
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=== Invisibility ===
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If enabled, allows the player to become fully [[Status effect#Invisibility|invisible]] and invincible. This includes damage from the [[void]]. Additionally, this causes the player to be unable to attack other players, player-created [[iron golem]]s, [[snow golem]]s, tamed [[wolves]], [[parrots]], [[horses]], [[donkeys]], [[mules]], [[llamas]] and [[skeleton horse]]s.
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=== Flying ===
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If enabled, the player can enable/disable flying on all game modes except Creative.
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=== Set Player Spawn Point ===
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Sets the player's spawn point. If the spawn point set by this command gets obstructed, causes the player to spawn at the [[spawn chunk|world spawn point]].
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== See also ==
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* [[Options]]
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* [[Legacy Console Edition exclusive features]]
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== Navigation ==
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{{Navbox Legacy Console Edition}}
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[[ja:ホスト特権]]
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[[pt:Privilégios do Host]]
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