296 lines
12 KiB
Text
296 lines
12 KiB
Text
{{For}}
|
||
{{Infobox entity
|
||
| title = Bat
|
||
| group1 = Still
|
||
| 1-1 = Bat JE4 BE3.png
|
||
| group2 = Flying
|
||
| 2-1 = Bat JE4 BE3.gif
|
||
| group3 = Hanging
|
||
| 3-1 = Bat (Hang) JE4 BE3.png
|
||
| invimage = Bat Spawn Egg
|
||
| health = {{hp|6}}
|
||
| behavior = Passive
|
||
| mobtype = Ambient
|
||
| size = Height: 0.9 blocks<br>Width: 0.5 blocks
|
||
| spawn =
|
||
* Below layer 63
|
||
* Light level of 3 or less in neighboring blocks
|
||
* October 20 – November 3: light level of 6 or less in neighboring blocks{{only|java|short=1}}
|
||
}}
|
||
|
||
A '''bat''' is a flying ambient<ref name="bats">{{mcnet|meet-bat|Meet the Bat|March 7, 2017|Tom Stone}}</ref> [[passive mob]] that spawns in dark areas.
|
||
|
||
== Spawning ==
|
||
|
||
Bats can spawn in groups of 8{{only|java|short=1}}/2{{only|bedrock|short=1}} in the [[Overworld]] at a light level of 3 or less at any height, on blocks of [[stone]], [[granite]], [[diorite]], [[andesite]], [[tuff]], or [[deepslate]] that are not directly exposed to the sky. They also need at least 1.5 air blocks (with for instance, a top [[trapdoor]] or top [[slab]] in the block above foot level). {{IN|java}}, between October 20 and November 3, they require a light level of 6 or less to spawn. On [[Superflat]] worlds, bats spawn below the top non-air layer, ignoring the usual layer-63 limitation.
|
||
|
||
Bat entities do not count toward the hostile [[Mob spawning#Java Edition mob cap|mob cap]], as they are said to be ambient<ref name="bats" /> creatures, and therefore fall into the dedicated, [[Mob spawning#Spawn cycle|eponym category]].
|
||
|
||
== Drops ==
|
||
=== On death ===
|
||
Bats do not drop any [[item]]s or [[experience]] upon death.
|
||
|
||
== Behavior ==
|
||
|
||
Bats often fly around aimlessly, squeaking randomly. Their flight pattern tends to favor the east, and sometimes they may fly into [[lava]] and catch on [[fire]].<ref>{{bug|MC-194|||WAI}}</ref>
|
||
|
||
Bats hang upside down on the underside of a [[solid block]] when idle, though they cannot hang on transparent or non-solid blocks. During this state, they squeak far less and occasionally turn to face different directions. They remain in this state until they are disturbed; if a player approaches a bat hanging upside down, even if the player is invisible, it flies away. This also happens if the player breaks the block the bat is hanging from.
|
||
|
||
Bats [[despawn]] when too far away from the player (over 32 blocks away).
|
||
|
||
Bats' collision boxes do not interact with the player or [[redstone components]]{{only|java}}.
|
||
|
||
== Sounds ==
|
||
{{Edition|Java}}:<br>
|
||
Bats use the Friendly Creatures sound category for [[Sound#Entity-dependent categories|entity-dependent sound events]].
|
||
|
||
{{SoundTable
|
||
| type = java
|
||
| {{SoundLine
|
||
| sound =Bat idle1.ogg
|
||
|sound2=Bat idle2.ogg
|
||
|sound3=Bat idle3.ogg
|
||
|sound4=Bat idle4.ogg
|
||
|subtitle=Bat screeches
|
||
|source=neutral
|
||
|description=Randomly while flying
|
||
|id=entity.bat.ambient
|
||
|translationkey=subtitles.entity.bat.ambient
|
||
|volume=0.1
|
||
|pitch=0.76-1.14
|
||
|distance=16}}
|
||
| {{SoundLine
|
||
|sound=Bat death.ogg
|
||
|subtitle=Bat dies
|
||
|source=neutral
|
||
|description=When a bat dies
|
||
|id=entity.bat.death
|
||
|translationkey=subtitles.entity.bat.death
|
||
|volume=0.1
|
||
|pitch=0.76-1.14
|
||
|distance=16}}
|
||
| {{SoundLine
|
||
|sound=Bat hurt1.ogg
|
||
|sound2=Bat hurt2.ogg
|
||
|sound3=Bat hurt3.ogg
|
||
|sound4=Bat hurt4.ogg
|
||
|subtitle=Bat hurts
|
||
|source=neutral
|
||
|description=When a bat is damaged
|
||
|id=entity.bat.hurt
|
||
|translationkey=subtitles.entity.bat.hurt
|
||
|volume=0.1
|
||
|pitch=0.76-1.14
|
||
|distance=16}}
|
||
| {{SoundLine
|
||
|sound=Bat loop.ogg
|
||
|subtitle=MC-177087
|
||
|source=-
|
||
|description=''Unused sound event'' <ref group="sound">{{bug|MC-185413}}</ref>
|
||
|id=entity.bat.loop
|
||
|translationkey=-
|
||
|volume=''None''
|
||
|pitch=''None''
|
||
|distance=''None''}}
|
||
| {{SoundLine
|
||
|sound=Bat takeoff.ogg
|
||
|subtitle=Bat takes off
|
||
|source=neutral
|
||
|description=When a bat starts flying
|
||
|id=entity.bat.takeoff
|
||
|translationkey=subtitles.entity.bat.takeoff
|
||
|volume=0.05
|
||
|pitch=0.8-1.2
|
||
| distance = 16
|
||
}}
|
||
}}
|
||
|
||
{{Edition|Bedrock}}:
|
||
{{SoundTable
|
||
| type = bedrock
|
||
| {{SoundLine
|
||
| sound =Bat idle1.ogg
|
||
|sound2=Bat idle2.ogg
|
||
|sound3=Bat idle3.ogg
|
||
|sound4=Bat idle4.ogg
|
||
|source=neutral
|
||
|description=Randomly
|
||
|id=mob.bat.idle
|
||
|volume=0.1
|
||
|pitch=0.76-1.14}}
|
||
| {{SoundLine
|
||
|sound=Bat death.ogg
|
||
|source=Friendly Creatures
|
||
|description=When a bat dies
|
||
|id=mob.bat.death
|
||
|volume=0.1
|
||
|pitch=0.76-1.14}}
|
||
| {{SoundLine
|
||
|sound=Bat hurt1.ogg
|
||
|sound2=Bat hurt2.ogg
|
||
|sound3=Bat hurt3.ogg
|
||
|sound4=Bat hurt4.ogg
|
||
|source=neutral
|
||
|description=When a bat is damaged
|
||
|id=mob.bat.hurt
|
||
|volume=0.1
|
||
|pitch=0.76-1.14}}
|
||
| {{SoundLine
|
||
|sound=Bat takeoff.ogg
|
||
|source=neutral
|
||
|description=When a bat starts flying
|
||
|id=mob.bat.takeoff
|
||
|volume=0.05
|
||
| pitch = 0.8-1.2
|
||
}}
|
||
}}
|
||
|
||
== Data values ==
|
||
=== ID ===
|
||
{{edition|java}}:
|
||
{{ID table
|
||
|edition=java
|
||
|generatetranslationkeys=y
|
||
|displayname=Bat
|
||
|spritetype=entity
|
||
|nameid=bat
|
||
|showentitytags=y
|
||
|entitytags=fall_damage_immune
|
||
|foot=1}}
|
||
|
||
{{edition|bedrock}}:
|
||
{{ID table
|
||
|edition=bedrock
|
||
|shownumericids=y
|
||
|generatetranslationkeys=y
|
||
|displayname=Bat
|
||
|spritetype=entity
|
||
|nameid=bat
|
||
|id=19
|
||
|foot=1}}
|
||
|
||
=== Entity data ===
|
||
|
||
Bats have entity data associated with them that contain various properties.
|
||
|
||
{{el|java}}:
|
||
{{main|Entity format}}
|
||
{{/ED}}
|
||
|
||
{{el|bedrock}}:
|
||
:See [[Bedrock Edition level format/Entity format]].
|
||
|
||
==Achievements ==
|
||
{{load achievements|Overkill;Over-Overkill}}
|
||
|
||
== Advancements ==
|
||
{{load advancements|A Throwaway Joke;Take Aim;Arbalistic;Adventure;Over-Overkill}}
|
||
|
||
== History ==
|
||
|
||
|
||
{{HistoryTable
|
||
|{{HistoryLine||October 11, 2010|link={{tweet|notch|27027963373}}|[[Notch]] mentioned bats as a potential aggressive mob during the development of the [[Halloween Update]], taking an inspiration from The Elder Scrolls' cliff racers.}}
|
||
|{{HistoryLine|java}}
|
||
|{{HistoryLine||1.4.2|dev=12w38a|[[File:Bat JE1 BE1.png|32px]] [[File:Bat (Hang) JE1 BE1.png|32px]] [[File:Bat JE1 BE1.gif|32px]] Added bats.}}
|
||
|{{HistoryLine|||dev=12w42a|Bats no longer activate [[pressure plate]]s or "trample" [[crops]].<ref>https://web.archive.org/web/0/https://www.mojang.com/2012/10/minecraft-snapshot-12w42a</ref>}}
|
||
|{{HistoryLine|||dev=1.4-pre|Added [[sound]]s: <code>entity.bat.ambient</code>, <code>entity.bat.hurt</code>, <code>entity.bat.death</code>, <code>entity.bat.takeoff</code>.}}
|
||
|{{HistoryLine||1.11|dev=16w32a|Changed the entity ID from <code>Bat</code> to <code>minecraft:bat</code>.}}
|
||
|{{HistoryLine||1.14|dev=18w43a|[[File:Bat JE2 BE2.png|32px]] [[File:Bat (Hang) JE2 BE2.png|32px]] [[File:Bat JE2 BE2.gif|32px]] Changed texture.}}
|
||
|{{HistoryLine||1.15|dev=19w34a|Bats now take damage on [[magma block]]s.}}
|
||
|{{HistoryLine||1.20.3|dev=23w43a|[[File:Bat JE3.png|32px]] [[File:Bat (Hang) JE3.png|32px]] [[File:Bat JE3.gif|32px]] The model, texture and animations of the bat have been changed.}}
|
||
|{{HistoryLine|||dev=23w44a|[[File:Bat JE4 BE3.png|32px]] [[File:Bat (Hang) JE4 BE3.png|32px]] [[File:Bat JE4 BE3.gif|32px]] The model of the bat has been changed to match {{BE}}.}}
|
||
|{{HistoryLine||1.21.2|dev=24w33a|Bats can now spawn at any height, not just below sea level, as long as it is dark enough, not directly exposed to the sky, and there is a solid block to spawn on.}}
|
||
|{{HistoryLine|||dev=24w36a|Bats must spawn on one of the following blocks now: stone, granite, diorite, andesite, tuff, or deepslate.}}
|
||
|
||
|{{HistoryLine|pocket alpha}}
|
||
|{{HistoryLine||v0.11.0|dev=build 1|[[File:Bat JE1 BE1.png|32px]] [[File:Bat (Hang) JE1 BE1.png|32px]] [[File:Bat JE1 BE1.gif|32px]] Added bats.}}
|
||
|{{HistoryLine|bedrock}}
|
||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Bat JE2 BE2.png|32px]] [[File:Bat (Hang) JE2 BE2.png|32px]] [[File:Bat JE2 BE2.gif|32px]] Changed texture.}}
|
||
|{{HistoryLine||1.20.50|dev=Preview 1.20.50.22|[[File:Bat JE4 BE3.png|32px]] [[File:Bat (Hang) JE4 BE3.png|32px]] [[File:Bat JE4 BE3.gif|32px]] The model, texture and animations of the bat have been changed.}}
|
||
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.22|Bats can now spawn at any height, not just below sea level, as long as it is dark enough and there is a solid block to spawn on.|Bats must spawn on one of the following blocks now: stone, granite, diorite, andesite, tuff, or deepslate.}}
|
||
|
||
|{{HistoryLine|console}}
|
||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Bat JE1 BE1.png|32px]] [[File:Bat (Hang) JE1 BE1.png|32px]] [[File:Bat JE1 BE1.gif|32px]] Added bats.}}
|
||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Bat JE2 BE2.png|32px]] [[File:Bat (Hang) JE2 BE2.png|32px]] [[File:Bat JE2 BE2.gif|32px]] Changed texture.}}
|
||
|
||
|{{HistoryLine|new 3ds}}
|
||
|{{HistoryLine||0.1.0|[[File:Bat JE1 BE1.png|32px]] [[File:Bat (Hang) JE1 BE1.png|32px]] [[File:Bat JE1 BE1.gif|32px]] Added bats.}}
|
||
}}
|
||
|
||
== Issues ==
|
||
|
||
{{issue list}}
|
||
|
||
== Trivia ==
|
||
|
||
*According to [[Jens Bergensten]], the bat is an example of an ambient mob – a mob that constantly spawns, similar to the [[squid]], but also constantly despawns because when a player is not around it does not serve any purpose.<ref name="bats" />
|
||
*The updated texture of the bat was created in roughly 2 hours. However, the model and animations took longer.<ref>{{Tweet|JasperBoerstra|1751333853153624256|The bat remodel was made in roughly 2 hours for example.}}</ref>
|
||
*During [[Minecraft: The Island|''Minecraft: The Island'']], there is a scene where [[Guy]] ends up wasting his final [[arrow]] when it accidentally hit a bat instead of a [[creeper]] during a pivotal moment. According to author Max Brooks, this was something that actually happened to him while playing.<ref>{{Mcnet|the-mountain|The Mountain|March 2, 2021|Alex Wiltshire}}</ref>
|
||
|
||
== Gallery ==
|
||
=== Screenshots ===
|
||
<gallery>
|
||
Bat in Cave.png|A bat in a [[cave]].
|
||
Bats.png|A colony of bats.
|
||
Deep Dark Bat.png|A bat in the [[deep dark]].
|
||
Batshaft.png|A [[zombie]] and [[creeper]] eyeing a bat.
|
||
Makena peeks at bats.png|"A close-up shot of a bats flying around a ruined portal, while [[Makena]] hides in a nearby water pool."<ref>{{Mcnet|minecraft-java-edition-1-20-3|Minecraft Java Edition 1.20.3|December 5, 2023|Java Team}}</ref>
|
||
</gallery>
|
||
|
||
=== Textures ===
|
||
<gallery class="pixel-image">
|
||
File:Bat (texture).png|Bat texture file.
|
||
File:Bat (texture) JE2 BE2.png|Old Bat texture file
|
||
</gallery>
|
||
|
||
=== Other ===
|
||
<gallery>
|
||
EarlyBatRendered.png|A recreation of the unused bat on the hidden pixels of the old bat texture revealed by [[History of textures/Unused textures hidden in transparency|disabling the alpha channel.]]
|
||
</gallery>
|
||
|
||
=== In other media ===
|
||
<gallery>
|
||
Pretty Scary Update poster.png|Bat in promotional artwork for the [[Pretty Scary Update]].
|
||
Wallpaper minecraft 15th-anniversary-right 1080x1920.png|A bat with [[Sunny]] and a [[zombie]] on artwork for the 15th anniversary of ''Minecraft''. Note the old design.
|
||
City Bat.png|A bat as it appears in the [[Texture pack DLC|City]] [[Texture pack DLC|texture pack]].
|
||
Greek Bat.png|A bat as it appears in the [[Mash-up pack|Greek Mythology mash-up pack]].
|
||
Bat Natural.png|A bat as it appears in the [[Texture pack DLC|Natural texture pack]].
|
||
Bat Cloak.png|The [[Character Creator|Bat Cloak]], an item in the [[character creator]].
|
||
Bat (Dungeons).png|A [[Minecraft Dungeons:Bat|bat]] as it appears in ''[[Minecraft Dungeons]]''.
|
||
Bat (inventory) MCE.png|A [[Minecraft Earth:Bat|bat]] as it appeared in ''[[Minecraft Earth]]''.
|
||
Bat1.jpg|A [[MCSM:Bat|bat]] as it appeared in ''[[Minecraft: Story Mode]]''.
|
||
LEGO Bat.png|[[Lego Minecraft]] Bat.
|
||
Bat Plush JINX.jpg|Bat plush made by JINX.
|
||
Trick or Treat Bat.jpg|"Bat Trick or Treat," an official Halloween shirt design.
|
||
</gallery>
|
||
|
||
== References ==
|
||
{{reflist}}
|
||
|
||
== External links ==
|
||
*[[wikipedia:bat|Bat]] article on Wikipedia
|
||
*[https://www.minecraft.net/en-us/article/bat Mob Menagerie: Bat] – Minecraft.net on August 8, 2024
|
||
*[https://www.minecraft.net/en-us/article/meet-bat Meet the Bat] – Minecraft.net on March 7, 2017
|
||
|
||
== Navigation ==
|
||
{{Navbox mobs}}
|
||
|
||
[[Category:Passive mobs]]
|
||
[[Category:Flying mobs]]
|
||
|
||
[[cs:Netopýr]]
|
||
[[de:Fledermaus]]
|
||
[[es:Murciélago]]
|
||
[[fr:Chauve-souris]]
|
||
[[it:Pipistrello]]
|
||
[[ja:コウモリ]]
|
||
[[ko:박쥐]]
|
||
[[lzh:蟙䘃]]
|
||
[[nl:Vleermuis]]
|
||
[[pl:Nietoperz]]
|
||
[[pt:Morcego]]
|
||
[[ru:Летучая мышь]]
|
||
[[th:ค้างคาว]]
|
||
[[uk:Кажан]]
|
||
[[zh:蝙蝠]]
|