213 lines
7.3 KiB
Text
213 lines
7.3 KiB
Text
{{Infobox effect
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|image = Strength.png
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|sources=See {{slink||Causes}}
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|particle= {{EffectSprite|particle-strength}} #FFD700 (gold)
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|type=Positive
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| invimage = Potion of Strength
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| invimage2 = Splash Potion of Strength
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| invimage3 = Lingering Potion of Strength
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| invimage4 = Arrow of Strength
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}}
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'''Strength''' is a [[effect|status effect]] which increases attack damage.
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== Effect ==
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Increases melee damage by {{hp|3}} × ''level'' {{in|java}}. Negative levels decrease melee [[damage]], with attacks being ignored entirely if damage would be 0 or lower.
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{{IN|bedrock}}, melee damage under the Strength effect can be found through the equation <math>BaseDamage\times1.3^{level}+{1.3^{level}-1\over0.3}</math>, where <math>BaseDamage</math> is the ''default'' damage of whatever weapon or tool is used to attack.<ref>Background for this new equation: https://docs.google.com/document/d/1GtZ9ceTfVGbEkKkbZAfzpKKGk2FQ0FwmeUyw5ja14B8/edit?usp=sharing</ref> Example for an [[iron sword]]:
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* Normal: {{hp|7}}
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* Level 1: {{hp|10.1}}
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* Level 2: {{hp|14.13}}
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==Causes==
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{| class="wikitable" data-description="Causes"
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!Cause
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!Potency
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!Length
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!Notes
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|-
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|{{ItemLink|Potion of Strength}}
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|I
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|3:00
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|-
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|{{ItemLink|Potion of Strength}} (extended)
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|I
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|8:00
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|-
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|{{ItemLink|Potion of Strength}} II
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|II
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|1:30
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|-
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|{{ItemLink|Splash Potion of Strength}}
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|I
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|3:00
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|-
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{{ItemLink|Splash Potion of Strength}} (extended)
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|I
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|8:00
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|-
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|{{ItemLink|Splash Potion of Strength}} II
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|II
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|1:30
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|-
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|{{ItemLink|Lingering Potion of Strength}}
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|I
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|0:45
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|Potion cloud lasts 30 seconds at most
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|-
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|{{ItemLink|Lingering Potion of Strength}} (extended)
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|I
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| 2:00
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|Potion cloud lasts 30 seconds at most
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|-
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|{{ItemLink|Lingering Potion of Strength}} II
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|II
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|0:23
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|Potion cloud lasts 30 seconds at most
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|-
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|{{ItemLink|Arrow of Strength}}
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|I
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|0:23
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|-
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| {{ItemLink|Arrow of Strength}} (extended)
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|I
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|1:00
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|-
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|{{ItemLink|Arrow of Strength}} II
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| II
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|0:12
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|-
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|{{BlockLink|Beacon}}
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| I
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|0:05 – 0:17
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|Replenishes when within range, level 3 only
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|-
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|{{BlockLink|Beacon}}
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|II
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|0:17
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|Replenishes when within range, level 4 only
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|-
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|Being a {{EntityLink|zombie villager}}
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|I
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| 2:00 – 5:00
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|When being cured. Time is always equivalent to the total conversion time.
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|-
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| Spawning within the world
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| I
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|∞
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|Only applies to some {{EntityLink|spider}}s on Hard difficulty.<ref group="note">The chance for a spider to have an effect is (10×[[Difficulty#Clamped regional difficulty|clamped regional difficulty]])%, and the chance for Strength is 20% of that.</ref>{{only|java|short=1}}
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|}
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{{notelist}}
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== Brewing ==
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{| class="wikitable" style="text-align: center;" data-description="Positive effect potions"
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!width="90px"| Potion
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! Reagent, Base
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!width="90px"| {{ItemSprite|Redstone Dust}} Extended
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!width="90px"| {{ItemSprite|Glowstone Dust}} Enhanced
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! Effects
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|-
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! {{Slot|Potion of Strength[&9Strength (<nowiki>3:00</nowiki>)]}}<br>Potion of Strength (3:00)
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| {{Brewing Stand
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|Input= Blaze Powder
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|Output2= Awkward Potion
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}}
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| {{Slot|Potion of Strength[&9Strength (<nowiki>8:00</nowiki>)]}}<br>Potion of Strength (8:00)
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| {{Slot|Potion of Strength[&9Strength II (<nowiki>1:30</nowiki>)]}}<br>Potion of Strength II
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| [[Strength]]<br>Increases melee attack damage by {{hp|3}}.
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'''Enhanced:'''<br>[[Strength]] '''II'''<br>Increases melee attack damage by {{hp|6}}.
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|}
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==Immune mobs==
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[[Wither]]s and [[ender dragon]]s are immune to Strength. While not immune, any [[mob]]s that cannot attack are unaffected by Strength.
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==Data values==
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===ID===
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{{EffectIDLink}}
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{{edition|java}}:
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{{ID table
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|edition=java
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|shownumericids=y
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|generatetranslationkeys=y
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|displayname=Strength
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|spritetype=effect
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|nameid=strength
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|id=5
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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|edition=bedrock
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|shownumericids=y
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|generatetranslationkeys=y
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|displayname=Strength
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|spritetype=effect
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|nameid=strength
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|id=5
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|translationkey=potion.damageBoost
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|foot=1}}
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==Advancements==
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{{load advancements|How Did We Get Here?;A Furious Cocktail}}
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==History==
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{{HistoryTable
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|{{HistoryLine|java beta}}
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|{{HistoryLine||1.8|dev=Pre-release|Strength is added along with 18 other status effects but is currently unobtainable in regular gameplay.}}
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|{{HistoryLine|java}}
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|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 2|[[File:Strength JE1 BE1.png|18px]] The effect sprite for Strength has been added to <samp>[[inventory.png]]</samp>.}}
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|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Added Potion of Strength.}}
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|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Strength now increases damage dealt by melee attacks by {{hp|3}} per level.}}
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|{{HistoryLine||1.6.1|dev=13w24a|Spiders now have a chance of spawning with Strength on Hard difficulty.{{check version|If spiders could spawn with the other effects as well in this snapshot, they were likely also able to spawn with Strength in this snapshot.}}}}
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|{{HistoryLine|||dev=1.6|Strength now increases damage by 130% per level.}}
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|{{HistoryLine||1.9|dev=15w33a|Strength now increases damage by {{hp|3}} per level again.}}
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|{{HistoryLine||1.14|dev=18w43a|[[File:Strength JE2.png|18px]] Changed effect icon texture.}}
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|{{HistoryLine|||dev=18w43b|{{darkbg|[[File:Strength (texture) JE3 BE2.png|18px]]}} The Strength texture is fixed.}}
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|{{HistoryLine||1.19.4|dev=Pre-release 3|Potion and effect color changed from {{color|#932423}} to {{color|#FCC500}}.}}
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|{{HistoryLine|upcoming java}}
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|{{HistoryLine||Combat Tests|dev=Combat Test 8b|Strength I/II now adds +20%/+40% (was +3/+6 damage).}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||v0.11.0|dev=build 1|[[File:Strength JE1 BE1.png|18px]] Added Strength, which was unobtainable at the time.}}
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|{{HistoryLine||v0.12.1|dev=build 1|Strength can now be obtained from potions and splash potions of strength.
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|Zombie villagers now gain strength when being cured.}}
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|{{HistoryLine||v0.15.0|dev=build 1|Added the [[Arrow of Strength]], which grants strength.}}
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|{{HistoryLine||v0.16.0|dev=build 4|Strength can now be gained from [[beacon]]s.}}
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|{{HistoryLine|pocket}}
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|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Strength can now be obtained from lingering potions of strength.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.11.0|dev=beta 1.11.0.5|{{darkbg|[[File:Strength (texture) JE3 BE2.png|18px]]}} Changed effect icon texture.}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Strength JE1 BE1.png|18px]] Added strength, which can be obtained by a [[Potion of Strength]] or [[Splash Potion of Strength]].}}
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|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Added the ability to get strength from a beacon.|Strength now increases damage by 130% per level.{{verify|Is this the correct version?}}|Spiders now have a chance of spawning with Strength on Hard difficulty.}}
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|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Added the [[Lingering Potion of Strength]].
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|Added the {{ItemLink|Arrow of Strength}}.|Strength now increases damage by {{hp|3}} per level again.}}
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|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|{{darkbg|[[File:Strength (texture) JE3 BE2.png|18px]]}} Changed effect icon texture.}}
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}}
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==References==
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{{Reflist}}
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== Navigation ==
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{{Navbox effects}}
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[[es:Fuerza]]
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[[fr:Force]]
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[[ja:攻撃力上昇]]
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[[ko:힘 (효과)]]
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[[pt:Força (efeito)]]
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[[ru:Сила]]
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[[zh:力量(状态效果)]]
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