66 lines
3 KiB
Text
66 lines
3 KiB
Text
{{Version conjecture|Minecraft Infdev}}
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{{Infobox version
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|title=Minecraft Infdev
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|image=Infdev 20100316.png
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|edition=java
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|date=March 16, 2010
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|clientdl=[https://archive.org/download/Minecraft-JE-Infdev/inf-20100316/inf-20100316.jar Client] ([https://archive.org/download/Minecraft-JE-Infdev/inf-20100316/inf-20100316.json .json])
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|prev=Infdev 20100313
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|next=Infdev 20100320
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}}<onlyinclude>
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A version of '''[[Minecraft Infdev]]''' was released on '''March 16, 2010'''.<ref>[[wordofnotch:452455870|State of the Entity]] – The Word of Notch, March 16, 2010</ref>
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== Additions ==
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; [[Arrow]]s
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* Re-implemented.
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** Upon hitting (non-[[liquid]]) [[block]]s, arrows have a 100% chance of spawning one of the following [[mob]]s (each with an equal chance{{verify|edition=java|type=change|Someone should look into the code to get a solid confirmation of this.}}): [[sheep]], [[pig]], [[skeleton]], [[creeper]], [[spider]], [[zombie]].
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*** On Peaceful [[difficulty]], any "rolls" that land on a [[hostile]] mob instead spawn nothing.<ref>{{ytl|kA7OGtHtqzs|Mob Rave!|Kinjry|March 21, 2010}}</ref>
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*** Apply to ''all'' arrows, including ones shot by [[skeleton]]s.
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; [[Mob (entity)|Mob]]
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* Re-implemented, though unused.
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; [[Monster (entity)|Monster]]
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* Unused.
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* Appears identical to the "Mob" entity.
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* Is hostile, pursuing and attacking the player similarly to how zombies do.
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* Invisible in this version.[https://youtu.be/4yTocwdK6NE]
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== Changes ==
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* The items the player spawns with upon creating new worlds has been changed: 999 [[diamond axe]]s, 999 [[diamond shovel]]s, 999 [[diamond pickaxe]]s, 999 [[torch]]es, 999 pairs of [[flint and steel]], 999 [[planks]], 999 [[glass]] blocks, 999 [[bow]]s, and 999 [[arrows]].
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* [[Entities]] are functional again, allowing for [[mining]] blocks to [[drop]] resources.
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** [[Drop]]s are now working.
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** The third-person view shows the player.
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** [[TNT]] can now be primed, but it doesn't explode.
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* Daylight cycle now lasts 20 minutes per 1 in-game day.
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== Removals ==
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=== General ===
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; [[Java Edition distance effects/Historical effects|Distance effects]]
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* [[Torch]]es (including wall torches), [[sapling]]s, [[dandelion]]s, [[rose]]s, [[red mushroom]]s, [[brown mushroom]]s and [[Wheat Seeds|crops]] no longer become 2D at far distances.
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== Fixes ==
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* Opening the [[inventory]] no longer crashes the game.
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* [[Torch]]es can no longer be placed on [[farmland]].
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== Issues ==
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* Opening a [[furnace]] and [[chest]] crashes the game.
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* Items no longer get pushed out by [[glass]]. (Existed in Indev).
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* Mining stone-like blocks whilst breaking a tool (pickaxe only) doesn't drop anything. (Existed in Indev).
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== References ==
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{{Reflist}}
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== Navigation ==
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{{Navbox Java Edition versions|Infdev}}
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[[de:Infdev 20100316]]
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[[es:Java Edition Infdev 20100316]]
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[[fr:Infdev 20100316]]
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[[ja:Java Edition Infdev 20100316]]
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[[lzh:爪哇版方製無垠版二〇一〇〇三一六]]
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[[pt:Edição Java Infdev 20100316]]
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[[ru:Infdev 20100316 (Java Edition)]]
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[[uk:Infdev 20100316 (Java Edition)]]
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[[zh:Java版Infdev 20100316]]
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