minecraft.wiki-mirror/wiki_backup/Java Edition Indev 20100218.txt
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{{Version conjecture|Minecraft Indev}}
{{Lost version|pre-reupload}}
{{Infobox version
| title = Minecraft Indev
| image = Indev 20100218.png
| edition = java
| type =
| date = February 18, 2010
| clientdl = Pre-reupload unavaliable<br>[https://archive.org/download/Minecraft-JE-Indev/in-20100218/in-20100218.jar Client] ([https://archive.org/download/Minecraft-JE-Indev/in-20100218/in-20100218.json .json])
| serverdl = No corresponding server
| prev = Indev 20100214
| next = Indev 20100219
}}<onlyinclude>
A version of '''[[Minecraft Indev]]''' was released on '''February 18, 2010''' at 00:12 UTC<ref>Miclee's logs: [19:12] <Notch> armor's up</ref>. It was announced on [[The Word of Notch|TWoN]] at 00:19 UTC<ref>[[wordofnotch:395558219|Armor is out, and third person view]] The Word of Notch, February 18, 2010</ref>.
This version was reuploaded at 00:16 UTC for adding [[Third person view|3rd person view]]<ref>Miclee's logs: "[19:14] <Compo> Hey Notch, when's 3rd person due?"..."[19:17] <Notch> reload the page, press F5"</ref>
== Additions ==
=== Gameplay ===
; [[Third person view]]
* Toggled by pressing {{key|F5}}.
; Leaf decay
* Leaves ''don't'' decay if:
** They are on top of a solid block.
** They are on top of a leaf block.
** There is a log within a 5×5×2 box around the leaf. (Note that the leaf does not have to touch the log.)
* If these conditions are not met, the leaf decays.
=== General ===
; [[Splash]]
* Added new splashes:
** "Bringing home the bacon!"
** "Indie!"
** "GOTY!"
** "Ceci n'est pas une title screen!"
** "Euclidian!"
** "Now in 3D!"
** "Inspirational!"
** "Herregud!"
** "Complex cellular automata!"
** "Yes, sir!"
** "Played by cowboys!"
** "OpenGL 1.1!"
** "Thousands of colors!"
** "Try it!"
** "Age of Wonders is better!"
** "Try the mushroom stew!"
** "Sensational!"
** "Hot tamale, hot hot tamale!"
** "Play him off, keyboard cat!"
** "Guaranteed!"
** "Macroscopic!",
** "Bring it on!"
** "Random splash!"
** "Call your mother!"
** "Monster infighting!"
== Changes ==
=== Blocks ===
* Still water is no longer lighter than flowing water.
=== General ===
; [[Inventory]]
* Only armor items can now be placed in the slots next to the player miniature.
* [[File:Empty Armor Slot Helmet.png|32px]] [[File:Empty Armor Slot Chestplate.png|32px]] [[File:Empty Armor Slot Leggings.png|32px]] [[File:Empty Armor Slot Boots.png|32px]] Added empty armor icons to the inventory.
** Previously they were unused sprites in {{mono|[[items.png]]}}.
* Armor slots are now stored in slots 100, 101, 102 and 103 in the save file, instead of slots 36, 37, 38 and 39.
** This means that items placed in these slots in older world are lost after loading level starting from this version.
=== Items ===
; [[Armor]]
* Now has durability based on the material.
* Is now fully functional.
; [[Arrow]]s
* Now bounce off the player on Peaceful difficulty instead of dealing ghost damage.
=== Mobs ===
; General
* If an entity is missing its {{nbt|short|Health}} tag, now they set it to 10 health points by default.
; [[Skeleton]]s and [[zombie]]s
* Tweaked chances of catching on [[fire]] while in [[sunlight]].
== Fixes ==
; 2 bugs fixed
* Entities no longer produce step sounds when moving above liquids.
* Players' health saves now. Reloading a save no longer makes the player have full health again.
== Bugs ==
* Lava now deals {{Health|1}} damage per hit instead of {{Health|10}} to players.
** This is caused by the addition of an additional invincibility time to players, which causes them to not receive damage from lava since it also took damage from burning on the same tick.
** This bug remained in the game until [[Java Edition Alpha v1.2.2|Alpha v1.2.2]].
== References ==
{{Reflist}}
== Navigation ==
{{Navbox Java Edition versions|Indev}}
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[[ru:Indev 20100218 (Java Edition)]]
[[zh:Java版Indev 20100218]]