59 lines
3 KiB
Text
59 lines
3 KiB
Text
Several unreleased builds of post-[[Java Edition Classic|Classic]]/pre-[[Indev]] showcased by [[Notch]] on [[The Word of Notch|his blog]] are labelled as '''0.30'''. These are different from the [[Classic 0.30 (Creative)|Creative]] and [[Classic 0.30 (Survival)|Survival]] 0.30 versions and show features and testing of features to be included in [[Indev]].
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== MD3 mob models test (December 7, 2009) ==
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{{Unreleased version|section=1}}
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[[File:RanaHasAnimations.png|thumb|right]]
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'''[[thewordofnotch:273755794/whoa-five-days-since-my-last-blog-post-anyway|Word of Notch post]];''' '''[https://youtu.be/87ZyyYKbdlY YouTube video Archive]'''
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* MD3 player model test.
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* In Survival mode.
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* Various mobs added, using models from the game "Quake".
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== Finite water (December 19, 2009) ==
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{{Unreleased version|section=1}}
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'''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]'''
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* Added a primitive form of finite water.
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** Water would only spread sideways if the entire layer below it was a solid lake.
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** Later removed due to buggy behavior.
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* Water now has an animated side texture.
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== Shadow test (December 19, 2009) ==
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{{Unreleased version|section=1}}
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'''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]'''
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* Added circular shadows underneath mobs and players.
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* [[Rana]] first seen.
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* When playing in Survival, the player now spawns with 99 stone, 99 water and 99 lava.{{Verify}} This persists into early Indev.
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== Dynamic lighting testing (December 19, 2009) ==
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{{Unreleased version|section=1}}
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'''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]'''
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* Early work started on dynamic lighting.
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** Per-block light value implemented, but blocks cannot yet emit or reflect light.
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** Issue: Fog in caves appears white.
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== Wall-hack protection (December 19, 2009) ==
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{{Unreleased version|section=1}}
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'''[https://web.archive.org/web/20110302153930/http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my Word of Notch post]'''
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* Implemented a form of wall-hack protection.
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** Server checks if there is enough space to walk through an area.
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** Due to latency issues, the player gets teleported back sometimes if the player runs past another player who managed to place a tile in front of the player.
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== Dynamic lighting (December 22, 2009) ==
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{{Unreleased version|section=1}}
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* Dynamic lighting added.
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* The player can now die in Creative mode.
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* Rana doesn't spawn naturally anymore.{{verify}}
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== Navigation ==
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{{Navbox Java Edition versions|Indev}}
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[[Category:Java Edition versions]]
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[[Category:Unreleased builds]]
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[[Category:Development version lists]]
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[[pt:Edição Java Classic 0.30/Desenvolvimento]]
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[[ru:Indev 0.31 20091223-1 (Java Edition)/Разработка]]
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[[zh:Java版Indev 0.31 20091223-1/开发]]
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