minecraft.wiki-mirror/wiki_backup/Java Edition 1.5.txt
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{{for|the pre-release|Java Edition 1.5 (pre-release)}}
<div class ="mobileonly">{{relevant guide|Java Edition guides/Redstone Update}}</div>
{{Infobox version
| title = Minecraft 1.5
| edition = Java
| image = 1.5preA.png
| image2 = Redstone Update Pre-release Banner2.png
| image3 = Java Edition 1.5.png
| name = [[Redstone Update]]
| clienthash = a3da981fc9b875a51975d8f8100cc0c201c2ce54
| jsonhash = 737ffeea721a7a5a5f92f91e6e6ca670f1e7080f
| serverhash = aedad5159ef56d69c5bcf77ed141f53430af43c3
| exehash = 6aab93583104a1acfa9b01fd48a10726daf8f011
| date = March 13, 2013
| prevparent = 1.4.2
| prev = 1.4.7
| next = 1.5.1
| nextparent = 1.6.1
}}<onlyinclude>
<div class ="nomobile">{{relevant guide|Java Edition guides/Redstone Update}}</div>
'''1.5''',<ref>https://mcupdate.tumblr.com/post/45267771887/minecraft-15</ref> the first release of the '''[[Redstone Update]]''', is a major update to {{JE}}, released on March 13, 2013,<ref>{{cite|url=https://www.mojang.com/2013/03/minecraft-1-5-is-published/|archive-url=https://web.archive.org/web/0/https://www.mojang.com/2013/03/minecraft-1-5-is-published/|title=Minecraft 1.5 is Published!|author=Jens Bergensten|website=Mojang.com|date=March 13, 2013}}</ref><ref>{{tweet|jeb|311829624168542208}}</ref> which added a number of new [[Redstone component|redstone]]-related blocks and a new decorative block the [[block of quartz]]. Also included was a [[scoreboard]] system, a new [[texture pack]] format and a [[light]]ing engine optimization.
A [[Java Edition 1.5 (pre-release)|pre-release version of 1.5]] was released on March 7, 2013.<ref>{{cite|url=http://www.mojang.com/2013/03/minecraft-redstone-update-pre-release/|archive-url=https://web.archive.org/web/0/http://www.mojang.com/2013/03/minecraft-redstone-update-pre-release/|title=Minecraft Redstone Update Pre-release|author=Jens Bergensten|website=Mojang.com|date=March 7, 2013}}</ref> This pre-release was later reuploaded, and this reupload was used as the full release of 1.5.
== Additions ==
{{Additions table
|Nether Quartz Ore
|Block of Redstone
|Daylight Detector
|Hopper
|Redstone Comparator
|Trapped Chest
|Light Weighted Pressure Plate
|Heavy Weighted Pressure Plate
|Activator Rail
|Block of Quartz
|Chiseled Quartz Block
|Quartz Pillar
|Quartz Slab
|Quartz Stairs
|Dropper
|Smooth Sandstone
|Smooth Quartz Block
|Nether Brick
|Nether Quartz
|Minecart with TNT
|Minecart with Hopper
}}
=== Blocks ===
;[[File:Off Activator Rail (texture) JE1 BE1.png|32px]] [[Activator Rail]]
*The crafting recipe is 2 [[File:Stick JE1 BE1.png|28px]] [[stick]]s, 6 [[File:Iron Ingot JE2 BE1.png|28px]] [[iron ingot]]s and 1 [[File:On Redstone Torch (texture) JE1 BE1.png|28px]] [[redstone torch]].
*Used to trigger [[minecart with TNT]].
*Used to stop item passing on [[minecart with hopper]].
*Needs to be powered by [[redstone]].
*Transmits redstone signal to 8 activator rails far.
{{Crafting Table
|A1=Iron Ingot
|A2=Iron Ingot
|A3=Iron Ingot
|B1=Stick
|B2=Redstone Torch
|B3=Stick
|C1=Iron Ingot
|C2=Iron Ingot
|C3=Iron Ingot
|Output=Activator Rail
}}
;[[File:Block of Redstone JE1 BE1.png|32px]] [[Block of Redstone]]
*The crafting recipe is 9 [[File:Redstone Dust JE1 BE1.png|28px]] [[redstone]].
*Emits constant redstone signal, the same as a [[redstone torch]].
*Works as pushable redstone power source.
{{Crafting Table
|A1=Redstone
|A2=Redstone
|A3=Redstone
|B1=Redstone
|B2=Redstone
|B3=Redstone
|C1=Redstone
|C2=Redstone
|C3=Redstone
|Output=Block of Redstone
}}
;[[File:Daylight Detector JE1 BE1.png|32px]] [[Daylight Sensor]]
*The crafting recipe is 3 {{Animate|Oak Slab JE3 BE2.png;Birch Slab JE1 BE1.png;Spruce Slab JE1 BE1.png;Jungle Slab JE1 BE1.png|28px}} [[wooden slab]]s, 3 [[File:Nether Quartz JE1 BE1.png|28px]] [[nether quartz]] and 3 [[File:Glass JE3 BE1.png|28px]] [[glass]] blocks.
*Outputs a signal with a strength corresponding to the intensity of the [[sun]].
*Only works with the sun's light (not man-made light such as torches).
*Rain affects the sensor's output.
{{Crafting Table
|A1=Glass
|A2=Nether Quartz
|A3=Oak Slab; Spruce Slab; Birch Slab; Jungle Slab
|B1=Glass
|B2=Nether Quartz
|B3=Oak Slab; Spruce Slab; Birch Slab; Jungle Slab
|C1=Glass
|C2=Nether Quartz
|C3=Oak Slab; Spruce Slab; Birch Slab; Jungle Slab
|Output=Daylight Sensor
}}
;{{Animate|Furnace (N) JE2 BE1.png;Dropper (E) JE1 BE1.png;Dropper (S) JE1 BE1.png;Furnace (N) JE2 BE1.png;Dropper (U) JE1 BE1.png;Dropper (D) JE1 BE1.png|32px}} [[Dropper]]
*The crafting recipe is 7 [[File:Cobblestone JE3 BE2.png|28px]] [[cobblestone]] and 1 [[File:Redstone Dust JE1 BE1.png|28px]] [[redstone]].
*Places items in containers in front of them, if there is no container it dispenses the item without using it.
*A [[dispenser]] "shoots" [[item]]s at the [[player]], while a [[dropper]] "throws" items at the player.<ref>{{tweet|dinner|291942193969639425}}</ref>
*Can face all 6 directions, with a different texture when facing up or down.
*Needs redstone signal to drop items.
*Fires once when the input becomes powered.
*Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness.
{{Crafting Table
|A1=Cobblestone
|A2=Cobblestone
|A3=Cobblestone
|B1=Cobblestone
|B3=Redstone
|C1=Cobblestone
|C2=Cobblestone
|C3=Cobblestone
|Output=Dropper
}}
;[[File:Hopper (item) JE2 BE1.png|32px]] [[Hopper]]
*The crafting recipe is 5 [[File:Iron Ingot JE2 BE1.png|28px]] [[iron ingot]]s and 1 [[File:Chest (S) JE1.png|28px]] [[chest]].
*Places and takes out items in [[hopper]]s, [[chest]]s, [[furnace]]s, [[minecart with chest]]s, [[minecart with hopper]]s, [[dispenser]]s, [[dropper]]s, and [[brewing stand]]s.
*Allows for the automation of many processes collecting drops.
*Powering the [[hopper]] stops it from taking in items and releasing them.
*Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness.
**1 item gives a signal strength of 1, a third of a stack (21 for items which stack to 64) gives a signal strength of 2.
**The number of full stacks × 3 = Signal strength.
{{Crafting Table
|A1=Iron Ingot
|A2=Iron Ingot
|B2=Chest
|B3=Iron Ingot
|C1=Iron Ingot
|C2=Iron Ingot
|Output=Hopper
}}
;[[File:Redstone Comparator (item) JE1 BE1.png|32px]] [[Redstone Comparator]]
*Based on the idea of the capacitor mentioned at Minecon 2012.
*The crafting recipe is 3 [[File:On Redstone Torch (texture) JE1 BE1.png|28px]] [[redstone torch]]es, 1 [[File:Nether Quartz JE1 BE1.png|28px]] [[nether quartz]] and 3 [[File:Stone JE2 BE1.png|28px]] [[stone]].
*It is the same as a repeater, but with 2 inputs.
**If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors.
***Output is toggleable by right-clicking.
**If input A is weaker than input B, then there is no output.
*All containers output a redstone signal when a redstone comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a [[jukebox]].
**This works with trapped chests as well, meaning it can provide two redstone signals with different causes at the same time.
{{Crafting Table
|A2=Redstone Torch
|A3=Stone
|B1=Redstone Torch
|B2=Nether Quartz
|B3=Stone
|C2=Redstone Torch
|C3=Stone
|Output=Redstone Comparator
}}
;[[File:Trapped Chest (S) JE1 BE1.png|32px]] [[Trapped Chest]]
*The crafting recipe is 1 [[File:Chest (S) JE2.png|28px]] [[chest]], and 1 [[File:Tripwire Hook (texture) JE1 BE1.png|28px]] [[tripwire hook]].
*Gives out a signal depending on the amount of players looking inside.
*Large trapped chests can be staggered with large chests to allow more compact storage.
*Transmit signal downward through one block. This does not apply horizontally.<ref>{{tweet|dinner|289738233984741378}}</ref>
*Texture is slightly different than a normal chest, with a red stain around the latch.
{{Crafting Table
|A1=Chest
|B1=Tripwire Hook
|Output=Trapped Chest
}}
;{{Animate|Light Weighted Pressure Plate JE3 BE2.png;Heavy Weighted Pressure Plate JE2 BE2.png|32px}} Weighted Pressure Plates
*Used to detect [[item]] drops.
*Gold ([[Light Weighted Pressure Plate|light]]) version reaches full strength at 60 items.
*Iron ([[Heavy Weighted Pressure Plate|heavy]]) version reaches full strength at 600 items.
*Proportional, so 10 strength signal means twice as many items as a 5 strength signal.
{{Crafting Table
|A2=Iron Ingot; Gold Ingot
|B2=Iron Ingot; Gold Ingot
|Output=Heavy Weighted Pressure Plate; Light Weighted Pressure Plate
}}
;[[File:Nether Quartz Ore JE1 BE1.png|32px]] [[Nether Quartz Ore]]
*Drops 1 nether quartz item when mined.
*Can be smelted in a furnace to obtain nether quartz.
*Can be legitimately obtained with ''Silk Touch'' enchantment.
*Drop more when mined with ''Fortune'' enchantment.
;[[File:Block of Quartz JE1 BE1.png|32px]] [[Block of Quartz]]
*The crafting recipe is 4 nether quartz in a square.
*Decorative block.
{{Crafting Table
|A1=Nether Quartz
|A2=Nether Quartz
|B1=Nether Quartz
|B2=Nether Quartz
|Output=Block of Quartz
}}
;[[File:Quartz Slab JE1 BE2.png|32px]] [[Quartz Slab]]
*The crafting recipe is 3 blocks of quartz.
*Can be placed upside down.
*Decorative block.
{{Crafting Table
|A2=Block of Quartz
|B2=Block of Quartz
|C2=Block of Quartz
|Output=Quartz Slab
}}
;[[File:Quartz Stairs (N) JE2 BE1.png|32px]] [[Quartz Stairs]]
*The crafting recipe is 6 block of quartz in a usual stair recipe.
*Can be placed upside down.
{{Crafting Table
|A1=Block of Quartz
|A2=Block of Quartz
|A3=Block of Quartz
|B2=Block of Quartz
|B3=Block of Quartz
|C3=Block of Quartz
|Output=Quartz Stairs
}}
;[[File:Chiseled Quartz Block (UD) JE1 BE1.png|32px]] [[Chiseled Quartz Block]]
*The crafting recipe is 2 quartz slabs.
*Decorative block.
{{Crafting Table
|B1=Quartz Slab
|B2=Quartz Slab
|Output=Chiseled Quartz Block
}}
;[[File:Quartz Pillar (UD) JE1 BE1.png|32px]] [[Quartz Pillar]]
*The crafting recipe is 2 vertical block of quartz.
*Decorative block.
*Pillar quartz blocks can be placed sideways, using the side of the block to place similar to sideways [[log]].
{{Crafting Table
|B1=Block of Quartz
|B2=Block of Quartz
|Output=Quartz Pillar
}}
;{{Animate|Snow (layers 2) JE1.png;Snow (layers 3) JE1.png;Snow (layers 4) JE1.png;Snow (layers 5) JE1.png;Snow (layers 6) JE1.png;Snow (layers 7) JE1.png;Snow (layers 8) JE1 BE1.png|32px}} Multiple [[snow]] heights
*Fully implemented - previously, a world editor could be used for different heights of snow.
*Drops one [[snowball]] for every layer of snow.
*Each level of snow has its own height collision.
**The topmost layer of snow does not have collision, so the player is always slightly sunken in the snow.
**Visually, four layers of snow are the same height as a slab. However, five layers of snow have the same collision height as a slab.
*Crafting recipe is 3 snow blocks in a row to create 6 snow layers.
**For each thin layer of snow crafted, the player loses exactly half the snowballs required to produce it.
{{Crafting Table
|A2=Snow Block
|B2=Snow Block
|C2=Snow Block
|Output=Snow
}}
;[[File:Smooth Sandstone JE1 BE1.png|width=32x32]] [[Double Sandstone Slab]]
*The block ID is <code>43:9</code>.
=== Items ===
;[[File:Nether Brick JE1 BE1.png|32px]] [[Nether Brick|Nether Brick (item)]]
*Obtained by smelting [[File:Netherrack JE2 BE1.png|28px]] [[netherrack]].
*Used to make [[nether bricks]].
;[[File:Nether Quartz JE1 BE1.png|32px]] [[Nether Quartz]]
*Picked up when the [[player]] breaks or [[smelt]]s nether quartz ore.
*Is a crafting ingredient for [[daylight sensor]]s and [[redstone comparator]]s.
*Can be crafted into decorative blocks.
=== Non-mob entities ===
;[[File:Minecart with Hopper JE1 BE1.png|32px]] [[Minecart with Hopper]]
*Crafting recipe is a [[File:Hopper (item) JE2 BE1.png|28px]] [[hopper]] on top of a [[File:Minecart (item) JE2 BE1.png|28px]] [[minecart]].
*Can only be emptied by passing over a hopper.
*Can pick up items from containers when it passes over.
{{Crafting Table
|A1=Hopper
|B1=Minecart
|Output=Minecart with Hopper
}}
;[[File:Minecart with Spawner JE1.png|32px]] [[Minecart with Spawner]] entity
*Only obtainable with world editors.
*Have only the entity not the item.
*Uses the same [[NBT]] format as a normal [[monster spawner]].
;[[File:Minecart with TNT JE1 BE1.png|32px]] [[Minecart with TNT]]
*The crafting recipe is 1 [[File:TNT JE2 BE1.png|28px]] [[TNT]] and 1 [[File:Minecart (item) JE2 BE1.png|28px]] [[minecart]].
*Triggered by [[activator rail]]s.
*Explodes even more violently the faster it goes.
*Doesn't destroy rails and supporting blocks.
*Still blows up redstone materials.
{{Crafting Table
|A1=TNT
|B1=Minecart
|Output=Minecart with TNT
}}
=== World generation===
;[[File:Nether Quartz Ore JE1 BE1.png|32px]] [[Nether Quartz Ore]]
*Found in [[the Nether]].
*There is an average of roughly 70 [[ore]]s per [[chunk]].
**As common as [[iron ore]] in the [[Overworld]].
=== Gameplay ===
;[[Scoreboard]] System
*Intended for map makers or server administrators.
*Used via {{cmd|scoreboard}} command or command block.
*Track, edit and display certain objectives per player, such as kill count or health (read-only).
*Group players into teams to have the option to assign custom nametag colors, disable friendly fire and allow invisible teammates to be seen.
;NBT Related
*Minecarts can now carry any block and have any minecart function (TNT, hopper, chest, furnace, ridable).
*''FallingSand'' can now be a TileEntity.
*Named entities can display their nametag when in nametag range.
*Minecarts can now act as spawners.
*Entities can now permanently ride other entities.
**Can be achieved by using Sethbling's MCEdit filter (Stack Entities). [http://sethbling.com/downloads/mcedit-filters/stackentities/ Can be found here]
**No longer dismount upon reload.
**Allows for a lot of customization, including "riding" bats by spawning a bat with a minecart on top, spider jockeys etc.
=== Command format ===
;{{cmd|testfor}}
*Tests for whether specified player is online (testfor [player]), or at specified coordinate and/or in radius ({{cmd|testfor @p[x,y,z]}}, {{cmd|testfor @p[r{{=}}radius]}} or {{cmd|testfor @p[x,y,z,r{{=}}radius]}})
*Signal output to any redstone comparators surrounding the command block like testing content of a chest.
;{{cmd|effect}}
*Usage: {{cmd|effect|<player> <effect> [seconds] [amplifier]}}
*To remove effects: {{cmd|effect|<player> <effect> 0}}
*Maximum number of seconds is 1,000,000.
*Amplifier increases level of the chosen status effect.
;{{cmd|scoreboard}}
*Used to interact with the scoreboard system.
=== General ===
;[[Minecraft Realms]]
*Currently a preview.
*Subscription-based vanilla server rental service provided by Mojang.
*Server can't be modded, no Ops can be appointed and a whitelist is mandatory.
*Only added to 100 randomly chosen players.
*Used on menu screen, when activated.
== Changes ==
=== Blocks ===
;[[File:Beacon JE4 BE1.png|32px]] [[Beacon]]
*Increased range
**1 layer: 20 blocks (previously 16)
**2 layers: 30 blocks (previously 24)
**3 layers: 40 blocks (previously 32)
**4 layers: 50 blocks (previously 40)
;{{Animate|Brewing Stand (empty) JE1 BE1.png;Brewing Stand (right) JE1.png;Brewing Stand (left) JE1.png;Brewing Stand (full) JE1.png|32px}} [[Brewing stand]]
*Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness.
;[[File:Chest (S) JE1.png|32px]] [[Chest]]
*Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.
;{{Animate|Detector Rail (NS) JE1 BE1.png;Powered Detector Rail (NS) JE1 BE1.png|32px}} [[Detector rail]]
*Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the fullness of the container on the [[rail]].
*Added activated detector rail texture.
;{{Animate|Furnace (N) JE2 BE1.png;Dispenser (E) JE2 BE1.png;Dispenser (S) JE2 BE1.png;Furnace (N) JE2 BE1.png;Dispenser (U) JE1 BE1.png;Dispenser (D) JE1 BE1.png|32px}} [[Dispenser]]
*Now equip [[armor]] to players that are up to 1 block away.
*Can place and activate TNT.
*Now use bone meal on a crop or sapling in front of them.
*Can create fire in front of them with flint and steel, which consumes durability.
*They can now face all 6 directions and use a different texture when facing up or down.
*No longer fire while updated, instead they fire when their input becomes powered.
*Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.
;[[Fence]]s
*The [[hitbox]]es of fences with inner corners have changed - they now much more closely match the shape of the fence itself, rather than being its convex hull (a solid cuboid).
;[[File:Jukebox JE1 BE1.png|32px]] [[Jukebox]]
*Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the disc used.
;[[Lava]]
*Updated texture from [[File:Lava JE14.png|32px]] to [[File:Lava JE15.png|32px]].
*Flows faster in the Nether.
*Can be found as hidden single blocks in the Nether.
;{{Animate|Locked chest JE5.png;Locked chest JE5.png;Locked chest JE5.png;Locked chest JE5.png|32px}} [[Locked chest]]
*Textures put in individual files, nothing for the locked chest to use.
*Now uses the [[Missing textures and models|"Missing Texture"]] texture.
;[[File:Nether Bricks JE1 BE1.png|32px]] [[Nether Bricks|Nether brick]] block
*The crafting recipe is 4 [[File:Nether Brick JE1 BE1.png|28px]] [[nether brick]] items.
*Renamed to "nether bricks" in a later version.
;[[Stairs]]
*Improved lighting.
*Stairs no longer prevent sprinting.
;[[File:Smooth Stone JE1 BE1.png|width=32x32]] [[Double stone slab]]
*Double stone slabs now have a block ID of <code>43:8</code>
;[[File:Water JE13.png|48px]] [[Water]]
*Updated texture slightly.
*It is now possible to form a source block above another source block. This prevents players from ruining oceans or rivers with [[bucket]]s.
=== Items ===
;[[File:Bone Meal JE2 BE2.png|32px]] [[Bone meal]]
*Nerfed significantly.
*Now picks a random stage of growth each time as opposed to automatically pushing them to the final growth stage.
*Saplings take 2-4 bone meal to sprout into a tree.
*Gives off green particles when used.
=== Mobs ===
;All [[mob]]s
*Mobs no longer walk over rails unless they are pursuing the player.
;[[File:Skeleton JE4 BE2.png|32px]] [[Skeleton]]
*Now shoot from 15 blocks away, instead of 10.
*They now shoot faster when their target is closer.
*Their accuracy changes depending on the difficulty.
;[[File:Slime JE2 BE1.png|32px]] [[Slime]]s
*Slime spawn rates in swamps now depend on the current moon phase.
;[[File:Zombie JE2 BE1.png|32px]] [[Zombie]]
*Now group upon targets.
*They now set players on fire when on fire themselves.
*Now are stronger the more damaged they are, dealing more damage (this was removed in 1.6).
*Increased player detection range to 40 blocks.
=== World generation===
;{{EnvLink|Mineshaft}}
*Now spawn items in [[minecarts with chest]]s, instead of [[chest]]s.
=== Gameplay ===
;[[Inventory]] management
*Double click items to fill the stack up as much as possible.
*Drag item stacks around to divide them up over the dragged-over slots.
*Drag item stacks around with the right mouse button to place one of that stack in each dragged-over slot, if that slot is not occupied already.
*{{key|Shift}}+ double click items in a crafting area to place all items in the inventory.
*{{key|Shift}}+ double click an item stack to move all other item stacks of that kind to that part of the inventory.
*Pressing {{key|Q}} while the mouse is over an item in the [[inventory]] or a container drops it.
*Held armor can be equipped by right-clicking.
;Death messages
*Include the ''cause of death'', ''the [[player]] the deceased player was fighting at time of death'' and ''name of the item used to kill''.
**''Player'' fell off a ladder
**''Player'' fell off some vines
**''Player'' fell out of the water
**''Player'' fell from a high place
**''Player'' was doomed to fall
**''Player'' was doomed to fall by ''Player or Mob''
**''Player'' walked into fire whilst fighting ''Player or Mob''
**''Player'' was burnt to a crisp whilst fighting ''Player or Mob''
**''Player'' tried to swim in lava while trying to escape ''Player or Mob''
**''Player'' walked into a cactus while trying to escape ''Player or Mob''
**''Player'' was shot by ''Player'' using ''Weapon''
**''Player'' was slain by ''Player or Mob'' using ''Weapon''
**''Player'' was killed trying to hurt ''Player or Mob''
;[[Anvil|Renaming]]
*Renamed item containers now display that name when viewing the container's contents.
*Renamed command blocks now use their name instead of @ in the chat.
*Renamed spawn eggs now give mobs spawned with it that name, which also appear in the [[death message]].
*Renamed boss mobs show their name above their health bar.
*Nametags are displayed when looking at a renamed entity.
;[[Language]] files
*Language files can be updated via the background downloader.
**A new ''[[Minecraft]]'' release is not needed to update the language files.
;[[Options]] & title screen
*Moved ''Texture Packs'' button to the options menu, instead of the title screen.
*New chat settings in ''Multiplayer Settings''.
**''Scale'', ''Focused Height'', ''Unfocused Height'' and ''Width'' is configurable.
*Smooth lighting can be changed to "Minimum", "Maximum" and "Off".
**Minimum uses the old smooth lighting, and maximum fixes a bug with stairs.
;[[Creative]] Mode
*All potions are categorized.
*In Creative mode, [[player]]s can hit [[mob]]s or other players from five blocks away.
=== General ===
;[[Light]]ing
*Engine optimizations.
*Support for more realistic lighting.<ref>{{tweet|dinner|250904989885661184}}</ref><ref>{{tweet|dinner|250905476529782784}}</ref>
*Lighting interacts correctly with slabs and stairs.<ref>{{tweet|dinner|250583076479066113}}</ref>
*Note: active furnaces still emit light only from the front surface (as before), and black spots have not been fixed.
;[[Texture pack]]s
*Textures now use one file per block/item, which are stitched together at runtime.
*Each texture can have its own resolution and may be animated by putting the frames underneath each other - a text file is needed to specify frame order and duration.
*Special rules apply for water & lava (double size) and compass & clock (non-animatable, frames are used for moving parts).
*Vanilla textures are used for missing texture files.
*Fonts are changeable as well, even to HD fonts.
*Support for HD texture packs.<ref>{{tweet|dinner|261901863752974336}}</ref>
;Server list
*The direct connect IP is now saved even after closing the game.
;[[File:Invicon Enchanted Book.gif|28px]] [[Enchantments]]
*Fortune now affects [[apple]]s and [[potato]]es.
*Tools enchanted with efficiency now only speed up the mining of blocks that the tool is intended for, (a diamond pickaxe with efficiency no longer breaks dirt or wood faster).
== Removals ==
=== General ===
;[[Java Edition distance effects/Historical effects|Distance effects]]
*[[Fence]] block [[Hitbox|collision box]]es no longer lose precision at extreme coordinates.
**This is without a doubt linked to the hitbox changes mentioned above.
== Fixes ==
{{fixes|fixedin=13w10b,13w10a,13w09c,13w09b,13w09a,13w07a,13w06a,13w05b,13w05a,13w04a,13w03a,13w02b,13w02a,13w01b,13w01a|prefix=Snapshot|otherissuescount=1
|;old
|16|TP Bug when you sit in Minecart/boat/riding pig.
|32|Minecart going in a circle will make any minecart close to them go super fast.
|49|Sounds: Fire extinguish sound does not work in survival.
|68|Spawning in the air after creating a new world.
|69|Pigs constantly jumping, when player control them on half slabs and stairs.
|122|Unicode font text shadow misaligned.
|127|Piston extended and retracted at the same time.
|136|Visual glitch on retracting piston.
|151|Pushing TNT with a piston and activating it at the same time duplicates it.
|177|Clocked piston arm turns invisible when exiting game/dying/etc.
|184|(Powered) redstone doesn't update right.
|195|Flowing water still drags the player while flying.
|220|Z-fighting of iron bars / glass panes with the block below / above.
|221|Players and Mobs fall off vehicles and other ridden entities upon world reload, glitching through blocks.
|266|Placing a solid block near TNT and above redstone torch won't update the TNT.
|302|TNT explosion delayed until exiting and re-entering world.
|320|The player could place vines into other vines.
|515|Chest glitch that lets them appear as if they are opened while they are not.
|519|Achievements lost after update.
|547|Arrows don't land properly.
|562|Breeding cows can consume more than one wheat.
|592|Dying stacked leather armor duplicates the armor.
|666|Spawn Protection not working properly.
|737|Map scaling breaks the map sometimes.
|835|In the server log, {{cmd|say}} commands performed by the server do not appear to be in the console but do appear to the players.
|846|Dispenser and dropper shooting out when updated.
|855|Graphical piston glitch.
|916|Water does not form source blocks properly on top of existing source blocks.
|1086|[FIXED] Command block/Repeater acting weirdly.
|1324|{{cmd|difficulty}} command doesn't produce any messages.
|1352|crowdin.net: Entry entity.WitherBoss.name is missing German translation is "Withern".
|1361|Self-Powered Redstone Lamp / Breaking a repeater with a piston pointing at a block won't stop the circuit.
|1446|Different timings on pistons in near same environment.
|1505|Grass fades under upside-down stairs (except oak wood ones).
|1524|Baby mob collision boxes are too large.
|1570|Levers have random orientation when placed.
|1619|Infinite rail duplication glitch.
|1642|Minecart noise gets stuck on long cart rides. Bumping, choppy sound.
|1680|Potatoes are not affected by the Fortune enchantment.
|1688|Ender Egg falling render problems.
|1775|Hash size breaks redstone.
|1914|Mob spawners sometimes show up as pig spawners.
|1972|Redstone torch sometimes update instantly (not the North/South quirk).
|2196|Map item placed in item frame experiences Z-fighting.
|2257|Minecraft VERY slow to join/update a server, takes LONG time to login (30 seconds/ 1 min).
|2416|Suffocation/jittering/stuck when spawning in a newly created world.
|2503|Boats and minecarts should not be dropped in Creative.
|2512|Village lamp post floating torches.
|2526|Rain animation glitches through the ceiling.
|2582|Powered/activator rail on slope stays powered/activated.
|2711|Jukebox crashes when breaking with no record inside.
|2806|Anvils will sometimes hit the edge of a block and break instead of being placed.
|2974|Anvil name change cost.
|2987|Can't sprint going up stairs.
|2989|Block "resets" when right clicked with a food item.
|3114|Activated detector-rails moved by a piston keep their activated state.
|3169|Wither In Peaceful spawns very glitchy.
|3259|Long redstone wire does not update/behaves strange in newly loaded chunks.
|3287|Inconsistency with pistons pushing items.
|3316|Armor enchantments (besides Thorns) have no effect on mobs.
|3339|Tile entity crashing bug.
|3409|Single player mode, creative mode, E to select block, select block from grid, E to return to game, game freezess, crash log created.
|3449|Block breaking resets when the item you're holding changes.
|3458|Server crashes if spaces are input on the console.
|3597|Floating minecart tracls when pushed by one-pulse piston.
|3662|Pistons and other Non-Solid blocks.
|3887|Issues with name color in tab list.
|3981|Dispensers no longer dispense item through blocks in the downward direction.
|4009|When a repeater is placed when facing the direction f{{=}}0 it flashes for one tick then goes off.
|4052|Powered redstone mechanisms react to change in redstone power level.
|4232|SpawnPotentials list working incorrectly.
|4268|Wither skeletons have wrong hitbox.
|4752|Failed to save player profile.
|4770|Chat Shown: commands only broken - displays all chats but prevents me from submitting commands with "cannot send chat message".
|5117|Minecart does not make sound when riding it.
|5214|All the different Firework stars stack.
|5413|Items with NBT data do not stack correctly due to serialization.
|5588|Swords do not lose durability when used on the Ender dragon.
|5621|Blocks like redstone dust, repeaters, doors, and levers don't drop when the underlying block is pushed by a piston.
|5691|1.4.6 - Windows 8 64x - Mouse: View issues/Accuracy error?
|6131|Crash upon reloading texture pack.
|6223|Night Vision Potions that are edited to last longer create a potentially seizure-inducing flashing sky background.
|6551|Creative Menu potion values are not the same as when brewed (issue redo).
|6699|Reading Bytes in Minecraft code has a possible flaw.
|7196|Nether cave/tunnel generator produces incorrect/cut tunnels.
|7247|Named tools/armor disappearing from inventory/
|7254|Furnace tile entities reproducing - Internal performance bug.
|7344|Trapdoor is closed when redstone repeater is one block below and powered.
|8437|URL parser does not detect 4 letter TLDs.
|8487|Wither doesn't generate health when in minecart.
|8510|Gamerule doMobLoot doesn't affect xp drops.
|8647|Death messages are not translatable.
|9066|Infinite duration bug.
|9259|FallingSand support for block IDs > 128.
|9289|Hitting mobs with a sharpness I wooden sword and weakness III crashes the game.
|10112|/clear with command blocks not working with armor that has been worn with custom damage values.
|10543|Last direct Multiplayer connection does not get saved.
|10956|Animals can breed over distances up to almost 8 blocks when only separated by fences.
}}
;Others
*Fixed "<player> was knocked into the void by <player>" failing to show.
=== Release fixes ===
These fixes occurred between the last development version for 1.5 and the full release of 1.5.
{{fixes|fixedin=1.5|prefix=Minecraft
|;old
|454|Spider Jockey: Spider moves, but Skeleton not.
|804|Piston extension remains after piston is destroyed.
|1522|Fence gate closes when destroying adjacent block.
|1523|Breaking a Dragon Egg in Survival with a high Haste effect crashes the game.
|1548|Fence Glitch.
|1594|Trying to walk from a block with a collision box shorter than 1 block to another block that is also shorter, causes you to momentarily glitch into the ground.
|3069|Map Not Updating.
|3513|Items Droped on fences jump around.
|3953|Anvils don't do enough damage.
|4560|Items in equipment slot/crashes if {{cd|CanPickUpLoot}} is set to 1 in {{cd|level.dat/player.dat}} files.
|6060|Command Block Gamerule Update Problem.
|6872|Upon creating the wither, It leaves ghost blocks.
|8624|Undespawning entities at long range or Unloaded spawners still spawn.
|8966|{{cmd|clear <player> <item id>}} Not functioning as expected.
|9353|Compatibility issue with Windows 8 upgrades and minecraft.
|9646|Game crashes when I click "single player" in the main menu.
|9877|Multiplayer, slow chunk loading and or read timeout kick.
|;dev
|5774|Blocks being constantly pushed by pistons turn invisible after some time.
|5778|Redstone dust apperance stays powered or unpowered when it's powered state is toggled fast.
|8776|Comparators do not update their output signal.
|8923|Powered mechanisms (except for Dispensers and Droppers) react when they should not.
|9065|Crash when giving item 31 with damage 3.
|9115|Incorrect death messages in non-english languages.
|9431|{{cd|DisplayTile}}, {{cd|DisplayData}}, {{cd|DisplayOffset}} are not saved with {{cd|MinecartSpawners}}.
|9740|Mob Spawners Cannot Store Movement Data for Mobs.
|10638|Minecart Glitches Through Block.
|10677|Pistons fire more than once per tick / block teleporting.
|10874|The {{key|Esc}} key doesn't work when you're in the command block menu and when placing signs.
}}
== Trivia ==
* Before September 2018, 1.5 was the only release version which was not immediately available to play from the [[launcher]].
* 1.5 despite being a release version is mistaken as a snapshot in the launcher.
== References ==
{{reflist}}
== Navigation ==
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