78 lines
3 KiB
Text
78 lines
3 KiB
Text
{{for|the sword enchantment|Fire Aspect}}
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{{Infobox enchantment
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| versionAdded = {{Verlink|Java Edition 1.1}}
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| dateAdded = January 12, 2012
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| maxlevel = I
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| primaryitems = {{ItemSprite|Bow|link=Bow}}
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| weight = 2
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| id = flame
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}}
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'''Flame''' is an [[enchantment]] that causes [[bow]]s to shoot flaming [[arrow]]s.
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== Obtaining ==
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Flame can be obtained from [[enchantment tables]], drops from mobs that have spawned in a [[raid]],{{only|bedrock}} books obtained by [[fishing]], [[monster room]] chests, librarian [[villager]]s, and non-village [[structure]] loot.
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== Usage ==
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Arrows shot from a Flame bow are on fire when shot, set fire to [[mob]]s they hit, and deal {{hp|5}} fire damage over 5 seconds (first damage is ignored). Fire damage applies after initial damage, similar to [[Fire Aspect]] for melee weapons. Creatures killed by fire do not drop XP unless a player has dealt non-fire damage to it within the past 5 seconds.
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Unlike [[flint and steel]], flaming arrows affect ''only'' players, mobs, [[TNT]], [[campfire]]s, and [[candle]]s. No other blocks catch fire. For example, a flaming arrow shot into a tree continues to burn without igniting the tree. Flaming arrows do not produce light.
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Flaming arrows become normal arrows if fired through water or [[rain]].
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If [[commands]] or an [[NBT]] editor are used to increase the enchantment level beyond its normal limit of 1, the duration of the fire does not increase accordingly.
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Flame also affects arrows (but not [[firework rocket]]s) shot from [[crossbow]]s if applied using [[commands]] or an [[anvil]] in [[Creative]] mode.
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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|edition=java
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|generatetranslationkeys=y
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|nameid=flame
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|displayname=Flame
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|translationtype=enchantment
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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|edition=bedrock
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|shownumericids=1
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|generatetranslationkeys=y
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|nameid=flame
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|displayname=Flame
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|id=21
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|translationkey=enchantment.arrowFire
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|foot=1}}
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== History ==
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{{HistoryTable
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|{{HistoryLine|java}}
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|{{HistoryLine||1.1|dev=release|Added Flame.}}
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|{{HistoryLine||1.4.2|dev=12w34a|Flame enchanted [[bow]]s now ignite [[TNT]] blocks.}}
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|{{HistoryLine||1.9|dev=15w42a|Flame I has been renamed to just Flame.}}
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|{{HistoryLine||1.20.5|dev=24w09a|Flame now works on [[crossbow]]s if placed onto the weapon using data manipulation or a change to the <code>enchantable/*</code> tags.}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||v0.12.1|dev=build 1|Added the Flame enchantment.}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added Flame.}}
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}}
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== Issues ==
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{{issue list}}
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== Trivia ==
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* If the flaming arrow ignites a [[TNT]], the TNT's explosion damage counts as an attack of the arrow's owner.
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** Thus a mob killed by such a TNT drops [[experience]], and its [[drops]] are even affected by [[Looting]] if the owner is holding an item enchanted with it.
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== Navigation ==
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{{Navbox enchantments}}
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[[de:Flamme]]
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[[es:Fuego (encantamiento)]]
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[[fr:Flamme]]
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[[it:Fiamma]]
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[[ja:フレイム]]
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[[pt:Chama]]
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[[th:เปลวไฟ]]
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[[zh:火矢]]
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