120 lines
5.1 KiB
Text
120 lines
5.1 KiB
Text
{{Infobox version
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|title=15w34a
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|image=Java Edition 15w34a.png
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|edition=Java
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|type=Snapshot
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|date=August 19, 2015
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|parent=1.9
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|clienthash=e8320ed660bcdc6c80d94a5c4e068e783465a2f5
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|jsonhash=71b1b3cc02415227a5600d97c84eb211b741a49f
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|serverhash=70103317cd7b973e4f8511a5d8973da20c6654d1
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|exehash=d18d0618ddfb5f4a7e00f04d09709717e5861e4b
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|prevparent=1.8.9
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|prev=15w33c
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|next=15w34b
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|nextparent=1.9.1
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}}<onlyinclude>
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'''15w34a''' is the tenth [[snapshot]] for [[Java Edition 1.9]], released on August 19, 2015.<ref>https://web.archive.org/web/0/https://www.mojang.com/2015/08/minecraft-snapshot-15w34a</ref>
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== Additions ==
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=== Command format ===
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; [[NBT format]]
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* Added the <code>powered</code> and <code>conditional</code> byte tags to <code>Control</code> tile entity for [[command block]]s.
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* Added the <code>life</code> (Integer) and <code>power</code> (List/Double) tags to <code>FireballBase</code>.
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* Added the <code>id</code> string tag inside <code>SpawnData</code> for the <code>MobSpawner</code> tile entity.
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* Added the <code>powered</code> byte tag to <code>Music</code> tile entity for [[note block]]s.
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== Changes ==
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=== Blocks ===
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; [[Command block]]s
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* New textures that now vary depending on what direction they are placed from, similar to [[dispenser]]s and [[piston]]s.
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** It consists of a front, a back and a side texture (looks like arrows), so the orientation can be easily determined.
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** The texture is animated - the colored "buttons" in the middle change color.
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** The middle panel texture has a black outline.
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* 3 modes: impulse, chain, and repeat - color changes based on mode.
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** Impulse mode (orange): Command is run once on rising edge.
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*** Same behavior and color as previous versions.
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** Chain mode (green): Command is run whenever another command block pointing into it executes, and the command block in question is powered.
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*** The chain signal is forwarded until the blocks get out of loaded [[chunk]]s.
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*** The signal is independent of the powered state of any block in the chain, as well as the [[command]] (or lack thereof) inside.
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** Repeat mode (blue): Command is run every game tick while powered.
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*** Like a [[minecart with command block]] but faster.
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** Each new mode has its own block id and is obtainable with {{cmd|give}} and {{control|pick block}}.
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* Power received is now a data tag, allowing command blocks to have such a state under control, independent of any nearby [[redstone]] signal.
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* Command block contraptions from earlier versions still work.
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* The "Done" button is now always available to press, even when the command line is empty.
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; [[Note block]]s
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* Their power state is controlled through a tag, and can, therefore, be controlled independently on any [[redstone]] signal.
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=== Items ===
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; [[Map]]s
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* Now start at a wider zoom level (1:4 instead of 1:1).
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* New recipe for zooming in on a map: [[shears]] and a map together in any shape.
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** Zooms in on the lower-right quadrant of the original map.
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** This causes the shears to lose [[durability]].
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=== Mobs ===
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; [[Zombie]]s and [[zombie pigmen]]
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* Now lift their arms slightly when becoming hostile.
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=== Non-mob entities ===
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; [[Minecarts with command blocks]]
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* The "Done" button is now always available to press, even when the command line is empty.
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=== Command format ===
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; NBT format
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* <code>EntityId</code> for the <code>MobSpawner</code> block entity has been deprecated.
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=== Gameplay ===
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; Combat
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* New attack speed combat mechanic.
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** A meter shows up after switching items or attacking.
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*** Damage done depends on the fullness of the meter.
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*** Fills in 0.25s for non-weapons, 0.8s for [[sword]]s, [[pickaxe]]s, and [[shovel]]s, and 1.2s for [[axe]]s.
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*** The meter can be displayed next to the hotbar (left or right based on the player's main hand), under the crosshair or turned off.
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**** Looks like the icon for the {{EffectLink|id=strength-revision-1|Strength}} effect on the side of the hotbar, or like a dagger under the crosshair.
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**** This is controlled in video [[settings]].
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* Delay when selecting a sword, pickaxe, axe or shovel into the main hand.
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=== General ===
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; Optimizations
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* Optimized mob AI, pathfinding and block ticking.
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** 15% tick speed increase on 16 render distance.
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== Fixes ==
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{{fixes|fixedin=15w34a|prefix=Minecraft
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|;old
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|86152|Records lose their custom name when placed in a record player.
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|;dev
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|83471|"<code>CustomPotionEffects</code>" Inoperable with splash/lingering potions.
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|84260|Tipped arrows show no potion particles.
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|85115|Dragon fireball doesn't have a name (<code>entity.DragonFireball.name</code>).
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|85592|Default <code>log4j2.xml</code> is suboptimal.
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|;previous
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|86137|Crash when breaking heads.
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|86138|Pick block on mob (dragon) head/structure block crashes the game.
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}}</onlyinclude>
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== Video ==
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Video made by [[slicedlime]]:
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{{yt|yUI8mp_tm1E}}
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== Trivia ==
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* This version was previously removed from the [[launcher]] for some time, but was added back in September 2018.
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox Java Edition versions|1.0}}
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[[de:15w34a]]
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[[es:Java Edition 15w34a]]
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[[fr:Édition Java 15w34a]]
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[[it:Java Edition 15w34a]]
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[[ja:Java Edition 15w34a]]
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[[pt:Edição Java 15w34a]]
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[[ru:15w34a (Java Edition)]]
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[[zh:15w34a]]
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