449 lines
24 KiB
Text
449 lines
24 KiB
Text
{{Infobox version
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|title=v1.2.13
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|image=Bedrock 1.2.13.png
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|edition=Bedrock Edition
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|internal=1.2.13.54</br> '''Windows 10''' 1.2.1354.0
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|date='''Android, iOS, Fire OS, Windows 10, Windows 10 Mobile, Gear VR, Xbox One''' – April 3, 2018
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|devversions=
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'''[[:Category:Bedrock Edition 1.2.13 betas|Betas]]''' (6)<br/>
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([[Bedrock Edition 1.2.13/Development versions|View all]])
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|prevparent=1.2.0
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|prev=1.2.11
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|next=1.2.14
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|nextparent=1.4.0
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}}<onlyinclude>
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'''1.2.13''' is an update for {{el|be}} released on April 3, 2018, which added many features belonging to [[Bedrock Edition 1.4.0|1.4.0]] through Experimental Gameplay.
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The iOS version is notable in that it accidentally included debug commands used in testing, which were quickly removed in the next update.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360004167331-Minecraft-1-2-13-Bedrock-|title=Minecraft - 1.2.13 (Bedrock)|website=feedback.minecraft.net|date=April 3, 2018}}</ref>
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== Additions ==
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=== Developer Commands ===
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These are only available on the iOS version.
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; /aigoals
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* Allows the player to see mob attributes
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;/automate
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* Runs an automation behavior tree.
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;/bhave
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* Runs a behavior tree.
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;/bounds
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* Enables | Disables Drawing Bounding Blocks
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;/cleanroom
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* Deletes every entity in every dimension.
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;/crash
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* Crashes the Minecraft instance.
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;/destroyblock
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* Destroys the block at a given position.
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;/dumpblocknames
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* Gets block names from a range and dumps them into a string
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;/dumpentitiesclient
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* Dump out info on all entities in the current dimension
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;/dumpentitiesserver
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* Dump out info on all entities in the current dimension
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;/enchantrandom
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* Enchants the item a player is holding with a random enchantment.
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<br />
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=== Blocks ===
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; [[Stripped log]]s
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* A barkless variant of [[log]]s.
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* Created by using an [[axe]] on a [[log]] block.
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* Act as regular logs, and can still be used to craft [[plank]]s.
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* Available through [[experimental gameplay]].
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;[[Prismarine]] [[stair]]s and [[slab]]s
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* Both come in all 3 variants: prismarine, dark prismarine, and prismarine bricks.
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* Stairs can be crafted with 6 of their respective material.
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* Slabs can be crafted with 3 of their respective material.
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* Available through [[experimental gameplay]].
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=== Items ===
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;[[Spawn Egg]]s
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* Added the Drowned Spawn Egg.
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** Available through [[experimental gameplay]].
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; [[Trident]]
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* A new weapon.
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* Can be thrown by using it, or be used as a melee weapon.
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* Available through [[experimental gameplay]].
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=== Mobs ===
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; [[Drowned]]
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* Spawn in all oceans and rivers.
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* [[Zombie]]s will morph into drowned after a while if they are in water.
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* Drowned can spawn with [[trident]]s, allowing the [[player]] to get them in survival.
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* Do not float, but can swim (although they prefer to walk).
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* All drowned have a melee attack, and ones with tridents have a ranged attack.
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* Available through [[experimental gameplay]].
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=== Gameplay ===
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;[[Enchanting]]
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* Added [[Channeling]] enchantment.
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** Available through [[experimental gameplay]].
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* Added [[Impaling]] enchantment.
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** Goes up to level V.
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** Used on tridents to deal more damage to sea creatures.
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** Available through [[experimental gameplay]].
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* Added [[Loyalty]] enchantment.
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** Goes up to level III.
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** Used on tridents to make it return when thrown.
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** Available through [[experimental gameplay]].
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* Added [[Riptide]] enchantment.
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** Goes up to level III.
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** Not compatible with Loyalty or Channeling.
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** Used on tridents to launch the player when thrown while in water or rain. Riptide will not throw the trident, but instead launch the player forwards.
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** Available through [[experimental gameplay]].
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=== General ===
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; [[Swimming]]
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* Added a new swimming animation while sprinting in water.
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** Available through [[experimental gameplay]].
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; [[Realms]]
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* Now create automatic backups that can be downloaded and restored.
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; [[Controls]]
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* Added two options to swap {{xbtn|A}}/{{xbtn|B}} buttons and {{xbtn|X}}/{{xbtn|Y}} buttons on controllers, which can be found in Controller settings.
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; [[Main menu]]
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* Added "Screen Animations" option, which can be toggled in the [[options]] menu.
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== Changes ==
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===Blocks===
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;[[Dispenser]]s
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* Armor can now be equipped to an Armor Stand using a Dispenser.
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;[[Hay Bale]]s
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* Falling on Hay Bales now reduces fall damage.
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;[[Slime Block]]
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* Falling on a Slime Block while sneaking now inflicts fall damage.
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===Items===
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;[[Enchanted Golden Apple]]s
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* Can no longer be crafted.
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===Mobs===
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;[[Ghast]]s
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* Increased spawn rates.
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;[[Llama]]s
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* Can now be healed by feeding them [[Hay Bale]]s and [[Wheat]].
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;[[Ocelot]]s
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* Increased spawn rates.
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;[[Slime]]s
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* Increased spawn rates.
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===General===
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;[[Add-ons]]
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* Updated templates for 1.2.13 with new assets and behaviors.
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** Armor models now support hat layers.
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** Boats can now have more than one seat.
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** 'llamaspit.json' has been properly renamed to 'llama_spit.json'.
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** Removed <code>slot.armor.chest</code> from Horses and Llamas.
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** <code>behavior.hurt_by_target</code> no longer triggers if an entity is not actually hurt by its target.
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** All parameters of <code>minecraft:breathable</code> now function properly.
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** Name Tags can now be always visible if they are set to do so through a Behavior Pack.
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;General
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* Many screens and actions now respond when a button is pressed instead of released so they now feel extra responsive.
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* Chunks have been palleted.
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** Infinite different types of blocks are now possible and numeric Block IDs has been removed.
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** The game should be less likely to crash due to being out of memory.
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* Owned skin packs will now appear at the top of the Skin Picker.
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* Purchased content will now auto-update, which can be toggled in Profile settings.
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;[[Marketplace]]
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* Updated look for the Marketplace and Search functionality to easily find specific content.
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;[[Realms]]
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* Realms member lists can now be cleared from the Members screen.
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== Fixes ==
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; Performance / Stability
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* Many optimizations to chunk rendering and game performance
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* Chunk generation is now prioritized first to the chunks closest to the player
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* Fixed a crash that occurred on Android devices due to rendering issues
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* Fixed a crash that occurred when creating multiple worlds of Relics of the Privateers
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* Fixed a crash that occurred when uploading a screenshot to a Club and losing internet connection
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* Fixed a crash that occurred when using CTRL+MMB on a signed, written book contained in an item frame
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* Fixed a crash that occurred when quickly entering and leaving the marketplace
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* Fixed a crash that occurred when the host leaves their world and another player is looking in a chest
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* Fixed a crash that occurred when a double chest is split using pistons and items are placed or taken from the half that was not moved
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* Fixed a crash that occurred when navigating menus using the D-pad and mouse simultaneously
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* Fixed a crash that occurred due to an issue with Redstone Torches
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* Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices
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* Fixed a crash that occurred when leaving The End
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; General
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* The game is once again playable on Windows 10 Mobile when using an Xbox One controller
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* Viewing the presence on a player profile will now be accurate when playing split-screen
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* Custom skins with uppercase '.PNG' extensions are now recognized in Windows 10
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* The achievement screen will now show the most recent status without having to close and reopen the game
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* Fixed local co-op not properly saving player progress
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* Disabling "Visible to LAN Players" for one world no longer disables it for all worlds
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* Imported worlds will no longer automatically launch on iOS
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; Gameplay
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* Crops can once again be harvested continuously
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* Crops will now pop out of the ground if the light level is 7 or lower
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* Fixed Villager trade items not being replenished
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* Fixed some Villager trades not granting XP
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* Fixed spawn points not moving when obstructed by lava
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* It is now possible to sleep when a Skeleton Horse is nearby
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* Bows will now inflict the same amount of damage to players and mobs
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* Eyes of Ender and '/locate' will now point to the right location of a Stronghold
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* For Book & Quill, the "Sign and Close" button is no longer active if a name has not been entered
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* Double ferns now appear in Mega Taigas
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* Protection enchantment no longer makes players immune to fire damage
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* Activating sneak in one world and quitting no longer causes the player to spawn sneaking in in every other world
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* Pressing Open Chat together with Place Block on controller no longer causes Place Block action to repeat
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* Fixed fire spreading from covered lava
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* Fixed Pick Block replacing currently selected hotbar slot, even if other slots were empty
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* Exploding Creepers and Beds in the Nether can no longer ignite TNT in worlds that have 'TNT Explodes' turned off
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* The second player in split-screen can no longer die if their personal game mode is set to Creative
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* Experience can now be earned from cooking Porkchops in a Furnace
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* Players are no longer set on fire when walking on non-full blocks placed next to a lava source
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* Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players
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* Fixed Creative flight speed being too slow until changing altitude after entering a world
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* Falling on a Slime Block while sneaking now inflicts fall damage
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; Items
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* Fixed items losing durability when used on other players and the PvP game rule is disabled
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* Enchanted Apples can once again be found in loot chests
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* Name Tags can once again be found from Villager trading and fishing
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* Diamonds will now appear in the loot chests of Jungle Temples and Strongholds
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* Map items in converted Xbox One Edition worlds now have the proper alignment
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* The starting maps for Old Worlds are now zoomed in to level 1/4
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* Maps will no longer show a green marker only for the last map that was placed in an item frame
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* Glass Bottles can now be filled from water sources in Creative mode
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* Pickaxes now break Stone Buttons faster than hands
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* Bows can no longer be used to mine while charging
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; Blocks
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* Extra blocks will no longer be placed when placing a block straight down
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* Glass Panes now align to Stairs
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* Increased the hitbox of Soul Sand
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* Grass blocks will now turn into Dirt if Grass Path blocks are placed above them
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* Vines can no longer be placed invisibly under leaf blocks
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* Leaves no longer cut through blocks when growing trees using Bone Meal
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* Anvils now drop as items when falling on Torches
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* Stone Slabs and Cobblestone Walls now have the proper blast resistance
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* Top Snow falling on a Top Snow Block no longer loses one layer
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* Breaking Cobblestone that is being pushed by a Piston no longer drops an invalid 'Update' block
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; Redstone
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* Automated Chicken cookers using slabs will now function properly
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* Fixed Redstone not powering horizontally adjacent blocks
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* Hoppers and Droppers can now only put Music Discs inside Jukeboxes
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* Minecart with Hopper and TNT will no longer shake on Activator Rails
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* Renamed Shulker Boxes no longer lose their names when fired from a dispenser
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* Daylight Sensors can no longer generate power in the Nether
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* Undyed Shulker Boxes can no longer be placed inside other Shulker Boxes using Hoppers and Droppers
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* Mobs in Minecarts no longer activate rails next to them as they try to walk
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* Observers no longer visually cut Redstone Dust
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* Rails will now take block power into account when attaching to other rails
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* Dispensers, Droppers, and Redstone Lamps will now activate properly when Redstone Dust is placed on top of them
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* Trapped Chests with slabs or stairs above no longer power Redstone Dust adjacent to the block below when the chest is open
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* Glazed Terracotta can no longer be pulled using Slime Blocks and Sticky Pistons
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* Minecarts no longer get stuck when passing through blocks on diagonal rails
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* Armor can now be equipped to an Armor Stand using a Dispenser
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* The power output of Redstone Comparators is no longer lost after a world is converted from Xbox One Edition
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; Mobs
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* Baby Chickens no longer get stuck in the corners of fences
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* Increased the spawn rate of Slimes
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* Fixed mobs shaking while riding in Minecarts
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* Horses can no longer be steered in deep water
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* Llamas now form a caravan when following Llamas on a Lead instead of acting silly and running around in circles
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* Llamas can now be healed by feeding them Hay Bales and Wheat
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* Mobs no longer view closed doors as valid paths and shouldn't get stuck when trying to walk through them
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* Mobs can no longer spawn on carpet
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* Mobs will once again spawn when the player is below a height of 30 blocks
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* Mobs will once again not spawn on transparent blocks like Glass and Fences
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* Rabbits will now follow players that are holding carrots and flowers in Survival mode
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* Elder Guardian and Zombie Villager spawn eggs can now be obtained with Pick Block in Creative mode
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* Smaller mobs can no longer trample farmland and crops
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* Fixed medium Slimes not dealing damage to players
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* Endermites will no longer suffocate when riding in Minecarts and Boats that are not on rails or in the water
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* Fixed Villager behavior when it's raining so they now disperse to separate houses
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* The Wither will now face the right direction when attacking
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* Pigs being steered using Carrot on a Stick will no longer jump up slab staircases and simply walk up them
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* Fixed flowers that disappeared after being generated with Bone Meal
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* Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity
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* Zombies and Skeletons now burn during daytime in warm biomes when it's raining in other biomes
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* Fixed Witches not spawning inside Witch Huts
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* Wolves will no longer run from Llamas if they are out of sight
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* Increased the spawn rate of Ghasts in the Nether
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* Increased the spawn rate of Ocelots
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* Spiders no longer give up so easily when attacking
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* Parrots will now properly dismount when the player it's riding dies
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* Parrots riding on players' shoulders will no longer hinder block placement while sneaking
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* Parrots will no longer leave player shoulders when boarding a Boat
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* Villagers will now breed on converted Xbox One worlds
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* Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds
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* Iron Golems will no longer turn hostile toward the player that spawned them
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* Iron Golems no longer spawn when Mob Spawning is disabled
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; Crafting
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* Enchanted Apples can no longer be crafted (Golden Apples are still craftable)
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* Various improvements to selecting items on the Recipe Book with touch screens when using Classic UI
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* Crafting items that used ingredients in the hotbar no longer causes the hotbar to get shuffled when using a controller
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* Mossy Stone Bricks can no longer be crafted from themselves and no longer results in loss of blocks
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* Fixed Mojang logo banners not being craftable on converted Xbox One worlds
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* Bucket, Water Bucket, Lava Bucket, and Milk have been moved to the 'Items' inventory tab
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; Exploits
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* Players can no longer attack others with bows when Friendly Fire is disabled
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* Minecart with Hopper can no longer duplicate items
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* Items can no longer be duplicated using Item Frames and Hoppers
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* Any item held by a player that is killed by Thorns armor will no longer be duplicated
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* Rails can no longer be duplicated when pulled by two pistons simultaneously
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* Breaking a Cauldron, Furnace, Banner, Beacon, Jukebox, or Daylight Sensor with Silk Touch no longer drops two of each item
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* Breaking an Ender Chest with Silk Touch will no longer drop Obsidian
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* Switching between bows while aiming will no longer transfer item durability
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* Players can no longer attack through walls in third-person perspective
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* Killing an animal attached to a Fence with a Lead no longer duplicates the Lead
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; Realms
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* Permissions are no longer reset to default when a player re-enters a Realm
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* Operator status will now properly reflect in the in-game Player Permissions screen
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* Fixed a soft lock that occurred when attempting to replace a world and the connection was lost
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* Fixed an issue that sometimes prevented Realms from being renewed
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; Graphical
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* The line is now properly connected to the Fishing Rod and floater
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* Rain is now visible through glass
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* Sugar Cane now has proper biome coloring
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* Beacons will now shine through lava
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* Maps are no longer cut off when being held on vertical split-screen
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* Jungle Leaves now have transparency when held in-hand
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* Slimes now emit slime particles when jumping
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* Fixed a missing piece of the Hopper texture
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* Flickering no longer occurs when looking through leaves that are next to snow
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* Split-screen players will no longer share parts of the sky box backgrounds when they are in separate dimensions
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* Block breaking animation no longer goes out of sync when jumping or changing tools
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* Fixed the jumping animation for Spiders
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* Fixed shadow issues with Chorus Flowers when Smooth Lighting is disabled
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* Fire, Cobwebs, and Leaves can no longer be seen through blocks at certain distances
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* Jumping on a Horse, Donkey, or Mule while pushing against a wall with items attached to it no longer causes black blocks to appear around the wall
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* Fixed the Wither textures during spawning and death animations
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* Fixed the Axe not being attached to Vindicator's hand when attacking
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* Pistons and beds no longer have large visual outlines for a split second when being placed
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* Fixed being able to see through lava when Blindness effect is used
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* End Crystal beam is now centered at the Crystal and not at the fire base
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* End Crystal items now have the enchantment effect
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* Zombie Villagers now produce red particles while being cured
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* The Dragon Head will no longer flicker when using Norse Mythology textures
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* Resource Packs will now affect the look of the gamepad cursor
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* The moon will no longer graphically stutter when Do Daylight Cycle is disabled
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* TNT ignited by Redstone now shows the hopping animation
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* Items held by Zombie Villagers are now in the right position
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* Undyed Shulker Boxes no longer flash when being placed
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* Particles left after Dragon’s Breath attack and Lingering potions no longer leave visual artifacts
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* Smooth lighting will now be changed immediately after toggling in Settings
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* Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled
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* Chests are now placed in Item Frames with the proper rotation
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* Rain, smoke particles, and shadows are no longer visible through lava
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* Fixed a rare issue where rain and snow would fall through roofs
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; Audio
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* Fixed the sound effect not playing when equipping armor from the hotbar
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* Fixed missing sound when moving through End Gateways
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* The proper sound effects will now play when using Ender Chests, Brewing Stands, Armor Stands, Furnaces
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* Thrown entities no longer play footstep sounds
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* Sound will no longer continue to play on the disconnect screen
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* Minecarts will no longer make walking sounds after being pushed off and back on to rails
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; User Interface
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* Text can now be properly copied and pasted in text fields when using a keyboard
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* Fixed signs with formatting (§) not being able to create new lines
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* Fixed a rare issue when pressing the A key on the virtual keyboard would delete all other text
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* Reassigning the 'Toggle Perspective' key no longer changes perspective while typing in chat
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* Fixed world names not being editable if they contained over 24 characters
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* Non-functional split-screen options are no longer visible in Settings for VR and mobile devices
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* The oxygen bar is no longer misplaced when getting out of a boat and diving underwater
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* Several improvements to navigating menus while using a controller
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* After cancelling the "Checking Download" prompt, players are now taken back to the World Settings screen
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* World save size is now properly reported immediately after saving and exiting
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* The number of worlds on the Worlds tab is no longer overlapped by the world icon
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* Fixed an issue that caused players to get stuck after posting a screenshot to a Club
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* Changing Screen Safe Area size and GUI scale will now set the proper positions for the hotbar, health, hunger, and paper doll
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* Deleting a world with a colored name no longer has extra colored text in the confirmation prompt
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* The player model no longer appears in from the 'Choose New Skin' button
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* Fixed an unhelpful error message when attempting to create a Realm and the "You can create and join clubs" permission is blocked
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* Pressing the screen is no longer offset slightly to the left on Windows 10 Mobile
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* Disabling Controller Hints will now turn off hints on in-game menus
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* Fixed the Creative hotbar not always clearing when X is pressed on the controller
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* When editing a page in Book & Quill, pressing B on the controller will now quit page edit mode instead of the whole book screen
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* Items can once again be dropped by moving them into the gray space of the Creative inventory screen
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* Fixed the gamepad cursor snapping incorrectly when highlighting the off-hand slot and clicking the Left Thumbstick
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* Fixed not being able to snap the gamepad cursor between the Furnace fuel slot and output slot
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* Expandable inventory groups in Pocket UI are now titled properly
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* Shift-clicking items into a Donkey's full chest will no longer cause the items to disappear
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* Fixed incorrect items appearing in Creative inventory searches
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* Shulker Box inventory tooltips are now properly translated to other languages
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* A loading screen will now appear when applying Global Resources
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* Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen
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* The Jukebox now has a controller tooltip for block use
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* Fixed a delay in the 'Boost' button appearing when mounting a Pig with Carrot on a Stick in hand
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* Fixed lowered frame rate when unfocusing from the Book & Quill
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* HUD opacity now affects Banners mob heads in the hotbar
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* Fixed delays when typing in chat and other text fields
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* Fixed screen ratio and portions of the HUD being blocked when playing on iPhone X
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* Sea Lanterns now appear in the proper category when searching the inventory
|
||
* Fixed double notifications appearing when importing a world
|
||
* A warning now appears instructing players not to close the game when exporting a world
|
||
* Fixed some worlds not appearing on the Available Templates list when not downloaded
|
||
* Navigating left or right on the Available Templates list will no longer move focus to the top of the list
|
||
* Several translation fixes for Español (Mexico)
|
||
* Store descriptions can now be scrolled on mobile devices
|
||
|
||
; Commands
|
||
* Cloned Banners no longer appear as blank black Banners
|
||
* The "Facing" component of '/teleport' is no longer executed before teleporting a player
|
||
* Redstone Dust can no longer be placed in air, or blocks not suited for it, using commands
|
||
* Players can now be killed using '/kill' when they have a resistance effect of 4 or higher
|
||
* Fixed repeating damage sound and animation when using '/effect' to get health and simultaneously taking damage
|
||
* The screen will no longer shake when standing on Magma blocks after applying Regeneration effect of 255 or more
|
||
* Banners placed with '/fill' command are no longer random colors on Realms
|
||
* Teleporting entities to or from a ticking area no longer fail to render or be interacted with
|
||
* Players will no longer receive an Unknown Map when using ‘/replaceitem’ command to place a map in the off-hand slot
|
||
* Items will now be received immediately and correctly when using '/give' command with a Chain Command Block
|
||
* Fixed 'End_gateway' and 'End_portal' having placeholder images when auto-completing commands
|
||
* Teleporting a horse while it's being ridden now works as intended
|
||
* Buttons cloned in a "pressed" state no longer remain pressed forever
|
||
* Repeatedly teleporting TNT vertically will no longer separate the visual block from its explosive location
|
||
* Ocelots no longer spawn in groups when spawned using commands
|
||
|
||
== Video ==
|
||
Video made by [[slicedlime]]:
|
||
{{yt|yMoRInOZukY}}
|
||
|
||
== References ==
|
||
{{reflist}}
|
||
|
||
== Navigation ==
|
||
{{Navbox Bedrock Edition versions|1.x}}
|
||
|
||
[[de:Bedrock Edition 1.2.13]]
|
||
[[es:Bedrock Edition 1.2.13]]
|
||
[[fr:Édition Bedrock 1.2.13]]
|
||
[[ja:Bedrock Edition 1.2.13]]
|
||
[[pt:Edição Bedrock 1.2.13]]
|
||
[[ru:1.2.13 (Bedrock Edition)]]
|
||
[[zh:基岩版1.2.13]]
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