minecraft.wiki-mirror/wiki_backup/1.18.2-pre1.txt
2024-12-24 10:56:43 -05:00

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{{Infobox version
|title=Minecraft 1.18.2 Pre-release 1
|image=1.18.2-pre1.jpg
|image2=Java Edition 1.18.2 Pre-release 1.png
|edition=Java
|type=Pre-release
|date=February 18, 2022
|jsonhash=ab18179469e2ec0bd497d919ca47edf6fb8242e3 |jsonfile=1.18.2-pre1
|clienthash=501e50015fd24332cd78010a5e57ba42ded41131
|clientmap=4a6984727e1a3133b9eb54f78d4b01705c7465fb
|serverhash=c3e2734bafdb017efab854b01c66dd795722a332
|servermap=ee44979b031f2e937dd4737ebcfbddd553aee52d
|parent=1.18.2
|prevparent=1.18.1
|prev=22w07a
|next=1.18.2 Pre-release 2
|nextparent=1.18.2
}}<onlyinclude>
'''1.18.2 Pre-release 1''' (known as '''1.18.2-pre1''' in the launcher) is the first pre-release for [[Java Edition 1.18.2]], released on February 18, 2022,<ref>{{Mcnet|minecraft-1-18-2-pre-release-1|Minecraft 1.18.2 Pre-Release 1|February 18, 2022}}</ref> which improves [[structure]] related [[tag]]s and [[commands]], updates [[data pack]]s, and fixes bugs.
== Additions ==
=== General ===
; [[Tag]]s
* Added following configured structure feature tags:
** {{cd|#dolphin_located}}: {{cd|d=and|#ocean_ruin|#shipwreck}}.
** {{cd|#eye_of_ender_located}}: {{cd|stronghold}}.
** {{cd|#mineshaft}}: {{cd|d=and|mineshaft|mineshaft_mesa}}.
** {{cd|#ocean_ruin}}: {{cd|d=and|ocean_ruin_cold|ocean_ruin_warm}}.
** {{cd|#on_ocean_explorer_maps}}: {{cd|monument}}.
** {{cd|#on_treasure_maps}}: {{cd|buried_treasure}}.
** {{cd|#on_woodland_explorer_maps}}: {{cd|mansion}}.
** {{cd|#ruined_portal}}: {{cd|d=and|ruined_portal|ruined_portal_desert|ruined_portal_jungle|ruined_portal_mountain|ruined_portal_nether|ruined_portal_ocean|ruined_portal_swamp}}.
** {{cd|#shipwreck}}: {{cd|d=and|shipwreck|shipwreck_beached}}.
** {{cd|#village}}: {{cd|d=and|village|village_desert|village_plains|village_savanna|village_snowy|village_taiga}}.
== Changes ==
=== Mobs ===
; [[Dolphin]]s
* Now pick the closest [[structure]] more accurately, regardless of structure type.
=== World generation ===
; [[Bastion remnant]]
* Bounding boxes are now slightly more accurate to the shape of the structure.
=== Command format ===
; {{cmd|locate}}
* Now support [[tag]]s, using {{cd|#}} prefix to distinguish from normal IDs.
* The parameter is now a configured structure rather than a structure type.
** For instance, it is now possible to use {{cmd|locate village_desert}} or {{cmd|locate shipwreck_beached}}.
* The old usage for structure categories is now done via tags.
** For instance, {{cmd|locate village}} is now {{cmd|locate #village}}.
; {{cmd|locatebiome}}
* Now support tags, using {{cd|#}} prefix to distinguish from normal IDs.
** For instance, it is now possibile to use {{cmd|locatebiome #minecraft:has_structure/igloo}}.
=== General ===
; [[Data pack]]s
* Increased data pack version from <code>8</code> to <code>9</code>.
* It is now possible to add custom structures in experimental datapacks: the game now generates and stores data-driven configured structures.
** Experimental datapacks can add new structure sets.
** The {{cd|feature}} field in location predicates now references a configured feature.
** The {{cd|exploration_map}} loot table function {{cd|destination}} field is now a configured feature tag id.
** The {{cd|exploration_map}} loot table function no longer automatically sets the display name of the map.
* A lot of the cave generation is now configurable through data packs.
** A new registry was added for Density functions (caves are created by combining those together).
** Noise settings got a new field {{cd|noise_router}} (and lost a couple of flags), see {{samp|worldgen/noise_settings}} folder in the worldgen report.
** Noise router wires data-driven parts of the cave generation with the rest of the code.
; General
* Added a warning for users running Minecraft in a 32-bit environment in the main menu, because support for the 32-bit environment will end soon.
== Fixes ==
{{fixes|fixedin=1.18.2 Pre-release 1
|;From released versions before 1.18
|3524|Structure related mobs do not spawn in flat type world generation.
|146854|Player movement favors x axis when in a corner.
|156309|TNT entities don't properly collide with blocks when being fired in X direction.
|165974|Game pushes east/west when jumping from the inside corner.
|179315|Ruined portals never generate in Superflat worlds by default.
|187549|Horizontal velocity is not reset on +/- Z axis in 1.15.2+ when colliding with a wall.
|187911|{{cd|minecraft:endcity structure}} has no underscore while {{cd|end_city_treasure}} does.
|193709|When looking exactly to the positive X direction you don't take kinetic damage when gliding with an elytra against a wall.
|195692|Structure 'End City' and configured structure in vanilla end 'End City' use inconsistent identifiers.
|197128|If a custom biome uses multiple configured structure features of the same type, only one of them can generate.
|210612|Strongholds do not generate in certain customized worlds despite {{cmd|locate}} saying otherwise.
|;From 1.18
|241288|Support for custom structures has been removed.
|244137|The option "{{code|level-seed}}" is not present in {{samp|server.properties}} by default.
|;From 1.18.1
|245850|Buttons in the multiplayer warning menu are not selected in order when using the {{key|Tab}} key.
|;dev
|248532|Elytra firework particle spawns on the wrong hand when dual wielding fireworks.
}}</onlyinclude>
== Video ==
{{Slicedlime|90IgHjajRZg}}
== Trivia ==
* This pre-release skipped protocol version <code>1073741893</code> due to it being used by [[Deep Dark Experimental Snapshot 1]], despite that version being an experimental snapshot.
== References ==
{{Reflist}}
== Navigation ==
{{Navbox Java Edition versions|1.1x}}
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