115 lines
5.8 KiB
Text
115 lines
5.8 KiB
Text
{{Infobox version
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|title=Minecraft 1.18.2 Pre-release 1
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|image=1.18.2-pre1.jpg
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|image2=Java Edition 1.18.2 Pre-release 1.png
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|edition=Java
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|type=Pre-release
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|date=February 18, 2022
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|jsonhash=ab18179469e2ec0bd497d919ca47edf6fb8242e3 |jsonfile=1.18.2-pre1
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|clienthash=501e50015fd24332cd78010a5e57ba42ded41131
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|clientmap=4a6984727e1a3133b9eb54f78d4b01705c7465fb
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|serverhash=c3e2734bafdb017efab854b01c66dd795722a332
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|servermap=ee44979b031f2e937dd4737ebcfbddd553aee52d
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|parent=1.18.2
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|prevparent=1.18.1
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|prev=22w07a
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|next=1.18.2 Pre-release 2
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|nextparent=1.18.2
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}}<onlyinclude>
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'''1.18.2 Pre-release 1''' (known as '''1.18.2-pre1''' in the launcher) is the first pre-release for [[Java Edition 1.18.2]], released on February 18, 2022,<ref>{{Mcnet|minecraft-1-18-2-pre-release-1|Minecraft 1.18.2 Pre-Release 1|February 18, 2022}}</ref> which improves [[structure]] related [[tag]]s and [[commands]], updates [[data pack]]s, and fixes bugs.
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== Additions ==
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=== General ===
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; [[Tag]]s
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* Added following configured structure feature tags:
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** {{cd|#dolphin_located}}: {{cd|d=and|#ocean_ruin|#shipwreck}}.
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** {{cd|#eye_of_ender_located}}: {{cd|stronghold}}.
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** {{cd|#mineshaft}}: {{cd|d=and|mineshaft|mineshaft_mesa}}.
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** {{cd|#ocean_ruin}}: {{cd|d=and|ocean_ruin_cold|ocean_ruin_warm}}.
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** {{cd|#on_ocean_explorer_maps}}: {{cd|monument}}.
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** {{cd|#on_treasure_maps}}: {{cd|buried_treasure}}.
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** {{cd|#on_woodland_explorer_maps}}: {{cd|mansion}}.
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** {{cd|#ruined_portal}}: {{cd|d=and|ruined_portal|ruined_portal_desert|ruined_portal_jungle|ruined_portal_mountain|ruined_portal_nether|ruined_portal_ocean|ruined_portal_swamp}}.
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** {{cd|#shipwreck}}: {{cd|d=and|shipwreck|shipwreck_beached}}.
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** {{cd|#village}}: {{cd|d=and|village|village_desert|village_plains|village_savanna|village_snowy|village_taiga}}.
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== Changes ==
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=== Mobs ===
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; [[Dolphin]]s
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* Now pick the closest [[structure]] more accurately, regardless of structure type.
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=== World generation ===
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; [[Bastion remnant]]
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* Bounding boxes are now slightly more accurate to the shape of the structure.
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=== Command format ===
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; {{cmd|locate}}
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* Now support [[tag]]s, using {{cd|#}} prefix to distinguish from normal IDs.
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* The parameter is now a configured structure rather than a structure type.
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** For instance, it is now possible to use {{cmd|locate village_desert}} or {{cmd|locate shipwreck_beached}}.
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* The old usage for structure categories is now done via tags.
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** For instance, {{cmd|locate village}} is now {{cmd|locate #village}}.
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; {{cmd|locatebiome}}
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* Now support tags, using {{cd|#}} prefix to distinguish from normal IDs.
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** For instance, it is now possibile to use {{cmd|locatebiome #minecraft:has_structure/igloo}}.
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=== General ===
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; [[Data pack]]s
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* Increased data pack version from <code>8</code> to <code>9</code>.
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* It is now possible to add custom structures in experimental datapacks: the game now generates and stores data-driven configured structures.
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** Experimental datapacks can add new structure sets.
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** The {{cd|feature}} field in location predicates now references a configured feature.
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** The {{cd|exploration_map}} loot table function {{cd|destination}} field is now a configured feature tag id.
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** The {{cd|exploration_map}} loot table function no longer automatically sets the display name of the map.
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* A lot of the cave generation is now configurable through data packs.
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** A new registry was added for Density functions (caves are created by combining those together).
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** Noise settings got a new field {{cd|noise_router}} (and lost a couple of flags), see {{samp|worldgen/noise_settings}} folder in the worldgen report.
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** Noise router wires data-driven parts of the cave generation with the rest of the code.
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; General
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* Added a warning for users running Minecraft in a 32-bit environment in the main menu, because support for the 32-bit environment will end soon.
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== Fixes ==
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{{fixes|fixedin=1.18.2 Pre-release 1
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|;From released versions before 1.18
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|3524|Structure related mobs do not spawn in flat type world generation.
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|146854|Player movement favors x axis when in a corner.
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|156309|TNT entities don't properly collide with blocks when being fired in X direction.
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|165974|Game pushes east/west when jumping from the inside corner.
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|179315|Ruined portals never generate in Superflat worlds by default.
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|187549|Horizontal velocity is not reset on +/- Z axis in 1.15.2+ when colliding with a wall.
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|187911|{{cd|minecraft:endcity structure}} has no underscore while {{cd|end_city_treasure}} does.
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|193709|When looking exactly to the positive X direction you don't take kinetic damage when gliding with an elytra against a wall.
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|195692|Structure 'End City' and configured structure in vanilla end 'End City' use inconsistent identifiers.
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|197128|If a custom biome uses multiple configured structure features of the same type, only one of them can generate.
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|210612|Strongholds do not generate in certain customized worlds despite {{cmd|locate}} saying otherwise.
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|;From 1.18
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|241288|Support for custom structures has been removed.
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|244137|The option "{{code|level-seed}}" is not present in {{samp|server.properties}} by default.
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|;From 1.18.1
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|245850|Buttons in the multiplayer warning menu are not selected in order when using the {{key|Tab}} key.
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|;dev
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|248532|Elytra firework particle spawns on the wrong hand when dual wielding fireworks.
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}}</onlyinclude>
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== Video ==
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{{Slicedlime|90IgHjajRZg}}
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== Trivia ==
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* This pre-release skipped protocol version <code>1073741893</code> due to it being used by [[Deep Dark Experimental Snapshot 1]], despite that version being an experimental snapshot.
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== References ==
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{{Reflist}}
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== Navigation ==
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{{Navbox Java Edition versions|1.1x}}
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[[de:1.18.2-pre1]]
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[[es:Java Edition 1.18.2 Pre-release 1]]
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[[fr:Édition Java 1.18.2 Pre-release 1]]
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[[ja:Java Edition 1.18.2 Pre-release 1]]
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[[pt:Edição Java 1.18.2 Pre-release 1]]
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[[ru:1.18.2 Pre-release 1 (Java Edition)]]
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[[zh:Java版1.18.2-pre1]]
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