minecraft.wiki-mirror/wiki_backup/Grindstone.txt
2024-12-22 08:10:07 -05:00

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{{Infobox block
|image=Grindstone.png
|invimage=Grindstone
|transparent=Yes
|light=No
|tool=Wooden Pickaxe
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=No
}}
A '''grindstone''' is a [[block]] that repairs [[tool]]s, [[weapon]]s, and [[armor]], as well as removing [[enchantment]]s from them, except for [[curse]]s. It also serves as a [[weaponsmith]]'s [[job site block]].
== Obtaining ==
=== Breaking ===
Grindstones can be obtained using any [[pickaxe]]. If mined without a pickaxe, it drops nothing.
{{breaking row|horizontal=1|Grindstone|pickaxe|wood}}
=== Natural generation ===
[[File:Weaponsmith shelter.jpg|thumb|right|A grindstone generated inside a weaponsmith shelter structure.]]
Grindstones naturally generate at [[village]] weaponsmiths. Grindstones can also generate in [[trail ruins]].
=== Crafting ===
{{Crafting
|A1= Stick
|B1= Stone Slab
|C1= Stick
|A2= Any Planks
|C2= Any Planks
|Output= Grindstone
|type= Decoration block
}}
== Usage ==
A grindstone can be oriented in different directions. {{IN|Java}} it doesn't need a supporting block. {{IN|Bedrock}} it breaks if unsupported and outside of water.
=== Repairing and disenchanting ===
[[File:Grindstone GUI.png|thumb|right|250px|Interface for the grindstone]]
{{Redirect|Grinder|information about the grinder of mobs|Tutorials/Mob grinder}}
When {{control|used}}, an interface is displayed with two input slots and one output slot.
It resets the [[Anvil mechanics|repair cost]] for items.
When one [[enchanted]] item is placed in either input slot, a disenchanted copy of the item appears in the output slot. The output item has the same durability, if it is a piece of armor or a tool. If an [[enchanted book]] is placed in the input, a normal [[book]] appears in the output. Removing the item from the output slot deletes the input item and causes the grindstone to drop some [[experience]]. If the input item has a custom name, given by [[Anvil mechanics#Renaming|renaming]] it, the output item will adopt the name.
Placing two [[tool]]s or pieces of [[armor]] (enchanted or not) of the same type in the input slots causes a non-enchanted item of the same type to appear in the output slot. The output item has the same durability as what the player would get from using the [[item repair]] crafting recipe if the 2 input items were unenchanted. This means the output durability is the sum of the durabilities of the two input items, plus 5% of the maximum durability of the output item (rounded down), capped so it does not exceed the maximum durability of the output item. Both input items are deleted in this process of disenchanting them and repairing them. If either input item was enchanted, then removing the output item drops some [[experience]]. The output item has the same [[armor trim]] (if any) and name (if any) as the input item in the top slot.
The amount of experience dropped by the grindstone scales based on the [[Enchanting/Levels|modified enchantment levels]] of all the enchantments on both input items, and is somewhat random.{{Info needed|What is the formula or psuedocode that determines this?}}
As with all non-enchanted items, the output item has no [[Anvil mechanics#Anvil uses|prior work penalty]], even if it is cursed. Disenchanting an item in the grindstone cannot remove a [[curse]], and cannot remove an item's custom name.
If the action is not applicable (e.g. only one non-enchanted item, or the two inputs are different items), the arrow displays a red cross like that of an [[anvil]] and no item appears in the output slot.
The following tables show the durability bonuses of various items:{{Info needed|Do any of these bonsuses deviate from the supposedly fixed 5% durability boost every item gets? If so, then why is this table here?}}
{| class="wikitable" style="float: left"
|+ Armor
|-
! Tier !! [[Helmet]] !! [[Chestplate]] !! [[Leggings]] !! [[Boots]]
|-
| Leather || 2 || 4 || 3 || 3
|-
| Gold || 3 || 5 || 5 || 4
|-
| Chainmail || 8 || 12 || 11 || 9
|-
| Iron || 8 || 12 || 11 || 9
|-
| Turtle shell || 13 || || ||
|-
| Diamond || 18 || 26 || 24 || 21
|-
| Netherite || 20 || 29 || 27 || 24
|}
{{-|left}}
{| class="wikitable" style="float: left; margin-right: 1em;"
|+ Tiered tools
|-
| Gold || 1
|-
| Wood || 3
|-
| Stone || 6
|-
| Iron || 12
|-
| Diamond || 78
|-
| Netherite || 101
|}
{| class="wikitable"
|+ Other tools and weapons
|-
| [[Carrot on a stick]] || 1
|-
| [[Flint and steel]] || 3
|-
| [[Brush]] || 3
|-
| [[Fishing rod]] || 3{{only|je|short=1}} <br> 19{{only|be|short=1}}
|-
| [[Warped fungus on a stick]] || 5
|-
| [[Shears]] || 11
|-
| [[Trident]] || 12
|-
| [[Shield]] || 16
|-
| [[Bow]] || 19
|-
| [[Elytra]] || 21
|-
| [[Crossbow]] || 23
|-
| [[Mace]] || 25
|}
{{-|left}}
=== Profession ===
{{main|Job site block}}
If a grindstone has not been claimed by a [[villager]], any nearby unemployed villager has a chance to change their profession to weaponsmith and claim the grindstone as their [[job site block]].
=== Piston interactivity ===
Grindstones cannot be pushed by [[piston]]s or pulled by [[sticky piston]]s.
== Sounds ==
=== Generic ===
{{Sound table/Block/Stone}}
=== Unique ===
{{edition|java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Grindstone use1.ogg
|sound2=Grindstone use2.ogg
|sound3=Grindstone use3.ogg
|subtitle=Grindstone used
|source=block
|description=When a grindstone is used
|id=block.grindstone.use
|translationkey=subtitles.block.grindstone.use
|volume=0.5
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|subtitle=Weaponsmith works
|source=neutral
|description=Randomly while a weaponsmith is working
|id=entity.villager.work_weaponsmith
|translationkey=subtitles.entity.villager.work_weaponsmith
|volume=0.5
|pitch=0.8-1.2
| distance = 16
}}
}}
{{edition|bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Grindstone use1.ogg
|sound2=Grindstone use2.ogg
|sound3=Grindstone use3.ogg
|source=block
|description=When a grindstone is used
|id=block.grindstone.use
|volume=0.5
|pitch=1.0}}
| {{SoundLine
|source=block
|description=Randomly while a weaponsmith is working
|id=block.grindstone.use
|volume=0.5
| pitch = 1.0
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Grindstone
|spritetype=block
|nameid=grindstone
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Grindstone
|spritetype=block
|nameid=grindstone
|id=450
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== Achievements ==
{{load achievements|Disenchanted}}
== History ==
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[/Asset history]]''
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.14|dev=18w44a|[[File:Grindstone JE1 BE1.png|32px]] Added grindstones.
|Grindstones are currently obtainable only from the [[Creative inventory]] and do not have any functionality.}}
|{{HistoryLine|||dev=18w45a|Added cullface argument to the feet of the grindstone.}}
|{{HistoryLine|||dev=18w48a|[[File:Grindstone JE2 BE2.png|32px]] The texture of grindstones has been changed.
|Added a [[crafting]] recipe for grindstones.
|Grindstones are now functional and used to repair [[item]]s and [[tool]]s.
|Grindstones can now remove all non-curse [[enchantment]]s from an item, in which [[experience]] is reimbursed to the [[player]].
|Grindstones now generate in the updated [[plains]] [[village]]s.}}
|{{HistoryLine|||dev=18w49a|Grindstones now generate in the updated [[savanna]] villages and the new [[snowy tundra]] villages.}}
|{{HistoryLine|||dev=18w50a|Grindstones now generate in the updated [[desert]] and [[taiga]] villages.}}
|{{HistoryLine|||dev=19w03a|Added [[sound]]s for grindstones.}}
|{{HistoryLine|||dev=19w11a|Grindstones now serve as weaponsmith [[villager]]s' job site block.}}
|{{HistoryLine||1.16|dev=20w06a|[[Crimson planks]] and [[warped planks]] can now be used to craft grindstones.}}
|{{HistoryLine||1.19|dev=22w11a|[[Mangrove planks]] can now be used to craft grindstones.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[Bamboo planks]] can now be used to craft grindstones.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[Cherry planks]] can now be used to craft grindstones.}}
|{{HistoryLine||1.20.5|dev=24w10a|No longer accepts items with {{nbt|compound|unbreakable}} component but do not have an enchantment.|No longer disenchants two [[enchanted books]] at the same time.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.2|[[File:Grindstone JE1 BE1.png|32px]] Added grindstones, but they have no functionality.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Grindstones can now generate in village weaponsmith houses.
|[[File:Grindstone JE2 BE2.png|32px]] The texture of grindstones has been changed.
|Added a [[crafting]] recipe for grindstones.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Grindstones are now functional.
|Grindstones are no longer immune from explosions.}}
|{{HistoryLine|ps4}}
|{{HistoryLine||1.91|[[File:Grindstone JE1 BE1.png|32px]] Added grindstones.}}
|{{HistoryLine||1.92|[[File:Grindstone JE2 BE2.png|32px]] The texture of grindstones has been changed.}}
}}
== Issues ==
{{issue list}}
== Trivia ==
* Before the grindstone was added, a different method to remove enchantments was floated for [[Update Aquatic]], which would have been by means of feeding items to a mob known as "[[MINECON Earth 2017#Mob C|the Great Hunger]]", but the mob lost the [[MINECON Earth 2017]] mob vote to the [[phantom]].
== Gallery ==
=== Screenshots ===
<gallery>
File:PlacedGrindstones.png|Grindstones on a wall, floor and ceiling.
File:Grindstone at blacksmith.png|A grindstone at a blacksmith.
</gallery>
== Navigation ==
{{Navbox blocks|Utility}}
[[Category:Job blocks]]
[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Blocks with GUI]]
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