minecraft.wiki-mirror/wiki_backup/water spawner.txt
2024-12-24 06:17:34 -05:00

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{{for|how to create water infinitely in modern versions|Water#Source blocks}}
{{outdated feature|edition=java}}
{{Infobox block
|invimage=Water Spawner.png
|renewable=No
|tool=any
|light=No
|transparent=No
|flammable=No
|lavasusceptible=No
}}
The '''water spawner''' was a [[block]] that would repeatedly create [[water]] on each of its four orthogonal sides.
== Obtaining ==
=== Breaking ===
Water spawners can be broken instantly, regardless of held items.
{{Breaking row|Water Spawner|horizontal=1|foot=1}}
=== Generated loot ===
Water spawners could be found in [[Indev House]] [[chest]]s in stacks of 99 in in-20100124-2310, and stacks of 100 in-20100128. Prior to this, they were added to the player's [[inventory]] by default in a stack of 5.
== Usage ==
[[File:Gears on infinite sources.png|thumb|right|As water spawners are full solid cubes, placed [[gear]]s render on their sides.]]
The water spawner has many visual and functional differences from normal water:
* It is a full, solid cube block with full block collision.
* It is completely opaque.
* All sides use the same still water texture.
=== Creating liquids ===
Immediately after placement, the water spawner creates source blocks of water on each of its four orthogonal sides. If these created sources are removed, they get regenerated after enough time.
=== Sponges ===
Water spawners are deleted by [[sponge]]s.
== Data values ==
=== ID ===
{{ID table
|edition=java
|shownumericids=y
|nonameid=y
|showforms=y
|displayname=[No displayed name]
|spritename=infinite-water
|spritetype=block
|id=52
|foot=1}}
== History ==
{{HistoryTable
|{{HistoryLine||May 18, 2009|link=https://forums.tigsource.com/index.php?topic=6273.msg201323#msg201323|Notch states that a water spawner would probably be silly.}}
|{{HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20100114|[[File:Water Spawner.png|32px]] Added water spawners.
|The block is referred to as an "item spawner block".<ref>[[wordofnotch:333135179/i-should-be-sleeping-but]]</ref>
|The blocks were added to allow for players to create lakes on floating maps.}}
|{{HistoryLine|||dev=20100124-2310|Water spawners can now be found in Indev House chests in a stack of 99.}}
|{{HistoryLine|||dev=20100128|Water spawners can now be found in Indev House chests in a stack of 100.}}
|{{HistoryLine|||dev=20100129|Water spawners can no longer be found in Indev House chests.}}
|{{HistoryLine|||dev=20100131|Water spawners now periodically generate water around themselves even if said water was previously removed.}}
|{{HistoryLine|||dev=20100201-2227|Water spawners are now deleted by sponges.}}
|{{HistoryLine|java infdev}}
|{{HistoryLine||20100624|The water spawner has been removed. As the ID is now empty, it now crashes the game with a NullPointerException if a chunk containing said block is loaded or an inventory containing one opened.}}
|{{HistoryLine||20100627|[[File:Spawner JE1.png|32px]] The numeric ID that water spawners used is now used by the [[monster spawner]], and as such all existing water spawners seamlessly convert into spawners instead of causing the game to crash.}}
}}
== Issues ==
{{removed block issues}}
== Gallery ==
=== Screenshots ===
<gallery>
Edge water.png|A water spawner. It could be held in the [[inventory]] by inventory editing.
</gallery>
== See also ==
* [[Lava Spawner]]
* [[Water]]
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|removed}}
{{Navbox removed features}}
[[Category:Removed blocks]]
[[fr:Générateur d'eau]]
[[ja:無限の水]]
[[lzh:息源息火]]
[[pt:Gerador de água]]
[[zh:无限水源和无限熔岩源]]