291 lines
14 KiB
Text
291 lines
14 KiB
Text
{{For|other definitions of llama|Llama (disambiguation)}}
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{{Infobox entity
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| group1 = Brown
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| 1-1 = Brown Trader Llama.png
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| 1-2 = Baby Brown Trader Llama.png
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| group2 = Creamy
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| 2-1 = Creamy Trader Llama.png
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| 2-2 = Baby Creamy Trader Llama.png
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| group3 = Gray
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| 3-1 = Gray Trader Llama.png
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| 3-2 = Baby Gray Trader Llama.png
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| group4 = White
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| 4-1 = White Trader Llama.png
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| 4-2 = Baby White Trader Llama.png
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| *-2size = 100px
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| *-1caption = Adult
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| *-2caption = Baby
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| extratext = [[#Renders|View all renders]]
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| invimage = Trader Llama Spawn Egg
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| health = {{hp|15|mob=1}} to {{hp|30|mob=1}}
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| behavior = Neutral
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| mobtype = [[Animal]]
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| damage = Easy and Normal: {{hp|1}}<br>Hard: {{hp|1.5}}
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| size = '''Adult:'''<br>Height: 1.87 blocks<br>Width: 0.9 blocks<br>
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'''Baby:'''<br>Height: 0.935 blocks <br>Width: 0.45 blocks
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| speed = 0.175
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| spawn = {{EntitySprite|Wandering Trader}} See [[Wandering Trader#Spawning|Wandering Trader]]
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| usableitems = {{drop|Block|Chest|note=without or with contents}}
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{{drop|Block|Carpet|id=Carpets}}
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{{drop|Item|Lead}}
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{{drop|Item|Wheat}}
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{{drop|Block|Hay Bale}}
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}}
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A '''trader llama''' is a mob similar to a [[llama]] that spawns with [[wandering trader]]s.
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== Spawning ==
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{{See also|Wandering Trader#Spawning}}
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Every [[wandering trader]] spawns with two [[leashed]] trader llamas.
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== Drops ==
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=== Breeding ===
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{{xp|1|7}} upon successful breeding.
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=== On death ===
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{{DropsTableHead}}
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{{DropsLine|name=Leather|quantity=0-2|lootingquantity=1}}
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{{DropsTableFoot}}
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* Any equipped {{blockLink|carpets}} and {{BlockLink|chest}}.
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* All items in their [[inventory]].
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* {{xp|1|3}} [[experience]] orbs if killed by a [[player]] or tamed [[wolf]].
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Like other baby animals, killing a baby trader llama yields no [[item]] or [[experience]].
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== Behavior ==
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Trader llamas are neutral, but they retaliate when it or the associated wandering trader attacked by a player or mob. Sometimes their spit can miss their target and hit another (trader) llama, starting a fight within a group of (trader) llamas.
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Trader llamas are hostile toward wolves and spit without provocation, but they don't attack tamed wolves unless provoked. Wolves are fearful of trader llamas of [[#Data values|strength]] 4 or 5 and always run away.<ref>{{Bug|MC-107643||Wolf is indecisive around llamas while hostile toward the llama.|WAI}}</ref> Wolves flee from weaker trader llamas less often.
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Trader llamas are completely passive on [[Peaceful]] difficulty.
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Trader llamas float when in water deeper than two blocks.
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Trader llamas can safely fall 6 blocks before they begin to accumulate [[fall damage]], unlike most mobs, which can only safely fall 3 blocks. It also take half of the normal fall damage (rounded up) that most other mobs take ({{hp|0.5}} damage per block over the safe distance instead of {{hp|1}}).
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=== Spitting ===
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{{anchor|Llama spit}}
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{{main|Llama Spit|title1=Llama spit}}
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Trader llamas attack other mobs by spitting at them, dealing {{hp|1}} damage. Trader llama spit is not flammable.
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=== Taming ===
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A trader llama lead by a wandering trader is untamable and cannot be ridden. It becomes tamable{{only|je|short=1}} or immediately tamed{{only|be|short=1}} and does not despawn once it is unleashed from the wandering trader.
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Trader llamas can be tamed by repetitively riding them until hearts are displayed, done by pressing {{control|use}} on the llama while holding nothing. Tamed trader llamas do not despawn.
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Taming success depends on the trader llama's <code>Temper</code> value. <code>Temper</code> is a positive trait, with higher values increasing the chance of successful taming. Llamas begin with a <code>Temper</code> value of 0 and a maximum of 30. When a player rides an untamed trader llama, a random number from 0 to 29 is chosen. The trader llama gets tamed successfully if this number is less than the <code>Temper</code> value, otherwise, the <code>Temper</code> is increased by 5 and the player is bucked off. <code>Temper</code> can also be increased by feeding the llama.
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Tamed trader llamas do not spit at mobs that attack its owner, although it spits at any mob that attacks the llama. Tamed trader llamas can still retaliate at players should the player hit them.
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Feeding a trader llama food can alter its behavior, increasing its temper value if untamed, restoring lost health or making a baby grow faster (babies ordinarily take around 20 minutes to mature to adults). The table below lists the effects of the 2 food items llamas accept.
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A trader llama can be fed by holding a valid food item and pressing {{control|use}} while facing the llama. Llamas can be fed only when feeding would have an effect, similar to other animals. If the food is invalid, the player mounts the llama instead.
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{| class="wikitable" style="text-align:center" data-description="Llama food"
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!Food !!Heals !!Speeds growth by !!Increases temper by !!Notes
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|-
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! style="text-align:left" |{{ItemLink|Wheat}}
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|{{hp|2|mob=1}} ||10 sec ||+3 ||
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|-
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! style="text-align:left" |{{BlockLink|Hay Bale}}
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|{{hp|10|mob=1}} ||1:30 minutes ||+6 ||Activates [[love mode]] in tamed llamas.
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|}
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=== Breeding ===
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Adult tamed trader llamas can be bred by being fed a [[hay bale]]. The baby trader llama takes on the coat color of one parent at random. Its strength is chosen as a random integer between 1 and the strength of the stronger parent, inclusive. 3% of the time the resulting strength is increased by 1, but it is capped at 5.
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When two trader llamas are bred, the offspring wears the same unique rug to all trader llamas.
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{| class="wikitable"
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! rowspan="2" |Stronger parent's strength
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! colspan="5" |Offspring's strength
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|-
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!1 !!2 !!3 !!4 !!5
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|-
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!1
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|97% ||3% || || ||
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|-
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!2
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|48.5% ||50% ||1.5% || ||
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|-
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!3
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|32.33% ||33.33% ||33.33% ||1% ||
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|-
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!4
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|24.25% ||25% ||25% ||25% ||0.75%
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|-
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!5
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|19.4% ||20% ||20% ||20% ||20.6%
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|}
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Select a row based on the stronger parent. The column shows the probability of the resulting offspring having a given strength.
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A llama's base health ({{hp|15}} to {{hp|30}}) is calculated based on that of its parents, in the same way as a [[horse]]'s.
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=== Caravans ===
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Trader llamas form a caravan when one of them is [[leashed]] by a [[player]].
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Leashing a trader llama signals up to 9 nearby llamas that are not already in a caravan to follow each other, forming a caravan of up to ten llamas. When multiple llamas are leashed, each leashed llama can form a separate caravan of up to ten separate llamas. Each caravan cannot have two or more leashed llamas in it, and there is no limit to the number of caravans a player can lead.
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=== Storage ===
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[[File:Trader Llama GUI.png|thumb|right|The GUI of a trader llama.]]
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A tamed trader llama can be equipped with a [[chest]] by pressing the {{control|use}} control on it while holding a chest. The chest gives the trader llama 3 to 15 slots of inventory space, depending on its strength (see table below). Once equipped, its contents can be accessed by pressing the {{control|use}} control on the llama while [[sneaking]], or by opening the inventory while riding the llama. The chest itself cannot be retrieved without killing the trader llama.
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{| class="wikitable"
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! colspan="5" |Strength distribution in wild llamas
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|-
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! Strength <!--Small question: Do these inline-block spans look nice? -->
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! <span style="display:inline-block; width: 15em;">Probability of spawning with that amount of strength</span>
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! <span style="display:inline-block; width: 10em;">Number of slots in inventory</span>
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|-
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|1 ||32.8% ||3
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|-
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|2 ||32.8% ||6
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|-
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|3 ||32.8% ||9
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|-
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|4 ||0.8% ||12
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|-
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|5 ||0.8% ||15
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|}
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=== Carpets ===
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[[File:All llama swag patterns.png|thumb|right|350px|All llama carpet patterns.]]
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A trader llama can be equipped with a wool [[carpet]] in its carpet slot. Each carpet color shows as a different patterned rug when on the llama's back. This can be useful for color-coding the llamas as storage containers, like dyed [[shulker box]]es. A trader llama that does not have a carpet wears a unique blue rug design. This design can be replaced with a carpet but never removed.
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When given carpets, all types of (trader) llamas look the same, except for their fur colors. {{IN|java}}, a trader llama's carpet decoration remains visible when the llama is under the effect of [[Invisibility]];<ref>{{bug|MC-110423||Invisibility effect don't affect the second layer skins of stray and llama|WAI}}</ref> {{in|bedrock}}, it becomes invisible.
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For the purposes of the {{cmd|item}} command, a trader llama carries its carpet in the <code>armor.body</code> slot.
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=== Despawning ===<!--the stuff about despawning can be tightened up and possibly verified. Trader llamas don't despawn unless they are leashed according to their earlier information given, but this section says being unleashed speeds up thier despawning-->
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Trader llamas often{{more info|how often?}} despawn one tick before their trader does, because a trader llama has its <code>DespawnDelay</code> set to 47999 ticks. This value is decremented each tick that the llama is untamed, unleashed{{more info|but I thought unleashed trader llamas don't despawn?}}, and not being ridden by a player, and is reset to one tick less than the trader's own <code>DespawnDelay</code> if leashed to a trader. The llama despawns when its <code>DespawnDelay</code> reaches zero ticks.
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== Sounds ==
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{{:Llama/Sounds}}
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== Data values ==
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=== ID ===
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{{JE}}:
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{{ID table
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|edition=java
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|showentitytags=y
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|generatetranslationkeys=y
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|displayname=Trader Llama
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|nameid=trader_llama
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|spritetype=entity
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|entitytags=dismounts_underwater
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|foot=1}}
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{{BE}}:
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{{ID table
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|edition=bedrock
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|shownumericids=y
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|generatetranslationkeys=y
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|displayname=Trader Llama
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|nameid=trader_llama
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|id=157
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|spritetype=entity
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|foot=1}}
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=== Entity data ===
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{{JE}}:
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{{main|Entity format}}
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Llamas have entity data associated with them that contain various properties.
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{{:Llama/ED}}
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{{BE}}:
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:See [[Bedrock Edition level format/Entity format]].
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== Achievements ==
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{{load achievements|So I Got That Going for Me;Cow Tipper;Overkill;It Spreads;Over-Overkill}}
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== Advancements ==
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{{load advancements|Not Today, Thank You;The Parrots and the Bats;Best Friends Forever;It Spreads;Take Aim;Arbalistic;A Throwaway Joke;Adventure;Over-Overkill}}
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== History ==
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{{HistoryTable
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|{{HistoryLine|java}}
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|{{HistoryLine||1.14|dev=19w05a|[[File:Creamy Trader Llama.png|32px]] [[File:White Trader Llama.png|32px]] [[File:Brown Trader Llama.png|32px]] [[File:Gray Trader Llama.png|32px]]<br>
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[[File:Baby Creamy Trader Llama.png|32px]] [[File:Baby White Trader Llama.png|32px]] [[File:Baby Brown Trader Llama.png|32px]] [[File:Baby Gray Trader Llama.png|32px]] Added trader llamas, which spawn with [[wandering trader]]s.}}
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|{{HistoryLine||1.16|dev=20w10a|[[Firework]] damage now provokes trader llamas.<ref>{{bug|MC-111498||Fireworks and water bottles damage don't make neutral mobs angry or hostile|Fixed}}</ref>}}
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|{{HistoryLine|||dev=20w15a|Dispensers can now put [[carpet]]s and [[chest]]s on tamed trader llamas.}}
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|{{HistoryLine||1.17|dev=21w20a|Trader llamas no longer spit at players on [[Peaceful]] difficulty.}}
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|{{HistoryLine||1.18|dev=experimental snapshot 6|Trader llamas now follow players that are holding [[hay bale]]s.}}
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|{{HistoryLine||1.19|dev=22w17a|Changed all variants' chest texture, to use the chest texture since the [[texture update]].}}
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|{{HistoryLine||1.19.4|dev=23w07a|The health of a baby is now a variation of the average of the parents' attributes, rather than being biased toward the average possible value.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Creamy Trader Llama.png|32px]] [[File:White Trader Llama.png|32px]] [[File:Brown Trader Llama.png|32px]] [[File:Gray Trader Llama.png|32px]] Added trader llamas, which spawn with [[wandering trader]]s.}}
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|{{HistoryLine||1.11.0|dev=beta 1.11.0.3|Trader llamas are now hostile to [[mob]]s that attack wandering traders.
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|Trader llamas now always spawn as adult llamas.
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|Trader llamas can no longer [[breed]].}}
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|{{HistoryLine||1.19.10|dev=Preview 1.19.10.20|Trader llamas are now separate from a normal llama.
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|Trader llamas now have their own [[spawn egg]].}}
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|{{HistoryLine||1.20.10|dev=Preview 1.20.10.20|Trader llamas now follow players that are holding [[hay bale]]s.}}
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|{{HistoryLine|ps4}}
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|{{HistoryLine||1.91|[[File:Creamy Trader Llama.png|32px]] [[File:White Trader Llama.png|32px]] [[File:Brown Trader Llama.png|32px]] [[File:Gray Trader Llama.png|32px]] Added trader llamas, which spawn with [[wandering trader]]s.}}
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}}
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== Issues ==
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{{issue list|Trader Llama}}
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== Trivia ==
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* The trader llama [[wikipedia:Lego_BrickHeadz|LEGO BrickHeadz]] figure is the 200th produced.<ref>{{tweet|Minecraft|1646916167649353746|The 200th BrickHead is…the Minecraft Llama! Get yours now! 🦙 ➡️ http://lego.com/brickheadz #BrickHeadz #LEGOMinecraft|April 14, 2023}}
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</ref>
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== Gallery ==
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=== Renders ===
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{{hidden begin|Show all renders}}
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<gallery>
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Creamy Trader Llama.png
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White Trader Llama.png
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Brown Trader Llama.png
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Gray Trader Llama.png
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</gallery>
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{{hidden end}}
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=== Screenshots ===
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<gallery>
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WanderingTraderNearPileOfStone (EduEdition).png|A pair of trader llamas following a wandering trader.
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LlamaSurvivalHouse.png|A tamed trader llama in an early Survival mode house.
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</gallery>
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=== Textures ===
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<gallery class="pixel-image">
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Trader Llama (texture).png|Trader llama overlay texture file.
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</gallery>
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=== In other media ===
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<gallery>
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Caves & Cliffs cover art.png|Trader llamas in promotional artwork for the first [[Caves & Cliffs]] update.
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LEGO Trader Llama.png|[[Lego Minecraft]] Trader Llama.
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LEGOBrickheadzTraderLlamaBoxed.webp|The Lego BrickHeadz Trader Llama figure.
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200th Brickhead.png|Promotional artwork for the Trader Llama, [[Alex]], and [[Zombie]] ''BrickHeadz''.
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Trader Llama Brickheadz.png|A comparison between the in-game and Lego ''BrickHeadz'' renditions of a Trader llama.
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Wandering Trader and Llama Animated Pixel Artwork.gif|Animated trader llama artwork.
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Early trader llama fan recreation.png|Fan created render of an early version of the trader llama based on an image from [https://www.minecraft.net/en-us/article/meet-wandering-trader Meet the Wandering Trader] article.
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</gallery>
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox mobs}}
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[[Category:Neutral mobs]]
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[[Category:Tameable mobs]]
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[[Category:Animal mobs]]
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[[de:Händlerlama]]
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[[es:Llama]]
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[[fr:Lama]]
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[[it:Lama]]
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[[ja:ラマ]]
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[[ko:라마]]
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[[nl:Lama]]
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[[pl:Lama]]
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[[pt:Lhama]]
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[[ru:Лама]]
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[[uk:Лама]]
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[[zh:羊驼]]
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