minecraft.wiki-mirror/wiki_backup/summon.txt
2024-12-24 06:17:34 -05:00

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{{Infobox command
| name = summon
| oplevel =
* 2 {{only|java|short=1}}
* 1 {{only|bedrock|short=1}}
| others = [[Options|Cheat]] only{{only|bedrock|short=1}}
}}
Summons an [[entity]].
==Syntax==
* '''''Java Edition'''''
: <code>summon <entity> [<pos>] [<nbt>]</code>
* '''''Bedrock Edition'''''
: <code>summon <entityType: EntityType> [spawnPos: x y z] [yRot: value] [xRot: value] [spawnEvent: string] [nameTag: string]</code>
: <code>summon <entityType: EntityType> <nameTag: string> [spawnPos: x y z]</code>
: <code>summon <entityType: EntityType> [spawnPos: x y z] facing <lookAtEntity: target> [spawnEvent: string] [nameTag: string]</code>
: <code>summon <entityType: EntityType> [spawnPos: x y z] facing <lookAtPosition: x y z> [spawnEvent: string] [nameTag: string]</code>
==Arguments==
{{argument|entity|resource|entityType: EntityType|enum}}
: Specifies the entity to be summoned.
: {{arg desc|je=resource|registry=minecraft:entity_type|be=enum}}
: {{IN|java}}, player and [[fishing bobber]] entity cannot be summoned. Commands trying to summon them always fail.
: {{IN|bedrock}}, only certain entity types are allowed to be summoned. Entity types that are allowed to be summoned are listed in the auto-completion suggestion list. Commands trying to summon an entity that cannot be summoned are unparseable.
{{argument|pos|vec3|spawnPos: x y z|CommandPositionFloat}}
: Specifies the position to summon the entity. If not specified, defaults to the position of the command's execution.
: {{arg desc|je=vec3|be=CommandPositionFloat}}
{{el|je|short=1}}: {{argument|nbt|nbt_compound_tag}}
: Specifies the [[Commands#Data tags|data tag]] for the entity.
: {{arg desc|je=nbt_compound_tag}}
{{el|be|short=1}}: {{Argument|be=1|yRot: value|RelativeFloat}} and {{Argument|be=1|xRot: value|RelativeFloat}}
: Specifies the rotation of the summoned entity.
: {{arg desc|be=RelativeFloat}}
{{el|be|short=1}}: {{Argument|be=1|lookAtEntity: target|CommandSelector<Actor>}}
: Specifies the entity to make the summoned entity facing to.
: {{arg desc|be=CommandSelector<Actor>}}
{{el|be|short=1}}: {{Argument|be=1|lookAtPosition: x y z|CommandPositionFloat}}
: Specifies the coordinates to make the summoned entity facing to.
: {{arg desc|be=CommandPositionFloat}}
{{el|be|short=1}}: {{argument|be=1|spawnEvent: string|basic_string}}
: Specifies the in-game event for the entity. Should be a [[spawn event]] (event name for entities in behavior pack).
: {{arg desc|be=basic_string}}
{{el|be|short=1}}: {{argument|be=1|nameTag: string|basic_string}}
: Specifies the name of the entity.
: {{arg desc|be=basic_string}}
==Result==
{{Result table}}
{{Result table|The command is incomplete, or any argument is not specified correctly.|unparseable|unparseable}}
{{Result table|<code>entityType: EntityType</code> is not an entity type that is allowed to be summoned.|N/A|unparseable}}
{{Result table|<code><entity></code> is {{code|minecraft:player}} or {{code|minecraft:fishing_bobber}}.|fail|N/A}}
{{Result table|Specified position is unloaded.||fail}}
{{Result table|Trying to summon hostiles in peaceful difficulty.|success}}
{{Result table|Attempting to summon an entity with an identical UUID with an existing entity.|fail|N/A}}
{{Result table|The <''X''> or <''Z''> arguments exceed the range of [-30000000, 30000000), or the <''Y''> argument exceeds the range of [-20000000, 20000000).||success}}
{{Result table|succeed}}
{{Result table}}
== Output ==
{{Output table}}
{{Output table|edition=je|On fail|0|0|0}}
{{Output table|On success|1|1|1}}
{{Output table|edition=be|On fail|0}}
{{Output table|On success|1}}
{{Output table}}
==Examples==
*To summon lightning 10 blocks west of the current position of the executing player:
** <code> summon lightning_bolt ~-10 ~ ~</code>
* ''Java Edition'':
** To summon a [[charged creeper]] at the current position named "Powered Creeper":
*** <code> summon creeper ~ ~ ~ {powered:true,CustomName:'"Powered Creeper"'}</code>
*** NOTE: CustomName is a [[raw JSON text]].
**To summon an unbreakable [[Diamond Pickaxe|diamond pickaxe]]:
***<code><nowiki> summon item ~ ~ ~ {Item:{id:"minecraft:diamond_pickaxe",count:1,components:{"minecraft:unbreakable":{}}}}</nowiki></code>
** To summon a [[spider jockey]]:
***<code>summon spider ~ ~ ~ {Passengers:[{id:"minecraft:skeleton",HandItems:[{id:"minecraft:bow",count:1}]}]}</code>
** To summon a [[villager]] that trades 1 dirt block in exchange for 5 diamonds:
***<code>summon villager ~ ~ ~ {Offers:{Recipes:[{buy:{id:"minecraft:dirt",count:1},sell:{id:"minecraft:diamond",count:5},rewardExp:false}]}}</code>
** To summon a baby [[zombie]] that has the Speed II [[mob effect]] with infinite duration:
***<code>summon zombie ~ ~ ~ {IsBaby:true,active_effects:[{id:"minecraft:speed",amplifier:1b,duration:-1,show_particles:true}]}</code>
** To summon a glowing [[Primed TNT]] 5 blocks forward, that will explode in 30 seconds but will not deal any damage to blocks or entities:
***<code>summon tnt ^ ^ ^5 {Glowing:true,fuse:600s,explosion_power:0.0f}</code>
* ''Bedrock Edition'':
** To summon a [[patrol]] captain pillager at the current position:
*** <code>summon pillager ~ ~ ~ minecraft:promote_to_patrol_captain</code>
** To summon a [[dolphin]] with the name "Dolphin" in a golden color:
*** <code>summon dolphin §6Dolphin ~ ~ ~</code>
** To summon a [[boat]] rotated 180 degrees:
*** <code>summon boat ~ ~ ~ 180 180</code>
==History==
{{Expand section}}
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.7.2|dev=13w36a|Added {{cmd|summon|link=none}}.}}
|{{HistoryLine||1.8|dev=14w30a|{{cmd|summon|link=none}} can now spawn [[lightning]].}}
|{{HistoryLine||1.16|dev=20w06a|{{cmd|summon|link=none}} now cannot summon an entity with a position where <x> or <z> exceeds the range of [-30000000, 30000000), or <y> exceeds the range of [-20000000, 20000000)}}
|{{HistoryLine|||dev=20w11a|{{cmd|summon|link=none}} now gives permission to summon [[Fireball]].}}
|{{HistoryLine||1.19.3|dev=22w42a|{{cd|<entity>}} now accepts a [[argument types|<code>resource</code> argument]], instead of <code>entity_summon</code>.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.16.0|dev=build 1|Added {{cmd|summon|link=none}}.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.21|Added new overload to the {{cmd|summon|link=none}} command that adds rotation arguments.}}
|{{HistoryLine|||dev=Preview 1.19.40.23|Temporarily disabled the rotation for the {{cmd|summon|link=none}} command while a bug is worked on.}}
|{{HistoryLine||1.19.70|dev=Preview 1.19.70.23|Re-added the rotation arguments.}}
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.20|Added <code>facing</code> argument.}}
}}
== Navigation ==
{{Navbox commands}}
[[de:Befehl/summon]]
[[es:Comandos/summon]]
[[ja:コマンド/summon]]
[[pt:Comandos/summon]]
[[ru:Команды консоли/summon]]
[[zh:命令/summon]]