130 lines
5.2 KiB
Text
130 lines
5.2 KiB
Text
{{about|the arrow type exclusive to Java Edition|the regular arrow variant|Arrow|the arrow with potion effects|Tipped Arrow}}
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{{exclusive|java}}
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{{Infobox item entity
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|image=Spectral Arrow.png
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|invimage=Spectral Arrow
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|renewable=Yes
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|stackable=Yes (64)
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|size=Height: 0.5 Blocks<br>Width: 0.5 Blocks
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|networkid='''[[JE]]''': 91
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}}
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A '''spectral arrow''' is a special variant of the [[arrow]] that confers the [[glowing]] status effect.
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== Obtaining ==
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=== Picking up arrows ===
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{{main|Arrow#Picking up arrows}}
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Similarly to regular arrows, players can pick up spectral arrows that have been shot by dispensers, or other players in [[Survival]] or [[Adventure]] mode. Unlike regular arrows, spectral arrows shot by an [[Infinity]]-enchanted bow can be picked up, as they are not affected by the enchantment.
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=== Generated loot ===
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{{LootChestItem|spectral-arrow}}
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=== Crafting ===
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{{Crafting
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|head=1
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|A2= Glowstone Dust
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|B1= Glowstone Dust
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|B2= Arrow
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|B3= Glowstone Dust
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|C2= Glowstone Dust
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|Output = Spectral Arrow,2
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|type = Combat
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|description = {{only|java}}
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|foot=1
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}}
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=== Bartering ===
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Spectral arrows can be obtained through [[bartering]] with [[piglin]]s, and have a ~8.71% chance to give the [[player]] 6-12 arrows.
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== Usage ==
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{{main|Arrow#Common properties}}
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Spectral arrows share many of the same characteristics as regular arrows as projectiles. See [[Arrow#Common properties]] for information on common properties shared by all arrows.
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=== Special properties ===
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A spectral arrow confers the [[Glowing]] status effect for 10 seconds. The Glowing effect creates an outline of the target, which is visible through blocks, and colored based on the target's [[team]] (white by default). Even if a bow is enchanted with [[Infinity]], spectral arrows are still consumed.
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== Sounds ==
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{{:Arrow/Sounds|a spectral arrow|spectral arrows|hidebedrock=1}}
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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|edition=java
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|showitemtags=y
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|showforms=y
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|generatetranslationkeys=y
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|displayname=Spectral Arrow
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|spritetype=item
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|nameid=spectral_arrow
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|itemtags=arrows
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|form=item
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|foot=1}}
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{{ID table
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|edition=java
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|showentitytags=y
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|generatetranslationkeys=y
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|displayname=Spectral Arrow
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|spritetype=entity
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|nameid=spectral_arrow
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|entitytags=arrows, impact_projectiles
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|foot=1}}
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=== Entity data ===
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Spectral arrows have entity data that define various properties of the entity.
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{{el|java}}:
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{{main|Entity format}}
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{{:Arrow/ED1}}
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== Advancements ==
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{{load advancements|Take Aim;Sniper Duel;Not Today, Thank You;Bullseye;Ol' Betsy;Two Birds, One Arrow;Who's the Pillager Now;Arbalistic;How Did We Get Here?}}
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== History ==
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{{HistoryTable
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|{{HistoryLine|java}}
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|{{HistoryLine||1.9|dev=15w31a|[[File:Spectral Arrow JE1.png|42px]] [[File:Spectral Arrow (item) JE1.png|32px]] Added spectral arrows. They show [[mob]] and [[player]] outlines in their team color when hit. They have no texture when shot.}}
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|{{HistoryLine|||dev=15w31b|[[File:Spectral Arrow JE2.png|42px]] Spectral arrows now use their intended texture.<ref>{{bug|MC-82809}}</ref>}}
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|{{HistoryLine|||dev=15w49a|Spectral arrows are no longer affected by the [[Infinity]] [[enchanting|enchantment]].}}
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|{{HistoryLine||1.11|dev=16w32a|The [[entity]] IDs have been changed from {{cd|SpectralArrow}} to {{cd|spectral_arrow}}.}}
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|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], the [[item]]'s numeral ID was 439.}}
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|{{HistoryLine||1.14|dev=18w43a|[[File:Spectral Arrow (item) JE2.png|32px]] The [[item]] sprite texture for spectral arrows has been changed.}}
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|{{HistoryLine||1.16|dev=20w16a|Spectral arrows now generate in [[bastion remnant]] chests.}}
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|{{HistoryLine||1.16.2|dev=20w28a|Spectral arrows can now be obtained through [[bartering]] with [[piglin]]s.}}
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|{{HistoryLine|||dev=20w30a|The average yield of spectral arrows from bastion remnant chests have been substantially increased.}}
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|{{HistoryLine||1.17|dev=21w11a|[[File:Spectral Arrow JE3.png|42px]] The texture of the spectral arrow has been changed.}}
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|{{HistoryLine||1.20.3|dev=23w43a|Spectral arrows keep all of their NBT data when shot and picked up.}}
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|{{HistoryLine||1.21.2|dev=24w34a|Shot spectral arrows now bounce on the [[world border]] if hit.}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[File:Spectral Arrow (item) JE1.png|32px]] Added spectral arrows.
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|Spectral arrows are currently unobtainable and do not have any effects.}}
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|{{HistoryLine||xbox=TU57|xbone=CU49|ps3=1.57|psvita=1.56|ps4=1.56|wiiu=Patch 27|switch=1.0.7|Spectral arrows now have effects but are not craftable. They can be obtained only via inventory editing.}}
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|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Spectral Arrow (item) JE2.png|32px]] The [[item]] sprite texture for spectral arrow has been changed.}}
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}}
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== Issues ==
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{{issue list}}
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== Gallery ==
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=== Screenshots ===
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<gallery>
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Flaming_stuck_spectral_arrow.png|A flaming spectral arrow stuck in a tree.
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</gallery>
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox items|tools}}
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{{Navbox entities|other}}
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[[Category:Combat]]
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[[Category:Renewable resources]]
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[[Category:Projectiles]]
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[[de:Spektralpfeil]]
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[[es:Flecha#Flecha espectral]]
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[[fr:Flèche spectrale]]
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[[nl:Spectrale pijl]]
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[[pt:Flecha espectral]]
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