minecraft.wiki-mirror/wiki_backup/illager.txt
2024-12-24 06:17:34 -05:00

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{{distinguish|Villager}}
{{Dungeons hatnote|type=mob type}}
{{For|the Illagers in Minecraft Legends|Legends:Warrior}}
{{about|the antagonistic variant of the villager|the zombie variant|Zombie Villager|the non-illager humanoid mob|Witch}}
{{For}}
{{cleanup}}
[[File:All Illagers.png|thumb|Every illager {{in|java}}.]]
'''Illagers'''<ref>"The Illagers were created because we were talking about having some kind of generic, evil soldier mob in the game—slightly more intelligent than skeletons. It felt natural to have an evil villager. We figured they were ill-willed villagers and so from the beginning they were supposed to be "Ill Villagers". And then Tommaso suggested they should be EVIL-agers—and then we cut it down to just Illagers."-[[Jens Bergensten]]-{{Mcnet|meet-vindicator|Meet the Vindicator|June 20, 2017}}</ref> are a type of [[hostile mob]] that regularly [[spawn]]s in [[woodland mansion]]s, [[patrol]]s, [[raid]]s, and [[pillager outpost]]s.
Illagers are hostile toward [[player]]s, [[villager]]s (excluding baby villagers), [[wandering trader]]s, [[snow golem]]s,{{only|BE|short=1}} and [[iron golem]]s. Illagers come in three (or four{{only|java|short=1}}) classes: [[pillager]], [[vindicator]], [[evoker]], and [[illusioner]].{{only|java|short=1}} {{IN|Java}}, all of these mobs are also part of the illager [[entity tag]].
== Properties ==
All illager mobs have the following properties:
* "[[Easter eggs#"Johnny"|Johnny]]" vindicators do not attack the mob.
* The mob is immune to the [[Raid Omen]] effect.
* The mob cannot be damaged by [[evoker fangs]].
* The mob cannot be damaged by a ravager's roar.
* The mob does not fight back when hit by a missed [[arrow]] shot by a [[Pillager|pillager]] or [[Illusioner|illusioner]].
* The mob does attack villagers but ignores [[baby villager]]s, unlike zombie variants.
* The mob flees from [[creaking]]s.
== List of mobs ==
<div style="text-align: center;">
=== Illagers ===
{| style="margin:auto;text-align:center" data-description="Illagers"
|-
| scope="col" style="width:68px" |[[File:EvokerFace.png|link=Evoker]]
| scope="col" style="width:68px" |[[File:Illusioner_Face.png|link=Illusioner]]
| scope="col" style="width:68px" |[[File:PillagerFace.png|link=Pillager]]
| scope="col" style="width:68px" |[[File:VindicatorFace.png|link=Vindicator]]
|-
| [[Evoker]]
| [[Illusioner]]<br>{{only|java|short=1}}
| [[Pillager]]
| [[Vindicator]]
|}
=== Related mobs ===
{| style="margin:auto;text-align:center" data-description="Non-illager allies"
|-
| scope="col" style="width:68px" |[[File:RavagerFace.png|link=Ravager]]
| scope="col" style="width:68px" |[[File:VexFace.png|link=Vex]]
| scope="col" style="width:68px" |[[File:WitchFace.png|link=Witch]]
|-
| [[Ravager]]
| [[Vex]]
| [[Witch]]
|}
</div>
== Ravager jockeys ==
A ravager jockey is an illager that spawns riding a ravager. The riders can be pillagers, vindicators, or evokers.
They naturally spawn only in certain waves during raids.
; ''Java Edition''
A ravager ridden by a pillager spawns in wave 5. Ravagers ridden by vindicators and evokers spawn in wave 7.
; ''Bedrock Edition''
A ravager ridden by a pillager spawns in waves 5 and 7. Ravagers ridden by evokers also spawn in wave 7. Ravagers ridden by vindicators do not spawn during raids, and can be spawned only with commands.
== Occurrences ==
Illagers spawn naturally in [[patrol]]s and [[raid]]s. They will also spawn in their respective [[structure]]s:
* Pillagers spawn in pillager outposts.
* Vindicators and evokers spawn in woodland mansions when they are generated.
Vindicators and evokers that spawn naturally in [[woodland mansion]]s do not despawn. They also do not respawn when killed.
[[Ravager]]s spawn exclusively in raids.
[[Illusioner]]s{{only|je|short=1}} do not spawn naturally and can be summoned only through commands.
== Raid captains ==
{{main|Raid captain}}
Illagers sometimes have their own captain. Any illager has a small chance to be a [[raid captain]] with an [[ominous banner]] (even when using a [[spawn egg]]{{only|java|short=1}}, or when summoned by commands). Raid captains can spawn in raids{{only|java|short=1}} and one pillager raid captain always spawns in patrols.
{{IN|JE}}, the ominous banner equips on the illager's helmet slot. {{IN|BE}}, the illager banner equips on the illager's chestplate slot.
=== Event ===
{{main|Patrol|Raid}}
Illagers have their own in-game events, led by raid captains{{only|JE|short=1}}:
* [[Patrol]] &mdash; a naturally spawned group of five pillagers roaming the landscape and monitoring the villages.
* [[Raid]] &mdash; waves of illagers and witches spawn and attack a village with ominous horn blares. {{IN|JE}}, An illager captain spawns in each wave with other illagers, usually with a vindicator as the captain. It is triggered when a player with the [[Bad Omen]] status effect enters a village. Raiders and villagers usually have different behavior in a raid. {{IN|BE}}, any killed raiders drops special loot. Both raiders and villagers celebrate after defeating or saving a village respectively.
=== Effects ===
{{main|Bad Omen|Raid Omen|Hero of the Village}}
Killing a raid captain drops a [[ominous bottle]], which when drank, gives the [[Bad Omen]] effect that, when that player enters a village, it becomes [[Raid Omen]]. The raid starts where the player got raid omen. The level of the effect increases the enchantment power of pillagers' and vindicators' crossbows and axes, respectively, and omens with a level higher than 1 cause an extra wave of raiders to occur {{only|java|short=1}}.
When all waves have been finished in a raid, the [[Hero of the Village]] effect is given, which decreases prices when trading with villagers. The level of the effect scales with the level of the omen that triggered the raid.
== Rune ==
{{Main|MCD:Illageralt}}
[[File:Illageralt alphabet.png|thumb|right|The illageralt alphabet.|link=Special:FilePath/Illageralt alphabet.png]]
Illagers have an alphabet called <code>illageralt</code>, a rune font from ''[[Minecraft Dungeons]]''. This font is currently usable only {{in|java}} via commands.
== ''Java Edition'' ==
All illagers ignore baby villagers, but may still hit them by accident.
Illagers do not retaliate when hit by a missed [[arrow]] shot by a pillager or illusioner.
A vindicator can disable the player's [[shield]] with its iron axe attack, even when riding a mob. If a player fails to land a melee attack on a vindicator that rides a [[ravager]] during a raid in Hard [[difficulty]], the vindicator rider can deal great damage to a player without protection from a shield.
All illagers, ravagers, and witches within 48 blocks of a [[bell]] that has been rung gain three seconds of the {{EffectLink|Glowing}} effect, effectively highlighting them through walls.
=== Reinforcements ===
On all difficulty levels, damaged illager mobs call all other illagers of their respective type within an area centered on the attacked illager to target the attacker, as long as the attacker is a non-illager. For example, pillagers attack a skeleton that injures another pillager, but pillagers do not aid a vindicator hit by a skeleton.{{more info|Penalty mechanics of the "likeliness to call reinforcement" of illagers. (Pillagers are not affected by this mechanics.)}}
=== Raids ===
During raids, [[vindicator]]s can open doors like [[villager]]s. They can break [[wooden door]]s in Normal or Hard difficulty, if they cannot open the door successfully.<ref>{{bug|MC-255749||Non-raider vindicator cannot chop down wooden doors.}}</ref> Evokers and illusioners gain high movement speed without any effect.
A raid captain spawns in each wave with other raiders, usually with a vindicator as the captain.
Illagers pick up [[ominous banner]]s dropped by [[raid captain]]s, depends on how many raid captains die in this wave. If the raid captain is still alive, they do not pick up the banner from last wave remains or if thrown by the player.
=== Patrols ===
All illagers, ravagers, and witches join nearby patrol actively. If a "Johnny" vindicator joins a patrol, all patrol members assume the "Johnny" vindicator's aggressive behavior.
== ''Bedrock Edition'' ==
All illagers and [[vex]]es ignore baby villagers, but pillagers may still shoot them by accident.
A [[dispenser]] can equip an evoker, vindicator, or pillager with [[armor]]. However, no armor is visible on them and no armor drops upon death.
[[Pillager]]s and ravagers do not purposefully attack other illagers. However, non-pillagers and non-[[ravager]]s do attack pillagers who hit them with missed [[arrow]]s.<ref>{{bug|MCPE-42373||Vindicators/Evokers attack Pillagers when hit by them}}</ref> Vindicators and evokers retaliate against a pillager if the pillager accidentally hits the vindicator or evoker with an arrow, although the evoker fang deals no damage to pillagers. Vexes summoned by an injured evoker can still attack the pillager.
A "[[Raid #Raid wave composition|ravager with vindicator rider]]" is unused {{in|bedrock}}. It can be summoned by a [[spawn event]] command without raid configuration.
After the [[Texture Update]], illagers still use the [[Java Edition 1.14]] snapshot texture, including some of the Marketplace textures (for example, the pillager's arms).<ref>{{bug|MCPE-48628||Pillager has broken arm texture}}</ref> Also, a ravager's leg texture in Bedrock Edition is different from that in Java edition.
== Video ==
{{yt|BkbE7jf--2s}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.11|dev=16w39a|Added [[vindicator]]s and [[evoker]]s.}}
|{{HistoryLine||1.12|dev=17w16a|Added [[illusioner]]s.}}
|{{HistoryLine||1.14|dev=18w43a|Added [[pillager]]s.}}
|{{HistoryLine||1.18|dev=21w37a|Added illageralt.
|Illagers no longer attack baby villagers.}}
|{{HistoryLine||1.19|dev=22w17a|Changed the illager's models.}}
|{{HistoryLine||1.21.2|dev=24w40a|exp=Winter Drop|Are now afraid of the [[creaking]].}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Added [[vindicator]]s and [[evoker]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|Added [[pillager]]s.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Illagers no longer attack baby [[villager]]s.}}
|{{HistoryLine||?|Armor is no longer visible on evokers, vindicators and pillagers.}}
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.21|Ravagers are no longer illagers.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Added [[vindicator]]s, [[evoker]]s and [[illusioner]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|Added [[pillager]]s.}}
|{{HistoryLine|new3ds}}
|{{HistoryLine||1.9.19|Added [[vindicator]]s and [[evoker]]s.}}
}}
== Trivia ==
* During the development of ''[[Minecraft Dungeons]]'', Mojang decided that the game needed a significantly larger number of hostile mobs than existed at the time. This lead to the creation of a generically evil faction in the illagers that could be used in any sort of spin-off media.<ref name=":0">[https://archive.org/details/minecraft-game-design/page/n41/mode/2up Minecraft Game Design]</ref>
** [[Jeb]] stated that illagers could have any agenda or skills necessary to fuel a story's plot. However, these skills should lean more toward being magic-oriented than technical.<ref name=":0" />
* According to ''[[Minecraft Books#Minecraft Mobestiary|Minecraft: Mobestiary]]'', illagers were "expelled" from villages due to their "unspeakable activities."
* [[Witch]]es ally with the illagers during raids. [[Cory Scheviak]] jokingly explained that witches spawned in raids are just along for the ride.<ref>{{bug|MC-182733|"Witches aren't illagers - they are just along for the ride!"|Cory Scheviak}}</ref>
* According to Jeb, illagers were originally called "ill-willed villagers" or "illvillagers", but "evillagers" and "illagers" were also suggested. The lattermost option was chosen as it was the shortest.<ref name=":0" />
** Following that, "illager" is "fybo" (bad villager) in Swedish, from "bybo" (villager), since it creates the same pun and meaning as the English term.<ref name=":0" />
== Gallery ==
<gallery>
Mojang114.jpg|A poster by Mojang Studios of the [[Village and Pillage]] update.
PatrolLookingVillagerSecretly.png|An illager [[patrol]] looking at a villager secretly at night.
Vindicator Mobestiary.jpg|A vindicator from [[Minecraft Books#Minecraft Mobestiary|Minecraft Mobestiary]].
Illagers attacking a villager.jpg|Three pillagers and two vindicators attacking a nitwit villager.
Illager beast destroying leaves.png|A ravager that is destroying leaves.
Pillager and vindicator length.png|Pillager and Vindicator Height comparison.
Illager Mobs.png|All the illager mobs, including a [[vex]] and [[ravager]].
</gallery>
=== Renders ===
<gallery>
Pillager.png|A pillager.
Vindicator.png|A vindicator.
Evoker.png|An evoker.
Illusioner.png|An illusioner.
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox mobs}}
[[Category:Mobs]]
[[Category:Illagers| ]]
[[cs:Útočník]]
[[de:Illager (Begriffsklärung)]]
[[es:Maldeano]]
[[fr:Illageois]]
[[it:Illico]]
[[ja:邪悪な村人]]
[[ko:우민]]
[[pl:Złosadnicy]]
[[pt:Illager]]
[[ru:Злодеяне]]
[[th:อิลเลจเจอร์]]
[[zh:灾厄村民]]