203 lines
10 KiB
Text
203 lines
10 KiB
Text
{{About|the solid block|the thin block|Glass Pane|the dyed variant|Stained Glass|other uses}}
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{{Infobox block
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| transparent = Yes
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| light = No
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| tool = any
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| renewable = Yes
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| stackable = Yes (64)
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| flammable = No
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| lavasusceptible = No
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}}
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'''Glass''' is a transparent [[solid block]] that can be [[dye]]d into [[stained glass]], or crafted into [[tinted glass]].
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== Obtaining ==
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=== Breaking ===
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Glass drops itself only if it is broken with a [[tool]] enchanted with [[Silk Touch]]. Otherwise, it drops nothing.
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Glass does not have an assigned tool; it is mined at the same speed regardless of what tool is used.<ref>{{bug|MC-179316||Glass blocks do not have an assigned tool}}</ref>
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{{breaking row|horizontal=1|Glass|drop=0}}
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=== Natural generation ===
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A secret room containing glass can be found inside [[woodland mansion]]s.
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Glass is also generated in [[ancient cities]].
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=== Smelting ===
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{{Smelting
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|Sand; Red Sand
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|Glass
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|0,1
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}}
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=== Trading ===
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{{Trade sources}}
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== Usage ==
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{{IN|je}}, glass blocks adjacent to other glass blocks are invisible when viewed through glass that is identical in color.
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Mobs cannot spawn on glass blocks.
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Glass blocks cannot be seen through by mobs, as they treat them as completely opaque. Mobs may look at players through glass, but this is purely visual.
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[[Redstone dust]] and components can be placed on glass, but cannot power glass. Glass can't cut vertical redstone. Vertical redstone can be placed on glass. {{IN|java}}, it transmits redstone signals up, not down. Otherwise, glass in redstone circuits is functionally the same as an upside-down slab.
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=== Crafting ingredient ===
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{{crafting usage}}
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== Sounds ==
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{{Sound table/Block/Glass}}
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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|edition=java
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|showblocktags=y
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|showforms=y
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|generatetranslationkeys=y
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|displayname=Glass
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|spritetype=block
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|nameid=glass
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|blocktags=impermeable
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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|edition=bedrock
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|showaliasids=y
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|shownumericids=y
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|showforms=y
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|generatetranslationkeys=y
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|displayname=Glass
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|spritetype=block
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|nameid=glass
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|id=20
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|foot=1}}
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== Video ==
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{{yt|agNA7Q0dxbA}}
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== History ==
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{{HistoryTable
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|{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding glass as a purely aesthetic [[block]].}}
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|{{HistoryLine|java classic}}
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|{{HistoryLine||June 16, 2009|link=https://web.archive.org/web/0/https://notch.tumblr.com/post/124718567/glass-looks-pretty-bad-and-sponge|[[File:Glass JE2.png|32px]] Glass was tested by [[Notch]].}}
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|{{HistoryLine||0.0.19a|[[File:Glass JE1.png|32px]] Added glass.<!--Note: Although Notch posted an image (https://web.archive.org/web/0/https://notch.tumblr.com/post/124718567/glass-looks-pretty-bad-and-sponge) showcasing glass and sponge blocks with "0.0.18a_2" displayed in the top left corner, both blocks were added in 0.0.19a. 0.0.18a_02 was released two days before Notch posted the picture and in the changelog of 0.0.18a_2 there is no mention of both blocks (https://web.archive.org/web/0/https://notch.tumblr.com/post/123333539/client-0018a02-is-up). So, they were neither added nor tested in 0.0.18a_2, Notch was just already working on 0.0.19a but hadn't changed the version number yet.-->
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|Glass in the [[inventory]] is completely invisible.}}
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|{{HistoryLine||0.0.19a_01|[[File:Glass JE2.png|32px]] The texture of glass has been changed back to the one in the development screenshot.}}
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|{{HistoryLine||0.0.19a_02|[[File:Glass JE3 BE1.png|32px]] The texture of glass has been changed again, adding a border.}}
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|{{HistoryLine||0.0.22a|The game now supports [[sound]]s, including a sound for a [[player]] walking over glass.}}
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|{{HistoryLine|java indev}}
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|{{HistoryLine||0.31|dev=20100201-0025|Glass is now obtainable through smelting [[sand]] or [[gravel]] with [[flint and steel]].}}
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|{{HistoryLine||20100212-1210|Glass no longer drops itself, and makes a shattering [[sound]].
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|No longer obtained through smelting gravel.
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|Now obtained through smelting via [[furnace]].}}
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|{{HistoryLine|java alpha}}
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|{{HistoryLine||v1.0.5|[[Snow]] no longer passes through glass.}}
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|{{HistoryLine||August 19, 2010|link=https://web.archive.org/web/0/https://notch.tumblr.com/post/977394407/lots-of-stuff-going-on-behind-the-scenes|[[Notch]] considers hiring an artist to "make a nicer glass texture".}}
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|{{HistoryLine|java beta}}
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|{{HistoryLine||1.5_01|[[Rain]] no longer falls through translucent [[block]]s, including glass.}}
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|{{HistoryLine||1.6|dev=Test Build 3|[[Water]] placed above glass now creates an infinite water source.}}
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|{{HistoryLine||1.8|dev=Pre-release|Glass is now used to craft [[glass pane]]s.}}
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|{{HistoryLine|java}}
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|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 2|Glass is now used to craft [[glass bottle]]s.}}
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|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Glass pillars have been added on top of [[stronghold]]s.}}
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|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Glass pillars have been now removed from the top of strongholds.}}
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|{{HistoryLine||1.2.1|dev=12w07a|[[Torch]]es and [[redstone torch]]es can now be placed on top of glass, but not on the sides.}}
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|{{HistoryLine||1.2.4|dev=release|Glass can now be picked up with [[Silk Touch]].}}
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|{{HistoryLine||1.3.1|dev=12w21a|Librarian [[villager]]s now [[trading|sell]] 4–5 glass for 1 [[emerald]], making glass renewable.}}
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|{{HistoryLine||1.4.2|dev=12w36a|Glass is now used to craft [[beacon]]s.}}
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|{{HistoryLine|||dev=12w38a|A new block breaking [[sound]] for glass has been added.}}
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|{{HistoryLine||1.5|dev=13w01a|Glass can now be used to craft [[daylight sensor]]s.}}
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|{{HistoryLine||1.8|dev=14w02a|Librarian [[villager]]s now [[trading|sell]] 3–5 glass for 1 [[emerald]].}}
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|{{HistoryLine||1.9|dev=15w44b|Glass is now used to craft [[end crystal]]s.}}
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|{{HistoryLine||1.11|dev=16w43a|Glass now generates in [[woodland mansion]]s.}}
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|{{HistoryLine||1.14|dev=18w43a|[[File:Glass JE4 BE2.png|32px]] The texture of glass has been changed.}}
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|{{HistoryLine|||dev=19w13a|Glass can now support many non-full blocks, including [[redstone dust]], [[redstone repeater]]s and [[rail]]s. See [[Java Edition 1.14/Transparent block changes|this list]] for more info.}}
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|{{HistoryLine||1.17|dev=20w45a|Glass can now be used to craft [[tinted glass]].}}
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|{{HistoryLine||1.19|dev=22w13a|Glass now generates in [[ancient cities]].}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||Pre-release|[[File:Glass JE3 BE1.png|32px]] Added glass.}}
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|{{HistoryLine||v0.3.2|Glass is now used to craft [[glass pane]]s.
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|Survival [[player]]s no longer have an infinite amount of glass in the [[inventory]].}}
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|{{HistoryLine||v0.9.0|dev=build 1|Smooth lighting from glass has been removed.
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|Glass now renders its back sides.}}
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|{{HistoryLine||v0.10.0|dev=build 4|Glass texture now renders only on the side of the [[block]] facing the [[player]].}}
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|{{HistoryLine||v0.11.0|dev=build 1|[[Water]] placed above glass now creates an infinite water source normally.}}
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|{{HistoryLine||v0.12.1|dev=build 1|Glass is now used to craft [[glass bottle]]s.}}
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|{{HistoryLine||v0.13.0|dev=build 1|Glass is now used to craft [[daylight sensor]]s.}}
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|{{HistoryLine||v0.16.0|dev=build 1|Glass is now used to craft [[beacon]]s.}}
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|{{HistoryLine|pocket}}
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|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Glass is now used to craft [[end crystal]]s.}}
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|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Librarian [[villager]]s now [[trading|sell]] 3–5 glass for 1 [[emerald]].}}
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|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Glass now generates in [[woodland mansion]]s.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||unknown|Things like [[torch]]es, [[button]]s, [[lever]]s and other [[block]]s can now be placed on the side of glass.}}
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|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Glass can now used to craft [[hardened glass]], only with {{el|ee}} features turned on.}}
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|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Glass JE4 BE2.png|32px]] The texture of glass has been changed.}}
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|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|[[Trading]] has been changed, librarian [[villager]]s now have a 50% chance to [[trading|sell]] 3 glass as part of their third tier [[trading|trades]].}}
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|{{HistoryLine||1.17.0|dev=beta 1.17.0.50|Glass can now be used to craft [[tinted glass]].}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Glass JE3 BE1.png|32px]] Added glass.}}
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|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Glass is now used to craft [[glass bottle]]s.}}
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|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Librarian [[villager]]s now [[trading|sell]] 4–5 glass for 1 [[emerald]], making glass renewable.}}
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|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Glass is now used to craft [[beacon]]s.|Glass can now be used to craft [[daylight sensor]]s.}}
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|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Librarian [[villager]]s now [[trading|sell]] 3–5 glass for 1 [[emerald]].}}
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|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Glass is now used to craft [[end crystal]]s.}}
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|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Glass now generates in [[woodland mansion]]s.}}
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|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Glass JE4 BE2.png|32px]] The texture of glass has been changed.}}
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|{{HistoryLine|New3ds}}
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|{{HistoryLine||0.1.0|[[File:Glass JE3 BE1.png|32px]] Added glass.}}
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}}
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== Issues ==
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{{Issue list}}
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== Gallery ==
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=== Renders ===
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<gallery>
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Glass.png|Glass
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</gallery>
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=== Screenshots ===
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<gallery>
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Glassclassic.jpg|First picture of glass in a test version of 0.0.18a_02.
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Lava Glass.png|A glass roof.
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</gallery>
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== See also ==
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*{{BlockLink|Glass Pane}}
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*{{BlockLink|Stained Glass}}
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*{{BlockLink|Hardened Glass}}
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*{{BlockLink|Hardened Glass Pane}}
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== References ==
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{{Reflist}}
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== External links ==
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*[https://www.minecraft.net/en-us/article/block-week-glass Block of the Week: Glass] – Minecraft.net on May 12, 2017
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== Navigation ==
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{{Navbox blocks|decoration}}
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[[Category:Manufactured blocks]]
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[[Category:Generated structure blocks]]
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[[cs:Sklo]]
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[[de:Glas]]
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[[es:Cristal]]
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[[fr:Verre]]
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[[hu:Üveg]]
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[[it:Vetro]]
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[[ja:ガラス]]
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[[ko:유리]]
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[[lzh:琉璃]]
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[[nl:Glas]]
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[[pl:Szkło]]
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[[pt:Vidro]]
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[[ru:Стекло]]
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[[th:กระจก]]
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[[uk:Скло]]
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[[zh:玻璃]]
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