260 lines
12 KiB
Text
260 lines
12 KiB
Text
{{About|the item used to point to the world spawn or to a lodestone|the item used to point to the location of the player's last death|Recovery Compass}}
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{{For|the item in [[Minecraft: Story Mode]]|MCSM:Compass}}
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{{Infobox item
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| image = Compass.gif
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| image2 = Lodestone Compass.gif
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| renewable = Yes
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| stackable = '''Compass:''' Yes (64)<br>'''Lodestone Compass:''' Yes (64)
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}}
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A '''compass''' is an item used to point to the world spawn or to a [[lodestone]].
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== Obtaining ==
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=== Crafting ===
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{{Crafting
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|B1= Iron Ingot
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|A2= Iron Ingot
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|B2= Redstone Dust
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|C2= Iron Ingot
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|B3= Iron Ingot
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|Output= Compass
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|type= Utility
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}}
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=== Generated loot ===
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{{LootChestItem|compass}}
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=== Trading ===
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{{Trade sources}}
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== Usage ==
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The compass' needle normally points toward the [[world spawn]] point. The compass points to spawn when viewed in any way, including as a dropped [[Item (entity)|item]], in a player's hand, in an inventory or the crafting table, or in an [[item frame]]. The direction the needle points to is relative to the player who is viewing it.
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In [[the Nether]] or [[the End]], the compass' needle spins and points in random directions.
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The compass can be used on a [[lodestone]], after which it is named "Lodestone Compass" by default and points to that lodestone as long as the compass is in the same dimension as the lodestone. If the compass is taken to a different dimension, it spins randomly as a normal compass would in the Nether or the End. If the lodestone is destroyed, it also spins randomly, even if the lodestone is replaced afterward. However, if a lodestone compass is placed in storage, the lodestone can be broken and replaced without the compass losing the attunement, as long as the compass remains in storage while the lodestone is missing.
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A lodestone compass appears [[enchanted]], similar to the [[enchanted golden apple]].
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Using {{cmd|setworldspawn}} to change the world spawn also changes where the compass points.
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=== Crafting ingredient ===
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{{crafting usage|Compass, Compass.gif}}
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=== Anvil usage ===
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{{:Map/BE|position}}
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=== Trading ===
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{{Trade uses}}
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=== Enchantments ===
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A compass can receive the following [[enchantment]]s:
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{|class="wikitable col-2-center col-3-right"
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|+
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!Name
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!Max Level
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![[Enchanting|Method]]
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|-
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|[[Curse of Vanishing]]
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|I
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|{{Inventory slot|Anvil}}
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|-
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|}
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== Sounds ==
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{{edition|java}}
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{{SoundTable
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| type = java
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| {{SoundLine
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|sound =Lodestone lock1.ogg
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|sound2=Lodestone lock2.ogg
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|source=player
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|subtitle=Lodestone Compass locks onto Lodestone
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|description=When a compass is used on a lodestone
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|id=item.lodestone_compass.lock
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|translationkey=subtitles.item.lodestone_compass.lock
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|volume=1.0
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|pitch=''varies'' <ref group=sound>Can be 0.85 or 0.95 for each sound</ref>
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| distance = 16
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}}
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}}
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{{edition|bedrock}}:
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{{SoundTable
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| type = bedrock
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| {{SoundLine
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| sound =Lodestone lock1.ogg
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|sound2=Lodestone lock2.ogg
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|source=block
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|description=When a compass is used on a lodestone
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|id=lodestone_compass.link_compass_to_lodestone
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|volume=1.0
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| pitch = 0.85-0.95
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}}
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}}
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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|edition=java
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|showforms=y
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|generatetranslationkeys=y
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|displayname=Compass
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|spritetype=item
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|nameid=compass
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|form=item
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|translationkey=item.minecraft.compass,item.minecraft.lodestone_compass
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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|edition=bedrock
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|showaliasids=y
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|shownumericids=y
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|showforms=y
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|notshowbeitemforms=y
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|generatetranslationkeys=y
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|displayname=Compass
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|spritetype=item
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|nameid=compass
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|id=391
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|form=item}}
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{{ID table
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|displayname=Lodestone Compass
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|spritename=lodestone-compass-be
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|spritetype=item
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|nameid=lodestone_compass
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|aliasid=lodestonecompass
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|id=602
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|form=item
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|translationkey=item.lodestonecompass.name
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|foot=1}}
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=== Item data ===
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{{JE}}:
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{{see also|Data component format}}
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<div class="treeview">
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* {{nbt|compound|components}}: the item's '''components''' tag.
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{{:Data component format/lodestone_tracker}}
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</div>
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{{BE}}:
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{{see also|Bedrock Edition level format/Item format}}
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== Advancements ==
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{{load advancements|Country Lode, Take Me Home}}
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== History ==
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{{HistoryTable
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|{{HistoryLine|java alpha}}
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|{{HistoryLine||v1.1.0|[[File:Compass JE1.gif|32px]] Added compasses.
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|They have 102 visually distinct frames due to how the texture is generated - see [[Procedural animated texture generation#Compasses]].}}
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|{{HistoryLine|java beta}}
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|{{HistoryLine||1.8|dev=Pre-release|Compasses can now be found in library [[chest]]s in the new [[stronghold]]s.}}
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|{{HistoryLine|java}}
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|{{HistoryLine||1.3.1|dev=12w21a|Librarian [[villager]]s now [[trading|sell]] 1 compass for 10–11 [[emerald]]s, making them [[renewable]].}}
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|{{HistoryLine||1.4.2|dev=12w34a|Since the mapping system has been changed, a compass can now be used to [[craft]] an empty [[map]].}}
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|{{HistoryLine||1.5|dev=13w02a|[[File:Compass JE2 BE2.gif|32px]] Compasses now use the new animation feature included in texture packs instead of a dynamically generated sprite. As a result, they are considerably less precise, having only 29 visually distinct frames.
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|For details regarding compass textures before this update see [[Procedural animated texture generation#Compasses]]}}
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|{{HistoryLine||1.8|dev=14w02a|Librarian villagers now sell 1 compass for 10–12 emeralds.}}
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|{{HistoryLine||1.9|dev=15w31a|Compasses are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures.}}
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|{{HistoryLine|||dev=15w43a|The average yield of compasses in [[stronghold]] library [[chest]]s has been increased.}}
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|{{HistoryLine||1.11|dev=16w39a|Cartographer [[villager]]s have been added, who [[trading|buy]] compasses as their tier 2 trade. Additionally they buy them as their tier 4 trade for explorer maps.}}
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|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 345.}}
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|{{HistoryLine|||dev=18w11a|Compasses can now generate in [[shipwreck]] chests.}}
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|{{HistoryLine||1.14|dev=18w48a|Compasses can now generate in chests in [[village]] cartographer houses.}}
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|{{HistoryLine||1.16|dev=20w13a|[[File:Lodestone Compass JE1.gif|32px]] Compasses can now be used on [[lodestone]]s to make them point to the stones.
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|Compasses now point to the center of the spawn point block, instead of its north-west corner.}}
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|{{HistoryLine|||dev=20w14a|Compasses now have the <code>LodestonePos</code>, <code>LodestoneDimension</code>, and <code>LodestoneTracked</code> data fields. If <code>LodestoneTracked</code> is zero, the game skips checking for a lodestone in the specified position.
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|Compasses can now have the [[Curse of Vanishing]] enchantment on them.}}
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|{{HistoryLine|||dev=20w19a|Compasses no longer work in the [[recipe book]].<ref>{{bug|MC-116293}}</ref>}}
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|{{HistoryLine|||dev=20w22a|Compasses no longer work in the villager trading GUI.<ref>{{bug|MC-182888}}</ref>}}
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|{{HistoryLine||1.17|dev=20w48a|[[File:Compass JE3.gif|32px]] [[File:Lodestone Compass JE2.gif|32px]] The textures of compass and lodestone compass have been changed.}}
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|{{HistoryLine||1.19|dev=22w13a|Compasses may now be found in [[ancient city]] chests.}}
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|{{HistoryLine|||dev=22w14a|Compasses can now used to craft [[recovery compass]]es.}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||v0.2.0|[[File:Compass BE1.png|32px]] Added compasses.
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|Compasses currently have no function or legitimate method of obtaining them.}}
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|{{HistoryLine||v0.8.0|dev=build 1|[[File:Compass JE2 BE2.gif|32px]] Added animated texture to compasses.
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|Compasses are now functional and [[craft]]able. They have been added into the Creative Inventory.}}
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|{{HistoryLine||v0.14.0|dev=build 1|Compasses must now be added to a [[map]] using an [[anvil]] to add the location marker.}}
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|{{HistoryLine|pocket}}
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|{{HistoryLine||1.0.0|dev=release|[[Windows 10 Edition]] can now use the [[anvil]], as well as the [[crafting table]], to apply position markers, with compasses just as [[Pocket Edition]] can in general.}}
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|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Librarian [[villager]]s now [[trading|sell]] 1 compass for 10–12 [[emerald]]s.}}
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|{{HistoryLine||1.1.0|dev=alpha 1.1.0.3|Cartographer villagers have been added, who [[trading|buy]] compasses as part of their tier 2 trade.
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|Compasses used with emeralds can be used to buy explorer maps as part of cartographer villagers' fourth tiers trade.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Compasses can now be found inside map room [[chest]]s in [[shipwreck]]s.}}
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|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Compasses can now be found in [[village]] cartographer house chests.}}
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|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|[[Trading]] has been changed, cartographer [[villager]]s now [[trading|buy]] compassess as part of their fourth tier trades.
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|Compasses used with [[emerald]]s can now be used to buy explorer maps as part of cartographer and fletcher villagers' third tier trades.
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|Librarian villagers now have a {{frac|1|3}} chance to [[trading|sell]] compasses for 4 emeralds as part of their fourth tier trades.}}
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|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Lodestone Compass BE1.gif|32px]] Compasses can now be used on [[lodestone]]s to make them point to the stones.
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|Compasses now have the <code>LodestonePos</code>, <code>LodestoneDimension</code>, and <code>LodestoneTracked</code> data fields. If <code>LodestoneTracked</code> is zero, the game skips checking for a lodestone in the specified position.
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|Compasses can now have the [[Curse of Vanishing]] enchantment on them.}}
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|{{HistoryLine||1.16.100|dev=beta 1.16.100.56|Changed the ID {{code|lodestonecompass}} to {{code|lodestone_compass}}.}}
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|{{HistoryLine||1.17.0|dev=beta 1.17.0.54|[[File:Compass JE3.gif|32px]] The texture of compass has been changed.}}
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|{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Lodestone Compass JE2.gif|32px]] The texture of lodestone compass has been changed.}}
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|{{HistoryLine|console}}
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{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Compass JE1.gif|32px]] Added compasses.
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|Like in old versions of Java Edition, they use a dynamically generated texture with 102 visually distinct frames.}}
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|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Compass JE2 BE2.gif|32px]] Alongside the addition of [[Texture Pack/DLC|texture packs]], compasses have been changed to use pre-rendered sprites. As a result, they are considerably less precise, having only 29 visually distinct frames.
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|For details regarding compass textures before this update see [[Procedural animated texture generation#Compasses]]}}
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|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Librarian [[villager]]s now [[trading|sell]] 1 compass for 10–11 [[emerald]]s, making them [[renewable]].}}
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|{{HistoryLine||xbox=TU21|xbone=CU9|ps3=1.14|psvita=1.14|ps4=1.14|wiiu=Patch 1|switch=1.0.1|Since the mapping system has been changed, a compass can now be used to [[craft]] an empty [[map]].}}
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|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Librarian villagers now sell 1 compass for 10–12 emeralds.}}
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|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Cartographer [[villager]]s have been added, who [[trading|buy]] compasses as their tier 2 trade. Additionally they buy them as their tier 4 trade for explorer maps.}}
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|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Compasses can now be found inside map room [[chest]]s in [[shipwreck]]s.}}
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|{{HistoryLine|New Nintendo 3DS Edition}}
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|{{HistoryLine||0.1.0|[[File:Compass JE2 BE2.gif|32px]] Added compasses.}}
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|{{HistoryLine||1.9.19|Cartographer [[villager]]s have been added, who [[trading|buy]] compasses as their tier 2 trade. Additionally they buy them as their tier 4 trade for explorer maps.}}
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}}
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== Issues ==
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{{issue list}}
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== Gallery ==
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=== Screenshots ===
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<gallery>
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12w21a CompassPurchase.png|Purchasing a compass from a librarian [[villager]].
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</gallery>
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=== In other media ===
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<gallery>
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Compass (Story Mode).png|A 3D render of a [[MCSM:Compass|Compass]] from [[Minecraft: Story Mode]].
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</gallery>
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== See also ==
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*[[Clock]]
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*[[Tutorials/Navigation|Navigation]]
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== External links ==
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*[https://www.minecraft.net/en-us/article/taking-inventory--compass Taking Inventory: Compass] – Minecraft.net on August 15, 2019
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox items|utilities}}
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[[Category:Utilities]]
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[[Category:Renewable resources]]
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[[cs:Kompas]]
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[[de:Kompass]]
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[[es:Brújula]]
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[[fr:Boussole]]
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[[hu:Iránytű]]
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[[it:Bussola]]
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[[ja:コンパス]]
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[[ko:나침반]]
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[[lzh:司南]]
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[[nl:Kompas]]
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[[pl:Kompas]]
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[[pt:Bússola]]
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[[ru:Компас]]
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[[th:เข็มทิศ]]
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[[uk:Компас]]
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[[zh:指南针]]
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