minecraft.wiki-mirror/wiki_backup/Unbreaking.txt
2024-12-24 06:17:34 -05:00

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{{Infobox enchantment
| maxlevel = III
| primaryitems = {{ItemSprite|Pickaxe|link=Pickaxe}}{{ItemSprite|Shovel|link=Shovel}}{{ItemSprite|Axe|link=Axe}}
{{ItemSprite|Hoe|link=Hoe}}{{ItemSprite|Fishing Rod|link=Fishing Rod}}{{ItemSprite|Helmet|link=Helmet}}{{ItemSprite|Chestplate|link=Chestplate}}{{ItemSprite|Leggings|link=Leggings}}{{ItemSprite|Boots|link=Boots}}{{ItemSprite|Sword|link=Sword}}{{ItemSprite|Bow|link=Bow}}{{ItemSprite|Trident|link=Trident}}{{ItemSprite|Turtle Shell|link=Turtle Shell}}{{ItemSprite|Crossbow|link=Crossbow}}{{ItemSprite|Mace|link=Mace}}
| secondaryitems = {{ItemSprite|Shears|link=Shears}}{{ItemSprite|Flint and Steel|link=Flint and Steel}}{{ItemSprite|Shield|link=Shield}}{{ItemSprite|Carrot on a Stick|link=Carrot on a Stick}}{{ItemSprite|Warped fungus on a stick|link=Warped Fungus on a Stick}}{{ItemSprite|Elytra|link=Elytra}}{{ItemSprite|Brush|link=Brush}}
| weight = 5
| overleveling = Linear<ref>https://docs.google.com/spreadsheets/d/1Am8CRblXJ-RvhTszEJ_WovdmNaw2HKk3pbSvc5uQwYI/htmlview</ref>
}}
'''Unbreaking''' is an [[enchantment]] that gives a chance for an item to avoid [[durability]] reduction when it is used, effectively increasing the item's durability.
[[File:Unbreaking Enchantment Tool Negative Binomial.png|alt=Unbreaking Enchantment Tool Negative Binomial Graph|thumb|200px|The probability of a tool breaking after a number of uses with different levels of this enchantment. Some lower durability materials may last longer than higher durability materials with some enchantment levels.]]
== Obtaining ==
Unbreaking can be obtained from [[enchantment table]]s, drops from mobs that have spawned in a [[raid]],{{only|bedrock}} books obtained by [[fishing]], [[monster room]] chests, librarian [[villager]]s, and non-village [[structure]] loot.
== Usage ==
For [[tool]]s and [[weapon]]s, there is a <math>\frac{100}{level+1} \%</math> chance that using the item reduces durability, which means that the item has a 50%/~67%/75% chance of not using any durability. On average, tools last <math>level+1</math> times as long.
{| class="wikitable"
|+Effective tool durability increase on average
! colspan="2" |
!No enchanting
!Unbreaking I
!Unbreaking II
!Unbreaking III
|-
! colspan="2" |Average lifetime increase
|<nowiki>+0%</nowiki>
|<nowiki>+100%</nowiki>
|<nowiki>+200%</nowiki>
|<nowiki>+300%</nowiki>
|-
! colspan="2" |{{BlockSprite|Oak Planks}} Wood
|60
|120
|180
|240
|-
! colspan="2" |{{BlockSprite|Cobblestone}} Stone
|132
|264
|396
|528
|-
! colspan="2" |{{ItemSprite|Iron Ingot}} Iron
|251
|502
|753
|1004
|-
! colspan="2" |{{ItemSprite|Gold Ingot}} Gold
|33
|66
|99
|132
|-
! colspan="2" |{{ItemSprite|Diamond}} Diamond
|1562
|3124
|4686
|6248
|-
! colspan="2" |{{ItemSprite|Netherite Ingot}} Netherite
|2032
|4064
|6096
|8128
|-
! colspan="2" |{{ItemLink|Fishing rod}} {{only|java}}<br> {{ItemLink|Flint and steel}}<br> {{ItemLink|Brush}} {{only|java}}
|64
|128
|192
|256
|-
! colspan="2" |{{ItemLink|Fishing rod}} {{only|bedrock}}<br> {{ItemLink|Bow}}
|384
|768
|1152
|1536
|-
! colspan="2" |{{ItemLink|Brush}} {{only|bedrock}}
|65
|130
|195
|260
|-
! colspan="2" |{{ItemLink|Crossbow}}
|464
|928
|1392
|1856
|-
! colspan="2" |{{ItemLink|Mace}}
|500
|1000
|1500
|2000
|-
! colspan="2" |{{ItemLink|Carrot on a stick}}
|25
|50
|75
|100
|-
! colspan="2" |{{ItemLink|Warped fungus on a stick}}
|100
|200
|300
|400
|-
! rowspan="2" |{{ItemLink|Elytra}}
!Durability
|432
|864
|1296
|1728
|-
!Flight time
|7 min 12 sec
|14 min 24 sec
|21 min 36 sec
|28 min 48 sec
|-
! colspan="2" |{{ItemLink|Shears}}
|238
|476
|714
|952
|-
! colspan="2" |{{ItemLink|Shield}}
|336
|672
|1008
|1344
|}
For [[armor]], there is a <math>\left( 60 + \frac{40}{level + 1} \right) \%</math> chance a use reduces durability, meaning each durability hit against Unbreaking armor has a ~20%/27%/30% chance of being ignored. On average, armor lasts <math>\frac{1}{0.6+\frac{0.4}{level+1}}</math> times as long. Therefore, no level of Unbreaking can lower the reduce-durability chance less than 60%.
When durability is reduced by multiple points, as when hooking a mob with [[fishing rod]]s or getting blown up with [[TNT]], Unbreaking is applied for each point of reduction.
{| class="wikitable"
|+Effective armor durability increase on average
|-
! colspan="2" |
!No enchanting
!Unbreaking I
!Unbreaking II
!Unbreaking III
|-
! colspan="2" |Chance of reducing durability
|100% ({{Frac|1|1}})
|80% ({{Frac|4|5}})
|73.3% ({{Frac|11|15}})
|70% ({{Frac|7|10}})
|-
! colspan="2" |Average lifetime increase
| +0% ({{Frac|0|1}})
| +25% ({{Frac|1|4}})
| +36.4% ({{Frac|4|11}})
| +42.9% ({{Frac|3|7}})
|-
! colspan="2" |{{ItemLink|Turtle shell}}
|275
|344
|375
|393
|-
! rowspan="4" |{{ItemSprite|Leather}} Leather
!{{ItemSprite|Leather Cap}} Cap
|55
|69
|75
|79
|-
!{{ItemSprite|Leather Tunic}} Tunic
|80
|100
|109
|114
|-
!{{ItemSprite|Leather Pants}} Pants
|75
|94
|102
|107
|-
!{{ItemSprite|Leather Boots}} Boots
|65
|81
|89
|93
|-
! rowspan="4" |{{ItemSprite|Gold Ingot}} Golden
!{{ItemSprite|Golden Helmet}} Helmet
|77
|96
|105
|110
|-
!{{ItemSprite|Golden Chestplate}} Chestplate
|112
|140
|153
|160
|-
!{{ItemSprite|Golden Leggings}} Leggings
|105
|131
|143
|150
|-
!{{ItemSprite|Golden Boots}} Boots
|91
|113
|124
|130
|-
! rowspan="4" | Chainmail
!{{ItemSprite|Chainmail Helmet}} Helmet
|165
|206
|225
|236
|-
!{{ItemSprite|Chainmail Chestplate}} Chestplate
|240
|300
|327
|343
|-
!{{ItemSprite|Chainmail Leggings}} Leggings
|225
|281
|307
|322
|-
!{{ItemSprite|Chainmail Boots}} Boots
|195
|244
|266
|279
|-
! rowspan="4" | {{ItemSprite|Iron Ingot}} Iron
!{{ItemSprite|Iron Helmet}} Helmet
|165
|206
|225
|236
|-
!{{ItemSprite|Iron Chestplate}} Chestplate
|240
|300
|327
|343
|-
!{{ItemSprite|Iron Leggings}} Leggings
|225
|281
|307
|322
|-
!{{ItemSprite|Iron Boots}} Boots
|195
|244
|266
|279
|-
! rowspan="4" | {{ItemSprite|Diamond}} Diamond
!{{ItemSprite|Diamond Helmet}} Helmet
|363
|454
|495
|519
|-
!{{ItemSprite|Diamond Chestplate}} Chestplate
|528
|660
|720
|755
|-
!{{ItemSprite|Diamond Leggings}} Leggings
|495
|619
|675
|707
|-
!{{ItemSprite|Diamond Boots}} Boots
|429
|536
|585
|613
|-
! rowspan="4" | {{ItemSprite|Netherite Ingot}} Netherite
!{{ItemSprite|Netherite Helmet}} Helmet
|407
|509
|555
|582
|-
!{{ItemSprite|Netherite Chestplate}} Chestplate
|592
|740
|807
|846
|-
!{{ItemSprite|Netherite Leggings}} Leggings
|555
|694
|757
|793
|-
!{{ItemSprite|Netherite Boots}} Boots
|481
|601
|656
|687
|}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|generatetranslationkeys=y
|nameid=unbreaking
|displayname=Unbreaking
|translationtype=enchantment
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=1
|generatetranslationkeys=y
|nameid=unbreaking
|displayname=Unbreaking
|id=17
|translationkey=enchantment.durability
|foot=1}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|Added Unbreaking.}}
|{{HistoryLine||1.4.6|dev=12w50a|Unbreaking can now be added to anything that has durability using [[enchanted book]]s.}}
|{{HistoryLine||1.7.2|dev=13w36a|[[Armor]] can now receive Unbreaking without the use of books.}}
|{{HistoryLine||1.11|dev=pre1|Mending and Unbreaking III enchanted books now appear in the combat tab in addition to the tools tab in the Creative inventory.<ref>{{bug|MC-109577|||Fixed}}</ref>}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.12.1|dev=build 1|Added Unbreaking.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added Unbreaking.}}
}}
== Issues ==
{{issue list|-\"unbreakable\"}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox enchantments}}
[[de:Haltbarkeit]]
[[es:Irrompibilidad]]
[[fr:Solidité]]
[[it:Indistruttibilità]]
[[ja:耐久力]]
[[pt:Inquebrável]]
[[th:คงทน]]
[[uk:Незламність]]
[[zh:耐久]]