3124 lines
154 KiB
Text
3124 lines
154 KiB
Text
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{{Cleanup}}{{exclusive|bedrock}}
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{{update|reason=Information on how to obtain achievements from Legacy Console Edition is missing}}
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This guide is intended to show players how to obtain all of the achievements in ''[[Minecraft]]''. For a more detailed list of each achievement, see the [[achievement]] page. For a tutorial on the {{el|je}}'s set of [[Advancement|advancements]], see the page [[Tutorials/Advancement guide]].
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{{TOC|none|limit=2}}
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== List of achievements ==
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There are 130 achievements in {{el|be}}, 93 achievements in {{els|xbox360|wii}}, 87 achievements in {{els|xboxone|switch}}, 111 trophies in {{el|ps4}}, 94 trophies in {{els|ps3|vita}}, and 59 achievements in {{el|new3ds}}.
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{| class="wikitable"
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|+
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Number of achievements per version
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!Version
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!Number of Achievements/Trophies
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|-
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|{{el|be}}
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|130 achievements
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|-
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|{{el|xbox360}}
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| rowspan="2" |93 achievements{{verify|How many achievements are in the Wii U Edition?|console=1}}
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|-
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|{{el|wii}}
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|-
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|{{el|xboxone}}
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| rowspan="2" |87 achievements
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|-
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|{{el|switch}}
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|-
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|{{el|ps4}}
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|111 trophies
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|-
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|{{el|ps3}}
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| rowspan="2" |94 trophies
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|-
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|{{el|psvita}}
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|-
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|{{el|new3ds}}
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|59 achievements{{verify}}
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|}
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The [[Xbox 360 Edition]], [[Wii U Edition]], [[Xbox One Edition]], [[Nintendo Switch Edition]], [[PlayStation 4 Edition]], [[PlayStation 3 Edition]], [[PlayStation Vita Edition]] (all [[Legacy Console Edition|Legacy Console Editions]]), and the [[New Nintendo 3DS Edition]], are all discontinued.
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== Taking Inventory ==
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{{AchievementSprite|taking-inventory|scale=0.5}} {{NewAchievementSprite|taking-inventory}}
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'''Open your [[inventory]]'''
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This achievement is the first of Bedrock Edition, as well as the easiest.
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* For keyboard: '''Press {{key|E}}'''
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* For controller:
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** '''Press {{xbtn|Y}}''' on the [[Xbox 360 Edition|Xbox 360]] & [[Xbox One Edition|Xbox One]] & Xbox Series X|S
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** '''Press {{psbtn|tr}}''' on the [[PlayStation 3 Edition|PlayStation 3]] & [[PlayStation 4 Edition|PlayStation 4]] & PlayStation 5
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** '''Press {{wbtn|x}}''' on the [[Wii U Edition|Wii]] U & [[Nintendo Switch Edition|Nintendo Switch]]
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* For touch: '''Tap •••''' (on Hotbar)
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A large screen will pop up. This is the inventory and crafting menu.
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== Getting Wood ==
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{{AchievementSprite|getting-wood|scale=0.5}} {{NewAchievementSprite|getting-wood}}
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'''Punch a tree until a block of wood pops out'''
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This achievement requires you to hold down the {{control|attack}} button while facing a block of wood until it breaks, then walk over it to pick it up.
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Wood blocks are found on [[Tree|trees]], which are very easy to find in most biomes, excluding the [[ocean]], [[desert]] or [[badlands]] biomes.
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Logs can also be found in [[Swamp hut|swamp huts]], [[Village|villages]], [[Pillager outpost|pillager outposts]], and [[Woodland mansion|woodland mansions]].
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== Benchmaking ==
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{{AchievementSprite|benchmaking|scale=0.5}} {{NewAchievementSprite|benchmaking}}
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'''Craft a Crafting Table with four blocks of wooden planks'''
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Get a [[crafting table]] in your [[inventory]] to obtain this achievement. First, hold down {{control|attack}} on a [[log]] until it breaks, then collect the dropped block by walking over it. Logs are part of [[Tree|trees]], which are very easy to find (as long as you didn't start out in a [[biome]] like [[ocean]] or [[desert]]). Just look around when you spawn.
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Then, open your {{control|inventory}}. You will see a [[2×2 grid]] near the top right-hand corner; place your wood log in any of the slots. Click on the [[planks]] that appear to obtain them.
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{{Inventory Table|B2=Matching Log; Matching Stem|Output=Oak Planks,4; Spruce Planks,4; Birch Planks,4; Jungle Planks,4; Acacia Planks,4; Dark Oak Planks,4; Mangrove Planks,4; Cherry Planks,4; Crimson Planks, 4; Warped Planks, 4}}
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If you turned on a [[bonus chest]] when you created your world, there is a good chance that it contains logs, planks, or both. If you have these, you probably won't need to get any wood to create a crafting table.↵↵Finally, put one of the four planks you got into each container of your grid (a 2×2 square of planks). You can {{control|use}} to place a single plank into the grid, instead of all four.
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{{Inventory Table|A1=Any Planks|B1=Any Planks|A2=Any Planks|B2=Any Planks|Output=Crafting Table}}
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Alternatively, use the recipe book and click the crafting table to craft it.
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Once you have the crafting table in your inventory, you will get the achievement.
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== Time to Mine! ==
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{{AchievementSprite|time-to-mine|scale=0.5}} {{NewAchievementSprite|time-to-mine}}
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'''Use planks and sticks to make a pickaxe'''
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First, place your crafting table on the ground by holding the crafting table in your hand and {{control|use}} the ground. Follow the crafting recipe below to make [[Stick|sticks]] (note that this can also be done in the 2×2 crafting grid in your inventory):
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{{Crafting
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|B2 = Any Planks
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|B3 = Any Planks
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|Output = Stick,4
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}}
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Alternatively, use the recipe book and click the stick to craft it.
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Now arrange sticks and some planks in the crafting table to make a wooden pickaxe, or use the recipe book. You may need to get more wood in order to have enough to make a wooden pickaxe.
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{{Crafting
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|A1 = Any Planks
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|B1 = Any Planks
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|C1 = Any Planks
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|B2 = Stick
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|B3 = Stick
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|Output = Wooden Pickaxe
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}}
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Once you have the wooden pickaxe in your inventory, you will get the achievement.
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== Hot Topic ==
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{{AchievementSprite|hot-topic|scale=0.5}} {{NewAchievementSprite|hot-topic}}
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'''Construct a [[furnace]] out of eight cobblestone blocks'''
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Find [[stone]], and mine 8 of it with your wooden pickaxe to get [[cobblestone]] (stone becomes cobblestone if you mine it with a normal pickaxe, without the [[Silk Touch]] enchantment). Exposed stone can be found on the sides of hills and in ravines/caves. If you find a cave or ravine, be wary of any hostile mobs (such as [[Zombie|zombies]] and [[Skeleton|skeletons]]) that might be inside.
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If you are in [[the Nether]] or below Y=8, you can also mine [[blackstone]] or [[deepslate]] to craft a furnace, although the chances of you getting to the Nether or finding a deepslate blob without picking up any cobblestone are very slim. Blackstone is commonly found in the [[basalt deltas]] biome. You may also find blackstone in other biomes near the [[lava sea]].
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Then craft a furnace with the crafting recipe below, or with the recipe book.
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{{Crafting
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|A1 = Any stone-tier block
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|B1 = Any stone-tier block
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|C1 = Any stone-tier block
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|A2 = Any stone-tier block
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|C2 = Any stone-tier block
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|A3 = Any stone-tier block
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|B3 = Any stone-tier block
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|C3 = Any stone-tier block
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|Output = Furnace
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}}
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Once you have the furnace in your inventory, you will get the achievement.
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== Acquire Hardware ==
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{{AchievementSprite|acquire-hardware|scale=0.5}} {{NewAchievementSprite|acquire-hardware}}
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'''Smelt an iron ingot'''
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The intended method for getting [[Iron ingot|iron ingots]] is to find [[iron ore]]. It generates at almost any [[height]] in the [[Overworld]], except layers 73 to 79; it is most common at Y=16, but it can also be easily found in [[mountains]] if they are nearby. The two main ways to find iron ore are to find it in a [[cave]], or to find it in an exposed stone surface either on the ground or in the side of a hill/mountain. Because caves often have [[Monster|monsters]] in them, they are not recommended to go into until you have some [[armor]] and [[Weapon|weapons]], so finding an exposed surface in the ground with iron in it is much safer. If there are no caves or exposed stone surfaces near you, you could start a [[Tutorials/Mining|mineshaft]]. If you are feeling very daring and adventurous, make a [[stone sword]] and a few [[Torch|torches]], and search a cave. You can usually find iron in caves very quickly, because walls of caves expose a lot of blocks.
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Once you find iron ore, mine it with your [[stone pickaxe]] (don't mine it with a wooden pickaxe, it won't drop anything). You will get one [[raw iron]] (unless you mined it with the [[Silk Touch]] enchantment, in which case it drops an iron ore). Put the raw iron or iron ore in a furnace along with a fuel source, such as [[planks]] or [[coal]]. After 10 seconds, it yields an iron ingot.
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{{Smelting|Raw Iron;Iron Ore|Iron Ingot}}
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If you are lucky, you can find iron ingots in [[Chest|chests]] in [[village]] blacksmiths, armorer's house or toolsmith's house; [[Desert temple|desert temples]], [[Dungeon|dungeons]], [[Mineshaft|mineshafts]], [[Jungle pyramid|jungle pyramids]], [[Shipwreck|shipwrecks]], [[Buried treasure|buried treasures]], [[Pillager outpost|pillager outposts]], [[Woodland mansion|woodland mansions]], [[Stronghold|strongholds]], [[trial chambers]], [[Nether fortress|nether fortresses]], [[Bastion|bastions]] and [[end cities]].
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[[Iron nugget|Iron nuggets]] can also spawn in chests in [[Ruined portal|ruined portals]], [[Bastion|bastions]], [[Shipwreck|shipwrecks]], and [[village]] taiga houses. If you have 9 iron nuggets, you can turn them into 1 iron ingot.
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{{Crafting
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|A1 = Iron Nugget
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|B1 = Iron Nugget
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|C1 = Iron Nugget
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|A2 = Iron Nugget
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|B2 = Iron Nugget
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|C2 = Iron Nugget
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|A3 = Iron Nugget
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|B3 = Iron Nugget
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|C3 = Iron Nugget
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|Output = Iron Ingot
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}}
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[[Iron golem|Iron golems]] can spawn in [[Village|villages]] and [[Pillager outpost|pillager outposts]]. When killed, the golem drops 3-5 iron ingots. Note that an iron golem on any [[difficulty]] beyond Peaceful fight back if you try to kill it, and it deals lots of damage, so this method is not recommended for inexperienced players.
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[[Zombie|Zombies]], [[Husk|husks]] and [[Zombie villager|zombie villagers]] also have a small chance to drop 1 iron ingot. Iron nuggets also can be obtained by [[Smelt|smelting]] iron [[Tool|tools]], [[Sword|swords]], [[armor]], [[horse armor]], or [[chainmail armor]], and by [[bartering]].
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{{Smelting|Iron Sword; {Any iron tools}; {Any iron armor}; {Any chainmail armor}; Iron Horse Armor|Iron Nugget}}
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You will get the achievement once you transfer the iron ingot to your inventory. Iron ingots can further be made into many useful tools, weapons, and armor.
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== Time to Farm! ==
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{{AchievementSprite|time-to-farm|scale=0.5}} {{NewAchievementSprite|time-to-farm}}
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'''Make a Hoe'''
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Wooden hoes are crafted with 2 sticks and 2 planks. Put them in the crafting grid of a crafting table like so:
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{{Crafting
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|A1 = Any Planks
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|B1 = Any Planks
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|C1 =
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|B2 = Stick
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|B3 = Stick
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|Output = Wooden Hoe
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}}
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Once you have the wooden hoe in your inventory, you will get the achievement
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== Bake Bread ==
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{{AchievementSprite|bake-bread|scale=0.5}} {{NewAchievementSprite|bake-bread}}
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'''Turn wheat into bread'''
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Break several blocks of [[short grass]] until you gain three [[wheat seeds]]. You can do this with one seed but it will take longer.
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Then {{control|use}} your hoe on three [[dirt]], [[podzol]], or [[Grass block|grass blocks]] to create [[farmland]] near [[water]].
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Next, hold the seeds, and place them on all the farmland blocks. Wait for 1-3 in-game days for the seeds to grow into [[wheat]]. Alternately, using [[bone meal]] on the seeds will cause it to grow into wheat faster.
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After that, break the wheat.
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A faster way to obtain wheat is from [[Village|villages]], which are often generated with wheat. Wheat can also be obtained from several loot chest, often in villages.
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Arrange the wheat like so to craft bread, or use the recipe book.
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{{Crafting
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|A1 =
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|B1 =
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|C1 =
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|A2 = Wheat
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|B2 = Wheat
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|C2 = Wheat
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|B3 =
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|Output = Bread
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}}
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== The Lie! ==
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{{AchievementSprite|the-lie|scale=0.5}} {{NewAchievementSprite|the-lie}}
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'''Bake a cake using: wheat, sugar, milk, and eggs'''
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This achievement's name is a reference to the video game ''Portal'' which spawned the meme phrase "The Cake Is A Lie".
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Collect the following:
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* 1 [[egg]] (can be obtained from [[chicken]])
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* 3 [[Milk bucket|milk buckets]] ([[milk]] a cow using a [[bucket]] by {{control|using}})
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* 2 [[sugar]] (from [[sugar cane]])
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* 3 [[wheat]]
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Collect 9 [[Iron Ingot|iron ingots]] by mining or find them in loot chests. Put them in the crafting grid of a crafting table like so or use the recipe book to craft 3 buckets.
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{{Crafting
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|A1 =
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|B1 =
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|C1 =
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|A2 = Iron Ingot
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|B2 =
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|C2 = Iron Ingot
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|B3 = Iron Ingot
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|Output = Bucket
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}}
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Buckets can also be found in some loot chests.
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Find a [[cow]], which are often spawning in middle biomes like the [[plains]] or the [[forest]], or in [[Village|villages]]. {{control|Use}} 3 buckets on the cow to turn them into [[Milk Bucket|milk buckets]].
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Next, find a [[chicken]], spawning in the same biomes as cows, and wait for it to lay an [[egg]].
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The easiest way to get sugar is by collecting 2 [[Sugar Cane|sugar cane]], which can be found near water, and use it to craft [[sugar]]:
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{{Crafting
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|A1 =
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|B1 =
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|C1 =
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|A2 =
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|B2 = Sugar Cane
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|C2 =
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|B3 =
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|Output = Sugar
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}}
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Alternatively, you can collect a [[Honey Bottle|honey bottle]] by using a [[Glass Bottle|glass bottle]] on a [[Bee Nest|bee nest]] (place a [[campfire]] under the nest to prevent the bees from attacking) and craft it into sugar:
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{{Crafting
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|A1 =
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|B1 =
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|C1 =
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|A2 =
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|B2 = Honey Bottle
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|C2 =
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|B3 =
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|Output = Sugar, 3
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}}
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Sugar can also be dropped by [[Witch|witches]], but they might be hard to fight.
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Collect 3 [[wheat]] by growing [[Wheat Seeds|wheat seeds]] on [[farmland]], or collect it from [[Village|villages]].
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Arrange the ingredients like so to craft [[cake]]:
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{{Crafting
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|A1 = Milk Bucket
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|B1 = Milk Bucket
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|C1 = Milk Bucket
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|A2 = Sugar
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|B2 = Egg
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|C2 = Sugar
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|A3 = Wheat
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|B3 = Wheat
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|C3 = Wheat
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|Output = Cake
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|type = Foodstuff
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}}
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== Getting an Upgrade ==
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{{AchievementSprite|getting-an-upgrade|scale=0.5}} {{NewAchievementSprite|getting-an-upgrade}}
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'''Construct a better pickaxe'''
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Use your new wooden pickaxe to mine some [[stone]], which in return you will receive [[cobblestone]]. Make sure that you have 2 sticks in your inventory.
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Use your wooden pickaxe, mine three [[stone]] blocks so you have three [[cobblestone]] blocks (again, as in '''Hot Topic''', you can use cobbled deepslate or blackstone for this).
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Now arrange your sticks and cobblestone/blackstone/deepslate blocks in the crafting table to make a [[stone pickaxe]]:
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{{Crafting
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|A1 = Any stone-tier block
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|B1 = Any stone-tier block
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|C1 = Any stone-tier block
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|B2 = Stick
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|B3 = Stick
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|Output = Stone Pickaxe
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|type = Tool
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}}
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== Delicious Fish ==
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{{AchievementSprite|delicious-fish|scale=0.5}} {{NewAchievementSprite|delicious-fish}}
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'''Catch and cook a fish!'''
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The easiest way to catch a fish is by swimming underwater and using a [[sword]] or your fist to attack the salmon/cod.
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Alternatively, you can use a [[Fishing Rod|fishing rod]]. Collect 2 string by killing [[Spider|spiders]] or [[Cat|cats]], or by destroying [[Cobweb|cobwebs]]. You can craft it like so:
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{{Crafting
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|C1 = Stick
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|B2 = Stick
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|C2 = String
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|A3 = Stick
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|C3 = String
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|Output = Fishing Rod
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}}
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You can also find these in [[ocean ruins]] chests, from a [[drowned]] drop, or buy from a [[Trading#Fisherman|Fisherman]] villager.
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Now find a body of water and throw the bobber in the water ({{control|use}} the rod for that). Bubbles will appear next to the bobber. Once the bobber dips in the water, quickly reel it in. To get the achievement, you need to catch a [[fish]], not treasure/junk items. If you didn't get a fish, try again. More information can be found on the [[fishing]] page.
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Finally, put the cod or salmon you got in the [[furnace]] with [[fuel]] like so:
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{{smelting|Raw Cod; Raw Salmon|Cooked Cod; Cooked Salmon}}
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== On a Rail ==
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{{AchievementSprite|on-a-rail|scale=0.5}} {{NewAchievementSprite|on-a-rail}}
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'''Travel by minecart to a point at least 500m in a single direction from where you started'''
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It will take at least 192 [[Iron ingot|iron ingots]] as well as 32 [[Stick|sticks]] to craft enough [[Rail|rails]] (512 or 8 stacks). [[Tutorials/Iron Golem farming|Iron farms]] or [[Ore vein|iron veins]] are fast recources of iron. Craft rails like so:
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{{Crafting
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|A1 = Iron Ingot
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|C1 = Iron Ingot
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|A2 = Iron Ingot
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|B2 = Stick
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|C2 = Iron Ingot
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|A3 = Iron Ingot
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|C3 = Iron Ingot
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|Output = Rail, 16
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}}
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Alternatively, you can find and break them in [[Mineshaft|mineshafts]] or [[Woodland mansion|woodland mansions]]. Then, build a continuous track so that a [[minecart]] can travel the full distance. Place the rails in relatively flat terrain and try to avoid rivers or oceans. Place some building blocks to cross water or [[Waterlogging|waterlog]] the rails (not recommended because of the risk of [[drowning]]), and destroy or place blocks to cross steep hills.
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To speed up the track and to pass hills, replace some rails with [[Powered Rail|powered rails]] powered by a [[Redstone Torch|redstone torch]]. Craft powered rails with [[Gold Ingot|gold ingots]] and [[Redstone Dust|redstone dust]], which can be mined most commonly below [[deepslate]] level, or farmed.
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{{Crafting
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|A1 = Gold Ingot
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|C1 = Gold Ingot
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|A2 = Gold Ingot
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|B2 = Stick
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|C2 = Gold Ingot
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|A3 = Gold Ingot
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|B3 = Redstone Dust
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|C3 = Gold Ingot
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|Output = Powered Rail, 6
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}}
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Craft for each powered rail a redstone torch:
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{{Crafting
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|A1 =
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|C1 =
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|A2 =
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|B2 = Redstone Dust
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|C2 =
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|A3 =
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|B3 = Stick
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|C3 =
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|Output = Redstone Torch
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}}
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Craft a [[minecart]] like so:
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{{Crafting
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|A1 =
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|C1 =
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|A2 = Iron Ingot
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|B2 =
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|C2 = Iron Ingot
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|A3 = Iron Ingot
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|B3 = Iron Ingot
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|C3 = Iron Ingot
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|Output = Minecart
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}}
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Afterward, place the [[minecart]] on the start of the track, then travel from the start to the end without leaving the [[minecart]]. The achievement does not allow you to repeatedly loop the same section of the track.
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You can also make a gradual decline from a great height to use gravity instead of powered rails.
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== Time to Strike! ==
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{{AchievementSprite|time-to-strike|scale=0.5}} {{NewAchievementSprite|time-to-strike}}
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'''Use planks and sticks to make a sword'''
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Make sure that you have one stick and two wooden planks in your [[inventory]]. Better [[materials]] ([[cobblestone]], [[Iron Ingot|iron ingots]], [[Gold Ingot|gold ingots]], and [[Diamond|diamonds]]) for the blade work for this [[achievement]] too.
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Use the crafting recipe below or use the recipe book to craft the sword.
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{{Crafting
|
||
|A1 =
|
||
|B1 = Any Planks
|
||
|C1 =
|
||
|A2 =
|
||
|B2 = Any Planks
|
||
|C2 =
|
||
|A3 =
|
||
|B3 = Stick
|
||
|C3 =
|
||
|Output = Wooden Sword
|
||
}}
|
||
== Monster Hunter ==
|
||
{{AchievementSprite|monster-hunter|scale=0.5}} {{NewAchievementSprite|monster-hunter}}
|
||
|
||
'''Attack and destroy a monster'''
|
||
|
||
There are 36 [[Mob|mobs]] that count, here is a complete list:
|
||
{{Columns-list|* {{EntityLink|Blaze}}
|
||
* {{EntityLink|Bogged}}
|
||
* {{EntityLink|Breeze}}
|
||
* {{EntityLink|Cave Spider}}
|
||
* {{EntityLink|Creeper}}
|
||
* {{EntityLink|Drowned}}
|
||
* {{EntityLink|Elder Guardian}}
|
||
* {{EntityLink|Ender Dragon}}
|
||
* {{EntityLink|Enderman}}
|
||
* {{EntityLink|Endermite}}
|
||
* {{EntityLink|Evoker}}
|
||
* {{EntityLink|Ghast}}
|
||
* {{EntityLink|Guardian}}
|
||
* {{EntityLink|Hoglin}}
|
||
* {{EntityLink|Husk}}
|
||
* {{EntityLink|Magma Cube}}
|
||
* {{EntityLink|Phantom}}
|
||
* {{EntityLink|Piglin}}
|
||
* {{EntityLink|Piglin Brute}}
|
||
* {{EntityLink|Pillager}}
|
||
* {{EntityLink|Ravager}}
|
||
* {{EntityLink|Shulker}}
|
||
* {{EntityLink|Silverfish}}
|
||
* {{EntityLink|Skeleton}}
|
||
* {{EntityLink|Slime}}
|
||
* {{EntityLink|Spider}}
|
||
* {{EntityLink|Stray}}
|
||
* {{EntityLink|Vex}}
|
||
* {{EntityLink|Vindicator}}
|
||
* {{EntityLink|Witch}}
|
||
* {{EntityLink|Wither}}
|
||
* {{EntityLink|Wither Skeleton}}
|
||
* {{EntityLink|Zoglin}}
|
||
* {{EntityLink|Zombie}}
|
||
* {{EntityLink|Zombified Piglin}}
|
||
* {{EntityLink|Zombie Villager}}|colwidth=10em}}
|
||
Note that killing [[Warden|wardens]], despite them being hostile monsters, can't trigger this achievement.
|
||
|
||
You can use any type of item or your bare hands to kill the monster, but it is recommended to have a weapon (like a [[bow]], [[sword]] or [[axe]]) to decrease your chances of being killed yourself. It is also recommended to earn this advancement on a common, easy-to-kill monster, like a zombie or spider.
|
||
|
||
== Cow Tipper ==
|
||
{{AchievementSprite|cow-tipper|scale=0.5}} {{NewAchievementSprite|cow-tipper}}
|
||
|
||
'''Harvest some leather'''
|
||
|
||
Find a [[cow]], [[mooshroom]], [[horse]], [[donkey]], or [[llama]]. Cows can appear at any place with [[Grass block|grass blocks]] and enough light, unless it is an ocean [[biome]]. Horses and Donkeys can only spawn in a [[plains]] and [[savanna]] biome. Red mooshrooms only spawn in [[mushroom fields]] biome. Llamas only spawn in [[mountains]] and savanna biomes. You may have to wander a bit to find one, so make sure you'll be able to find your way back.
|
||
|
||
Then when you find one, stand next to it and left-click to hit it. You will need to hit it a lot to kill it with your fist, so a [[bow]], [[axe]] or [[sword]] is recommended to kill it fast. They can drop one or two [[leather]] (cows along with [[raw beef]]). If you did not get any, try the same with another cow, mooshroom, horse, donkey, or llama.
|
||
|
||
Another way to obtain the achievement is to find and kill some [[Rabbit|rabbits]] until you have 4 [[Rabbit hide|rabbit hides]]. Then craft leather with the crafting recipe below and throw it on the ground. When you pick it up, you'll get the achievement.
|
||
{{Inventory Table|B2=Rabbit Hide|Output=Leather|A1=Rabbit Hide|B1=Rabbit Hide|A2=Rabbit Hide}}
|
||
== When Pigs Fly ==
|
||
{{AchievementSprite|when-pigs-fly|scale=0.5}} {{NewAchievementSprite|when-pigs-fly}}
|
||
|
||
'''Use a saddle to ride a pig, and then have the pig get hurt from fall damage while riding it'''
|
||
|
||
Get a [[saddle]] and a [[carrot on a stick]]. Saddles can be found in several loot chests, and it can be obtained by [[trading]] with a max-level leatherworker. A carrot on a stick can be crafted with a [[carrot]] and a [[Fishing Rod|fishing rod]].
|
||
{{Crafting
|
||
|B2 = Fishing Rod; Damaged Fishing Rod
|
||
|C3 = Carrot
|
||
|Output = Carrot on a Stick
|
||
|type = Tool
|
||
|showdescription = 1
|
||
|description = The fishing rod must be diagonally above the carrot to craft the carrot on a stick.
|
||
|showname = 0
|
||
}}
|
||
Use the saddle on a pig, which should be near a cliff. The easiest way to get it to jump off a cliff is to hold a carrot on a stick in your hand and walk, like you normally would, in the direction of the cliff until you and the pig fall.
|
||
|
||
Alternatively, you can put the pig on a piston, trapdoor, fence gate, or any kind of opening mechanism. Then ride the pig up there and open the mechanism so you and the pig will take fall damage.
|
||
|
||
== Sniper Duel ==
|
||
{{AchievementSprite|sniper-duel|scale=0.5}} {{NewAchievementSprite|sniper-duel}}
|
||
|
||
'''Kill a skeleton with an arrow from more than 50 meters'''
|
||
|
||
Kill a [[skeleton]] with an arrow that is shot from at least 50 blocks away horizontally. The best way to do this is to first trap a skeleton in a smallest possible area using [[Fence|fences]], so that you don't have to deal with a moving target. Also, make sure that it is nighttime, so that the skeleton doesn't burn. Alternatively, if the skeleton has a [[helmet]] on or a block above its head, it also doesn't burn in the daylight; however, its helmet will eventually break from the daylight. To ensure that the skeleton doesn't despawn, put a [[name tag]] on it.
|
||
|
||
Then back away at least 50 blocks from the skeleton, horizontally—you can turn on coordinates in the world settings to see your [[coordinates]] in the world. From that point shoot at about a 45 degree angle toward the skeleton. You can also reduce your [[Options#Options|FOV]] to aim better. It may take many tries to shoot correctly. You will get the advancement once the skeleton is killed by the projectile.
|
||
|
||
To weaken the skeleton and kill it in one hit with your projectile, you can hit it with another [[weapon]] for a certain number of times. You will get the advancement as long as when the skeleton is killed and it was hit by your arrow at last. If you have an iron [[sword]], diamond sword, netherite sword, or any type of [[axe]] (except netherite), you can hit the skeleton twice with that weapon before shooting the skeleton with a fully charged arrow in one hit. If you have a wooden, stone, or gold sword, hit the skeleton three times with that weapon before shooting the skeleton. A bow enchanted with Power IV or V can kill a full health skeleton in one hit.
|
||
|
||
== DIAMONDS! ==
|
||
{{AchievementSprite|Diamonds|scale=0.5}} {{NewAchievementSprite|diamonds}}
|
||
|
||
'''Acquire diamonds with your iron tools'''
|
||
|
||
You can either find a [[diamond ore]] underground, or look in various loot chests to find diamonds directly.
|
||
|
||
Diamond ores are very rare, but by either [[Tutorials/Mining|branch mining]] deep down in the world or exploring [[Cave|caves]] that go very low, you will eventually find one. Diamond ore generates below level 15, most commonly around Y=-58. Mine it with your [[iron pickaxe]], and collect the dropped [[diamond]].
|
||
|
||
Diamonds can also spawn in [[village]] (blacksmiths, toolsmith's houses), [[Shipwreck|shipwrecks]], [[Desert temple|desert temples]], [[Jungle pyramid|jungle pyramids]], [[Mineshaft|mineshafts]], [[trial chambers]], [[Buried treasure|buried treasures]] and [[end cities]]. [[Blocks of diamond]] can also rarely generate in [[Woodland mansion|woodland mansions]], or in chests and [[Ominous vault|ominous vaults]] in trial chambers, which you can turn into 9 diamonds.
|
||
{{Crafting
|
||
|B2 = Block of Diamond
|
||
|Output = Diamond,9
|
||
}}
|
||
You can also use a [[brush]] to excavate diamonds out of some blocks of [[suspicious sand]] that spawns in desert temples.
|
||
|
||
== Into the Nether ==
|
||
{{AchievementSprite|into-the-nether|scale=0.5}} {{NewAchievementSprite|into-the-nether}}
|
||
|
||
'''Construct a Nether Portal'''
|
||
|
||
You need to build a [[nether portal]], or find a [[ruined portal]] and fix it. To make a portal, you need at least 10 blocks of [[obsidian]]. These can be placed directly, or casting it in place using lava and water. Make your portal like so (build it upright, or else it will not work) - question marks can be any block, including air:
|
||
{{BlockGrid|?oo?|o o|o o|o o|?oo?|o=obsidian}}
|
||
If you find a ruined portal, you don't need to build an entire portal frame on your own, just to fix it up. Depending on how broken (and large) the ruined portal is, it might be easier or harder to fix it than to make your own. In order to fix a ruined portal, you need to mine any [[crying obsidian]] in the portal (except for the corners, because these don't count); a [[diamond pickaxe]] works best for that. Then complete the portal by placing regular obsidian in the gaps. There is a chest near the portal that may contain some obsidian to help you with this, but it's likely that you will have to get some on your own anyway. The chest also may contain a [[fire charge]] or [[flint and steel]], which can light the portal, even if you can't fix the ruined portal and decide to make your own.
|
||
|
||
Now you need a way to light the portal to activate it. This could be a flint and steel or a fire charge. If you don't have either of these, you need to get an [[iron ingot]] and a piece of [[flint]] and place these anywhere in your 2×2 crafting grid to make a flint and steel.
|
||
|
||
{{Crafting|Iron Ingot|Flint
|
||
|Output = Flint and Steel
|
||
}}
|
||
|
||
Flint has a 10% chance to drop when mining [[gravel]] without [[Silk Touch]]. It can also generate in [[Village|villages]] (fletcher's house) and ruined portal chests. Light your portal by using the flint and steel or fire charge on the top surface of one of the bottom obsidian blocks. You can also light the nether portal by placing [[lava]] next to flammable blocks, or through a [[lightning]] strike. (Note that for those methods to work, a [[fire]] block must appear inside of the frame). If the portal doesn't light up, make sure that it is complete and the correct size, does not contain any crying obsidian (only regular obsidian), and does not have blocks inside the frame, then try again. Your portal should now look like this:
|
||
{{BlockGrid|?oo?|onno|onno|onno|?oo?|o=obsidian|n=nether portal}}
|
||
Once you stand inside the portal for 4 seconds, you will be teleported to [[the Nether]] and get the achievement. If you are not prepared to go into the Nether, go back to the Overworld the moment you set foot in the Nether. To return, step out of the portal and step back in again.
|
||
== Return to Sender ==
|
||
{{AchievementSprite|return-to-sender|scale=0.5}} {{NewAchievementSprite|return-to-sender}}
|
||
|
||
'''Destroy a [[Ghast]] with a [[fireball]]'''
|
||
|
||
[[Ghast|Ghasts]] spawn in three Nether biomes: [[soul sand valley]], [[basalt deltas]] and [[nether wastes]]. When a ghast shoots a [[fireball]] at you, wait until it comes close, and then attack the fireball to send it flying back to the ghast. The reflected fireball goes roughly in the direction your crosshair is pointing in, so you can aim at the position where the ghast is about to fly to.
|
||
|
||
To reflect the fireball without endangering yourself too much, you should face the fireball, stand slightly to the side, and start spam-clicking the attack button as the fireball comes close. The fireball can be attacked slightly outside its [[hitbox]], so even if you fail to hit the fireball, it flies past you without dealing damage. The spam-clicking is beneficial because the time window to hit the fireball is very short.
|
||
|
||
The above method is, however, very dangerous for unskilled players. A safer method is to shoot a projectile, such as an [[arrow]] or a [[snowball]], at the fireball. When hit with a projectile, the fireball moves in the direction that ''the player'' is facing, and this can be used to more accurately aim the projectile at the ghast.
|
||
|
||
== Into Fire ==
|
||
{{AchievementSprite|into-fire|scale=0.5}} {{NewAchievementSprite|into-fire}}
|
||
|
||
'''Relieve a Blaze of its rod'''
|
||
|
||
The only way to get a [[blaze rod]] is to kill a [[blaze]], another mob that spawns only in [[Nether fortress|nether fortresses]]. Blaze by default has a 50% chance to drop a blaze rod when killed by the player or by a tamed [[wolf]]. [[Looting]] enchantment increases the amount of rods that the blaze can drop, up to 4 rods from one kill if you use a sword with Looting III.
|
||
|
||
Be warned that blazes are very dangerous enemies, dealing both melee damage and projectile damage, in addition to lighting the target on fire—which is especially deadly in the Nether, where you can't put yourself out with a water bucket! Getting at least few potions of [[Fire Resistance]] from [[bartering]] with piglins is recommended. For tips on how to deal with blazes and other fortress inhabitants, check out [[Tutorials/Defeating a Nether fortress]].
|
||
|
||
== Local Brewery ==
|
||
{{AchievementSprite|local-brewery|scale=0.5}} {{NewAchievementSprite|local-brewery}}
|
||
|
||
'''Brew a potion'''
|
||
|
||
You need a [[brewing stand]], which can be crafted like so:
|
||
{{Crafting
|
||
|B2 = Blaze Rod
|
||
|A3 = Any stone-tier block
|
||
|B3 = Any stone-tier block
|
||
|C3 = Any stone-tier block
|
||
|Output = Brewing Stand
|
||
}}
|
||
Brewing stands can also be found in [[Village|villages]] (in churches), [[Igloo|igloos]] (with basement) and [[end ships]].
|
||
|
||
In the inside of a brewing stand, there are three slots on the bottom with the outline of a glass bottle, and another slot on top, which is for the actual [[potion]] ingredient. There is also a slot in the top left with the outline of [[blaze powder]].
|
||
|
||
Get a [[water bottle]], place it in one of the 3 lower brewing stand's slots, then put [[blaze powder]] in the fuel slot. Then put a potion ingredient in it (easily findable ingredients are [[Spider Eye|spider eyes]] and [[Redstone Dust|redstone dust]], and wait until it is done brewing, and collect the potion. If you don't have glass bottle, you can craft it using glass. To create glass, smelt sand:
|
||
{{smelting|Sand|Glass}}
|
||
Next, craft a glass bottle:
|
||
{{Crafting
|
||
|A2 = Glass
|
||
|B2 =
|
||
|C2 = Glass
|
||
|A3 =
|
||
|B3 = Glass
|
||
|C3 =
|
||
|Output = Glass Bottle, 3
|
||
}}
|
||
Then fill the glass bottle with water, to turn it into a water bottle.
|
||
|
||
== The End? ==
|
||
{{AchievementSprite|the-end?|scale=0.5}} {{NewAchievementSprite|the-end?}}
|
||
|
||
'''Enter an [[End portal|End Portal]].'''
|
||
|
||
Jump into an activated [[end portal]]. These are found in end portal rooms in [[Stronghold|strongholds]]. [[Stronghold|Strongholds]] can be found by using [[eyes of ender]], which are crafted like so:
|
||
{{Crafting|Blaze Powder|Ender Pearl
|
||
|Output = Eye of Ender
|
||
|type = Miscellaneous
|
||
}}
|
||
[[Ender pearl|Ender pearls]] can be obtained by killing [[endermen]], [[bartering]], trading with expert-level [[Trading#Cleric|cleric]] villagers, or can be found in the "fake end portal" rooms of [[Woodland mansion|woodland mansions]] (but note that the chest here is trapped and triggers TNT if opened!), as well as barrels in [[trial chambers]]. A very feasible way to obtain ender pearls in early game is to find a {{BiomeLink|warped forest}} biome in the Nether, and kill as many endermen there as possible.
|
||
|
||
[[Blaze powder]] is crafted from [[Blaze rod|blaze rods]], which only drop from [[Blaze|blazes]] (more info about that under the Into Fire achievement).
|
||
|
||
Although the player needs at most 12 eyes of ender to activate the [[end portal]], a few additional ones are usually needed to find a stronghold. Around 16 eyes of ender in ''most'' cases should be enough for finding the portal and opening it, given that the player doesn't throw the eyes too often and lose too many of them before reaching the stronghold.
|
||
|
||
While being anywhere in Overworld (preferably on the surface), {{Control|use}} to throw eyes of ender up in the air. Follow the direction in which they go. At some point, eyes go down into the ground instead of up in the air. Dig in that spot, until you reach [[stone bricks]], which is the beginning of the stronghold.
|
||
|
||
For more tips on finding the stronghold, see [[Tutorials/Defeating the ender dragon#Stronghold|this part of the tutorial on defeating the ender dragon]].
|
||
|
||
Find the portal room in the stronghold, and fill all [[End Portal Frame|end portal frames]] with the eyes of ender to activate the portal. Step in the portal and you will get the achievement
|
||
|
||
Make sure you are prepared before going to the End, because the only way out is to either defeat the [[ender dragon]], or die in the attempt to do so. See [[Tutorials/Defeating the ender dragon|this tutorial]] for more help. In [[Hardcore]] mode, you must beat the ender dragon to go back, since you cannot respawn.
|
||
|
||
== The End ==
|
||
{{AchievementSprite|the-end|scale=0.5}} {{NewAchievementSprite|the-end}}
|
||
|
||
'''Kill the Enderdragon'''
|
||
|
||
Kill the ender dragon to activate the exit portal. See [[Tutorials/Defeating the ender dragon|this tutorial]] on how to kill the ender dragon for a proper guide.
|
||
|
||
When the ender dragon is killed, the exit portal will fill up with end portal blocks that teleport the player back to their spawn point in the [[Overworld]]. Step into this portal to get the achievement. Then, enjoy the [[end poem]] (you can press {{key|Esc}} or {{btn|Skip|be=1}} to skip the credits).
|
||
|
||
== Enchanter ==
|
||
{{AchievementSprite|Enchanter|scale=0.5}} {{NewAchievementSprite|enchanter}}
|
||
|
||
'''Construct an Enchantment Table'''
|
||
|
||
An [[Enchanting Table|enchantment table]] is crafted with 4 [[obsidian]], 2 [[Diamond|diamonds]], and a [[book]].
|
||
|
||
There are a few methods of obtaining [[Book|books]]. You can craft them from [[leather]] and [[paper]]. Leather drops from [[Cow|cows]], [[Mooshroom|mooshrooms]], [[Horse|horses]], [[Donkey|donkeys]], [[Mule|mules]], [[Llama|llamas]], [[Trader llama|trader llamas]], [[Hoglin|hoglins]], and some [[Fox|foxes]] (a fox can sometimes spawn holding a leather, which always drops upon death). It can also be obtained by [[fishing]], [[bartering]], or by crafting from 4 [[rabbit hide]].
|
||
|
||
Sugar cane generates naturally near bodies of water—oceans, rivers or lakes. Paper can also generate in [[Village|villages]] (cartographer's house), [[Shipwreck|shipwrecks]], and [[stronghold]] libraries. When you have enough materials, you can make a book.
|
||
{{Crafting
|
||
|A2 = Sugar Cane
|
||
|B2 = Sugar Cane
|
||
|C2 = Sugar Cane
|
||
|Output = Paper
|
||
|head = 1
|
||
}}
|
||
{{Crafting|Paper|Paper|Paper|Leather
|
||
|Output = Book
|
||
|foot = 1
|
||
}}
|
||
A [[bookshelf]] drops 3 books if broken without using [[Silk Touch]]. Bookshelves generate as a block in village library houses, [[Woodland mansion|woodland mansions]], and [[stronghold]] libraries. Book can also be obtained by disenchanting an [[enchanted book]] at a [[grindstone]]. Finally, books can generate in village plains and desert houses, shipwrecks, stronghold libraries and [[ancient cities]].
|
||
|
||
Collect obsidian from various loot chests, or mine it with a diamond pickaxe. Collect diamonds by mining diamond ore with an iron pickaxe or better, or find them in loot chests.
|
||
|
||
Arrange the ingredients like so to craft an enchantment table:
|
||
{{Crafting
|
||
|B1 = Book
|
||
|A2 = Diamond
|
||
|B2 = Obsidian
|
||
|C2 = Diamond
|
||
|A3 = Obsidian
|
||
|B3 = Obsidian
|
||
|C3 = Obsidian
|
||
|Output = Enchantment Table
|
||
}}
|
||
== Overkill ==
|
||
{{AchievementSprite|overkill|scale=0.5}} {{NewAchievementSprite|overkill}}
|
||
|
||
'''Deal nine hearts of [[damage]] in a single hit'''
|
||
|
||
[[Enchant]] a [[sword]] with [[Bane of Arthropods]], [[Smite]], or [[Sharpness]] with a level high enough to deal together with the [[Sword#Bedrock Edition|sword's base damage]] at least {{Hp|18}} in one hit to a [[mob]] or [[player]]. Alternatively, enchant a [[trident]] with [[Impaling]]. Potions of strength will count as increased damage so strength will make this achievement easier. The [[netherite]] sword is the easiest.
|
||
|
||
== Librarian ==
|
||
{{AchievementSprite|librarian|scale=0.5}} {{NewAchievementSprite|librarian}}
|
||
|
||
'''Build some bookshelves to improve your enchantment table'''
|
||
|
||
Make sure you have 6 [[planks]] and 3 [[Book|books]] in your inventory,
|
||
|
||
Arrange the ingredients like so to craft a bookshelf:
|
||
{{Crafting
|
||
|A1 = Any Planks
|
||
|B1 = Any Planks
|
||
|C1 = Any Planks
|
||
|A2 = Book
|
||
|B2 = Book
|
||
|C2 = Book
|
||
|A3 = Any Planks
|
||
|B3 = Any Planks
|
||
|C3 = Any Planks
|
||
|Output = Bookshelf
|
||
}}
|
||
== Adventuring Time ==
|
||
{{AchievementSprite|adventuring-time|scale=0.5}} {{NewAchievementSprite|adventuring-time}}
|
||
|
||
'''Discover 17 biomes'''
|
||
|
||
This is achieved by setting foot in 17 of these Overworld biomes.
|
||
{{Columns-list|* {{BiomeLink|Badlands}}
|
||
* {{BiomeLink|Bamboo Jungle}}
|
||
* {{BiomeLink|Beach}}
|
||
* {{BiomeLink|Birch Forest}}
|
||
* {{BiomeLink|Cherry Grove}}
|
||
* {{BiomeLink|Cold Ocean}}
|
||
* {{BiomeLink|Dark Forest}}
|
||
* {{BiomeLink|Deep Cold Ocean}}
|
||
* {{BiomeLink|Deep Dark}}
|
||
* {{BiomeLink|Deep Frozen Ocean}}
|
||
* {{BiomeLink|Deep Lukewarm Ocean}}
|
||
* {{BiomeLink|Deep Ocean}}
|
||
* {{BiomeLink|Desert}}
|
||
* {{BiomeLink|Dripstone Caves}}
|
||
* {{BiomeLink|Eroded Badlands}}
|
||
* {{BiomeLink|Flower Forest}}
|
||
* {{BiomeLink|Forest}}
|
||
* {{BiomeLink|Frozen Ocean}}
|
||
* {{BiomeLink|Frozen Peaks}}
|
||
* {{BiomeLink|Frozen River}}
|
||
* {{BiomeLink|Grove}}
|
||
* {{BiomeLink|Ice Spikes}}
|
||
* {{BiomeLink|Jagged Peaks}}
|
||
* {{BiomeLink|Jungle}}
|
||
* {{BiomeLink|Lukewarm Ocean}}
|
||
* {{BiomeLink|Lush Caves}}
|
||
* {{BiomeLink|Mangrove Swamp}}
|
||
* {{BiomeLink|Meadow}}
|
||
* {{BiomeLink|Mushroom Fields}}
|
||
* {{BiomeLink|Ocean}}
|
||
* {{BiomeLink|Old Growth Birch Forest}}
|
||
* {{BiomeLink|Old Growth Pine Taiga}}
|
||
* {{BiomeLink|Old Growth Spruce Taiga}}
|
||
* {{BiomeLink|Plains}}
|
||
* {{BiomeLink|River}}
|
||
* {{BiomeLink|Savanna}}
|
||
* {{BiomeLink|Savanna Plateau}}
|
||
* {{BiomeLink|Snowy Beach}}
|
||
* {{BiomeLink|Snowy Plains}}
|
||
* {{BiomeLink|Snowy Slopes}}
|
||
* {{BiomeLink|Snowy Taiga}}
|
||
* {{BiomeLink|Sparse Jungle}}
|
||
* {{BiomeLink|Stony Peaks}}
|
||
* {{BiomeLink|Stony Shore}}
|
||
* {{BiomeLink|Sunflower Plains}}
|
||
* {{BiomeLink|Swamp}}
|
||
* {{BiomeLink|Taiga}}
|
||
* {{BiomeLink|Warm Ocean}}
|
||
* {{BiomeLink|Windswept Forest}}
|
||
* {{BiomeLink|Windswept Gravelly Hills}}
|
||
* {{BiomeLink|Windswept Hills}}
|
||
* {{BiomeLink|Windswept Savanna}}
|
||
* {{BiomeLink|Wooded Badlands}}|colwidth=15em}}
|
||
Easy biomes to find to are: Plains, River, Beach, Forest, Taiga, Savanna, Jungle, Ocean, Cold Ocean, Lukewarm Ocean, Sparse Jungle, Sunflower Plains, Birch Forest, Bamboo Jungle, Stony Shore, Meadow and Cherry Grove. For this achievement, the biomes can also be visited in different worlds, but they have to be 17 different biomes.
|
||
|
||
== The Beginning? ==
|
||
{{AchievementSprite|the-beginning?|scale=0.5}} {{NewAchievementSprite|the-beginning?}}
|
||
|
||
'''Spawn the [[Wither]]'''
|
||
|
||
To spawn the [[wither]], place 4 blocks of [[soul sand]] or [[soul soil]] in a T shape, in any direction, and place 3 [[Wither skeleton skull|wither skeleton skulls]] on the line of 3 soul sand/soul soil. Two blocks under the "arms" must be air blocks. Soul sand or soul soil can be acquired easily in a [[Soul Sand Valley|soul sand valley]] biome in [[the Nether]]. Wither skeleton skulls are rare drops from [[Wither Skeleton|wither skeletons]], wich spawn in [[Nether Fortress|nether fortresses]].
|
||
{{BlockGrid|www|sss|asa|scale=2|w=Wither Skeleton Skull|s=Soul Sand|a=air}}
|
||
The wither will immediately spawn—at this point, as long as you're within a 100.9×100.9×103.5 area, you will get the advancement. Wither cannot deal any damage nor be done any harm for 10 seconds, until it explodes. The explosion is very violent, so you should probably back away.
|
||
|
||
It is '''not''' recommended to summon the wither without preparation. For more information on the wither, what to expect, what to prepare, and how to fight it, see the pages "[[Wither]]" and "[[Tutorials/Defeating the wither]]".
|
||
|
||
== The Beginning. ==
|
||
{{AchievementSprite|the-beginning|scale=0.5}} {{NewAchievementSprite|the-beginning}}
|
||
|
||
'''Kill the [[Wither]]'''
|
||
|
||
Visit [[Tutorials/Defeating the wither|this]] tutorial for an extensive description on killing the wither.
|
||
|
||
== The Beaconator ==
|
||
{{AchievementSprite|the-beaconator|scale=0.5}} {{NewAchievementSprite|the-beaconator}}
|
||
|
||
'''Create and fully power a Beacon'''
|
||
|
||
Craft a beacon with the crafting recipe below. You must have killed the [[wither]] before to get a [[Nether Star|nether star]].
|
||
{{Crafting
|
||
|A1 = Glass
|
||
|B1 = Glass
|
||
|C1 = Glass
|
||
|A2 = Glass
|
||
|B2 = Nether Star
|
||
|C2 = Glass
|
||
|A3 = Obsidian
|
||
|B3 = Obsidian
|
||
|C3 = Obsidian
|
||
|Output = Beacon
|
||
}}
|
||
To get the achievement, the beacon must be powered by a full-size level 4 piramid. This needs 164 blocks of [[Block of Iron|iron]], [[Block of Gold|gold]], [[Block of Emerald|emerald]], [[Block of Diamond|diamond]] or [[Block of Netherite|netherite]]. Iron can easily be [[Tutorials/Iron Golem farming|farmed]], so iron is the fastest way to get this achievement. Place the blocks of iron on the ground in a 9×9 square. Place another layer on top of that in a 7×7 square, and another on top of that in a 5×5 square. Finally, your top layer should be 3×3, and you can place a beacon on top of this. Once the beacon shoots its beam to the sky, you will get the achievement.
|
||
|
||
== Repopulation ==
|
||
{{AchievementSprite|repopulation|scale=0.5}} {{NewAchievementSprite|repopulation}}
|
||
|
||
'''Breed two cows with wheat'''
|
||
|
||
Use wheat on 2 [[Cow|cows]] or 2 [[Mooshroom|mooshrooms]] to make them breed.
|
||
|
||
== Diamonds to you! ==
|
||
{{AchievementSprite|diamonds-to-you|scale=0.5}} {{NewAchievementSprite|diamonds-to-you}}
|
||
|
||
'''Throw diamonds at another player'''
|
||
|
||
To get this achievement, you have to be in a [[multiplayer]] world. Find another player and throw a [[diamond]]. Once the player has picked up the diamond, you will get the achievement.
|
||
|
||
== Overpowered ==
|
||
{{AchievementSprite|overpowered|scale=0.5}} {{NewAchievementSprite|overpowered}}
|
||
|
||
'''Eat an [[Enchanted apple|Enchanted Apple]]'''
|
||
|
||
The enchanted golden apple is one of the rarest items in the game. You can find them in [[Desert pyramid|desert pyramids]], [[Monster room|monster rooms]], [[Mineshaft|mineshafts]], [[Bastion remnant|bastion remnants]], [[Ruined portal|ruined portals]], or [[Woodland mansion|woodland mansions]], but they have the highest chance of spawning in an [[Ancient City|ancient city]]. Eat it to get the achievement.
|
||
|
||
== MOAR Tools ==
|
||
{{AchievementSprite|moar-tools|scale=0.5}} {{NewAchievementSprite|moar-tools}}
|
||
|
||
'''Construct one type of each tool'''
|
||
|
||
This achievement is fairly simple. Collect 4 logs and then turn them all into planks. Use 4 of the planks to craft 8 sticks. Lastly, use the remaining planks and sticks to craft a wooden pickaxe, axe, shovel, and hoe. You should have 3 planks left over.
|
||
|
||
Crafting wooden axe and shovel:
|
||
{{Crafting
|
||
|A1 = Any Planks
|
||
|B1 = Any Planks
|
||
|C1 = Any Planks
|
||
|A2 =
|
||
|B2 = Stick
|
||
|C2 =
|
||
|A3 =
|
||
|B3 = Stick
|
||
|C3 =
|
||
|Output = Wooden Pickaxe
|
||
}}
|
||
Insert paragraph
|
||
{{Crafting
|
||
|A1 = Any Planks
|
||
|B1 = Any Planks
|
||
|C1 =
|
||
|A2 =
|
||
|B2 = Stick
|
||
|C2 =
|
||
|A3 =
|
||
|B3 = Stick
|
||
|C3 =
|
||
|Output = Wooden Hoe
|
||
}}
|
||
Insert paragraph
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 = Any Planks
|
||
|C1 =
|
||
|A2 =
|
||
|B2 = Stick
|
||
|C2 =
|
||
|A3 =
|
||
|B3 = Stick
|
||
|C3 =
|
||
|Output = Wooden Shovel
|
||
}}
|
||
Insert paragraph
|
||
{{Crafting
|
||
|A1 = Any Planks
|
||
|B1 = Any Planks
|
||
|C1 =
|
||
|A2 = Any Planks
|
||
|B2 = Stick
|
||
|C2 =
|
||
|A3 =
|
||
|B3 = Stick
|
||
|C3 =
|
||
|Output = Wooden Axe
|
||
}}
|
||
Note: You can also use other materials such as stone, gold, iron, or diamonds to get the achievement.
|
||
|
||
== Dispense With This ==
|
||
{{AchievementSprite|dispense-with-this|scale=0.5}} {{NewAchievementSprite|dispense-with-this}}
|
||
|
||
'''Construct a Dispenser'''
|
||
|
||
To craft a [[dispenser]], you will need 8 [[cobblestone]], 1 [[Redstone Dust|redstone dust]] and 1 [[bow]]. These ingredients can be found easily:
|
||
|
||
* Mine 7 pieces of stone to collect cobblestone.
|
||
* Find a [[skeleton]] at night or in a cave, and kill it to get a bow. Not every skeleton drops a bow, so you may need to kill multiple of them.
|
||
* Mine [[Redstone Ore|redstone ore]] in deeper caves (redstone ore generates only below y=16), or kill a [[witch]].
|
||
|
||
Use the bow, cobblestone, and redstone to craft a dispenser, like so:
|
||
{{Crafting
|
||
|A1 = Cobblestone
|
||
|B1 = Cobblestone
|
||
|C1 = Cobblestone
|
||
|A2 = Cobblestone
|
||
|B2 = Bow
|
||
|C2 = Cobblestone
|
||
|A3 = Cobblestone
|
||
|B3 = Redstone Dust
|
||
|C3 = Cobblestone
|
||
|Output = Dispenser
|
||
}}
|
||
== Leader of the Pack ==
|
||
{{AchievementSprite|leader-of-the-pack|scale=0.5}} {{NewAchievementSprite|leader-of-the-pack}}
|
||
|
||
'''Befriend five wolves'''
|
||
|
||
[[Wolf|Wolves]] spawn in these [[Biome|biomes]]:
|
||
|
||
* {{BiomeLink|Forest}}
|
||
* {{BiomeLink|Taiga}}
|
||
* {{BiomeLink|Old growth pine taiga}}
|
||
* {{BiomeLink|Old Growth Spruce Taiga}}
|
||
* {{BiomeLink|Snowy taiga}}
|
||
* {{BiomeLink|Sparse Jungle}}
|
||
* {{BiomeLink|Grove}}
|
||
* {{BiomeLink|Savanna Plateau}}
|
||
* {{BiomeLink|Wooded Badlands}}
|
||
|
||
In the savanna plateau and wooded badlands, wolves spawn in packs of 4-8, so these biomes are the fastest to get the achievement. Make sure you have enough [[Bone|bones]] with you (30 must be enough), in case the wolves take more before they are tamed. Tame five wolves with the bones and you get the achievement.
|
||
|
||
== Pork Chop ==
|
||
{{AchievementSprite|pork-chop|scale=0.5}} {{NewAchievementSprite|pork-chop}}
|
||
|
||
'''Cook and eat a pork chop'''
|
||
|
||
You are going to need some [[Raw Porkchop|raw porkchop]] to earn this achievement, so kill a [[pig]] or a [[hoglin]] until you get at least a porkchop. You also need a furnace (or a [[smoker]] or a [[campfire]]). Mine 8 cobblestone and craft a furnace (and you can use the furnace and 4 stripped logs for a smoker, or instead 3 logs, 3 sticks and one [[charcoal]] to make a campfire) on your crafting table. Use some fuel to power the furnace (or smoker, if you use a campfire just right click the campfire with the pork) and put the pork in the top slot.
|
||
{{smelting|Raw Porkchop|Cooked Porkchop}}
|
||
A faster way to get cooked porkchop is by killing a pig with a [[Fire Aspect|fire aspect]] [[sword]], a [[flame]] [[bow]] or by burning it with a [[Flint and Steel|flint and steel]].
|
||
|
||
After eating the cooked porkchop, the achievement is awarded to you!
|
||
|
||
== Passing the Time ==
|
||
{{AchievementSprite|passing-the-time|scale=0.5}} {{NewAchievementSprite|passing-the-time}}
|
||
|
||
'''Play for 100 days'''
|
||
|
||
Play for 100 ''Minecraft'' days, which is equal to 33 hours and 20 minutes in real time. This can be achieved by being afk for 33 hours in an [[Tutorials/Endless circling pool|afk pool]], but it is not very hard to just play a world for this time. Half of the time can be skipped by sleeping in a [[bed]]. You can turn on the switch 'Show days played' in the world settings to see how many days you have played so far.
|
||
|
||
== The Haggler ==
|
||
{{AchievementSprite|the-haggler|scale=0.5}} {{NewAchievementSprite|the-haggler}}
|
||
|
||
'''Acquire or spend 30 [[Emerald|emeralds]] by trading with villagers or with wandering trader'''
|
||
|
||
Find a [[village]], if you see a farm and farmer [[villager]], see what their trades are, you can sell [[wheat]], [[potato]], [[carrot]], or [[beetroot]] depending on what the farmer offers. You may need an extra farm if you cannot find these crops already growing in the village. You can easily get a ton of emeralds using this method, up to 12 per day for each farmer villager. Expanding the farm will speed this up. You can also trade with a butcher villager for 7 [[Raw Porkchop|raw porkchops]] for an emerald.
|
||
|
||
== Pot Planter ==
|
||
{{AchievementSprite|pot-planter|scale=0.5}} {{NewAchievementSprite|pot-planter}}
|
||
|
||
'''Craft and place a Flower Pot'''
|
||
|
||
This achievement has several steps:
|
||
|
||
* Mine a [[Clay|clay block]]. Clay blocks generate under water of rivers and lakes.
|
||
* Smelt 3 [[Clay Ball|clay balls]] into 3 [[Brick|bricks]] in furnace.
|
||
{{smelting|Clay Ball|Brick}}
|
||
Insert paragraph
|
||
|
||
* Use the 3 bricks to craft a flower pot:
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 =
|
||
|C1 =
|
||
|A2 = Brick
|
||
|B2 =
|
||
|C2 = Brick
|
||
|A3 =
|
||
|B3 = Brick
|
||
|C3 =
|
||
|Output = Flower Pot
|
||
}}
|
||
Place it on a beautiful spot to get the achievement.
|
||
|
||
== It's a Sign! ==
|
||
{{AchievementSprite|its-a-sign|scale=0.5}} {{NewAchievementSprite|its-a-sign}}
|
||
|
||
'''Craft and place an Oak Sign'''
|
||
|
||
You need a [[stick]] and 6 [[Planks|oak planks]], easily obtainable by collecting 2 [[Log|logs]]. Then craft a [[sign]] and place it.
|
||
{{Crafting
|
||
|A1 = Oak Planks
|
||
|B1 = Oak Planks
|
||
|C1 = Oak Planks
|
||
|A2 = Oak Planks
|
||
|B2 = Oak Planks
|
||
|C2 = Oak Planks
|
||
|A3 =
|
||
|B3 = Stick
|
||
|C3 =
|
||
|Output = Oak Sign, 3
|
||
}}
|
||
|
||
== Iron Belly ==
|
||
{{AchievementSprite|iron-belly|scale=0.5}} {{NewAchievementSprite|iron-belly}}
|
||
|
||
'''Stop starvation using Rotten Flesh'''
|
||
|
||
You need to deplete your hunger bar to zero (empty), then eat [[Rotten Flesh|rotten flesh]]. Hunger bar can easily be depleted by sprinting while jumping at only 2 blocks high while having the [[Hunger (effect)|hunger]] effect. Rotten flesh can be found in chests in some [[Generated structure|generated structures]], by killing [[Zombie|zombies]] and their variants, or by [[fishing]]. If you have a tamed cat which you leave standing while you sleep, the cat can also bring you a gift of rotten flesh. It is recommended to eat better food afterward (like [[steak]]), to regenerate and refill the hunger bar.
|
||
|
||
== Have a Shearful Day ==
|
||
{{AchievementSprite|have-a-shearful-day|scale=0.5}} {{NewAchievementSprite|have-a-shearful-day}}
|
||
|
||
'''Use Shears to obtain wool from a sheep'''
|
||
|
||
Craft a [[shears]] with 2 [[Iron Ingot|iron ingots]]:
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 =
|
||
|C1 = Iron Ingot
|
||
|A2 =
|
||
|B2 = Iron Ingot
|
||
|C2 =
|
||
|A3 =
|
||
|B3 =
|
||
|C3 =
|
||
|Output = Shears
|
||
}}
|
||
{{Control|Use}} the shears on a [[sheep]] (found in most middle biomes like [[plains]]) to get the achievement.
|
||
|
||
== Rainbow Collection ==
|
||
{{AchievementSprite|rainbow-collection|scale=0.5}} {{NewAchievementSprite|rainbow-collection}}
|
||
|
||
'''Gather all 16 colors of wool'''
|
||
|
||
An easy way to do this is by getting 16 white [[wool]] by shearing white sheep. Collect 15 [[dye]] to craft the different colors of wool. This is an easy way to get all dyes:
|
||
|
||
* [[Azure Bluet|Azure bluets]] can be used to craft light gray dye.
|
||
* Kill a [[squid]] an craft black dye with the [[Ink Sac|ink sac]].
|
||
* Craft [[Bone Meal|bone meal]] with a [[bone]] (obtainable by killing [[Skeleton|skeletons]]) and craft that into white dye. Combine it with black dye to get gray dye.
|
||
* Collect [[Cocoa Beans|cocoa beans]] from a [[jungle]] biome and craft it into brown dye.
|
||
* Find a [[poppy]] and craft it into red dye.
|
||
* Find a [[dandelion]] and craft it into yellow dye.
|
||
* Use yellow dye and red dye to craft orange dye.
|
||
* Collect a [[cactus]] from a [[desert]] biome and smelt it into green dye:
|
||
{{smelting|Cactus|Green Dye}}
|
||
|
||
* Use a green dye and a white dye to craft lime green dye.
|
||
* Find a cornflower to craft blue dye.
|
||
* Use a blue dye and a white dye to craft light blue dye.
|
||
* Use a blue dye and a green dye to craft cyan dye.
|
||
* Use a blue dye and a red dye to craft purple dye.
|
||
* Find an [[allium]] to craft magenta dye.
|
||
* Use a red dye and a white dye to craft pink dye.
|
||
|
||
Combine each dye with a white wool to get all the different wool. You can also dye sheep to make it easily renewable.
|
||
|
||
Other ways to get colored wool is by buying colored wool from shepherd villager or finding in [[woodland mansion]].
|
||
|
||
You could get white, brown, black, gray, light gray, and pink wool from natural sheep without dying the wool, but it could be hard to find these sheep.
|
||
|
||
== Stayin' Frosty ==
|
||
{{AchievementSprite|stayin-frosty|scale=0.5}} {{NewAchievementSprite|stayin-frosty}}
|
||
|
||
'''Swim in lava while having the [[Fire Resistance]] effect'''
|
||
|
||
First, you need to get the [[Fire Resistance]] effect from a [[potion of Fire Resistance]].You can [[Brewing|brew]] this potion or get it from [[bartering]] with [[Piglin|piglins]]. If you have enough [[Gold Ingot|gold]], the latter option is the easiest. Find a piglin in the Nether, throw some gold at it and it has a chance to throw a potion or splash potion of Fire Resistance back.
|
||
|
||
To brew the potion, you need a [[Brewing Stand|brewing stand]] fueled with [[Blaze Powder|blaze powder]], a [[water bottle]], [[Nether Wart|nether wart]], and [[Magma Cream|magma cream]]. If you can't find a [[Magma Cube|magma cube]] for magma cream, craft one from [[slime ball]] and blaze powder:
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 =
|
||
|C1 =
|
||
|A2 =
|
||
|B2 = Slimeball
|
||
|C2 = Blaze Powder
|
||
|A3 =
|
||
|B3 =
|
||
|C3 =
|
||
|Output = Magma Cream
|
||
}}
|
||
Then brew it:
|
||
{| class="wikitable"
|
||
!Ingredients
|
||
!Input » Output
|
||
|-
|
||
![[Water Bottle]] + [[Nether Wart]]
|
||
|{{Brewing Stand|Input=Nether Wart|Output2=Water Bottle}}
|
||
|}
|
||
Add magma cream to awkward potion:
|
||
{| class="wikitable"
|
||
!Ingredients
|
||
!Input » Output
|
||
|-
|
||
![[Awkward Potion]] + [[Magma Cream]]
|
||
|{{Brewing Stand|Input=Magma Cream|Output2=Awkward Potion}}
|
||
|}
|
||
Another way to gain Fire Resistance is by buying an [[arrow of Fire Resistance]] from a master-level fletcher [[villager]]. Hit yourself by shooting it with a [[bow]] aiming into the sky. You can also eat an [[Enchanted Golden Apple|enchanted golden apple]] or use a [[Totem of Undying|totem of undying]] to get the Fire Resistance effect. After getting the effect, jump into lava (very easy to find in the [[The Nether|Nether]]). Alternatively, jump into lava while holding a totem of undying.
|
||
|
||
== Chestful of Cobblestone ==
|
||
{{AchievementSprite|chestful-of-cobblestone|scale=0.5}} {{NewAchievementSprite|chestful-of-cobblestone}}
|
||
|
||
'''Mine 1,728 [[cobblestone]] and place it in a chest'''
|
||
|
||
Mine 1728 cobblestone or 27 stacks of cobblestone. Cobblestone can be obtained anywhere as terrain foundation is filled with stone. If you don't want to dig underground you can cut hills or mountains, or just create a [[Tutorials/Cobblestone farming|cobblestone generator]]. Use a diamond, iron or netherite [[pickaxe]] enchanted with [[Efficiency|Effiency]] to do this fast without risking to break too much pickaxes. Put all the cobblestone in a [[chest]] to get the achievement.
|
||
|
||
== Renewable Energy ==
|
||
{{AchievementSprite|renewable-energy|scale=0.5}} {{NewAchievementSprite|renewable-energy}}
|
||
|
||
'''Smelt wood trunks using charcoal to make charcoal'''
|
||
|
||
First, you need a furnace and 2 logs. Use this smelting recipe to make [[charcoal]] (any fuel can be used), and make another charcoal with that charcoal.
|
||
{{smelting|Any Log; Any Wood; Any Stripped Log; Any Stripped Wood|Charcoal|fuel=Charcoal}}
|
||
== Body Guard ==
|
||
{{AchievementSprite|body-guard|scale=0.5}} {{NewAchievementSprite|body-guard}}
|
||
|
||
'''Create an [[Iron golem|Iron Golem]]'''
|
||
|
||
You need 36 [[Iron Ingot|iron ingots]] and a [[Carved Pumpkin|carved pumpkin]] or a [[Jack o'Lantern|jack o'lantern]]. Iron ingots can easily be [[Tutorials/Iron Golem farming|farmed]]. [[Pumpkin|Pumpkins]] can be found anywhere in multiple biomes, and in some [[Village|villages]]. Use a shears to turn it into a carved pumpkin. Craft 4 [[Block of Iron|iron blocks]] like so:
|
||
{{Crafting
|
||
|A1 = Iron Ingot
|
||
|B1 = Iron Ingot
|
||
|C1 = Iron Ingot
|
||
|A2 = Iron Ingot
|
||
|B2 = Iron Ingot
|
||
|C2 = Iron Ingot
|
||
|A3 = Iron Ingot
|
||
|B3 = Iron Ingot
|
||
|C3 = Iron Ingot
|
||
|Output = Block of Iron
|
||
}}
|
||
Then place it like this. Make sure the blocks below the 'arms' are [[air]] and the carved pumpkin is placed at last.
|
||
{{BlockGrid|apa|iii|aia|scale=2|p=Carved Pumpkin|i=Block of Iron|a=Air}}
|
||
|
||
== Iron Man ==
|
||
{{AchievementSprite|iron-man|scale=0.5}} {{NewAchievementSprite|iron-man}}
|
||
|
||
'''Wear a full set of Iron Armor'''
|
||
|
||
You need 24 [[Iron Ingot|iron ingots]] to craft full set of iron armor:
|
||
{{Crafting
|
||
|A1 = Iron Ingot
|
||
|B1 = Iron Ingot
|
||
|C1 = Iron Ingot
|
||
|A2 = Iron Ingot
|
||
|C2 = Iron Ingot
|
||
|Output = Iron Helmet
|
||
|head = 1
|
||
}}
|
||
{{Crafting
|
||
|A1 = Iron Ingot
|
||
|C1 = Iron Ingot
|
||
|A2 = Iron Ingot
|
||
|B2 = Iron Ingot
|
||
|C2 = Iron Ingot
|
||
|A3 = Iron Ingot
|
||
|B3 = Iron Ingot
|
||
|C3 = Iron Ingot
|
||
|Output = Iron Chestplate
|
||
}}
|
||
{{Crafting
|
||
|A1 = Iron Ingot
|
||
|B1 = Iron Ingot
|
||
|C1 = Iron Ingot
|
||
|A2 = Iron Ingot
|
||
|C2 = Iron Ingot
|
||
|A3 = Iron Ingot
|
||
|C3 = Iron Ingot
|
||
|Output = Iron Leggings
|
||
}}
|
||
{{Crafting
|
||
|A1 = Iron Ingot
|
||
|C1 = Iron Ingot
|
||
|A2 = Iron Ingot
|
||
|C2 = Iron Ingot
|
||
|Output = Iron Boots
|
||
|foot = 1
|
||
}}
|
||
|
||
Iron armor can also be obtained from chests in [[Village|villages]] (armorer's house and blacksmiths), [[ancient cities]], [[trial chambers]], [[Stronghold|strongholds]] and [[end cities]], and it can also spawn on [[Armor stand|armor stands]] in taiga village outdoor armory. It can also be bought from armorer [[Villager|villagers]], or dropped by [[Vindicator|vindicators]] or [[Pillager|pillagers]] spawned in [[Raid|raids]]. Iron boots can also be obtained by [[bartering]].
|
||
|
||
== Zombie Doctor ==
|
||
{{AchievementSprite|zombie-doctor|scale=0.5}} {{NewAchievementSprite|zombie-doctor}}
|
||
|
||
'''Cure a [[zombie villager]]'''
|
||
|
||
You need to find a [[zombie villager]], put it under the [[Weakness]] effect and give it a [[golden apple]] (by facing the zombie and pressing the {{control|use}} key with a golden apple in your hand). This process is called [[curing]]. There are a few methods to do this.
|
||
|
||
The easiest one is to find an [[igloo]] with a basement. This place is designed specifically for the Zombie Doctor advancement. Igloo basements generate with all the key ingredients: a zombie villager in a cage, a [[splash potion of Weakness]] inside of the [[brewing stand]], and a golden apple inside of the chest. Simply break one of the [[iron bars]] holding the zombie villager, splash it with the potion, and give it the golden apple. After a maximum of five minutes, zombie villager will be cured and you will be granted the advancement.
|
||
|
||
Alternatively, if you can't find any igloos with basements, you can get a brewing stand and brew the potion of Weakness yourself. You can either craft the stand or find it.
|
||
{{Crafting
|
||
|B1 = Blaze Rod
|
||
|A2 = Any stone-tier block
|
||
|B2 = Any stone-tier block
|
||
|C2 = Any stone-tier block
|
||
|Output = Brewing Stand
|
||
}}
|
||
To obtain a blaze rod, you need to kill a [[blaze]]. Blaze rods are not only used to craft the brewing stand, but also as a fuel for it (just craft the blaze rod into [[blaze powder]]), so even if you find a stand, you still need blaze rods to fuel it up.
|
||
|
||
Besides igloos, brewing stands also generate as a block in [[Village|villages]] (church) and [[End ship|end ships]].
|
||
|
||
Next, to brew a splash potion of Weakness, you need a [[fermented spider eye]]:
|
||
{{Crafting|Brown Mushroom|Sugar|Spider Eye
|
||
|Output = Fermented Spider Eye
|
||
|type = Brewing
|
||
}}
|
||
Next, you need a [[water bottle]]. {{control|Use}} a [[glass bottle]] in the main hand or in the off hand on a water source block.
|
||
{{Crafting
|
||
|A1 = Glass
|
||
|C1 = Glass
|
||
|B2 = Glass
|
||
|Output = Glass Bottle,3
|
||
}}
|
||
Water bottles can be also obtained through [[fishing]] or [[bartering]].
|
||
|
||
The following steps are performed in the brewing stand. For more information about brewing, see the pages "[[Potion]]" and "[[Brewing]]".
|
||
|
||
First, brew a normal potion of Weakness:
|
||
{| class="wikitable"
|
||
![[Potion]]
|
||
![[Potion]] brewing recipe
|
||
|-
|
||
!{{Slot|Potion of Weakness[&cWeakness (<nowiki>1:30</nowiki>)]|link=Potion#Potion of Weakness}}
|
||
|
||
Potion of Weakness
|
||
|
||
({{EffectSprite|weakness}} 1:30)
|
||
|{{Brewing Stand|Input=Fermented Spider Eye|Output2=Water Bottle}}
|
||
|-
|
||
|
|
||
|}
|
||
To turn a potion of Weakness into a splash potion of Weakness, you need a piece of [[gunpowder]], which drops from killing [[Creeper|creepers]], [[Ghast|ghasts]], or witches. Gunpowder also generates in [[Dungeon|dungeons]], [[Desert temple|desert temples]], [[Shipwreck|shipwrecks]] and woodland mansions.
|
||
{| class="wikitable"
|
||
![[Potion]]
|
||
![[Potion]] brewing recipe
|
||
|-
|
||
!{{Slot|Splash Potion of Weakness[&cWeakness (<nowiki>1:30</nowiki>)]|link=Splash Potion#Splash Potion of Weakness}}
|
||
|
||
Splash potion of Weakness
|
||
|
||
({{EffectSprite|weakness}} 1:30)
|
||
|{{Brewing Stand|Input=Gunpowder|Output2=Potion of Weakness}}
|
||
|-
|
||
|
|
||
|}
|
||
Witches also can throw splash potions of Weakness, if for some reason you can't go to the Nether. Splash and lingering potions of Weakness also generate in dispensers of [[trial chambers]]. You can also shoot the zombie villager with an [[arrow of Weakness]], but that's not recommended for multiple reasons: such arrows will hurt (and potentially kill) the zombie, and their effect lasts much shorter (1/8 of the time) than from the potion.
|
||
|
||
Next, get a golden apple. It can be crafted like so:
|
||
{{Crafting
|
||
|A1 = Gold Ingot
|
||
|B1 = Gold Ingot
|
||
|C1 = Gold Ingot
|
||
|A2 = Gold Ingot
|
||
|B2 = Apple
|
||
|C2 = Gold Ingot
|
||
|A3 = Gold Ingot
|
||
|B3 = Gold Ingot
|
||
|C3 = Gold Ingot
|
||
|Output = Golden Apple
|
||
|type = Foodstuff
|
||
}}
|
||
Golden apples also generate in dungeons, mineshafts, bastions, desert temples, [[ancient cities]], ruined portals, [[trial chambers]], strongholds, [[ocean ruins]] and woodland mansions.
|
||
|
||
[[Zombie villager|Zombie villagers]] spawn rarely as a variant of normal [[Zombie|zombies]]. They also have a chance to spawn after a zombie kills a villager; it depends on [[difficulty]] of the game. To make sure that the zombie villager doesn't burn from sunlight, doesn't despawn and is not killed by an [[iron golem]], it is recommended to trap the zombie villager and stay nearby during the process of curing.
|
||
|
||
After successfully trapping the zombie villager, splash it with potion of Weakness / shoot it with arrow of Weakness / make the witch splash it with its potion, and then give the zombie a golden apple. You will be granted the achievement once villager is cured, which takes up to 5 minutes.
|
||
|
||
== Lion Hunter ==
|
||
{{AchievementSprite|lion-hunter|scale=0.5}} {{NewAchievementSprite|lion-hunter}}
|
||
|
||
'''Gain the trust of an [[Ocelot]]'''
|
||
|
||
Feed an ocelot with a [[raw cod]] or [[raw salmon]]. Ocelots can only spawn in a [[jungle]] biome and its variants. Once you gained their trust, ocelots no longer flee from you and you get this achievement.
|
||
|
||
== Archer ==
|
||
{{AchievementSprite|archer|scale=0.5}} {{NewAchievementSprite|archer}}
|
||
|
||
'''Kill a [[creeper]] with arrows'''
|
||
|
||
Craft a [[bow]] like so. String can be obtained by killing [[Spider|spiders]] or [[Cat|cats]].
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 = Stick
|
||
|C1 = String
|
||
|A2 = Stick
|
||
|B2 =
|
||
|C2 = String
|
||
|B3 = Stick
|
||
|C3 = String
|
||
|Output = Bow
|
||
}}
|
||
Craft a few [[Arrow|arrows]] like so. Break some gravel to get flint.
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 = Flint
|
||
|C1 =
|
||
|B2 = Stick
|
||
|B3 = Iron Ingot
|
||
|Output = Arrow, 4
|
||
}}
|
||
Arrows and bows are also common drops from [[Skeleton|skeletons]].
|
||
|
||
Find a creeper at night or in a cave. Shoot it with arrows, or melee attack it. Make sure the last hit is dealt with an arrow to get the achievement.
|
||
|
||
== Tie Dye Outfit ==
|
||
{{AchievementSprite|tie-dye-outfit|scale=0.5}} {{NewAchievementSprite|tie-dye-outfit}}
|
||
|
||
'''Use a cauldron to dye all 4 unique pieces of leather armor'''
|
||
|
||
You need a full set of leather [[armor]], consisting of leather cap, leather tunic, leather pants, and leather boots. This requiers 24 leather, which can be obtained by killing a lot of [[Cow|cows]] or [[Horse|horses]]. Craft the armor like so:
|
||
{{Crafting
|
||
|A1 = Leather
|
||
|B1 = Leather
|
||
|C1 = Leather
|
||
|A2 = Leather
|
||
|C2 = Leather
|
||
|Output = Leather Cap
|
||
|head = 1
|
||
}}
|
||
{{Crafting
|
||
|A1 = Leather
|
||
|C1 = Leather
|
||
|A2 = Leather
|
||
|B2 = Leather
|
||
|C2 = Leather
|
||
|A3 = Leather
|
||
|B3 = Leather
|
||
|C3 = Leather
|
||
|Output = Leather Tunic
|
||
}}
|
||
{{Crafting
|
||
|A1 = Leather
|
||
|B1 = Leather
|
||
|C1 = Leather
|
||
|A2 = Leather
|
||
|C2 = Leather
|
||
|A3 = Leather
|
||
|C3 = Leather
|
||
|Output = Leather Pants
|
||
}}
|
||
{{Crafting
|
||
|A1 = Leather
|
||
|C1 = Leather
|
||
|A2 = Leather
|
||
|C2 = Leather
|
||
|Output = Leather Boots
|
||
|foot = 1
|
||
}}
|
||
Leather armor can also be found in several loot chests, and dyed armor can be bought from leatherworker [[Villager|villagers]].
|
||
|
||
Then it requires a cauldron, water, and dyes.
|
||
|
||
To craft a cauldron, you need 7 iron ingots:
|
||
{{Crafting
|
||
|A1 = Iron Ingot
|
||
|B1 =
|
||
|C1 = Iron Ingot
|
||
|A2 = Iron Ingot
|
||
|B2 =
|
||
|C2 = Iron Ingot
|
||
|A3 = Iron Ingot
|
||
|B3 = Iron Ingot
|
||
|C3 = Iron Ingot
|
||
|Output = Cauldron
|
||
}}
|
||
You can fill cauldron using a [[Water Bucket|water bucket]], [[rain]], or a [[Glass Bottle|glass bottle]]. For dye, you can easily obtain it from [[Flower|flowers]]. Then dye the water by adding it to the cauldron. Lastly, press use at cauldron filled with dyed water while holding leather armor to dye it.
|
||
|
||
== Trampoline ==
|
||
{{AchievementSprite|trampoline|scale=0.5}} {{NewAchievementSprite|trampoline}}
|
||
|
||
'''Bounce 30 blocks upward off a [[slime block]]'''
|
||
|
||
First, craft a slime block using 9 [[Slimeball|slimeballs]], which can be obtained by killing [[Slime|slimes]] or from trading with a [[Wandering Trader|wandering trader]] or from a sneezing [[panda]].
|
||
{{Crafting
|
||
|A1 = Slimeball
|
||
|B1 = Slimeball
|
||
|C1 = Slimeball
|
||
|A2 = Slimeball
|
||
|B2 = Slimeball
|
||
|C2 = Slimeball
|
||
|A3 = Slimeball
|
||
|B3 = Slimeball
|
||
|C3 = Slimeball
|
||
|Output = Slime Block
|
||
}}
|
||
A simple way to achieve this achievement is to place 9 slime blocks in 3×3 block wide (5×5 is safer), then pillar up around 150 blocks with building blocks such as dirt, cobblestone, planks, etc. Jump off the pillar and make sure to fall on the slime blocks. When you bounce at least 30 blocks upward, you will get the achievement.
|
||
|
||
== Camouflage ==
|
||
{{AchievementSprite|camouflage|scale=0.5}} {{NewAchievementSprite|camouflage}}
|
||
|
||
'''Kill a mob while wearing the same type of [[mob head]]'''
|
||
|
||
This achievement requires a [[Head|mob head]] to obtain. There are two ways to obtain a mob head:
|
||
|
||
[[Wither Skeleton|Wither skeletons]] have a 2,5% chance to drop a [[Wither Skeleton Skull|wither skeleton skull]] (this can be increased to up to 8,5% when killed by a [[Looting]] III [[sword]]). Go to the [[The Nether|Nether]] and find a [[Nether Fortress|nether fortress]]. Make with the [[Nether Bricks|nether bricks]] you find there a big platform to increase the spawning of wither skeletons. Kill them with a Looting III sword until you get a wither skeleton skull.
|
||
|
||
Other mob heads can be obtained by blowing up mobs with a [[charged creeper]]. Mobs that drop their head are: [[zombie]], [[skeleton]], [[creeper]], wither skeleton and [[piglin]]. Zombies are the easiest since they are relatively weak, don't have ranged attack and are easy to find at night.
|
||
|
||
Trap a zombie and a creeper in a [[boat]], and make sure they don't take any damage. Kill all other mobs around them and make sure there are no [[Iron Golem|iron golems]] nearby. Protect them from sunlight by building a roof of dirt or planks above them. Wait before a [[thunderstorm]] starts. When the weather has changed to thunder, remove the roof and hit the creeper with a [[Channeling]] [[trident]]. Tridents are rare drops from [[drowned]], and Channeling can be added to it using an [[Enchanting Table|enchanting table]]. When the creeper transformed into a charged creeper, walk close to the creeper until it starts exploding. As soon as the creeper hisses, run away from the creeper, but don't let it stop exploding. Be aware, the charged creeper does extremely much damage, so a [[Totem of Undying|totem of undying]] may be helpful. After the explosion, collect the zombie head and get out of the thunderstorm.
|
||
|
||
Once you got a mob head, wear it and kill the same mob as the head. Once you killed the mob, you will get the achievement.
|
||
|
||
== Map Room ==
|
||
{{AchievementSprite|map-room|scale=0.5}} {{NewAchievementSprite|map-room}}
|
||
|
||
'''Place 9 fully explored, adjacent [[map]] items into 9 [[Item frame|item frames]] in a 3 by 3 square'''
|
||
|
||
First, you need to place 9 item frames in 3×3 square. The item frames have to be supported by blocks, such as planks or dirt. Item frames can be crafted using 8 sticks and a leather:
|
||
{{Crafting
|
||
|A1 = Stick
|
||
|B1 = Stick
|
||
|C1 = Stick
|
||
|A2 = Stick
|
||
|B2 = Leather
|
||
|C2 = Stick
|
||
|A3 = Stick
|
||
|B3 = Stick
|
||
|C3 = Stick
|
||
|Output = Item Frame
|
||
}}
|
||
Then for maps, the map actually doesn't need to be a [[locator map]], so [[compass]] are not required, and the cheapest way to create an empty map without wasting so many paper is by using a [[cartography table]], which can be crafted using 2 paper and 4 planks. Paper can be crafted with 3 sugar cane.
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 =
|
||
|C1 =
|
||
|A2 = Sugar Cane
|
||
|B2 = Sugar Cane
|
||
|C2 = Sugar Cane
|
||
|A3 =
|
||
|B3 =
|
||
|C3 =
|
||
|Output = Paper
|
||
}}
|
||
{{Crafting
|
||
|A1 = Paper
|
||
|B1 = Paper
|
||
|C1 =
|
||
|A2 = Any Planks
|
||
|B2 = Any Planks
|
||
|C2 =
|
||
|A3 = Any Planks
|
||
|B3 = Any Planks
|
||
|C3 =
|
||
|Output = Cartography Table
|
||
}}
|
||
Then use the cartography table to create 9 empty maps.
|
||
[[File:Cartography table empty map crafting.png|thumb|none]]
|
||
|
||
Just place a paper in one of the input slots and you will get an empty map in the output slot. So you only need 11 paper (2 to craft a cartography table, and 9 for 9 empty maps). After you create 9 empty maps, you can create a map by pressing {{control|use}}, and since scale level is 0 it is easy to explore. Use the 8 other maps in the terrain around the center map. Once all 9 maps are completely explored, place it in each item frame you arranged.
|
||
== Freight Station ==
|
||
{{AchievementSprite|freight-station|scale=0.5}} {{NewAchievementSprite|freight-station}}
|
||
|
||
'''Use a Hopper to move an item from a Chest minecart to a Chest.'''
|
||
|
||
You need to craft a [[chest]], a [[hopper]], a [[rail]], and a [[Minecart with Chest|minecart with chest]].
|
||
|
||
First, craft 3 chests:
|
||
{{Crafting
|
||
|A1 = Any Planks
|
||
|B1 = Any Planks
|
||
|C1 = Any Planks
|
||
|A2 = Any Planks
|
||
|B2 =
|
||
|C2 = Any Planks
|
||
|A3 = Any Planks
|
||
|B3 = Any Planks
|
||
|C3 = Any Planks
|
||
|Output = Chest
|
||
}}
|
||
Chest can also be found in most [[Generated structure|generated structures]].
|
||
|
||
Then, craft a hopper, a rail, and a minecart with chest using a [[minecart]]:
|
||
{{Crafting
|
||
|A1 = Iron Ingot
|
||
|B1 =
|
||
|C1 = Iron Ingot
|
||
|A2 = Iron Ingot
|
||
|B2 = Chest
|
||
|C2 = Iron Ingot
|
||
|A3 =
|
||
|B3 = Iron Ingot
|
||
|C3 =
|
||
|Output = Hopper
|
||
}}
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 =
|
||
|C1 =
|
||
|A2 = Chest
|
||
|B2 = Minecart
|
||
|C2 =
|
||
|A3 =
|
||
|B3 =
|
||
|C3 =
|
||
|Output = Minecart with Chest
|
||
}}
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 =
|
||
|C1 =
|
||
|A2 = Iron Ingot
|
||
|B2 =
|
||
|C2 = Iron Ingot
|
||
|A3 = Iron Ingot
|
||
|B3 = Iron Ingot
|
||
|C3 = Iron Ingot
|
||
|Output = Minecart
|
||
}}
|
||
{{Crafting
|
||
|A1 = Iron Ingot
|
||
|B1 =
|
||
|C1 = Iron Ingot
|
||
|A2 = Iron Ingot
|
||
|B2 = Stick
|
||
|C2 = Iron Ingot
|
||
|A3 = Iron Ingot
|
||
|B3 =
|
||
|C3 = Iron Ingot
|
||
|Output = Rail, 16
|
||
}}
|
||
Minecart with chests and rails can also be found in [[Mineshaft|mineshafts]].
|
||
|
||
Finally, place a chest, a hopper, a rail, and a minecart with chest on top of each other, and put a random item in the minecart with chest.
|
||
|
||
== Smelt Everything! ==
|
||
{{AchievementSprite|smelt-everything|scale=0.5}} {{NewAchievementSprite|smelt-everything}}
|
||
|
||
'''Connect 3 Chests to a single Furnace using 3 Hoppers.'''
|
||
|
||
Place 3 [[Chest|chests]], 3 [[Hopper|hoppers]] and a [[furnace]] like this:
|
||
{{Schematic|ch-$|ch-$|ch-$|-|ho-$e|ho-$d|ho-$w|-||Fu-$s||-|-|-|-}}
|
||
== Taste of Your Own Medicine ==
|
||
{{AchievementSprite|taste-of-your-own-medicine|scale=0.5}} {{NewAchievementSprite|taste-of-your-own-medicine}}
|
||
|
||
'''Poison a [[witch]] with a splash potion'''
|
||
|
||
Throw a [[Splash Potion|splash potion]] of [[Poison]] at a witch. First, brew a potion of Poison:
|
||
{| class="wikitable"
|
||
!Ingredients
|
||
!Input » Output
|
||
|-
|
||
![[Awkward Potion]] + [[Spider Eye]]
|
||
|{{Brewing Stand|Input=Spider Eye|Output2=Awkward Potion}}
|
||
|}
|
||
Then add [[gunpowder]] to turn it into a splash potion:
|
||
{| class="wikitable"
|
||
!Ingredients
|
||
!Input » Output
|
||
|-
|
||
![[Potion of Poison]] + [[Gunpowder]]
|
||
|{{Brewing Stand|Input=Gunpowder|Output2=Potion of Poison}}
|
||
|}
|
||
Next, find a witch. Witches spawn at night, in caves, in [[Swamp Hut|swamp huts]] and during [[Raid|raids]]. Throw the splash potion at it and you will get the achievement.
|
||
|
||
== Inception ==
|
||
{{AchievementSprite|inception|scale=0.5}} {{NewAchievementSprite|inception}}
|
||
|
||
'''Push a [[piston]] with a piston, then pull the original piston with that piston'''
|
||
|
||
This achievement requires a design similar to a [[Tutorials/Flying machines|flying machine]]. The easiest way to obtain it is using a piston, a [[Sticky Piston|sticky piston]], and a [[button]]. Craft them like so:
|
||
{{Crafting|Matching Planks
|
||
|Output = Matching Wooden Button
|
||
|ignoreusage = 1
|
||
}}
|
||
Craft 2 pistons:
|
||
{{Crafting
|
||
|A1 = Any Planks
|
||
|B1 = Any Planks
|
||
|C1 = Any Planks
|
||
|A2 = Cobblestone
|
||
|B2 = Iron Ingot
|
||
|C2 = Cobblestone
|
||
|A3 = Cobblestone
|
||
|B3 = Redstone Dust
|
||
|C3 = Cobblestone
|
||
|Output = Piston
|
||
}}
|
||
Add a [[slimeball]] to the piston to craft a sticky piston:
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 =
|
||
|C1 =
|
||
|A2 =
|
||
|B2 = Slimeball
|
||
|C2 =
|
||
|A3 =
|
||
|B3 = Piston
|
||
|C3 =
|
||
|Output = Sticky Piston
|
||
}}
|
||
Place the piston and the sticky piston next to each other on the ground. Make sure their heads are facing toward each other. Then, place a button on the piston and press it, to push the sticky piston. Finally, remove the button and place it on the sticky piston, then press it. The sticky piston will now extend and retract, so the piston gets pulled and you get the achievement.
|
||
|
||
== Saddle Up ==
|
||
{{AchievementSprite|saddle-up|scale=0.5}} {{NewAchievementSprite|saddle-up}}
|
||
|
||
'''Tame a [[horse]]'''
|
||
|
||
Horses spawn in [[Savanna|savannas]] and [[plains]]. You can ride adult horses by right-clicking it with an empty hand. It will knock you off a few times, but after trying enough times, it no longer bucks the player and it is tamed.
|
||
|
||
== Artificial Selection ==
|
||
{{AchievementSprite|artificial-selection|scale=0.5}} {{NewAchievementSprite|artificial-selection}}
|
||
|
||
'''Breed a mule from a horse and a donkey'''
|
||
|
||
Horses and [[Donkey|donkeys]] spawn in savannas and plains. You can breed a horse and a donkey using [[Golden apple|golden apples]] or [[Golden carrot|golden carrots]], but golden carrots are recommended, since it is cheaper.
|
||
{{Crafting
|
||
|A1 = Gold Nugget
|
||
|B1 = Gold Nugget
|
||
|C1 = Gold Nugget
|
||
|A2 = Gold Nugget
|
||
|B2 = Carrot
|
||
|C2 = Gold Nugget
|
||
|A3 = Gold Nugget
|
||
|B3 = Gold Nugget
|
||
|C3 = Gold Nugget
|
||
|Output = Golden Carrot
|
||
}}
|
||
You can also buy 3 golden carrots from a master-level farmer [[villager]] for 3 [[Emerald|emeralds]].
|
||
|
||
== Free Diver ==
|
||
{{AchievementSprite|free-diver|scale=0.5}} {{NewAchievementSprite|free-diver}}
|
||
|
||
'''Stay underwater for 2 minutes'''
|
||
|
||
To stay underwater for 2 minutes, you will need a potion of [[Water Breathing]] or a [[Bubble Column|bubble column]] to prevent drowning.
|
||
|
||
Drink a potion of Water Breathing, then jump into water. Or use whirlpool bubble columns from a magma blocks to breath underwater for 2 minutes. Magma blocks can be usually found in underwater trenches, underwater cavern at lava layer, and at [[underwater ruins]].
|
||
|
||
Potions of Water Breathing can be found in [[Buried Treasure|buried treasures]], or it can be brewed with a [[Pufferfish (item)|pufferfish]]. Pufferfish spawn in warm [[Ocean|oceans]] or can be [[Fishing|fished]] in any non-[[jungle]] biome.
|
||
{| class="wikitable"
|
||
!Ingredients
|
||
!Input » Output
|
||
|-
|
||
![[Awkward Potion]] + [[Pufferfish (item)|Pufferfish]]
|
||
|{{Brewing Stand|Input=Pufferfish|Output2=Awkward Potion}}
|
||
|}
|
||
Jump into a river, ocean or lake and make sure your head is underwater. Drink the potion and stay underwater for 2 minutes. Kill any [[drowned]] that try to attack you, or swim away.
|
||
|
||
You can also use a bubble column to provide yourself air to stay underwater for 2 minutes. Bubble columns appear above [[Magma Block|magma blocks]] or [[Soul Sand|soul sand]]. Magma blocks generate near [[Ocean Ruins|ocean ruins]] or in underwater ravines or caves. Soul sand can be found in the [[Soul Sand Valley|soul sand valley]] in the [[The Nether|Nether]].
|
||
|
||
When using magma blocks, try to stay in the bubble column as long as possible. The bubble column will pull you fast downward, so you must swim away before hitting the magma cube, or else you would take damage. Swim upward and get in the bubble column to refill your [[oxygen bar]]. Repeat this for 2 minutes.
|
||
|
||
Soul sand blocks are a bit easier, since you don't take any damage. Place a soul sand under water, but make sure the bubble column does not reach the air, by placing a block above the column or doing it in a cave. Swim in the bubble column and it will push you upward until you reach the ceiling. Stay there for 2 minutes to get the achievement.
|
||
|
||
== Rabbit Season ==
|
||
{{AchievementSprite|rabbit-season|scale=0.5}} {{NewAchievementSprite|rabbit-season}}
|
||
|
||
'''Cook and eat Rabbit Meat.'''
|
||
|
||
You will need some raw rabbit to earn this achievement, so kill [[Rabbit|rabbits]] until you get at least one [[Raw Rabbit|raw rabbit]]. Rabbits spawn in most snowy [[Biome|biomes]], plateau biomes ([[meadow]], [[Cherry Grove|cherry grove]], [[grove]] and [[Snowy Slopes|snowy slopes]]) and in the [[desert]]. They are most common in the desert. Cook the raw rabbit in a furnace, smoker, or campfire. When cooking with a campfire, you do not require fuel.
|
||
{{smelting|Raw Rabbit|Cooked Rabbit}}
|
||
After eating the cooked rabbit, the achievement is awarded to you!
|
||
|
||
== The Deep End ==
|
||
{{AchievementSprite|the-deep-end|scale=0.5}} {{NewAchievementSprite|the-deep-end}}
|
||
|
||
'''Defeat an [[Elder guardian|Elder Guardian]]'''
|
||
|
||
3 elder guardians always spawn in each [[Monument|ocean monument]], which generate only in [[deep ocean]] biomes. Ocean monuments can be found by just searching the deep ocean, or by buying an ocean explorer map from a journeyman cartographer [[villager]]. It is recommended to wear diamond or netherite [[boots]] with [[Depth Strider]] III and having some potions of Water Breathing. Enter the ocean monument and find a way through the maze. You can not mine through walls because the elder guardians give you [[Mining Fatigue]]. Kill any [[Guardian|guardians]] on your way and when you found an elder guardian, kill it with a [[trident]] enchanted with [[Impaling]] V. A potion of Strength II may also help defeat elder guardian easier. For more details on defeating an ocean monument, see [[Tutorials/Defeating an ocean monument]].
|
||
|
||
== Dry Spell ==
|
||
{{AchievementSprite|dry-spell|scale=0.5}} {{NewAchievementSprite|dry-spell}}
|
||
|
||
'''Dry a sponge in a furnace'''
|
||
|
||
[[Sponge|Sponges]] can be found in the sponge rooms of an ocean monument, or as a drop from an elder guardian. Collect one and use the smelting recipe below to dry it and get the achievement.
|
||
{{smelting|Wet Sponge|Sponge}}
|
||
== Super Fuel ==
|
||
{{AchievementSprite|super-fuel|scale=0.5}} {{NewAchievementSprite|super-fuel}}
|
||
|
||
'''Power a Furnace with Lava'''
|
||
|
||
Smelt or cook anything in a furnace, smoker, or [[blast furnace]] using a [[lava bucket]] as fuel. Lava buckets can be obtained by filling a [[bucket]] with [[lava]], which can be found in Overworld lava pools, lava-filled caves or in the [[The Nether|Nether]]. Put the lava bucket in the fuel slot and put something to smelt or cook (like raw meat or raw ore) in the other slot.
|
||
|
||
== You Need a Mint ==
|
||
{{AchievementSprite|you-need-a-mint|scale=0.5}} {{NewAchievementSprite|you-need-a-mint}}
|
||
|
||
'''Collect [[Dragon's breath|dragons breath]] in a [[glass bottle]]'''
|
||
|
||
To collect the [[dragon's breath]], {{control|use}} a [[glass bottle]] on the dragon's breath particles: either when it lands on the [[exit portal]] and breathes on the ground, or on particles from its [[Dragon Fireball|fireball]]. Note that breath of the dragon deals high magic damage!
|
||
|
||
You will get the achievement as soon as there is a bottle of dragon's breath in your inventory.
|
||
|
||
There is currently a bug that awards you the achievement on a random moment in the game.
|
||
|
||
== Beam Me Up ==
|
||
{{AchievementSprite|beam-me-up|scale=0.5}} {{NewAchievementSprite|beam-me-up}}
|
||
|
||
'''Teleport over 100 meters from a single throw of an Ender Pearl'''
|
||
|
||
First, you need an [[Ender Pearl|ender pearl]]. Ender pearls are drops from [[Enderman|endermen]], [[stronghold]] chest loot and they can be obtained from [[bartering]] with [[Piglin|piglins]]. Pillar up many blocks (80 must be enough) and throw the ender pearl as far as possible. You can also go to the top of a [[mountains]] biome and throw an ender pearl to other biomes, make sure to face straight and little a bit looking up, not looking down. You can also get this achievement when you teleport from top of [[obsidian pillar]] to [[end fountain]].
|
||
|
||
== The End... Again... ==
|
||
{{AchievementSprite|the-end-again|scale=0.5}} {{NewAchievementSprite|the-end-again}}
|
||
|
||
'''Respawn the [[Ender dragon|Enderdragon]]'''
|
||
|
||
Respawning the [[ender dragon]] is possible by placing four [[End crystal|end crystals]] on certain blocks of [[bedrock]] that surround the [[exit portal]] in the End. You can craft end crystals like so:
|
||
{{Crafting
|
||
|A1 = Glass
|
||
|B1 = Glass
|
||
|C1 = Glass
|
||
|A2 = Glass
|
||
|B2 = Eye of Ender
|
||
|C2 = Glass
|
||
|A3 = Glass
|
||
|B3 = Ghast Tear
|
||
|C3 = Glass
|
||
|Output = End Crystal
|
||
}}
|
||
The exit portal is surrounded by three bedrock blocks on each side, with blocks connecting each of the sides, for a total of 16 blocks. Place an end crystal on these 3-block lines on each of the sides. An example configuration is shown below.
|
||
[[File:Respawn_ender_dragon.png|none|thumb|This arrangement of end crystals on the End's exit portal respawns the ender dragon.]]
|
||
Placing the crystals starts the respawning sequence: exit portal turns off and [[End crystal|end crystals]] on the [[End spike|obsidian towers]] start regenerating one by one. At the end of the sequence, the ender dragon is reborn, and as soon as this happens, you will get the achievement.
|
||
|
||
Note that this should '''not''' be done if you haven't collected the [[dragon egg]] yet, because new dragon can destroy it and you will lose the only chance to get dragon egg.
|
||
|
||
== Great View From Up Here ==
|
||
{{AchievementSprite|great-view-from-up-here|scale=0.5}} {{NewAchievementSprite|great-view-from-up-here}}
|
||
|
||
'''Levitate up 50 blocks from the attacks of a [[Shulker]]'''
|
||
|
||
Levitate upwards for at least 50 blocks under the [[Levitation]] effect, which is acquired by getting hit by a [[shulker]]'s projectile.
|
||
|
||
It is possible, although very tricky, to do this achievement using no help from pearls or chorus. You need a lot of shulker bullets constantly hitting you for about 30 seconds. Earning this achievement becomes significantly easier if you throw an [[ender pearl]] at an [[end city]] tower above you after gaining Levitation. To avoid dying from fall damage after the effect wears off, you can throw another ender pearl, glide down using [[elytra]], try to position yourself just above a tower roof, place a water bucket where you intend to land, wear [[boots]] enchanted with a high [[Feather Falling]] level, or eat a [[Chorus Fruit|chorus fruit]].
|
||
|
||
Another way to get the achievement is to make a 50 block tall tower. Place water at the top, and swim up once the shulker hits you.
|
||
|
||
== Super Sonic ==
|
||
{{AchievementSprite|super-sonic|scale=0.5}} {{NewAchievementSprite|super-sonic}}
|
||
|
||
'''Use Elytra to fly through a 1 by 1 gap while moving faster than 40 m/s'''
|
||
|
||
First, you need to find an elytra in an [[End City|end city]]. End cities have a chance of generating end ships, which is where the elytra can be found. It is placed on an item frame guarded by a shulker. Use an ender pearl to teleport there or utilize a shulker bullet.
|
||
|
||
Once you have the elytra, wear it in the chestplate slot. You can now glide by pressing jump while falling.
|
||
|
||
To make your flying speed higher, you need [[Firework Rocket|firework rockets]]. It is recommended to craft using 3 [[gunpowder]], so it will boost longer.
|
||
{{Crafting
|
||
|A1 = Paper
|
||
|B1 = Gunpowder
|
||
|C1 =
|
||
|A2 = Gunpowder
|
||
|B2 = Gunpowder
|
||
|C2 =
|
||
|A3 =
|
||
|B3 =
|
||
|C3 =
|
||
|Output = Firework Rocket, 3
|
||
}}
|
||
Try to fly through one by one block gap at high speed with the boost of a firework rocket, such as fly through the [[end gateway]].
|
||
|
||
== Treasure Hunter ==
|
||
{{AchievementSprite|treasure-hunter|scale=0.5}} {{NewAchievementSprite|treasure-hunter}}
|
||
|
||
'''Acquire a map from a cartographer villager, then enter the revealed structure'''
|
||
|
||
The easiest way to obtain this achievement is by buying an ocean explorer map from a journeyman cartographer [[villager]]. When the villager sells a trial explorer map instead of an ocean explorer map, find and upgrade another villager. As soon as you bought the map, you can see your location in one of the corners of the map. You need to move into the direction of the ocean monument on the map. The direction the [[sun]] and [[moon]] move toward is the east The east is to the left side of the map. Travel into the right direction, cross oceans and rivers with [[Boat|boats]]. When you are near the monument, the map starts to fill in and you can see your location and direction on the map. Hold the map until you reach and enter the ocean monument to get the achievement. You can also buy woodland explorer maps or trial explorer maps, but they are harder find.
|
||
|
||
== Organizational Wizard ==
|
||
{{AchievementSprite|organizational-wizard|scale=0.5}} {{NewAchievementSprite|organizational-wizard}}
|
||
|
||
'''Name a Shulker Box with an Anvil'''
|
||
|
||
To get a [[Shulker Box|shulker box]], you need 2 [[Shulker Shell|shulker shells]], dropped by [[Shulker|shulkers]]. Shulkers can be found in [[End City|end cities]]. Craft a shulker box like so:
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 = Shulker Shell
|
||
|C1 =
|
||
|A2 =
|
||
|B2 = Chest
|
||
|C2 =
|
||
|A3 =
|
||
|B3 = Shulker Shell
|
||
|C3 =
|
||
|Output = Shulker Box
|
||
}}
|
||
To rename it, you need an [[anvil]]. An easy way to get all the iron is by using an [[Tutorials/Iron Golem farming|iron farm]].
|
||
{{Crafting
|
||
|A1 = Block of Iron
|
||
|B1 = Block of Iron
|
||
|C1 = Block of Iron
|
||
|A2 =
|
||
|B2 = Iron Ingot
|
||
|C2 =
|
||
|A3 = Iron Ingot
|
||
|B3 = Iron Ingot
|
||
|C3 = Iron Ingot
|
||
|Output = Anvil
|
||
}}
|
||
Place and use the anvil and put the shulker box in left slot. Enter the name you want to give it in the text box above and take the shulker box from the right slot. Renaming it cost 1 [[experience]] level.
|
||
|
||
== Cheating Death ==
|
||
{{AchievementSprite|cheating-death|scale=0.5}} {{NewAchievementSprite|cheating-death}}
|
||
|
||
'''Use the Totem of Undying to cheat death'''
|
||
|
||
[[Totem of Undying|Totems of undying]] can be dropped by [[Evoker|evokers]]. There are 2 ways to find evokers:
|
||
|
||
Find a [[Woodland Mansion|woodland mansion]] (this can be done easily by buying a woodland explorer map from a master-level cartographer). On the second and third floor, some evokers can spawn.
|
||
|
||
Start a [[raid]]. This can be done by drinking an [[Ominous Bottle|ominous bottle]] while in a [[village]]. Ominous bottles are dropped by [[pillager]] captains, which can rarely spawn near you, or spawn in a [[Pillager Outpost|pillager outpost]]. Ominous bottles can also be ejected by [[Vault|vaults]] in [[Trial Chambers|trial chambers]]. When the raid has started, some evokers may spawn. Higher levels of ominous bottles increase the change of evokers spawning.
|
||
|
||
Kill an evoker to get a totem of undying. Be aware, evokers are tough enemies. Attack them with enchanted diamond or netherite armor and an enchanted diamond or netherite sword. Kill them as fast as possible, to prevent them from spawning [[Vex|vexes]].
|
||
|
||
When you have the totem of undying, die while holding it in your hand or [[Dual wield|offhand]]. An easy way to die is by drowning.
|
||
|
||
== Feeling Ill ==
|
||
{{AchievementSprite|feeling-ill|scale=0.5}} {{NewAchievementSprite|feeling-ill}}
|
||
|
||
'''Defeat an [[Evoker]]'''
|
||
|
||
Kill an evoker, which can only spawn in [[woodland mansions]] or during [[Raid|raids]]. In woodland mansions, evokers can only spawn on the second and third floor, while during raids they start to spawn at wave 5. The easiest way to find evoker is via raids as the player doesn't need to travel far away, but requires [[Bad Omen]] before entering a village. Bad Omen can be obtained from ominous bottles, which can be dropped by [[pillager]] captains. Higher levels of Bad Omen increase the chances of evokers spawning.
|
||
|
||
Beware of the evoker fang and [[vexes]], it is recommended to kill them very quickly using a strong melee weapon, such as a sword. Try to prevent them from spawning vexes, but if they spawned, kill them once they are nearby, after killing the evoker.
|
||
|
||
== Let it Go! ==
|
||
{{AchievementSprite|let-it-go|scale=0.5}} {{NewAchievementSprite|let-it-go}}
|
||
|
||
'''Using the [[Frost Walker]] boots, walk on at least 1 block on frozen water on a deep ocean'''
|
||
|
||
Frost Walker is a treasure enchantment, so you can find it from chests in some structures, [[fishing]], trading with librarian [[villager]], or by killing raiding [[illagers]] in raids. Enchant any [[boots]] with the book in an [[anvil]].
|
||
|
||
If you cannot find deep ocean biomes, buy an ocean explorer map from a cartographer, as [[Ocean monument|ocean monuments]] will only generate in deep ocean biomes variants. If the deep ocean is a [[deep frozen ocean]], the surface will be completely frozen, and you need to break some ice and walk on water, or go inside an [[iceberg]], since water only freezes when directly spotted to sunlight, while water in iceberg tunnels doesn't freeze. Walk on a full block to transform the water around you into frosted ice. Once you walk at least one block on it, you get the achievement.
|
||
|
||
== So I Got That Going for Me ==
|
||
{{AchievementSprite|so-i-got-that-going-for-me|scale=0.5}} {{NewAchievementSprite|so-i-got-that-going-for-me}}
|
||
|
||
'''Lead a caravan containing at least 5 [[Llama|Llamas]]'''
|
||
|
||
An easy way to obtain this achievement is by killing a [[wandering trader]], so you will get 2 [[lead]] with 2 tamed [[Trader Llama|trader llamas]]. Leash one and another trader llama will form a caravan. Find more llamas in [[Windswept Hills|windswept hills]] or [[savanna]] biomes. Walk with your caravan nearby other llamas until you have 5 of them. You can also breed (trader) llamas as baby llamas are also counted toward caravans. The llamas don't need to be tamed. If you cannot find a [[lead]], you can craft it using string and a slimeball:
|
||
{{Crafting
|
||
|A1 = String
|
||
|B1 = String
|
||
|C1 =
|
||
|A2 = String
|
||
|B2 = Slimeball
|
||
|C2 =
|
||
|A3 =
|
||
|B3 =
|
||
|C3 = String
|
||
|Output = Lead, 2
|
||
}}
|
||
== Atlantis? ==
|
||
{{AchievementSprite|atlantis?|scale=0.5}} {{NewAchievementSprite|atlantis?}}
|
||
|
||
'''Find an [[Ocean Ruins|underwater ruin]]'''
|
||
|
||
This achievement is easy to achieve. Just search in an ocean until you find some small structures underwater. Swim near them to get the achievement.
|
||
|
||
== Sail the 7 Seas ==
|
||
{{AchievementSprite|sail-the-7-seas|scale=0.5}} {{NewAchievementSprite|sail-the-7-seas}}
|
||
|
||
'''Visit all [[ocean]] biomes.'''
|
||
|
||
There are 9 ocean biomes required for this achievement, which are:
|
||
|
||
* {{BiomeLink|Ocean}}
|
||
* {{BiomeLink|Cold ocean}}
|
||
* {{BiomeLink|Frozen ocean}}
|
||
* {{BiomeLink|Lukewarm ocean}}
|
||
* {{BiomeLink|Warm ocean}}
|
||
* {{BiomeLink|Deep ocean}}
|
||
* {{BiomeLink|Deep cold ocean}}
|
||
* {{BiomeLink|Deep frozen ocean}}
|
||
* {{BiomeLink|Deep lukewarm ocean}}
|
||
|
||
You can travel using a [[boat]] or by swimming. If you prefer swimming, boots enchanted with [[Depth Strider]] may help you move faster in water. [[Dolphin|Dolphins]] can also give you swimming speed boost. [[Elytra|Elytras]] or [[Riptide]] [[Trident|tridents]] are the fastest ways to travel. Deep oceans can be found with an ocean explorer map, since [[Ocean Monument|ocean monuments]] only generate in deep oceans. When searching for the different ocean temperatures, keep this in mind:
|
||
|
||
* Warm oceans always generate near [[Desert|deserts]] and [[badlands]].
|
||
* Lukewarm oceans always generate near [[jungle]] and [[savanna]] biomes.
|
||
* 'Normal' oceans always generate near middle biomes like [[plains]], [[forest]], [[Birch Forest|birch forest]] and [[Dark Forest|dark forest]].
|
||
* Cold oceans always generate near [[taiga]] biomes.
|
||
* Frozen oceans always generate near snowy biomes.
|
||
|
||
== Castaway ==
|
||
{{AchievementSprite|castaway|scale=0.5}} {{NewAchievementSprite|castaway}}
|
||
|
||
'''Eat nothing but [[dried kelp]] for three in-game days'''
|
||
|
||
To get this achievement, you have to eat one dried kelp first. For the next 3 in-game days, eat nothing but dried kelp. You can skip half of the time by sleeping in a [[bed]].
|
||
|
||
To obtain dried kelp, you need to find [[kelp]], which can be found abundantly in [[ocean]] biomes except in warm ocean, frozen ocean, and deep frozen ocean. After you get kelp, cook it in [[furnace]], [[smoker]], or [[campfire]]:
|
||
{{smelting|Kelp|Dried Kelp}}
|
||
== Ahoy! ==
|
||
{{AchievementSprite|ahoy|scale=0.5}} {{NewAchievementSprite|ahoy}}
|
||
|
||
'''Find a [[shipwreck]]'''
|
||
|
||
This achievement is a bit harder than finding ruins as shipwrecks are rarer than ocean ruins. On rare occasions, you may find shipwrecks on land. Shipwrecks will be easily visible as they are made out of planks, which are easy to spot. Also, undamaged shipwrecks are more noticeable, especially in warm oceans, due to coral reefs making them easy to distinguish. An easy way to find a shipwreck is by feeding a dolphin [[Raw Cod|raw cod]]. The [[dolphin]] will lead you to a near shipwreck.
|
||
|
||
== I'm a Marine Biologist ==
|
||
{{AchievementSprite|i-am-a-marine-biologist|scale=0.5}} {{NewAchievementSprite|i-am-a-marine-biologist}}
|
||
|
||
'''Collect a fish in a bucket'''
|
||
|
||
Prepare a [[water bucket]]. You need a live [[fish]]: they are naturally found in any aquatic biome. This includes [[Ocean|oceans]], [[River|rivers]] and aquifers in [[lush caves]]. {{control|Use}} the water bucket on any type of fish; if you accidentally empty your bucket instead of catching the fish, you need to fill it again with water before next attempt. Once you have obtained the [[bucket of fish]] (a bucket of cod, bucket of salmon, bucket of pufferfish, or a bucket of tropical fish), you will be rewarded the achievement.
|
||
|
||
== Me Gold! ==
|
||
{{AchievementSprite|me-gold|scale=0.5}} {{NewAchievementSprite|me-gold}}
|
||
|
||
'''Dig up a [[Buried Treasure|buried treasure]]'''
|
||
|
||
First, you need to find a [[treasure map]]. This can be found in [[Shipwreck|shipwrecks]] and [[Ocean Ruins|ocean ruins]]. Treasure maps usually lead you to [[Beach|beaches]], [[Snowy beach|snowy beaches]], or [[Stony Shore|stony shores]]. If it generates in a stony shore, the buried treasure will usually generate higher than sea level. In other biomes, the treasure may also generate under water. The buried treasure is marked with an 'X' on the map. Use your pickaxe to break stone and shovel to dig sand, it is never deeper than a few blocks. Lastly, open the treasure chest.
|
||
|
||
== Sleep with the Fishes ==
|
||
{{AchievementSprite|sleep-with-the-fishes|scale=0.5}} {{NewAchievementSprite|sleep-with-the-fishes}}
|
||
|
||
'''Spend a day underwater'''
|
||
|
||
Brew or find 3 potions of [[Water Breathing]] (8:00). Drink a potion and stay underwater without losing oxygen. Each potion lasts for 8 minutes so you have an extra 4 minutes of water breathing more than the 20 minutes of the goal required. While you're underwater, you can explore underwater caverns, the sea floor, fight [[drowned]], find structures such shipwrecks, ocean ruins, or ocean monuments, or build underwater to spend the 20 minutes.
|
||
|
||
[[Conduit Power]] also grants you underwater breathing indefinitely as long you are underwater near an active conduit.
|
||
|
||
== Alternative Fuel ==
|
||
{{AchievementSprite|alternative-fuel|scale=0.5}} {{NewAchievementSprite|alternative-fuel}}
|
||
|
||
'''Power a furnace with a [[Dried Kelp Block|kelp block]]'''
|
||
|
||
To get a dried kelp block, you need to find 9 kelp in an ocean. Dry it in a furnace, smoker or campfire and craft the dried kelp into a dried kelp block. Lastly, fuel a furnace with the dried kelp block and cook or smelt something with it.
|
||
{{smelting|Kelp|Dried Kelp}}
|
||
{{Crafting
|
||
|A1 = Dried Kelp
|
||
|B1 = Dried Kelp
|
||
|C1 = Dried Kelp
|
||
|A2 = Dried Kelp
|
||
|B2 = Dried Kelp
|
||
|C2 = Dried Kelp
|
||
|A3 = Dried Kelp
|
||
|B3 = Dried Kelp
|
||
|C3 = Dried Kelp
|
||
|Output = Dried Kelp Block
|
||
}}
|
||
== Do a Barrel Roll! ==
|
||
{{AchievementSprite|do-a-barrel-roll|scale=0.5}} {{NewAchievementSprite|do-a-barrel-roll}}
|
||
|
||
'''Use Riptide to give yourself a boost'''
|
||
|
||
To obtain a trident, you must kill some [[drowned]]. You can find them in the ocean and rivers or you can convert [[Zombie|zombies]] into drowned by drowning them. Drowned can still drop tridents, even when they don't spawn holding a trident.
|
||
|
||
After you have a trident, enchant it with [[Riptide]]. Riptide can be obtained from an enchanting table. When Riptide is not shown in the enchanting table GUI, enchant a book with a low enchantment and try it again until you get Riptide. It can only be launched during rain or when in water, so if it is not raining, you can swim in a small water pool. Face to the sky and throw the trident to launch yourself into the sky. Make sure to land in a water pool or wear an [[elytra]] to prevent fall damage.
|
||
|
||
== One Pickle, Two Pickle, Sea Pickle, Four ==
|
||
{{AchievementSprite|one-pickle-two-pickle-sea-pickle-four|scale=0.5}} {{NewAchievementSprite|one-pickle-two-pickle-sea-pickle-four}}
|
||
|
||
'''Place four [[Sea pickle|Sea Pickles]] in a group'''
|
||
|
||
Find and collect 4 sea pickles in a warm ocean. Alternatively, if you cannot find a warm ocean, go to desert [[Village|villages]] and find small houses that have 2 sea pickles as mugs. Then, place 4 sea pickles in a single block to obtain the achievement.
|
||
|
||
== Echolocation ==
|
||
{{AchievementSprite|echolocation|scale=0.5}} {{NewAchievementSprite|echolocation}}
|
||
|
||
'''Feed a [[dolphin]] fish to have it lead you to treasure'''
|
||
|
||
Feed a dolphin [[raw cod]] or [[raw salmon]], and follow it to the treasure. If the dolphin stops moving, but no structure is located, feed it again until it leads you to [[ocean ruins]] or a [[shipwreck]].
|
||
|
||
Dolphins can spawn in any ocean except frozen ocean and deep frozen ocean.
|
||
|
||
== Moskstraumen ==
|
||
{{AchievementSprite|moskstraumen|scale=0.5}} {{NewAchievementSprite|moskstraumen}}
|
||
|
||
'''Activate a Conduit'''
|
||
|
||
Use [[prismarine]], [[Prismarine Bricks|prismarine bricks]], [[Dark Prismarine|dark prismarine]], or [[Sea Lantern|sea lanterns]] to make a conduit frame. Conduits can only activate if the 3×3×3 area around it is filled with water. Prismarine, dark prismarine, sea lanterns, and prismarine bricks can be found in [[Ocean monument|ocean monuments]]. Prismarine and sea lanterns can also be found in cold [[Ocean Ruins|ocean ruins]]. You can also craft it from ingredients dropped by [[Guardian|guardians]], or found in buried treasure or ocean ruins loot chests.
|
||
{| class="wikitable"
|
||
!Ingredients
|
||
!Input » Output
|
||
|-
|
||
![[Prismarine Shard]]
|
||
|{{Crafting Table|A1=Prismarine Shard|B1=Prismarine Shard|A2=Prismarine Shard|B2=Prismarine Shard|Output=Prismarine}}
|
||
|-
|
||
![[Prismarine Shard]]
|
||
|{{Crafting Table|A1=Prismarine Shard|B1=Prismarine Shard|C1=Prismarine Shard|A2=Prismarine Shard|B2=Prismarine Shard|C2=Prismarine Shard|A3=Prismarine Shard|B3=Prismarine Shard|C3=Prismarine Shard|Output=Prismarine Bricks}}
|
||
|-
|
||
![[Prismarine Shard]] + [[Black Dye]]
|
||
|{{Crafting Table|A1=Prismarine Shard|B1=Prismarine Shard|C1=Prismarine Shard|A2=Prismarine Shard|B2=Black Dye|C2=Prismarine Shard|A3=Prismarine Shard|B3=Prismarine Shard|C3=Prismarine Shard|Output=Dark Prismarine}}
|
||
|-
|
||
![[Prismarine Shard]] + [[Ink Sac]]
|
||
|{{Crafting Table|A1=Prismarine Shard|B1=Prismarine Shard|C1=Prismarine Shard|A2=Prismarine Shard|B2=Ink Sac|C2=Prismarine Shard|A3=Prismarine Shard|B3=Prismarine Shard|C3=Prismarine Shard|Output=Dark Prismarine}}
|
||
|-
|
||
![[Prismarine Shard]] + [[Prismarine Crystal]]
|
||
|{{Crafting Table|A1=Prismarine Shard|B1=Prismarine Crystals|C1=Prismarine Shard|A2=Prismarine Crystals|B2=Prismarine Crystals|C2=Prismarine Crystals|A3=Prismarine Shard|B3=Prismarine Crystals|C3=Prismarine Shard|Output=Sea Lantern}}
|
||
|}
|
||
Then, you need to find 8 [[Nautilus shell|nautilus shells]], which is dropped by [[drowned]] that is holding it, bought from [[Wandering trader|wandering traders]] or as [[fishing]] treasure. Next, you need to find a [[heart of the sea]], which always spawns in a buried treasure.
|
||
|
||
Now, craft a conduit:
|
||
{{Crafting
|
||
|A1 = Nautilus Shell
|
||
|B1 = Nautilus Shell
|
||
|C1 = Nautilus Shell
|
||
|A2 = Nautilus Shell
|
||
|B2 = Heart of the Sea
|
||
|C2 = Nautilus Shell
|
||
|A3 = Nautilus Shell
|
||
|B3 = Nautilus Shell
|
||
|C3 = Nautilus Shell
|
||
|Output = Conduit
|
||
}}
|
||
Place the conduit in the middle of the construction to activate it. For more details about the construction, see [[Tutorials/Acquiring a conduit]].
|
||
|
||
== Top of the World ==
|
||
{{AchievementSprite|top-of-the-world|scale=0.5}} {{NewAchievementSprite|top-of-the-world}}
|
||
|
||
'''Place scaffolding to the world limit.'''
|
||
|
||
First, you need lots of string and at most 260 [[bamboo]]. Bamboo can be found in large quantities at [[bamboo jungle]] biomes, and some can be found in other jungle biomes. Bamboo can also be found in [[Jungle Pyramid|jungle temple]] chests and it can also be caught as [[fishing]] junk in jungle biomes. Alternatively, if you cannot find jungle biomes, you can get bamboo from [[shipwreck]] supply chests. Craft 160-260 [[scaffolding]]:
|
||
{{Crafting
|
||
|A1 = Bamboo
|
||
|B1 = String
|
||
|C1 = Bamboo
|
||
|A2 = Bamboo
|
||
|B2 =
|
||
|C2 = Bamboo
|
||
|A3 = Bamboo
|
||
|B3 =
|
||
|C3 = Bamboo
|
||
|Output = Scaffolding, 6
|
||
}}
|
||
Place a scaffolding, preferably in higher terrain to save materials. Extend the pillar by right-clicking the first scaffolding with scaffolding, until you get the achievement. Break the first scaffolding to get everything back.
|
||
|
||
== Where Have You Been? ==
|
||
{{AchievementSprite|where-have-you-been?|scale=0.5}} {{NewAchievementSprite|where-have-you-been?}}
|
||
|
||
'''Receive a gift from a tamed cat in the morning.'''
|
||
|
||
First, travel to a [[village]], where you can find stray cats. Then, tame a cat using [[Raw Cod|raw cod]] or [[Raw Salmon|raw salmon]]. Wait until a stray cat approaches you. Use the fish on the cat when it is within entity interaction range (5 blocks). It may take multiple fish to tame it. Once tamed, they emit love particles. Now, sleep in a [[bed]] at night. When you sleep, the tamed cat will sleep with you and it has a chance to give you a gift in the morning. Pick up the gift and you get the achievement. When it did not give you a gift, sleep again until it gives you one.
|
||
|
||
== Zoologist ==
|
||
{{AchievementSprite|zoologist|scale=0.5}} {{NewAchievementSprite|zoologist}}
|
||
|
||
'''Breed two [[Panda|pandas]] with bamboo.'''
|
||
|
||
Pandas spawn in all [[jungle]] biomes, but are most common in bamboo jungles. Find 2 pandas and make sure there is at least 8 bamboo nearby, which is common in bamboo jungles, or you can plant the bamboo manually. Use 2 bamboo to breed the pandas and you will get the achievement.
|
||
|
||
== Fruit on the Loom ==
|
||
{{AchievementSprite|fruit-on-the-loom|scale=0.5}} {{NewAchievementSprite|fruit-on-the-loom}}
|
||
|
||
'''Make a banner using an Enchanted Apple Stencil.'''
|
||
|
||
First, you have to find an [[Enchanted Golden Apple|enchanted golden apple]]. Enchanted golden apples are rare chest loot from [[Monster Room|monster rooms]], [[Mineshaft|mineshafts]], [[Desert Pyramid|desert pyramids]], [[Ruined Portal|ruined portals]], [[Bastion Remnant|bastion remnants]], [[Woodland Mansion|woodland mansions]] and [[Trial Chambers|trial chambers]], but they are most common in [[Ancient City|ancient cities]].
|
||
|
||
Add paper to it in a crafting table to craft the [[thing banner pattern]].
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 =
|
||
|C1 =
|
||
|A2 = Paper
|
||
|B2 = Enchanted Golden Apple
|
||
|C2 =
|
||
|A3 =
|
||
|B3 =
|
||
|C3 =
|
||
|Output = Thing Banner Pattern
|
||
}}
|
||
|
||
Use a [[loom]] to add it to a [[banner]]:{{Looming|{{:Banner/recipe|banner}}|Matching Dye|Thing Banner Pattern|Thing|{{:Banner/recipe|output|Thing}}|ingredients={{:Banner/recipe|ingredients}}|Blink=Banner|Olink=Banner}}
|
||
|
||
== Plethora of Cats ==
|
||
{{AchievementSprite|plethora-of-cats|scale=0.5}} {{NewAchievementSprite|plethora-of-cats}}
|
||
|
||
'''Befriend twenty stray cats.'''
|
||
|
||
Cats spawn for every 4 beds in a [[village]] and the cat population is capped at 10 per village, so you need to travel to at least 2 villages to get 20 cats. Villages can easily be found in the [[plains]], [[Sunflower Plains|sunflower plains]], [[taiga]], [[Snowy Taiga|snowy taiga]], [[Snowy Plains|snowy plains]], [[savanna]], and [[desert]]. Place extra beds in the village to make sure there are 40 beds in the village, or find more villages. Wait for stray cats to spawn and tame them until you have 20 of them. This achievement can easily be combined with 'Where Have You Been?'.
|
||
|
||
== Kill the Beast! ==
|
||
{{AchievementSprite|kill-the-beast|scale=0.5}} {{NewAchievementSprite|kill-the-beast}}
|
||
|
||
'''Defeat a [[Ravager]].'''
|
||
|
||
Ravagers spawn during the later waves in [[Raid|raids]]. More ravagers spawn if a raid is triggered with a higher level of [[Bad Omen]]. These mobs have {{hp|100}} and have high melee damage. It's recommended to defeat these mobs from a distance as blocking with a shield can stun ravagers and cause them to roar, knockbacking and dealing damage to nearby mobs except for other illagers. Since this mob can only use a melee attack, build a 3 block pillar and shoot the ravager using a [[bow]] or [[crossbow]] until it dies. You can also melee attack it with a high damage weapon.
|
||
|
||
== Buy Low, Sell High ==
|
||
{{AchievementSprite|buy-low-sell-high|scale=0.5}} {{NewAchievementSprite|buy-low-sell-high}}
|
||
|
||
'''[[Trade]] for the best possible price.'''
|
||
|
||
There are two ways to get this achievement.
|
||
|
||
One way is by getting the [[Hero of the Village]] effect by defeating a raid. Trade anything that is reduced in price with a [[villager]] and you will get the achievement. Another way is to cure a [[Zombie Villager|zombie villager]] and trade with it for reduced prices.
|
||
|
||
== Disenchanted ==
|
||
{{AchievementSprite|disenchanted|scale=0.5}} {{NewAchievementSprite|disenchanted}}
|
||
|
||
'''Use a [[Grindstone]] to get experience from an enchanted item.'''
|
||
|
||
Grindstones can be found in [[village]] blacksmiths, or you can craft one.
|
||
|
||
First, you need [[stone]]. This can be obtained by mining it using a [[Silk Touch]] pickaxe or by smelting [[cobblestone]]:
|
||
{{smelting|Cobblestone|Stone}}
|
||
Craft stone slabs with a crafting table or a [[stonecutter]]:
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 =
|
||
|C1 =
|
||
|A2 = Stone
|
||
|B2 = Stone
|
||
|C2 = Stone
|
||
|A3 =
|
||
|B3 =
|
||
|C3 =
|
||
|Output = Stone Slab, 6
|
||
}}
|
||
{{Stonecutting|Stone|Stone Slab, 2}}
|
||
Next, craft a grindstone:
|
||
{{Crafting
|
||
|A1 = Stick
|
||
|B1 = Stone Slab
|
||
|C1 = Stick
|
||
|A2 = Any Planks
|
||
|B2 =
|
||
|C2 = Any Planks
|
||
|A3 =
|
||
|B3 =
|
||
|C3 =
|
||
|Output = Grindstone
|
||
}}
|
||
Place the grindstone. Put an enchanted item in one of the input slots. Enchanted items can be obtained by [[enchanting]] an item in an [[Enchanting Table|enchanting table]], buying it from a [[villager]], [[fishing]], some mob drops, or several loot chests.
|
||
|
||
Take the disenchanted item out of the output slot and you will get the achievement.
|
||
|
||
== We're being attacked! ==
|
||
{{AchievementSprite|were-being-attacked|scale=0.5}} {{NewAchievementSprite|were-being-attacked}}
|
||
|
||
'''Trigger a Pillager Raid.'''
|
||
|
||
The Bad Omen effect can be obtained from drinking an [[Ominous Bottle|ominous bottle]], which is dropped by a [[pillager]] captain or by [[Vault|vaults]]. Walk into a village while having the effect and you will get the achievement. Be aware, the Bad Omen will turn into [[Raid Omen]] and a [[raid]] will start. Prepare yourself for the raid.
|
||
|
||
== Sound the Alarm! ==
|
||
{{AchievementSprite|sound-the-alarm|scale=0.5}} {{NewAchievementSprite|sound-the-alarm}}
|
||
|
||
'''Ring the [[bell]] in a village after a villager has been hurt.'''
|
||
|
||
A bell can be found in a [[village]] meeting point. They can be rung using redstone, projectiles, or by pressing use on them. If you create your own village, bells are sold by armorer, toolsmith and weaponsmith villagers for 36 emeralds.
|
||
|
||
[[Zombie|Zombies]] are the easiest hostile mobs that attack villagers to find. When a zombie is nearby, get a [[villager]] out of its house by breaking his bed and lead them to the bell. Let the zombie hurt the villager once. Rung the bell and you will get the achievement.
|
||
|
||
== I've got a bad feeling about this ==
|
||
{{AchievementSprite|ive-got-a-bad-feeling-about-this|scale=0.5}} {{NewAchievementSprite|ive-got-a-bad-feeling-about-this}}
|
||
|
||
'''Kill a [[Raid captain|Pillager Captain]].'''
|
||
|
||
There are 2 ways to find pillager captains, from [[Pillager patrol|pillager patrols]] or from [[Pillager outpost|pillager outposts]]. Pillager outposts can be found in biomes where villages can generate, and some more. Pillager captains can be easily distinguished between other [[Pillager|pillagers]] as this pillager will be wearing an [[ominous banner]] on their head. Kill this mob and you will get the achievement, plus an [[Ominous Bottle|ominous bottle]].
|
||
|
||
== Master Trader ==
|
||
{{AchievementSprite|master-trader|scale=0.5}} {{NewAchievementSprite|master-trader}}
|
||
|
||
'''Trade for 1,000 emeralds.'''
|
||
|
||
This achievement can be easier with the [[Hero of the Village]] effect, as it gives you a trading discount lowering the price in emeralds and amount of items necessary to exchange.
|
||
|
||
As long you have huge crop farms, the best trade is crop trades from farmers as it can give you a huge amount of emeralds. The more farmer villagers you have in your village the faster you will get this achievement, as the villagers need to restock after a certain amount of trades. Use composters to assign the farmer profession to either additionally bred villagers or existing ones in a naturally generated village.
|
||
{{Crafting
|
||
|A1 = Any Wooden Slab
|
||
|C1 = Any Wooden Slab
|
||
|A2 = Any Wooden Slab
|
||
|C2 = Any Wooden Slab
|
||
|A3 = Any Wooden Slab
|
||
|B3 = Any Wooden Slab
|
||
|C3 = Any Wooden Slab
|
||
|Output = Composter
|
||
|type = Miscellaneous
|
||
}}
|
||
You can sell [[wheat]], [[Beetroot|beetroots]], [[Potato|potatoes]], [[Carrot|carrots]], [[Pumpkin|pumpkins]], [[Melon slice|melon slices]], and [[Egg|eggs]] to farmer villagers. Trade with villagers until you get 1000 emeralds or 15 stacks of emerald + 40 emeralds.
|
||
|
||
If you craft it into [[block of emerald]], it's equal to 111 blocks of emeralds with one extra emerald or a full stack of a block of emeralds + 47 blocks of emeralds and one emerald left.
|
||
|
||
Another fast way to do this is by using an [[Tutorials/Iron Golem farming|iron farm]]. When having the Hero of the Village effect, you can sell 2000 [[Iron Ingot|iron ingots]] to apprentice armorer, toolsmith and weaponsmith villagers to get 1000 emeralds.
|
||
|
||
== Time for Stew ==
|
||
{{AchievementSprite|time-for-stew|scale=0.5}} {{NewAchievementSprite|time-for-stew}}
|
||
|
||
'''Give someone a [[suspicious stew]].'''
|
||
|
||
This achievement requires a [[multiplayer]] game.
|
||
|
||
To complete this achievement, you must throw a suspicious stew at another player and have them pick it up. An easy way to get suspicious stew is by buying it from an expert farmer villager for one emerald.
|
||
|
||
== Bee our guest ==
|
||
{{AchievementSprite|bee-our-guest|scale=0.5}} {{NewAchievementSprite|bee-our-guest}}
|
||
|
||
'''Use a [[Campfire]] to collect [[Honey Bottle|Honey]] from a [[Beehive]] using a [[Empty bottle|Bottle]] without aggravating the [[Bee|bees]].'''
|
||
|
||
First, get 2 [[Campfire|campfires]]. They can be crafted like so:
|
||
{{Crafting
|
||
|B1 = Stick
|
||
|A2 = Stick
|
||
|B2 = Coal; Charcoal
|
||
|C2 = Stick
|
||
|A3 = {Any Log or Stem}; {Any Stripped Log or Stem}; {Any Wood or Hyphae}; {Any Stripped Wood or Hyphae}
|
||
|B3 = {Any Log or Stem}; {Any Stripped Log or Stem}; {Any Wood or Hyphae}; {Any Stripped Wood or Hyphae}
|
||
|C3 = {Any Log or Stem}; {Any Stripped Log or Stem}; {Any Wood or Hyphae}; {Any Stripped Wood or Hyphae}
|
||
|Output = Campfire
|
||
}}
|
||
Campfires also generate in [[Village|villages]] and [[ancient cities]], but picking them up requires a tool with [[Silk Touch]]. They can also be bought from [[Trading#Fisherman|fisherman]] villagers.
|
||
|
||
Next, you need a [[Bee Nest|bee nest]]. Bee nests generate on trees only in few biomes. Within these, each tree has a fixed chance to spawn a bee nest. Every bee nest generates along with 3 [[Bee|bees]].
|
||
{| class="wikitable"
|
||
!Biome
|
||
!Chance
|
||
|-
|
||
|{{BiomeLink|Meadow}}
|
||
|100%
|
||
|-
|
||
|{{BiomeLink|Cherry Grove}}
|
||
|
||
{{BiomeLink|Plains}}
|
||
|
||
{{BiomeLink|Sunflower plains}}
|
||
|
||
{{BiomeLink|Mangrove Swamp}}
|
||
|5%
|
||
|-
|
||
|{{BiomeLink|Flower forest}}
|
||
|2%
|
||
|-
|
||
|{{BiomeLink|Forest}}
|
||
|
||
{{BiomeLink|Birch forest}}
|
||
|
||
{{BiomeLink|Old growth birch forest}}
|
||
|0.2%
|
||
|}
|
||
Place a campfire 5 blocks or less under the bee nest. Use a shears on the bee nest until you get 3 honeycombs, and craft a [[beehive]]:
|
||
{{Crafting
|
||
|A1 = Any Planks
|
||
|B1 = Any Planks
|
||
|C1 = Any Planks
|
||
|A2 = Honeycomb
|
||
|B2 = Honeycomb
|
||
|C2 = Honeycomb
|
||
|A3 = Any Planks
|
||
|B3 = Any Planks
|
||
|C3 = Any Planks
|
||
|Output = Beehive
|
||
}}
|
||
Place the beehive. Breed 2 bees using nearby [[Flower|flowers]], so one of the bees claims the beehive and starts filling it.
|
||
|
||
Then, get a [[glass bottle]]. It can be crafted like so:
|
||
{{Crafting
|
||
|A2 = Glass
|
||
|C2 = Glass
|
||
|B3 = Glass
|
||
|Output = Glass Bottle,3
|
||
}}
|
||
Other methods of obtaining glass bottles include drinking [[Potion|potions]], [[fishing]], and killing [[Witch|witches]].
|
||
|
||
Place the campfire directly under the beehive. The campfire's smoke reaches the beehive if it is within five blocks below it. Now you have to wait until bees fill up the hive with honey; this is indicated by a changed texture of the block and honey particles dripping from it. Bees can fill up their hive only if there is something nearby that they can pollinate:
|
||
|
||
* [[Flower|flowers]] (other than wither roses),
|
||
* [[Flowering azalea|flowering azaleas]],
|
||
* flowering azalea and cherry [[leaves]],
|
||
* [[Mangrove propagule|mangrove propagules]],
|
||
* [[Spore blossom|spore blossoms]],
|
||
* [[Chorus flower|chorus flowers]].
|
||
|
||
The plant can't be inside of a flower pot. When the beehive/bee nest is filled up, {{control|use}} a bottle on it; you will get a [[honey bottle]] and the achievement.
|
||
|
||
== Total Beelocation ==
|
||
{{AchievementSprite|total-beelocation|scale=0.5}} {{NewAchievementSprite|total-beelocation}}
|
||
|
||
'''Move and place a [[Bee nest|Bee Nest]], with 3 [[Bee|bees]] inside, using [[Silk Touch]].'''
|
||
|
||
First, you need to find a [[bee nest]] (see Bee Our Guest above). You also need any tool enchanted with [[Silk Touch]], although [[Axe|axes]] are the fastest.
|
||
|
||
At night or during rain, all [[Bee|bees]] from a given nest go back to it for a rest. All naturally generated bee nests have three bees inside at the beginning, but they may get lost on the way back to their nest or get killed. Thus, there is no guarantee that a given nest still has all of its original bees inside.
|
||
|
||
When you break the bee nest with a tool enchanted with Silk Touch, it drops as an item, with the bees still inside it, and the bees aren't be angry at you. If you don't break it with Silk Touch, the nest drops nothing, and the bees are angry. You must break the nest quickly, otherwise the bees can escape before you break it. Once you break the nest, you should get the achievement; if you didn't get it, this means that the nest didn't have all 3 bees inside. You can look at the nest's tooltip in your inventory to see how many bees are in it.
|
||
|
||
== Sticky Situation ==
|
||
{{AchievementSprite|sticky-situation|scale=0.5}} {{NewAchievementSprite|sticky-situation}}
|
||
|
||
'''Slide down a [[honey block]] to slow your fall.'''
|
||
|
||
Craft a [[honey block]] from four [[Honey bottle|honey bottles]] to (more info on how get those under Bee Our Guest above).
|
||
{{Crafting
|
||
|A1 = Honey Bottle
|
||
|B1 = Honey Bottle
|
||
|A2 = Honey Bottle
|
||
|B2 = Honey Bottle
|
||
|Output = Honey Block
|
||
}}
|
||
You need the honey block to "slow down your fall". Touching any side of the block while falling slows you down, but the game tracks this in a slightly unpredictable way, so multiple attempts may be required. A recommended way of obtaining this advancement is like so: place the honey block one block above the ground, all spaces around it should be empty. Stand right next to the honey block, so that your [[hitbox]] collides with it, and {{control|jump}}. Try a couple of times if this didn't trigger the advancement, you should eventually get it.
|
||
|
||
== Bullseye ==
|
||
{{AchievementSprite|bullseye|scale=0.5}} {{NewAchievementSprite|bullseye}}
|
||
|
||
'''Hit the bullseye of a Target block'''
|
||
|
||
First get a [[target]]:
|
||
{{Crafting
|
||
|B1 = Redstone Dust
|
||
|A2 = Redstone Dust
|
||
|B2 = Hay Bale
|
||
|C2 = Redstone Dust
|
||
|B3 = Redstone Dust
|
||
|Output = Target
|
||
}}
|
||
Targets can also naturally generate in [[ancient cities]].
|
||
|
||
Then try to hit the center with any projectile, preferably an arrow using a bow or a crossbow. Unlike in ''[[Java Edition]]'', the distance does not matter.
|
||
|
||
== Cover me in Debris ==
|
||
{{AchievementSprite|cover-me-in-debris|scale=0.5}} {{NewAchievementSprite|cover-me-in-debris}}
|
||
|
||
'''Wear a full set of Netherite armor'''
|
||
|
||
You need a full set of diamond [[armor]], four [[Netherite ingot|netherite ingots]], a [[smithing table]] and four [[Netherite upgrade|netherite upgrades]].
|
||
{{Crafting
|
||
|A1 = Diamond
|
||
|B1 = Diamond
|
||
|C1 = Diamond
|
||
|A2 = Diamond
|
||
|C2 = Diamond
|
||
|Output = Diamond Helmet
|
||
|head = 1
|
||
}}
|
||
{{Crafting
|
||
|A1 = Diamond
|
||
|C1 = Diamond
|
||
|A2 = Diamond
|
||
|B2 = Diamond
|
||
|C2 = Diamond
|
||
|A3 = Diamond
|
||
|B3 = Diamond
|
||
|C3 = Diamond
|
||
|Output = Diamond Chestplate
|
||
}}
|
||
{{Crafting
|
||
|A1 = Diamond
|
||
|B1 = Diamond
|
||
|C1 = Diamond
|
||
|A2 = Diamond
|
||
|C2 = Diamond
|
||
|A3 = Diamond
|
||
|C3 = Diamond
|
||
|Output = Diamond Leggings
|
||
}}
|
||
{{Crafting
|
||
|A1 = Diamond
|
||
|C1 = Diamond
|
||
|A2 = Diamond
|
||
|C2 = Diamond
|
||
|Output = Diamond Boots
|
||
}}
|
||
{{Crafting
|
||
|A1 = Iron Ingot
|
||
|B1 = Iron Ingot
|
||
|A2 = Any Planks
|
||
|B2 = Any Planks
|
||
|A3 = Any Planks
|
||
|B3 = Any Planks
|
||
|Output = Smithing Table
|
||
}}
|
||
{{Crafting
|
||
|A1 = Diamond
|
||
|B1 = Netherite Upgrade
|
||
|C1 = Diamond
|
||
|A2 = Diamond
|
||
|B2 = Netherrack
|
||
|C2 = Diamond
|
||
|A3 = Diamond
|
||
|B3 = Diamond
|
||
|C3 = Diamond
|
||
|Output = Netherite Upgrade Smithing Template,2
|
||
|foot = 1
|
||
}}
|
||
Netherite ingots and diamond armor can be crafted or found in [[bastion remnant]] chests. Diamond armor can also be obtained by trading with master-level [[Trading#Armorsmith|armorsmith]] villagers or by killing zombies and skeletons (very rare drop). It can also generate in chests in [[end cities]] and [[Woodland mansion|woodland mansions]].
|
||
|
||
Smithing tables can naturally generate in toolsmith houses in [[Village|villages]], as well as in [[trail ruins]]. [[Netherite upgrade|Netherite upgrades]] can be found exclusively in bastion remnant chests, but guaranteed only in treasure rooms there. Alternatively, given seven [[Diamond|diamonds]] and a block of [[netherrack]], they can be duplicated in the [[crafting table]].
|
||
|
||
Now, place down the smithing table and make a full set of netherite armor:
|
||
{{Smithing|Netherite Upgrade|Diamond Helmet; Diamond Chestplate; Diamond Leggings; Diamond Boots|Netherite Ingot|Netherite Helmet; Netherite Chestplate; Netherite Leggings; Netherite Boots|head=1|tail=1}}
|
||
Once you put every piece in the correct armor slot, you will be rewarded the achievement.
|
||
|
||
== Oooh, shiny! ==
|
||
{{AchievementSprite|oooh-shiny|scale=0.5}} {{NewAchievementSprite|oooh-shiny}}
|
||
|
||
'''Distract a [[Piglin]] using gold'''
|
||
|
||
First, get an adult [[piglin]] to become aggressive toward you while '''you''' are not wearing any golden [[armor]]. Attacking the piglin while wearing any golden armor doesn't trigger the achievement.
|
||
|
||
Then, throw one of the following items item at the piglin:
|
||
{{Columns-list|*{{BlockLink|Bell}}
|
||
*{{BlockLink|Block of Gold}}
|
||
*{{BlockLink|Block of Raw Gold}}
|
||
*{{ItemLink|Clock}}
|
||
*{{BlockLink|Deepslate Gold Ore}}
|
||
*{{ItemLink|Enchanted Golden Apple}}
|
||
*{{BlockLink|Gilded Blackstone}}
|
||
*{{ItemLink|Glistering Melon Slice}}
|
||
*{{ItemLink|Gold Ingot}}
|
||
*{{BlockLink|Gold Ore}}
|
||
*{{ItemLink|Golden Apple}}
|
||
*{{ItemLink|Golden Axe}}
|
||
*{{ItemLink|Golden Boots}}
|
||
*{{ItemLink|Golden Carrot}}
|
||
*{{ItemLink|Golden Chestplate}}
|
||
*{{ItemLink|Golden Helmet}}
|
||
*{{ItemLink|Golden Hoe}}
|
||
*{{ItemLink|Golden Horse Armor}}
|
||
*{{ItemLink|Golden Leggings}}
|
||
*{{ItemLink|Golden Pickaxe}}
|
||
*{{ItemLink|Golden Shovel}}
|
||
*{{ItemLink|Golden Sword}}
|
||
*{{BlockLink|Light Weighted Pressure Plate}}
|
||
*{{BlockLink|Nether Gold Ore}}
|
||
*{{ItemLink|Raw Gold}}|colwidth=15em}}
|
||
Any other items, even if they are gold-related, don't unlock this advancement.
|
||
|
||
Alternatively you can {{control|use}} a gold ingot on a piglin to force a trade to begin, thus granting the achievement.
|
||
|
||
Once the piglin starts admiring the item, you will be rewarded the achievement.
|
||
|
||
== Hot tourist destination ==
|
||
{{AchievementSprite|hot-tourist-destination|scale=0.5}} {{NewAchievementSprite|hot-tourist-destination}}
|
||
|
||
'''Visit all [[Nether biomes]]'''
|
||
|
||
This is achieved by setting foot in all five [[Biome|biomes]] in the Nether:
|
||
|
||
* {{BiomeLink|Basalt Deltas}}
|
||
* {{BiomeLink|Crimson Forest}}
|
||
* {{BiomeLink|Nether Wastes}}
|
||
* {{BiomeLink|Soul Sand Valley}}
|
||
* {{BiomeLink|Warped Forest}}
|
||
|
||
If you go to the achievement tab, you can see how many of the five biomes you have visited.
|
||
|
||
Once you have entered all of these biomes, you will be granted the achievement.
|
||
|
||
== Whatever Floats Your Goat ==
|
||
{{AchievementSprite|whatever-floats-your-goat|scale=0.5}} {{NewAchievementSprite|whatever-floats-your-goat}}
|
||
|
||
'''Get in a boat and float with a goat'''
|
||
|
||
First, prepare a [[boat]] (not a boat with chest!). Next, locate a [[goat]]; they only spawn in three mountain biomes:
|
||
|
||
* {{BiomeLink|Frozen Peaks}}
|
||
* {{BiomeLink|Jagged Peaks}}
|
||
* {{BiomeLink|Snowy Slopes}}
|
||
|
||
When you have found a goat, place a boat on the block right next to the goat. Push the animal inside if needed; [[lead]] might also be useful. When the goat enters the boat, {{control|use}} the boat to enter yourself and move to a cliff to fall a few blocks. You will then get the achievement.
|
||
|
||
== Wax on, Wax off ==
|
||
{{AchievementSprite|wax-on-wax-off|scale=0.5}} {{NewAchievementSprite|wax-on-wax-off}}
|
||
|
||
'''Apply and remove Wax from all the Copper blocks!!!'''
|
||
|
||
First, you need 4 [[honeycomb]]. Locate a [[beehive]] or [[bee nest]] with honey (see Bee Our Guest above). A [[campfire]] placed underneath it is not necessary, but recommended, so that the [[Bee|bees]] don't get angry. Then, get a pair of [[shears]]. They can be crafted like so:
|
||
{{Crafting
|
||
|B1 = Iron Ingot
|
||
|A2 = Iron Ingot
|
||
|Output = Shears
|
||
}}
|
||
Shears can also be bought from [[Trading#Shepherd|shepherd]] villagers.
|
||
|
||
{{control|Use}} shears on the beehive filled with honey (texture change and honey particles dripping indicate that). You will acquire 3 honeycombs. Wait until the bee nest has refilled or find another bee nest to get 4 honeycombs. Alternatively, you can also find honeycomb in certain chests in [[trial chambers]].
|
||
|
||
Next, you need these 4 different copper blocks:
|
||
{{Crafting
|
||
|A1 = Copper Ingot
|
||
|B1 = Copper Ingot
|
||
|C1 = Copper Ingot
|
||
|A2 = Copper Ingot
|
||
|B2 = Copper Ingot
|
||
|C2 = Copper Ingot
|
||
|A3 = Copper Ingot
|
||
|B3 = Copper Ingot
|
||
|C3 = Copper Ingot
|
||
|Output = Block of Copper
|
||
}}
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 =
|
||
|C1 =
|
||
|A2 = Block of Copper
|
||
|B2 = Block of Copper
|
||
|C2 =
|
||
|A3 = Block of Copper
|
||
|B3 = Block of Copper
|
||
|C3 =
|
||
|Output = Cut Copper, 4
|
||
}}
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 =
|
||
|C1 =
|
||
|A2 =
|
||
|B2 =
|
||
|C2 =
|
||
|A3 = Cut Copper
|
||
|B3 = Cut Copper
|
||
|C3 = Cut Copper
|
||
|Output = Cut Copper Slab, 6
|
||
}}
|
||
{{Crafting
|
||
|A1 = Cut Copper
|
||
|B1 =
|
||
|C1 =
|
||
|A2 = Cut Copper
|
||
|B2 = Cut Copper
|
||
|C2 =
|
||
|A3 = Cut Copper
|
||
|B3 = Cut Copper
|
||
|C3 = Cut Copper
|
||
|Output = Cut Copper Stairs, 4
|
||
}}
|
||
You can also use a [[stonecutter]] for the latter 3 blocks:{{Stonecutting|Block of Copper|Cut Copper, 4|head=1|foot=1}}
|
||
|
||
{{Stonecutting|Block of Copper|Cut Copper Slab, 8|head=1|showname=0}}
|
||
{{Stonecutting|Cut Copper|Cut Copper Slab, 2|foot=1}}
|
||
{{Stonecutting|Block of Copper|Cut Copper Stairs, 4|head=1|showname=0}}
|
||
{{Stonecutting|Cut Copper|Cut Copper Stairs|foot=1}}
|
||
[[Copper ore]] can be found most often generating at Y level 47 to 48. When mining it, remember to use a [[pickaxe]] better than wooden, the ore will drop either [[raw copper]] or itself (the latter will only drop if you're using [[Silk Touch]]). Smelting either raw copper or copper ore results in a [[copper ingot]]. Alternatively, you can get copper ingots rarely from [[drowned]] drops. All of these blocks can also be found in trial chambers, but those are pre-waxed, so to get the achievement, you need to scrape the wax first.
|
||
|
||
Place the block of copper down, and {{control|use}} the honeycomb on the block of copper. You will then get the achievement. Even if you already had a block of copper placed before and it oxidized, it will work.
|
||
|
||
== The Healing Power of Friendship! ==
|
||
{{AchievementSprite|the-healing-power-of-friendship|scale=0.5}} {{NewAchievementSprite|the-healing-power-of-friendship}}
|
||
|
||
'''Team up with an axolotl and win a fight'''
|
||
|
||
First, you need a [[water bucket]].
|
||
|
||
Next, find an [[axolotl]]. They spawn in water in [[lush caves]] above [[clay]] blocks. This is an underground biome, but you can occasionally find [[Azalea tree|azalea trees]] on the surface; they indicate that there is a lush cave beneath them.
|
||
|
||
Once you have located an axolotl, {{control|use}} your water bucket on it. This will put the axolotl inside of the bucket. If you accidentally empty your bucket instead of catching the axolotl, you need to fill it again with water before next attempt.
|
||
|
||
You should get more than one [[axolotl]] in case you fail on the first attempt. Preparing a diamond/netherite [[axe]] with high level of [[Sharpness]] or [[Smite]] can also help, as well as a [[helmet]] with [[Respiration]] or a [[potion]] of [[Water Breathing]], although these items are not strictly necessary.
|
||
|
||
When you have an axolotl, locate an underwater hostile mob. A singular [[drowned]] without a trident is recommended, as this is the easiest mob to kill, although [[Guardian|guardians]] and [[Elder guardian|elder guardians]] in theory work as well.
|
||
|
||
Release your axolotl from the bucket and let it hit the hostile mob once. Then, kill the hostile mob as fast as possible: a diamond axe with Smite V one-shots the drowned and not damage the axolotl from sweeping effect, like sword does. You will get the [[Regeneration]] effect if the axolotl is still alive and not in the "playing dead" state, which it may enter once it was hit by your enemy. There is a way to avoid that: drowned and guardians attack axolotls only in water, so if an axolotl attacks them from the shore, they don't retaliate. Keep in mind that the axolotl will try to get in the water.
|
||
|
||
You will be granted the achievement if the axolotl applied the Regeneration effect to you.
|
||
|
||
== Caves and Cliffs ==
|
||
{{AchievementSprite|caves-and-cliffs|scale=0.5}} {{NewAchievementSprite|caves-and-cliffs}}
|
||
|
||
'''Free fall from the top of the world (build limit) to the bottom of the world and survive.'''
|
||
|
||
There are a couple of methods to do this. The usual way, accessible even in early game, involves creating a tall pillar all the way to the build limit, and a shaft straight down to the [[bedrock]] layer right next to it.
|
||
|
||
'''Step 1: Shaft'''
|
||
|
||
Prepare a [[water bucket]], 6 stacks of [[scaffolding]] (if you don't have easy access to [[bamboo]], you can use 6 stacks of any other block), 1 [[trapdoor]] and a good [[pickaxe]].
|
||
|
||
Go to the bottom of the [[Overworld]]. The highest layer with bedrock generates at Y=-60; you need to find a block of bedrock at least 2 layers deeper, at Y=-62, that can be accessed from above. Place a water bucket on top of that bedrock, so you can survive your jump. Write down X and Z [[coordinates]] of this block (use the show coordinates option to see those). If you are in a cold biome, you should place a light source next to the water, so it doesn't turn into [[ice]].
|
||
|
||
Next, go to the surface on the corresponding coordinates, and dig 1×2 shaft all the way down to that block of bedrock: one column is for the jump, and the other is for going back up. If you find lava on the way down, it might be a good idea to choose a different spot for this advancement.
|
||
|
||
A very unlikely but possible scenario includes encountering an [[amethyst geode]] in your shaft. Remember that [[budding amethyst]] blocks grow [[Amethyst cluster|amethyst clusters]] on their side, potentially blocking the drop, so make sure that no budding amethyst is present in the shaft.
|
||
|
||
'''Step 2: Pillar'''
|
||
|
||
Create a pillar of scaffolding in the second column. You can simply place the first scaffolding and keep clicking ({{control|use}}) on the side, until you see a message "Height limit for building is 320 blocks". This means that pillar has reached build limit.
|
||
[[File:C&C_bottom_chamber.png|none|thumb|Bottom chamber of the setup.]]
|
||
You can then walk inside of the scaffolding and hold {{control|jump}} to go all the way to build limit. Scaffolding is the best block for such a pillar, but you could also use ladders or just simply pillar up with normal blocks. Next, on top of your pillar, remove one scaffolding block and place four solid blocks and a trapdoor like so:
|
||
[[File:C&C_Top_part.png|none|thumb|Top section of the setup.]]
|
||
The trapdoor should be directly above the target water source block at the bottom. Make sure it is at correct coordinates, as you will most likely die from falling if you miss the jump!
|
||
|
||
'''Step 3: The jump'''
|
||
|
||
Stand on top of the trapdoor and {{control|use}} it: you will start falling. Don't move! It takes about 8 seconds to reach bedrock from build limit. If you did everything correctly, you will hit the water placed in step 1 and get the achievement. You can then use your scaffolding pillar to get back out.
|
||
|
||
'''Alternative method'''
|
||
|
||
You can use a less time consuming method if you have access to endgame items: [[elytra]] and [[totems of undying]]. Starting from any point on the surface, simply dig a shaft to bedrock, find a spot where the bedrock begins at Y=-62. Equip a totem in your off-hand. Next, point straight up ('''very important: you must point exactly 90 degrees upward!'''). Enter flying mode with your elytra and, using [[Firework|fireworks]], fly out of the shaft. Do not move your mouse! When you pass height 320, stop using fireworks. You will slow down and eventually fall back into the shaft. Again, it is very important that you don't move at all during the flight and fall. If you do everything correctly, you will hit bedrock at the bottom few seconds later, using up your totem and granting the advancement.
|
||
|
||
'''End method'''
|
||
|
||
Another method is going to the End with an elytra. Fly to Y=320 over the void and stop flying midair. Then, fall into the void until you get the advancement. Once you receive the advancement, fly out of the void to avoid taking too much void damage. Entering the void should be done at a shallow angle, so you don't fall too deep. Eating a [[golden apple]] or even an [[enchanted golden apple]] might help in surviving the void damage.
|
||
|
||
== Star Trader ==
|
||
{{AchievementSprite|star-trader|scale=0.5}} {{NewAchievementSprite|star-trader}}
|
||
|
||
'''Trade with a villager at the build height limit.'''
|
||
|
||
The usual way of completing this achievement requires the player to transport a [[villager]] to the build limit of 320, and then [[trade]] with it. The villager can be transported upward in a variety of ways. One of them is to use a vertical [[flying machine]], with the benefit that a tower doesn't need to be constructed. The specific method is described in this video (it is in ''[[Java Edition]]'' but it also works on ''[[Bedrock Edition]]'').
|
||
[[File:Flying_machine_for_Star_Trader.png|none|thumb|Completed machine with a villager next to it]]
|
||
First, trap the villager in a boat. Dig a hole next to it, 5 blocks deep, 4 blocks long and 3 wide. Inside of that space, build a flying machine according to the screenshot: you need 1 [[sticky piston]], 1 [[piston]] 2 [[Observer|observers]], 2 [[Slime block|slime blocks]] and 1 [[torch]]. Make sure that observers and pistons are pointing in correct directions. The lower piston should be a normal piston, and the upper piston should be a sticky piston.
|
||
|
||
Once the flying machine is finished, you need a [[water bucket]], some blocks to make a platform up in the sky, and also something to trade with the villager (any trade works). If it's unemployed, a [[job site]] block is also needed: [[stonecutter]] or [[cartography table]] are recommended as they are easy to get and guarantee buying [[Emerald|emeralds]] on the lowest level. In that case, you obviously also need some emeralds.
|
||
|
||
Then get into the boat, move it on top of the machine and pour water next to it—below the level that the boat is on. This both serves as a landing pad and flushes the torch, activating your machine. Once the flying machine is activated, it flies upward, carrying you and the villager with it. It takes about 2 minutes to fly from sea level to build limit. Once the machine reaches the build limit, it automatically stops. Now, you have to be very careful: exit the boat and perform the trade. Once that's done, you will receive the achievement.
|
||
|
||
To get down safely, you can either activate the flying machine to make it go downward (place a block next to the top observer), or simply disassemble the flying machine, and fall down into the water you placed below.
|
||
|
||
==== Lead method ====
|
||
Alternatively, you can place a villager in a boat and attach a lead to the boat, and then tower up to Y=320. Once you're at the height limit, jump so that the villager is swung high enough for you to interact and trade with it.
|
||
|
||
== Sound of Music ==
|
||
{{AchievementSprite|sound-of-music|scale=0.5}} {{NewAchievementSprite|sound-of-music}}
|
||
|
||
'''Make the Meadows come alive with the sound of music from a jukebox.'''
|
||
|
||
First, craft a [[jukebox]]:
|
||
{{Crafting
|
||
|A1 = Any Planks
|
||
|B1 = Any Planks
|
||
|C1 = Any Planks
|
||
|A2 = Any Planks
|
||
|B2 = Diamond
|
||
|C2 = Any Planks
|
||
|A3 = Any Planks
|
||
|B3 = Any Planks
|
||
|C3 = Any Planks
|
||
|Output = Jukebox
|
||
}}
|
||
Then, obtain any [[music disc]]. There are nineteen different discs. Twelve of them are dropped by [[Creeper|creepers]] when killed by a [[skeleton]] or a [[stray]], other seven can be found only as loot in certain [[generated structures]]:
|
||
|
||
* "Pigstep" can be found in [[bastion]] chests,
|
||
* "otherside" generates in chests in [[Dungeon|dungeons]], [[Stronghold|strongholds]] and [[ancient cities]],
|
||
* "5" can be crafted from [[Disc fragment|disc fragments]], found in chests in ancient cities,
|
||
* "Relic" can be [[Brush|brushed]] from [[suspicious gravel]] in [[trail ruins]],
|
||
* "Precipice" can be ejected by [[Vault|vaults]] found in [[trial chambers]],
|
||
* "Creator" can be ejected by [[Ominous vault|ominous vaults]] found in trial chambers,
|
||
* "Creator (Music Box)" can be found in [[Decorated pot|decorated pots]] in trial chambers.
|
||
|
||
After you get a music disc, find a [[meadow]] biome. Place your jukebox in the meadow and play your music disc in it by {{control|using}} the disc on the jukebox. You will then get the achievement.
|
||
|
||
== Feels Like Home ==
|
||
{{AchievementSprite|feels-like-home|scale=0.5}} {{NewAchievementSprite|feels-like-home}}
|
||
|
||
'''Take a Strider for a loooong ride on a lava lake in the Overworld.'''
|
||
|
||
First, bring a [[strider]] to the [[Overworld]]. You can get the strider to follow you into a [[nether portal]] by holding a [[warped fungus]], or ride it into a nether portal. The strider will be transported to the Overworld. Make sure that:
|
||
|
||
1) chunks on the Overworld side were loaded before.
|
||
|
||
2) there is no [[water]] or [[rain]] on the Overworld side, as the strider takes damage from them.
|
||
|
||
After the strider is in the Overworld, you need to ride it continuously on [[lava]] until you're 50 blocks from where you started. This can either be a big enough natural lava reservoir, or a 50+ blocks long track of lava source blocks you made yourself. It is recommended that in any of these cases, you should be underground or at least in a [[Biome#List of biome climates|dry biome]], because rain can kill striders very quickly, even mid-way through the ride. Also, because this achievement only accounts for horizontal displacement, going in a circle for more than 50 blocks doesn't count. If the strider walks off track, progress is reset, and you have to start from the beginning.
|
||
|
||
Once you're horizontally 50 blocks away from where you mounted the strider, you are granted the achievement.
|
||
|
||
== It Spreads ==
|
||
{{AchievementSprite|it-spreads|scale=0.5}} {{NewAchievementSprite|it-spreads}}
|
||
|
||
'''Kill a mob next to a catalyst'''
|
||
|
||
First, you need a [[sculk catalyst]]. These spawn in [[deep dark]] biome, just like sculk sensors (see Sneak 100 below). However, no mobs (except for [[Warden|wardens]]) can spawn in this biome; some mobs spawned in nearby biomes may wander to the catalyst, but that creates a risk of attracting a warden. You can bring a [[bucket of fish]] to the catalyst and kill the fish; it should count. Alternatively you can pick up the catalyst and bring it somewhere else. To do that, you need to mine the catalyst with any tool that has [[Silk Touch]] enchantment.
|
||
|
||
Then, get out of deep dark and place the catalyst on the surface. You need to kill any mob (except the [[ender dragon]]) close to the catalyst: it might be a hostile monster like [[zombie]], or a passive mob like [[sheep]].
|
||
|
||
Once the mob dies, you will be granted the achievement, and some [[sculk]] will appear near the catalyst, replacing blocks in the ground.
|
||
|
||
== Birthday Song ==
|
||
{{AchievementSprite|birthday-song|scale=0.5}} {{NewAchievementSprite|birthday-song}}
|
||
|
||
'''Have an Allay drop a cake at a noteblock'''
|
||
|
||
First, get two [[Cake|cakes]] and a [[note block]]. You can craft them like so:
|
||
{{Crafting
|
||
|A1 = Milk Bucket
|
||
|B1 = Milk Bucket
|
||
|C1 = Milk Bucket
|
||
|A2 = Sugar
|
||
|B2 = Egg
|
||
|C2 = Sugar
|
||
|A3 = Wheat
|
||
|B3 = Wheat
|
||
|C3 = Wheat
|
||
|Output = Cake
|
||
|head = 1
|
||
}}
|
||
{{Crafting
|
||
|A1 = Any Planks
|
||
|B1 = Any Planks
|
||
|C1 = Any Planks
|
||
|A2 = Any Planks
|
||
|B2 = Redstone Dust
|
||
|C2 = Any Planks
|
||
|A3 = Any Planks
|
||
|B3 = Any Planks
|
||
|C3 = Any Planks
|
||
|Output = Note Block
|
||
|foot = 1
|
||
}}
|
||
Alternatively, cakes can be bought from some [[Trading#Farmer|farmer]] villagers or found in [[trial chambers]], and note blocks can be found in [[ancient cities]].
|
||
|
||
Next, you must find an [[allay]]. They can only spawn in [[woodland mansion]] jail cells and [[pillager outpost]] cages; both of these structures are quite rare. Outposts are a bit more common, but mansions are recommended for finding allays for two reasons:
|
||
|
||
* not every outpost has allays, while most mansions spawns some;
|
||
* [[Trading#Cartographer|cartographer]] villager can sell a map pointing directly to a mansion, while there is no good method of finding outposts.
|
||
|
||
After you find an allay, get any two identical items. Give the allay one of them ({{control|use}} the allay with an item), and drop the other one on the ground. The allay will pick up the item on the ground and throw it to you, awarding you the achievement.
|
||
|
||
== With Our Powers Combined! ==
|
||
{{AchievementSprite|with-our-powers-combined|scale=0.5}} {{NewAchievementSprite|with-our-powers-combined}}
|
||
|
||
'''Have all 3 froglights in your inventory'''
|
||
|
||
You need to have all 3 types of [[froglight]] in your inventory at the same time. Froglights drop from smallest [[Magma cube|magma cubes]] when they get eaten by [[Frog|frogs]], and color of a froglight depends on the color of a frog that was used: verdant froglight comes from a green (cold) frog, ochre froglight comes from an orange (temperate) frog, and pearlescent froglight comes from a white (warm) frog.
|
||
|
||
To get the 3 different frogs, breed 2 frogs found in a [[Mangrove Swamp|mangrove swamp]] or a [[swamp]] using [[Slimeball|slimeballs]]. The frogs will make [[frogspawn]]. Wait 10 minutes before the [[Tadpole|tadpoles]] hatch, and collect 2 of them using [[Water Bucket|water buckets]].
|
||
|
||
Next step depends on which type of frog you found first. If you found an orange one, you now need a warm biome, like a [[desert]]. If you found a white one, go to a moderate biome, like [[plains]]. A complete list of biomes in all three categories can be found [[Frog#Spawning|here]].
|
||
|
||
Dig one block in the ground and place tadpole in the hole. Wait until it grows up. This takes 20 minutes, but the time can be sped up by feeding slimeballs to the tadpole. After time has passed, tadpole grows up into an adult frog: there is a chance that this happens in such a way that the frog will immediately start [[Suffocation|suffocating]]. To prevent such an event, you can use a 3×3×3 [[glass]] cube with tadpole inside (mobs do not suffocate in glass), like so:
|
||
[[File:Tadpole_safe_cage.png|none|thumb|A cage preventing frog from suffocation]]
|
||
When you have the second frog type, leash it. Repeat a similar procedure in a cold biome, like [[snowy plains]]: note that water freezes in these biomes, so you need to either encase it with the glass cage, or put a strong [[light]] source nearby.
|
||
|
||
Leash all the frog types and bring them using an [[elytra]] and a [[boat]] to the same Nether portal.
|
||
|
||
The exact method depends quite a lot on the world you got. If you spawn in a very rough Nether terrain and can't find any easy way to get to magma cubes, you can try a reverse approach: find a [[basalt delta]] first, as in this biome magma cubes spawn the most, build a portal there, and move the frog in the Overworld to that location. Let all frog eat small ones to get the froglights
|
||
|
||
Once you have all 3 froglights in your inventory at once, you will be granted the achievement.
|
||
|
||
== Sneak 100 ==
|
||
{{AchievementSprite|sneak-100|scale=0.5}} {{NewAchievementSprite|sneak-100}}
|
||
|
||
'''Sneak next to a Sculk Sensor without triggering it'''
|
||
|
||
Sculk sensors, along with other sculk-related blocks, can be found in [[deep dark]] biomes, which generate deep underground under high [[Mountains|mountain]] biomes. Simply {{control|sneak}} while being near one: this grants you the achievement and prevents the sensor from detecting you.
|
||
|
||
Be warned that deep dark is a very dangerous and scary place! If you want to know more about it, go to the "[[deep dark]]" page.
|
||
|
||
== Planting the past ==
|
||
{{AchievementSprite|planting-the-past|scale=0.5}} {{NewAchievementSprite|planting-the-past}}
|
||
|
||
'''Plant any Sniffer seed'''
|
||
|
||
First two [[Sniffer egg|sniffer eggs]] on any Survival world must be [[Brush|brushed]] from [[suspicious sand]] in [[warm ocean ruins]]. Use this crafting recipe to craft a [[brush]]:
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 = Feather
|
||
|C1 =
|
||
|A2 =
|
||
|B2 = Copper Ingot
|
||
|C2 =
|
||
|A3 =
|
||
|B3 = Stick
|
||
|C3 =
|
||
|Output = Brush
|
||
}}
|
||
Any suspicious sand block in a warm ocean ruin has 6.7% chance to contain a sniffer egg.
|
||
Place the two eggs—preferably on a [[moss block]], since it takes half the time to hatch on moss. The hatching area should be surrounded with a [[fence]], and inside of it there should be some [[dirt]] or [[Grass block|grass blocks]] for the sniffers to dig. After 20 minutes (10 minutes on moss), 2 baby sniffers will hatch. Now you need for it to grow up: this takes 40 minutes. The process can be sped up only with torchflower seeds, but since this are your first sniffers, you don't have those yet, so you have to wait.
|
||
|
||
Every 8 minutes, the adult sniffers start to dig in the ground: they have a 50% chance to dig up [[Torchflower Seeds|torchflower seeds]] and 50% to dig up [[Pitcher pod|pitcher pods]]. When they find those, either type of seed pops up from the ground. You can then collect it and plant on a [[farmland]] block, which will grant you the achievement.
|
||
|
||
== Careful restoration ==
|
||
{{AchievementSprite|careful-restoration|scale=0.5}} {{NewAchievementSprite|careful-restoration}}
|
||
|
||
'''Make a Decorated Pot out of 4 Pottery Sherds'''
|
||
|
||
Craft a [[decorated pot]] using only [[pottery sherds]]: no bricks are allowed in this recipe. You can use any 4 pottery sherds, different or the same.
|
||
|
||
Sherds have a chance to be [[Brush|brushed]] from any naturally-generated [[suspicious sand]] or [[suspicious gravel]], which are found in [[Desert temple|desert temples]], [[Desert well|desert wells]], [[ocean ruins]] and [[trail ruins]]. The best places to look for sherds are probably desert temples, as they have 6-8 blocks of suspicious sand and, on average, 50% of them contain sherds. Alternatively, some decorated pots in [[trial chambers]] include a pottery sherd, which can be broken with a tool to retrieve the sherd. Use this crafting recipe to craft a decorated pot:
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 = Any Pottery Sherd, !=Brick
|
||
|C1 =
|
||
|A2 = Any Pottery Sherd, !=Brick
|
||
|B2 =
|
||
|C2 = Any Pottery Sherd, !=Brick
|
||
|A3 =
|
||
|B3 = Any Pottery Sherd, !=Brick
|
||
|C3 =
|
||
|Output = Decorated Pot
|
||
}}
|
||
Once you pull a decorated pot out of the crafting table, you will be rewarded the achievement.
|
||
|
||
== Smithing with style ==
|
||
{{AchievementSprite|smithing-with-style|scale=0.5}} {{NewAchievementSprite|smithing-with-style}}
|
||
|
||
'''Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder.'''
|
||
|
||
First, you need a [[smithing table]]. Smithing tables can be found in [[Village|villages]] and [[Trail Ruins|trail ruins]], or it can be crafted like so:
|
||
{{Crafting
|
||
|A1 = Iron Ingot
|
||
|B1 = Iron Ingot
|
||
|C1 =
|
||
|A2 = Any Planks
|
||
|B2 = Any Planks
|
||
|C2 =
|
||
|A3 = Any Planks
|
||
|B3 = Any Planks
|
||
|C3 =
|
||
|Output = Smithing Table
|
||
}}
|
||
Next, you have to find eight specific armor trim [[Smithing template|smithing templates]]. Six of them can be obtained from chests in various structures, one comes from killing [[Elder guardian|elder guardians]], and one can be brushed from [[suspicious gravel]].
|
||
{| class="wikitable"
|
||
!Smithing template
|
||
!Obtained from
|
||
!Chance
|
||
!Tutorial
|
||
|-
|
||
|{{ItemLink|Spire Armor Trim}}
|
||
|[[End city]] chest
|
||
|6.7%
|
||
|[[Tutorials/Defeating an End city]]
|
||
|-
|
||
|{{ItemLink|Snout Armor Trim}}
|
||
|[[Bastion remnant]] chest
|
||
|8.3%
|
||
|[[Tutorials/Defeating a bastion remnant]]
|
||
|-
|
||
|{{ItemLink|Rib Armor Trim}}
|
||
|[[Nether fortress]] chest
|
||
|6.7%
|
||
|[[Tutorials/Defeating a Nether fortress]]
|
||
|-
|
||
|{{ItemLink|Ward Armor Trim}}
|
||
|[[Ancient city]] chest
|
||
|5%
|
||
| rowspan="2" |[[Tutorials/Exploring an ancient city]]
|
||
|-
|
||
|{{ItemLink|Silence Armor Trim}}
|
||
|[[Ancient city]] chest
|
||
|1.2%
|
||
|-
|
||
|{{ItemLink|Vex Armor Trim}}
|
||
|[[Woodland mansion]] generic chest
|
||
|50%
|
||
|[[Tutorials/Defeating a woodland mansion]]
|
||
|-
|
||
|{{ItemLink|Tide Armor Trim}}
|
||
|Killing an [[elder guardian]]
|
||
|20%
|
||
|[[Tutorials/Defeating an ocean monument]]
|
||
|-
|
||
|{{ItemLink|Wayfinder Armor Trim}}
|
||
|Brushing suspicious gravel in [[trail ruins]]
|
||
|8.3%
|
||
|
|
||
|}
|
||
It is recommended to duplicate each of these before applying them on armor, as that uses up the template.
|
||
|
||
When you have all eight trims, apply one of each type to an armor piece in your smithing table. When the 8th one is applied, you will get the achievement.
|
||
|
||
== Revaulting ==
|
||
{{AchievementSprite|revaulting|scale=0.5}} {{NewAchievementSprite|revaulting}}
|
||
|
||
'''Unlock an Ominous Vault with an Ominous Trial Key'''
|
||
|
||
The easiest way to find the [[Trial Chambers|trial chambers]] is to use a [[trial explorer map]], bought from cartographer [[Villager|villagers]] at journeyman level, although this map is not a guaranteed trade. If you leveled up a cartographer to journeyman level and it doesn't sell the trial explorer map, you have to try again with a different villager.
|
||
|
||
Trial explorer maps usually lead to the nearest trial chambers. The structure is relatively common, and it generates underground, often entirely within the deepslate layer below Y=0. Dig down using a spiral staircase and water buckets to descend in caves. Also, bring an [[Ominous Bottle|ominous bottle]] to get Trial Omen for the ominous trial.
|
||
|
||
Ominous trial keys are significantly harder to get than normal trial keys. They can be obtained exclusively by defeating an [[ominous trial spawner]]. A normal trial spawner becomes ominous when it sees a player with either [[Bad Omen]] or [[Trial Omen]] effects (Bad Omen transforms into Trial Omen when a spawner becomes ominous). Previous state of the trial spawner is irrelevant: it can be on cooldown, inert, or in the middle of spawning mobs, and it becomes ominous regardless.
|
||
|
||
Mobs spawned by ominous trial spawners are either stronger or more numerous than mobs spawned by normal spawners. Ominous trial spawners also spawn fire charges, splash and lingering potions, and tipped arrows, which make the fight a lot more chaotic than the fight with a normal spawner. These additional projectiles can hurt the player, but also hurt the mobs; and they can buff or debuff players and mobs.
|
||
|
||
When all mobs spawned by an ominous trial spawner are killed, it has a 30% chance to eject an ominous trial key as a reward. Once you get the key, {{control|use}} it on any [[ominous vault]]. Note that ominous trial keys open only ominous vaults, not the normal ones.
|
||
|
||
For more detailed information on defeating the trial chamber, see [[Tutorials/Defeating trial chambers]]
|
||
|
||
== Crafters Crafting Crafters ==
|
||
{{AchievementSprite|crafters-crafting-crafters|scale=0.5}} {{NewAchievementSprite|crafters-crafting-crafters}}
|
||
|
||
'''Be near a Crafter when it crafts a Crafter.'''
|
||
|
||
Craft and place down a [[crafter]]. Then, place the materials to craft a crafter into the crafter (using the below recipe). The simplest way to make the crafter to craft the new crafter is to simply place a button on its side and press it, which should grant you the achievement.
|
||
{{Crafting
|
||
|A1 = Iron Ingot
|
||
|B1 = Iron Ingot
|
||
|C1 = Iron Ingot
|
||
|A2 = Iron Ingot
|
||
|B2 = Crafting Table
|
||
|C2 = Iron Ingot
|
||
|A3 = Redstone Dust
|
||
|B3 = Dropper
|
||
|C3 = Redstone Dust
|
||
|Output = Crafter
|
||
}}
|
||
== Who Needs Rockets? ==
|
||
{{AchievementSprite|who-needs-rockets?|scale=0.5}} {{NewAchievementSprite|who-needs-rockets?}}
|
||
|
||
'''Goal: Use a wind charge to launch yourself upward 8 blocks.'''
|
||
|
||
First, get a few [[Wind Charge|wind charges]]. Wind charges can be crafted with [[Breeze Rod|breeze rods]], which are dropped from [[Breeze|breezes]] spawned in [[Trial Chambers|trial chambers]].
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 =
|
||
|C1 =
|
||
|A2 =
|
||
|B2 = Breeze Rod
|
||
|C2 =
|
||
|A3 =
|
||
|B3 =
|
||
|C3 =
|
||
|Output = Wind Charge, 4
|
||
}}
|
||
To launch yourself with a wind charge, point straight down and use the wind charge on the block you're standing on. You will be launched upward. With no extra movement, distance you travel up is around 6 blocks - this is not enough to get the achievement. To gain more height, you have to jump at the same time as using the wind charge: timing the jump correctly lets you move even 12 blocks upward. Also, make sure to not wear any heavy armor, since this will reduce your jump height.
|
||
|
||
== Over-Overkill ==
|
||
{{AchievementSprite|overoverkill|scale=0.5}} {{NewAchievementSprite|overoverkill}}
|
||
|
||
'''Deal 50 hearts of damage in a single hit using the mace.'''
|
||
|
||
First, get a [[mace]]. A mace can be crafted with a breeze rod, dropped by a breeze, and a [[Heavy Core|heavy core]], [[Ominous Vault|ominous vault]] loot. Both need to be obtained in [[Trial Chambers|trial chambers]].
|
||
{{Crafting
|
||
|A1 =
|
||
|B1 = Heavy Core
|
||
|C1 =
|
||
|A2 =
|
||
|B2 = Breeze Rod
|
||
|C2 =
|
||
|A3 =
|
||
|B3 =
|
||
|C3 =
|
||
|Output = Mace
|
||
}}
|
||
This achievement can be performed on any mob - even those that don't have 100 health overall. To deal 100 damage, you have to fall a minimum distance of:
|
||
{| class="wikitable"
|
||
!Level of [[Density]]
|
||
!Distance (in blocks)
|
||
|-
|
||
|None
|
||
|47
|
||
|-
|
||
|I
|
||
|32
|
||
|-
|
||
|II
|
||
|24
|
||
|-
|
||
|III
|
||
|19
|
||
|-
|
||
|IV
|
||
|16
|
||
|-
|
||
|V
|
||
|14
|
||
|}
|
||
It's the best to use a large and passive mob (a player-built [[iron golem]] is a perfect candidate), preferably in a fenced area, which makes it easy to hit and doesn't risk retaliation if you miss or don't kill the mob in one hit. An iron golem has exactly 100 health, so if it dies in one hit, you will certainly get the achievement.
|
||
|
||
Hitting a fireball back at a [[ghast]] deals 1000 damage to the mob, but this method does ''not'' grant Over-Overkill.
|
||
|
||
== Awarded All Trophies{{only|PS4|PS3|PSV|short=1}} ==
|
||
{{AchievementSprite|awarded-all-trophies|scale=0.5}}
|
||
|
||
'''All trophies have been awarded.'''
|
||
|
||
Automatically obtained when all other original trophies have been obtained.
|
||
|
||
== Downloadable map with all achievements ==
|
||
|
||
All 129 achievements in the [[Bedrock Edition]] can be achieved with the following [https://www.planetminecraft.com/project/all-achievements-in-one-world Achievement world.] This also includes the exclusive [[PlayStation 4 Edition]] trophies, but ''not'' the battle mode trophies.
|
||
|
||
== Legacy Console Edition achievements ==
|
||
|
||
{{exclusive|console}}
|
||
|
||
=== Music to my Ears ===
|
||
|
||
{{AchievementSprite|music-to-my-ears|scale=0.5}}
|
||
'''Goal: Play a music disc in a Jukebox.'''
|
||
|
||
You need to craft and place down jukebox first, using 8 planks and a diamond to craft a jukebox:
|
||
|
||
{|class="wikitable" data-description="Crafting a jukebox"
|
||
!Ingredients
|
||
!Input » Output
|
||
|-
|
||
![[Planks]] + [[Diamond]]
|
||
|{{Crafting Table
|
||
|A1=Any Planks|B1=Any Planks|C1=Any Planks
|
||
|A2=Any Planks|B2=Diamond|C2=Any Planks
|
||
|A3=Any Planks|B3=Any Planks|C3=Any Planks
|
||
|Output=Jukebox
|
||
}}
|
||
|}
|
||
|
||
Then you need a [[music disc]]. Cat and 13 can be found in [[dungeon]] and [[woodland mansion]], while mellohi and wait can be found in [[buried treasure]], other music discs can be obtained by a [[skeleton]] or a [[stray]] killing a [[creeper]].
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== Change of Sheets ===
|
||
|
||
{{AchievementSprite|change-of-sheets|scale=0.5}}
|
||
'''Goal: Dye your [[Bed]] a different color.'''
|
||
|
||
Change your bed color by re-dyeing the bed using dye.
|
||
|
||
First, craft a bed:
|
||
|
||
{|class="wikitable" data-description="Crafting bed"
|
||
!Ingredients
|
||
!Input » Output
|
||
|-
|
||
!Any [[Planks]] + Matching [[Wool]]
|
||
|{{Crafting Table
|
||
|A1=Matching Wool|B1=Matching Wool|C1=Matching Wool
|
||
|A2=Any Planks|B2=Any Planks|C2=Any Planks
|
||
|Output=Matching Bed
|
||
}}
|
||
|}
|
||
|
||
Then, re-dye a bed:
|
||
|
||
{|class="wikitable" data-description="Crafting recolored bed"
|
||
!Ingredients
|
||
!Input » Output
|
||
|-
|
||
!Any [[Bed]] + Any [[Dye]]
|
||
|{{Crafting Table
|
||
|A2=Any Bed|B2=Matching Dye
|
||
|Output=Matching Bed
|
||
}}
|
||
|}
|
||
|
||
==Heart Transplanter==
|
||
|
||
{{AchievementSprite|heart-transplanter|scale=0.5}}
|
||
'''Goal: Place a [[Creaking Heart]] between two aligned [[Pale Oak Log]]s.'''
|
||
|
||
There are 2 ways to obtain a Creaking Heart:
|
||
|
||
For both ways you need to follow these steps:
|
||
1: Find a [[Pale Garden]].
|
||
2: Wait until [[night]], and then search for a [[Creaking]], and punch it. Particles will lead to a Creaking Heart.
|
||
3: Place a Creaking Heart between two aligned [[Pale Oak Log]]s.
|
||
|
||
Way 1:
|
||
Find a Creaking Heart and mine it. It will drop [[Resin Clump]]s, or when mined with [[Silk Touch]] it will drop itself.
|
||
|
||
Way 2:
|
||
Punch a Creaking, and more [[Resin]] will form around a Creaking Heart. Then mine Resin Clumps, and craft a Creaking Heart.
|
||
|
||
Recipe:
|
||
{{Crafting Table
|
||
|A1= |B1=Pale Oak Log|C1=
|
||
|A2= |B2=Block of Resin|C2=
|
||
|A3= |B3=Pale Oak Log|C3=
|
||
|Output=Creaking Heart
|
||
}}
|
||
[[Block of Resin]] can be crafted with nine Resin Clumps
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== The Student... ===
|
||
|
||
{{AchievementSprite|the-student|scale=0.5}}
|
||
'''Goal: Win a public Battle mini game.'''
|
||
|
||
{{empty section}}
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== ...has become the master ===
|
||
|
||
{{AchievementSprite|has-become-the-master|scale=0.5}}
|
||
'''Goal: Win 3 public Battle games in a row.'''
|
||
|
||
{{empty section}}
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== 'Tis but a scratch ===
|
||
|
||
{{AchievementSprite|tis-but-a-scratch|scale=0.5}}
|
||
'''Goal: Take 100 damage in a round of a public Battle mini game.'''
|
||
|
||
{{empty section}}
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== Cupid ===
|
||
|
||
{{AchievementSprite|cupid|scale=0.5}}
|
||
'''Goal: Kill 2 players in a round of a public Battle mini game using a bow and arrow.'''
|
||
|
||
{{empty section}}
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== Hunger Pain ===
|
||
|
||
{{AchievementSprite|hunger-pain|scale=0.5}}
|
||
'''Goal: Kill a player while you are starving in a Battle mini game.'''
|
||
|
||
Kill a player while you are having 0 hunger points
|
||
|
||
=== Mine! ===
|
||
|
||
{{AchievementSprite|mine|scale=0.5}}
|
||
'''Goal: Open every chest in a Battle mini game arena in one round'''
|
||
|
||
{{empty section}}
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== Underdog ===
|
||
|
||
{{AchievementSprite|underdog|scale=0.5}}
|
||
'''Goal: Win a Tumble game while on the lowest layer in a Snowball Tumble Mini Game.'''
|
||
|
||
{{empty section}}
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== Hotshot ===
|
||
|
||
{{AchievementSprite|hotshot|scale=0.5}}
|
||
'''Goal: Hit a Player with a Snowball while falling into the Lava.'''
|
||
|
||
{{empty section}}
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== S-no Throw ===
|
||
|
||
{{AchievementSprite|sno-throw|scale=0.5}}
|
||
'''Goal: Win a single round of Snowball Tumble without throwing any Snowballs.'''
|
||
|
||
{{empty section}}
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== Overlord ===
|
||
|
||
{{AchievementSprite|overlord|scale=0.5}}
|
||
'''Goal: Stay on the top layer while winning a round in a Snowball Tumble Mini Game.'''
|
||
|
||
{{empty section}}
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== Snowplough ===
|
||
|
||
{{AchievementSprite|snowplough|scale=0.5}}
|
||
'''Goal: Push three Players into Lava using Snowballs in a single public round.'''
|
||
|
||
{{empty section}}
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== Snow Storm ===
|
||
|
||
{{AchievementSprite|snow-storm|scale=0.5}}
|
||
'''Goal: Hit a single Player with 25 Snowballs in a single public round.'''
|
||
|
||
{{empty section}}
|
||
|
||
<!-- this maintains the extra whitespace -->
|
||
|
||
=== Back from the Dead ===
|
||
|
||
{{AchievementSprite|back-from-the-dead|scale=0.5}}
|
||
'''Goal: Win 3 rounds in a row after one of the opponents has won 2 rounds.'''
|
||
|
||
{{empty section}}
|
||
|
||
== See also ==
|
||
|
||
* [[Achievements]]
|
||
* [[Advancements]]
|
||
* [[Achievement/Legacy Console & New Nintendo 3DS editions]]
|
||
* [[Tutorials/Advancement guide]]
|
||
* [[Tutorials/Complete main adventure]]
|
||
* [[Tutorials/Beginner's guide]]
|
||
|
||
== Navigation ==
|
||
|
||
{{Navbox tutorials|General}}
|
||
|
||
[[Category:Modernized tutorials]]
|
||
|
||
[[de:Anleitungen/Achievements]]
|
||
[[el:Tutorials/Achievement guide]]
|
||
[[fr:Tutoriels/Succès]]
|
||
[[hu:Útmutatók/Mérföldkövek útmutatója]]
|
||
[[ja:チュートリアル/実績ガイド]]
|
||
[[pl:Poradniki/Jak zdobyć wszystkie osiągnięcia]]
|
||
[[pt:Tutoriais/Guia de conquistas]]
|
||
[[ru:Гайд по достижениям]]
|
||
[[zh:Tutorial:成就指南]]
|