174 lines
6.9 KiB
Text
174 lines
6.9 KiB
Text
{{Infobox effect
|
||
|image = Night Vision.png
|
||
|sources=See {{slink||Causes}}
|
||
|particle= {{EffectSprite|particle-night-vision}} #C2FF66 (light green)
|
||
|type=Positive
|
||
| invimage = Potion of Night Vision
|
||
| invimage2 = Splash Potion of Night Vision
|
||
| invimage3 = Lingering Potion of Night Vision
|
||
| invimage4 = Arrow of Night Vision
|
||
}}
|
||
|
||
'''Night Vision''' is a [[status effect]] that enhances the player's ability to see in darkness and underwater.
|
||
|
||
== Effect ==
|
||
Night vision greatly increases the brightness, so the player can easily see in a light level of 0. However, it is not as bright as a light level of 15 (e.g. with the "Moody" brightness setting, it is similar to block light level 12–13 and no sky light in the overworld within the "Bright" brightness setting), and as such the player can distinguish between light levels.
|
||
|
||
In [[Java Edition 20w14∞]], in certain dimensions with unique lighting, the player can see the color spectrum that is not parts of the vanilla lighting system (e.g. vivid shades of green, blue, etc.) easily as the effect is not as fully bright, even with the "Bright" brightness setting (in other cases, in some dimensions (such as Easter Egg dimensions like <code>ant</code>) already have the full brightness at any light levels (including light level 0), so the night vision effect is indifferent from the player without the effect in the dimensions). However, the extreme darkest saturated color that can be seen in the uniquely generated dimension with this status effect is {{color|blue}} within the {{w|Relative luminance|relative luminance}} value of exactly 0.0722 (as in an Easter egg dimension called <code>blue</code>).
|
||
|
||
== Causes ==
|
||
{| class="wikitable col-2-center col-3-center" data-description="Causes"
|
||
! Cause
|
||
! Potency
|
||
! Length
|
||
! Notes
|
||
|-
|
||
| {{ItemLink|Potion of Night Vision}}
|
||
| I
|
||
| 3:00
|
||
|
|
||
|-
|
||
| {{ItemLink|Potion of Night Vision}} (extended)
|
||
| I
|
||
| 8:00
|
||
|
|
||
|-
|
||
| {{ItemLink|Splash Potion of Night Vision}}
|
||
| I
|
||
| 3:00
|
||
|
|
||
|-
|
||
| {{ItemLink|Splash Potion of Night Vision}} (extended)
|
||
| I
|
||
| 8:00
|
||
|
|
||
|-
|
||
| {{ItemLink|Lingering Potion of Night Vision}}
|
||
| I
|
||
| 0:45
|
||
|
|
||
|-
|
||
| {{ItemLink|Lingering Potion of Night Vision}} (extended)
|
||
| I
|
||
| 2:00
|
||
|
|
||
|-
|
||
| {{ItemLink|Arrow of Night Vision}}
|
||
| I
|
||
| 0:22
|
||
|
|
||
|-
|
||
| {{ItemLink|Arrow of Night Vision}} (extended)
|
||
| I
|
||
| 1:00
|
||
|
|
||
|-
|
||
| {{ItemLink|Suspicious Stew}}
|
||
| I
|
||
| 0:05
|
||
| Only if made with {{BlockLink|Poppy}} or {{BlockLink|Torchflower}}
|
||
|-
|
||
| {{ItemLink|Suspicious Stew}}
|
||
| I
|
||
| 0:07-0:10
|
||
| Found in [[shipwreck]] supply chests<br>Traded from expert farmer [[villager]]s{{only|java|short=1}}
|
||
|}
|
||
|
||
== Brewing ==
|
||
{| class="wikitable" style="text-align: center;" data-description="Positive effect potions"
|
||
!width="90px"| Potion
|
||
! Reagent, Base
|
||
!width="90px"| {{ItemSprite|Redstone Dust}} Extended
|
||
!width="90px"| {{ItemSprite|Glowstone Dust}} Enhanced
|
||
! Effects
|
||
|-
|
||
! {{Slot|Potion of Night Vision[&9Night Vision (<nowiki>3:00</nowiki>)]}}<br>Potion of Night Vision
|
||
| {{Brewing Stand
|
||
|Input= Golden Carrot
|
||
|Output2= Awkward Potion
|
||
}}
|
||
| {{Slot|Potion of Night Vision[&9Night Vision (<nowiki>8:00</nowiki>)]}}<br>Potion of Night Vision (extended)
|
||
| -
|
||
| [[Night Vision]]<br>Increases vision in darkness, making everything appear to be at the maximum light level (including underwater areas).
|
||
|}
|
||
|
||
== Data values ==
|
||
=== ID ===
|
||
{{EffectIDLink}}
|
||
{{edition|java}}:
|
||
{{ID table
|
||
|edition=java
|
||
|shownumericids=y
|
||
|generatetranslationkeys=y
|
||
|displayname=Night Vision
|
||
|spritetype=effect
|
||
|nameid=night_vision
|
||
|id=16
|
||
|foot=1}}
|
||
|
||
{{edition|bedrock}}:
|
||
{{ID table
|
||
|edition=bedrock
|
||
|shownumericids=y
|
||
|generatetranslationkeys=y
|
||
|displayname=Night Vision
|
||
|spritetype=effect
|
||
|nameid=night_vision
|
||
|id=16
|
||
|translationkey=potion.nightVision
|
||
|foot=1}}
|
||
|
||
== Advancements ==
|
||
{{load advancements|A Furious Cocktail;How Did We Get Here?}}
|
||
|
||
== History ==
|
||
{{HistoryTable
|
||
|{{HistoryLine|java beta}}
|
||
|{{HistoryLine||1.8|dev=Pre-release|Night Vision is added along with 18 other status effects but is currently unobtainable in regular gameplay.}}
|
||
|{{HistoryLine|java}}
|
||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 2|[[File:Night Vision JE1 BE1.png|18px]] The effect sprite for Night Vision has been added to <samp>[[inventory.png]]</samp>.
|
||
|[[Java Edition removed features#Potions|Potion]]s which grant the Night Vision effect are added.
|
||
|[[Milk]] now clears the Night Vision effect.}}
|
||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Night Vision no longer has an associated potion.}}
|
||
|{{HistoryLine||1.4.2|dev=12w34a|Added golden carrots and brewable night vision potions.}}
|
||
|{{HistoryLine||1.9|dev=15w31a|Added the [[Arrow of Night Vision]].
|
||
|Potions no longer use damage values to determine their effect, the effects moved to the {{code|Potion}} NBT.}}
|
||
|{{HistoryLine||1.14|dev=18w43a|[[File:Night Vision JE2 BE2.png|18px]] Changed effect icon texture.}}
|
||
|{{HistoryLine||1.19.4|dev=Pre-release 3| The potion & effect color have been changed from {{color|#1F1FA1}} to {{color|#C2FF66}}.}}
|
||
|
||
|{{HistoryLine|pocket alpha}}
|
||
|{{HistoryLine||v0.11.0|dev=build 1|[[File:Night Vision JE1 BE1.png|18px]] Added night Vision, which was unobtainable at the time.}}
|
||
|{{HistoryLine||v0.12.1|dev=build 1|Night vision can now be obtained from [[Potion of Night Vision]] and from splash potion variants.}}
|
||
|{{HistoryLine||v0.15.0|dev=build 1|Added the [[Arrow of Night Vision]].}}
|
||
|{{HistoryLine|pocket}}
|
||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added lingering potion of night vision.}}
|
||
|{{HistoryLine|bedrock}}
|
||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.5|[[File:Night Vision JE2 BE2.png|18px]] Changed effect icon texture.}}
|
||
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|Night vision can now be obtained from [[suspicious stew]].}}
|
||
|
||
|{{HistoryLine|console}}
|
||
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Night Vision is added along with 18 other status effects but is currently unobtainable in regular gameplay.{{check version}}}}
|
||
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added golden carrots and brewable night vision potions.}}
|
||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Added the [[Arrow of Night Vision]].}}
|
||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|[[File:Night Vision JE2 BE2.png|18px]] Changed effect icon texture.}}
|
||
}}
|
||
|
||
== Trivia ==
|
||
* Mobs are unaffected by Night Vision due to its purely visual effects. However, [[withers]], [[ender dragon]]s, and [[giant]]s are completely immune to this effect.
|
||
* If used in [[the Nether]], the fog becomes brighter and more vibrant than it normally is.
|
||
* If used in [[the End]], everything appears tinted pink. Endermen and the end portal appear white when far enough away.
|
||
* If submerged in [[lava]], the screen appears bright orange.
|
||
* If in water in a [[swamp]] biome, the view is foggy and obscured.
|
||
|
||
== References ==
|
||
{{Reflist}}
|
||
|
||
== Navigation ==
|
||
{{Navbox effects}}
|
||
|
||
[[es:Visión nocturna]]
|
||
[[fr:Vision nocturne]]
|
||
[[ja:暗視]]
|
||
[[ko:야간 투시]]
|
||
[[pt:Visão Noturna]]
|
||
[[zh:夜视]]
|