minecraft.wiki-mirror/wiki_backup/MCD-Enchanter.txt
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{{distinguish|MCD:Enchantsmith}}
{{For|the other use|Enchanter}}
{{Infobox Dungeons entity
|title=Enchanter
|image=Enchanter Idle.gif
|imagesize=x272px
|behavior=Hostile
|health=100
|damage=75
|equipment=
* {{DuItemLink|Enchanter's Tome}}
|classification=[[MCD:Illager|Illager]]}}
{{Quote|'''ENCHANTER''' Recognizable by their strange hats and the magical tomes they clutch in their mottled hands, enchanters can boost the ability of other nearby mobs by creating a magical link to them. The link will be broken if you defeat the enchanter, so take them down first before the other mobs.|''Guide to Minecraft Dungeons:<br>A Handbook for Heroes''}}
An '''enchanter''' is a [[MCD:Mob#Hostile|hostile]] [[MCD:Illager|illager]] that can be found within the various {{MCD|mission}}s of ''[[Minecraft Dungeons]]''.
== Spawning ==
{{columns-list|
* {{DuLevelLink|Creeper Woods}}
* {{DuLevelLink|Creepy Crypt}} (outside)
* {{DuLevelLink|Woodland Mansion}}
* {{DuLevelLink|Woodland Prison}}
* {{DuLevelLink|Soggy Swamp}}
* {{DuLevelLink|Soggy Cave}}
* {{DuLevelLink|Pumpkin Pastures}}
* {{DuLevelLink|Arch Haven}}
* {{DuLevelLink|Cacti Canyon}} (in desert)
* {{DuLevelLink|Redstone Mines}}
* {{DuLevelLink|Fiery Forge}}
* {{DuLevelLink|Highblock Halls}}
* {{DuLevelLink|Underhalls}}
* {{DuLevelLink|Obsidian Pinnacle}}
* {{DuLevelLink|Frosted Fjord}}
* {{DuLevelLink|Lost Settlement}}
* {{DuLevelLink|Lone Fortress}}
* {{DuLevelLink|Windswept Peaks}}
* {{DuLevelLink|Gale Sanctum}}
* {{DuLevelLink|Gauntlet of Gales}}
* {{DuLevelLink|Colossal Rampart}}
* {{DuLevelLink|End Wilds}}
* {{DuLevelLink|Broken Citadel}}
* {{DuLevelLink|Daily Trial}}
* {{DuLevelLink|Ancient Hunt}}
* {{DuLevelLink|Tower}}
}}
== Relations ==
* {{DuItemLink|Enchanter's Tome}} Meant only to be wielded by enchanters, this artifact can summon powerful enchantments.
* {{DuItemLink|Soul Crossbow|Soul crossbow}} Crafted by the mysterious evokers and enchanters of the woodland mansions.
== Behavior ==
[[File:Enchanter Walk.gif|thumb|upright=0.5|Enchanter Walk.]]
Enchanters are relatively weak, non-combative, and slow. Instead they mostly cast spells to make any allies stronger.
{{-}}
;Basic attack
[[File:Enchanter BasicAttack in game.gif|thumb|upright=0.5|Enchanter Basic Attack.]]
: Enchanters hit and chase a target with their tome if they get too close (2.2 blocks), dealing light damage.
<gallery>
File:Enchanter chasing a hero in game.gif|An enchanter chasing a hero in game.
</gallery>
{{-}}
;Enhance
[[File:Enchanter Enchance in game.gif|thumb|upright=0.5|Enchanter Enchance.]]
: Enchanters enchant up to two nearby mobs individually, increasing their stats and applying the [[MCD:Double Damage|Double Damage]] or [[MCD:Fast Attack|Fast Attack]] enchantments onto them. An enchanted beam links an enchanter with a targets. If a target strays too far or an enchanter is defeated, the enchantment ends on that target. Enchanters cannot enchant other enchanters. Enchanting [[MCD:Geomancer|geomancers]] and [[MCD:Iceologer|iceologers]] doubles the damage of their [[MCD:Geomancer Bomb|geomancer bombs]] and [[MCD:Ice Chunk|ice chunks]].
{{-}}
;Novelty
[[File:Enchanter Novelty.gif|thumb|upright=0.5|Enchanter "Novelty" animation.]]
An unused behavior in game. However this pose can be found within the ''Minecraft Dungeons'' loading screen as well as within an official image used for advertisement in the [[Minecraft|original game's]] start screen, prior to ''Minecraft Dungeon's'' release.
<gallery>
File:Novelty Enchanter in MCD loading screen.png|"Novelty" Enchanter in Minecraft Dungeons loading screen.png
File:Pumpkin Pastures with Pillagers V1.jpg|An image of the Pumkin Pastures taken prior to ''Minecraft Dungeon's'' release. In this picture, a novelty enchanter can be seen in-game.
</gallery>
{{-}}
;Stun
Although enchanters can be stunned, they use the idle animation when they are stunned.
== Sounds ==
The idle, hurt and death sounds of the enchanter include distorted [[MCD:Villager|villager]] sounds.<ref>{{Bug|MCD-6144|Work As Intended}}</ref>
=== Idle ===
{{SoundTable
| type = dungeons
| {{SoundLine
|sound=sfx_mob_enchanterIdle-001_soundWave.ogg
|sound2=sfx_mob_enchanterIdle-002_soundWave.ogg
|sound3=sfx_mob_enchanterIdle-003_soundWave.ogg <!-- this soundfile seems corrupted; plays only once. Please upload a new version into that file (don't create a separate page, just update the existing file -->
|description=Idle
|id=sfx_mob_enchanterIdle_soundWave
}}
}}
=== Hurt ===
{{SoundTable
| type = dungeons
| {{SoundLine
|sound=sfx_mob_enchanterHurt-001_soundWave.ogg
|sound2=sfx_mob_enchanterHurt-002_soundWave.ogg
|sound3=sfx_mob_enchanterHurt-003_soundWave.ogg <!-- This file is glitchy so it can be played only once, so it should be deleted before re-uploading. -->
|description=Hurt
|id=sfx_mob_enchanterHurt_soundWave
}}
}}
=== Death ===
{{SoundTable
| type = dungeons
| {{SoundLine
|sound=sfx_mob_enchanterDeath-001_soundWave.ogg
|sound2=sfx_mob_enchanterDeath-002_soundWave.ogg
|sound3=sfx_mob_enchanterDeath-003_soundWave.ogg
|description=Death
|id=sfx_mob_enchanterDeath_soundWave}}
| {{SoundLine
|sound=sfx_mob_bodyFall-001_soundWave.ogg
|sound2=sfx_mob_bodyFall-002_soundWave.ogg
|sound3=sfx_mob_bodyFall-003_soundWave.ogg
|sound4=sfx_mob_bodyFall-004_soundWave.ogg
|description=Body fall
|id=sfx_mob_bodyFall_soundWave
}}
}}
=== Basic attack ===
{{SoundTable
| type = dungeons
| {{SoundLine
|sound=sfx_mob_enchanterAttack-001_soundWave.ogg
|sound2=sfx_mob_enchanterAttack-002_soundWave.ogg
|sound3=sfx_mob_enchanterAttack-003_soundWave.ogg
|description=Attack
|id=sfx_mob_enchanterAttack_soundWave}}
| {{SoundLine
|sound=sfx_ui_enchantBookClose-001_soundWave.ogg
|description=Book close
|id=sfx_ui_enchantBookClose_soundWave
}}
}}
=== Pre attack ===
For unknown reasons, pre attack sound effect is unused.<ref>{{bug|MCD-6143|Pre-Attack sounds is unused in game. - The bug solution is "Confirm" and Won't Fix}}</ref>
{{SoundTable
|type=dungeons
| {{SoundLine
|sound=sfx_mob_enchanterPreAttack-001_soundWave.ogg
|sound2=sfx_mob_enchanterPreAttack-002_soundWave.ogg
|sound3=sfx_mob_enchanterPreAttack-003_soundWave.ogg
|description=Pre-Attack
|id=sfx_mob_enchanterPreAttack_soundWave
}}
}}
=== Walk ===
In {{Code|IllagerEnchanter_Walk}} file, enchanter's walk uses {{Code|sfx_mob_stepGravel.sfx_mob_stepGravel}} sounds, which shares with {{Code|sfx_player_stepGravel_soundWave}} sounds.
{{SoundTable
|type=dungeons
| {{SoundLine
|sound=sfx_player_stepGravel-001_soundWave.ogg
|sound2=sfx_player_stepGravel-002_soundWave.ogg
|sound3=sfx_player_stepGravel-003_soundWave.ogg
|sound4=sfx_player_stepGravel-004_soundWave.ogg
|description=Step Gravel
|id=sfx_player_stepGravel_soundWave
}}
}}
=== Enhance ===
{{SoundTable
| type = dungeons
| {{SoundLine
|sound=sfx_ui_enchantBook-001_soundWave.ogg
|sound2=sfx_ui_enchantBook-002_soundWave.ogg
|sound3=sfx_ui_enchantBook-003_soundWave.ogg
|description=Enchant book
|id=sfx_ui_enchantBook_soundWave}}
| {{SoundLine
|sound=sfx_mob_enchanterSpell-001_soundWave.ogg
|sound2=sfx_mob_enchanterSpell-002_soundWave.ogg
|description=Spell
|id=sfx_mob_enchanterSpell_soundWave}}
| {{SoundLine
|sound=sfx_ui_enchantBookClose-001_soundWave.ogg
|description=Book close
|id=sfx_ui_enchantBookClose_soundWave}}
| {{SoundLine
|sound=sfx_ui_enchantBookBladder-001_soundWave.ogg
|sound2=sfx_ui_enchantBookBladder-002_soundWave.ogg
|sound3=sfx_ui_enchantBookBladder-003_soundWave.ogg
|sound4=sfx_ui_enchantBookBladder-004_soundWave.ogg
|description=Enchant Book Bladder
|id=sfx_ui_enchantBookBladder_soundWave}}
| {{SoundLine
|sound=sfx_ui_enchantBook-001_soundWave.ogg
|description=Book throw <ref>Sound file id:{{Code|sfx_mob_bookThrow}}</ref>
|pitch=0.7
| id = sfx_ui_enchantBook_soundWave
}}
}}
=== Beam ===
{{SoundTable
| type = dungeons
| {{SoundLine
|sound=sfx_mob_enchanterBeam-001_soundWave.ogg
|description=Enchanter beam
|id=sfx_mob_enchanterBeam_soundWave}}
| {{SoundLine
|sound=sfx_mob_enchanterBeamLoop-001_soundWave.ogg
|description=Enchanter beam loop
| id = sfx_mob_enchanterBeamLoop_soundWave
}}
}}
=== Novelty ===
In {{Code|sfx_mob_enchanterNovelty}} file. These sounds are the "Novelty" sound effects of the enchanter.
{{SoundTable
|type=dungeons
| {{SoundLine
|sound=sfx_mob_redstoneGolemJumpScare-001_soundWave.ogg
|description=Redstone golem Jump Scare
|id=sfx_mob_redstoneGolemJumpScare_soundWave}}
| {{SoundLine
|sound=sfx_ui_enchantChime-001_soundWave.ogg
|sound2=sfx_ui_enchantChime-002_soundWave.ogg
|sound3=sfx_ui_enchantChime-003_soundWave.ogg
|description=Enchant Chime
| id = sfx_ui_enchantChime_soundWave
}}
}}
=== Novelty (Animation sounds) ===
In {{Code|IllagerEnchanter_Novelty}} file. These sounds are the sound effects of the enchanter "Novelty" animation.
{{SoundTable
|type=dungeons
| {{SoundLine
|sound=sfx_ui_enchantBook-001_soundWave.ogg
|description=Book throw
|volume=0.6
|pitch=0.8
|id=sfx_ui_enchantBook_soundWave}}
| {{SoundLine
|sound=sfx_ui_enchantBookBladder-001_soundWave.ogg
|sound2=sfx_ui_enchantBookBladder-002_soundWave.ogg
|sound3=sfx_ui_enchantBookBladder-003_soundWave.ogg
|sound4=sfx_ui_enchantBookBladder-004_soundWave.ogg
|description=Enchant Book Bladder (1)
|id=sfx_ui_enchantBookBladder_soundWave}}
| {{SoundLine
|sound=sfx_mob_redstoneGolemJumpScare-001_soundWave.ogg
|description=Redstone golem Jump Scare (Novelty)
|volume=0.5
|id=sfx_mob_redstoneGolemJumpScare_soundWave}}
| {{SoundLine
|sound=sfx_ui_enchantChime-001_soundWave.ogg
|sound2=sfx_ui_enchantChime-002_soundWave.ogg
|sound3=sfx_ui_enchantChime-003_soundWave.ogg
|description=Enchant Chime (Novelty)
|volume=0.5
|id=sfx_ui_enchantChime_soundWave}}
| {{SoundLine
|sound=sfx_ui_enchantBookBladder-001_soundWave.ogg
|sound2=sfx_ui_enchantBookBladder-002_soundWave.ogg
|sound3=sfx_ui_enchantBookBladder-003_soundWave.ogg
|sound4=sfx_ui_enchantBookBladder-004_soundWave.ogg
|description=Enchant Book Bladder (2)
|volume=0.6
|pitch=0.8
|id=sfx_ui_enchantBookBladder_soundWave}}
| {{SoundLine
|sound=sfx_ui_enchantBook-001_soundWave.ogg
|sound2=sfx_ui_enchantBook-002_soundWave.ogg
|sound3=sfx_ui_enchantBook-003_soundWave.ogg
|description=Enchant book
|volume=0.7
|id=sfx_ui_enchantBook_soundWave}}
| {{SoundLine
|sound=sfx_ui_enchantBookBladder-001_soundWave.ogg
|sound2=sfx_ui_enchantBookBladder-002_soundWave.ogg
|sound3=sfx_ui_enchantBookBladder-003_soundWave.ogg
|sound4=sfx_ui_enchantBookBladder-004_soundWave.ogg
|description=Enchant Book Bladder (3)
|volume=0.6
|pitch=0.7
|id=sfx_ui_enchantBookBladder_soundWave
}}
}}
== First Enchanter ==
{{Infobox Dungeons entity
|title=First Enchanter
|image=First Enchanter in game UUU.png
|imagesize=x172px
|behavior=Hostile
|health=500
|equipment=
* {{DuItemLink|Enchanter's Tome}}
|classification=[[MCD:Ancient|Ancient]] [[MCD:Illager|Illager]]}}
[[File:First Enchanter's Arena.png|The arena where the First Enchanter is summoned and fought.|thumb|right]]
The '''first enchanter''' is an [[MCD:Ancient|ancient]] enchanter that can be encountered during [[MCD:Ancient Hunt|ancient hunts]] with the minimum offering of the following runes:
{{DuMiscSprite|Rune O}}
{{DuMiscSprite|Rune S}}
{{DuMiscSprite|Rune S}}
This ancient resides within [[MCD:First Enchanter Ancient Dungeon|First Enchanter Ancient Dungeon]] and possesses, at minimum, the following [[MCD:Enchanted|enchantments]]:
* {{DuEnchantmentLink|Critical Hit}}
* {{DuEnchantmentLink|Echo}}
* {{DuEnchantmentLink|Freezing}}
Ten [[MCD:Enchanted|enchanted]] [[MCD:Husk|husks]] act as the ancient's minions, each with the [[MCD:Swirling|swirling]] enchantment.
Upon defeating the first enchanter, a [[MCD:Gilded Gear|gilded variant]] of the following items drops as a reward:
* {{DuItemLink|Scale Mail}}
** {{DuItemLink|Highland Armor}}
* {{DuItemLink|Claymore}}
** {{DuItemLink|Broadsword}}
** {{DuItemLink|Great Axeblade}}
** {{DuItemLink|Heartstealer}}
* {{DuItemLink|Soul Scythe}}
** {{DuItemLink|Frost Scythe}}
** {{DuItemLink|Jailor's Scythe}}
== Data values ==
* In the game files, enchanters are referred to internally by the names <code>Enchanter</code> and <code>IllagerEnchanter</code>. Its closed arms are scaled down and hidden inside model geometry.
* In the game files, enchanted books are referred to internally by the name <code>EnchantedBook</code>.
* In the game files, enchanted book beams are referred to internally by the name <code>EnchantedBeam</code>.
* In the animation files, enchanters have an unused legs position while attacking and enchanting.
=== BP_EnchanterCharacter_C ===
;Behavior Options Component
*"EnchantRange": 1300.0,
*"FleeDistance": 600.0,
*"EnchantTargetSelectionRange": 2000.0
;Capsule Component
*"CapsuleHalfHeight": 110.0,
*"CapsuleRadius": 50.0,
*"BodyInstance":
**"bLockXRotation": true,
**"bLockYRotation": true
;Grow Attack Component
*"enchantDelay": 1.7,
*"totalTime": 4.167,
*"BuffTakeDamageMultiplier": 0.25,
*"BuffDealDamageMultiplier": 2.0,
*"BuffSpeedMultiplier": 2.0,
*"distanceMax": 1800.0,
*"attackRateSeconds": 3.2
;Health Component
*"Health": 100.0
*"MaxHealth": 100.0
;Mass Component
*"pushMultiplier": 0.95
== History ==
{{HistoryTable
|{{HistoryLine|dungeons}}
|{{HistoryLine||Dungeons Beta|[[File:Enchanter.png|32px]]Added enchanters.}}
|{{HistoryLine||1.6.0.0|Fixed a bug in which death sounds 2 and 3 would not play in-game.}}
|{{HistoryLine||1.8.0.0|Added the first enchanter.}}
|{{HistoryLine||1.12.0.0|No longer able to enhance [[MCD:Guardian Vex|guardian vexes]]}}
}}
== Trivia ==
* Three enchanters within the {{MCD|Pumpkin Pastures}} enchant a few [[MCD:Vindicator|vindicators]] and [[MCD:Zombie|zombies]] to attack [[MCD:Hal|Hal]], though they fail when Hal defeats the mobs before defeating them along with a [[MCD:Spider|spider]].<ref>{{tweet|dungeonsgame|1495790647227342851|If an Enchanter is casting a spell, take a hike. A worthy Hero waits until the spell breaks to strike!|February 21, 2022}}</ref>
* A group of "enchanted scholars" gather within the {{MCD|Highblock Halls}} before a [[MCD:Hero|hero]] invades their gathering, causing them to enchant their nearby allies to defeat the hero.<ref>{{tweet|dungeonsgame|1173174670620876801|No, this isnt a convention for academic illagers, its just a very unfortunate gathering of ENCHANTED SCHOLARS. These bookworms dont attack you directly, but love to buff their fellow fiends with magic!|September 15, 2019}}</ref>
* In some official ''[[Minecraft Dungeons]]'' books, enchanters have their shoulders phase through their head.<!--Guide to Minecraft Dungeons-->
== Issues ==
{{Issue list}}
== Gallery ==
=== Renders ===
<gallery>
Enchanter.png|The enchanter's idle isometric render.
Enchanter going to enchant.png|The enchanter's enchance isometric render.
Enchanter Going To Enchant (In game).png|The in-game enchanter's enchance isometric render.
Enchanter Enchanting.png|The enchanter's enchance isometric render.
Enchanter's Tome (MCD).png|An [[MCD:Enchanter's Tome|enchanter's tome]].
Enchanter T Pose.png|The raw model of an enchanter without an animation file.
</gallery>
=== Animations ===
<gallery>
Enchanter Idle.gif|The enchanter idle animation
Enchanter BasicAttack.gif|The enchanter's basic attack animation (Original)
Enchanter BasicAttack in game.gif|The in-game enchanter's basic attack animation
Enchanter Enchance.gif|The enchanter's enchance animation (Original)
Enchanter Enchance in game.gif|The in-game enchanter's enchance animation
Enchanter Walk.gif|The enchanter's walk animation
Enchanter Novelty.gif|The enchanter's novelty animation
</gallery>
=== Textures ===
<gallery class="pixel-image">
T_IllagerEnchanter.png|The texture file of an enchanter.
T_Enchanter_S.png|The shadow texture file of an enchanter.
T_EnchantedBook.png|The texture file of an enchanters enchanted book.
</gallery>
=== Screenshots ===
<gallery>
EnchanterHandClose.png|An enchanter raises its head while walking.
Enchaner Creeper Woods.png|An enchanter from the {{MCD|Creeper Woods}} loading screen.
Enchanter Statue.png|In the {{MCD|Lone Fortress}}, there are many arm-closed enchanter statues seen kneeling on one knee.
Enchanter enchanting vindicators in game.png|An enchanter enchanting [[MCD:Vindicator|vindicator]]s.
Enchanter attacking a hero in game.png|An enchanter attacking a hero.
Iron Golem Chasing Enchanter.jpg|An iron golem was seen in a twitter post chasing and attacking an enchanter.<ref>{{tweet|dungeonsgame|1460276432513470476|Enchanters beware! Iron Golems may be gentle giants to heroes, but are unrivaled companions in battle!|November 15, 2021}}</ref>
Armored Skeleton is enchanted to First Enchanter.png|A [[MCD:Skeleton|skeleton]] being enchanted by the first enchanter.
First enchanter gameplay.png|A first enchanter in game.
</gallery>
=== In other media ===
<gallery>
Enchanter Baby Zombie.jpg|Two enchanters in the [https://youtu.be/iN2ERVo90QM Minecraft Live: Announcement Trailer 2020]. The one in the front is hitting a [[MCD:Chicken Jockey|chicken jockey]] with its book, while the one in the back is casting an Enchanted Beam.
Two Enchanter Minecon2020.jpg|Two enchanters in the [https://youtu.be/DWZIfsaIgtE Minecraft Live 2020] intro.
Minecraft Dungeons Enchanter toy pack.jpg|An enchanter figure in the package.
MCD Enchanter and Tome toy.jpg|An enchanter toy that comes with its tome.
MCD Enchanter toy walk.jpg|An enchanter toy in a walking pose.
MCD sticker book Enchanted.jpg|An arm-glitched enchanter in the Minecraft Dungeons sticker book.
MCD sticker book 2.jpg|Arm-glitch enchanter stickers in the Minecraft Dungeons sticker book.
guide to MCD p.36-p.37.jpg|An arm-glitched enchanter with a geomancer, evoker, and [[MCD:Royal Guard|royal guard]] within the "Guide to Minecraft Dungeons" book page 36 and 37.
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox Dungeons entities}}
[[Category:Minecraft Dungeons Illagers]]
[[de:MCD:Zauberer]]
[[es:MCD:Hechicero]]
[[fr:MCD:Enchanteur]]
[[ja:MCD:エンチャンター]]
[[zh:MCD:附魔师]]