94 lines
4.7 KiB
Text
94 lines
4.7 KiB
Text
{{For|the enchantment in ''Minecraft Dungeons''|MCD:Looting}}
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{{distinguish|Fortune}}
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{{Infobox enchantment
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| maxlevel = III
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| primaryitems = {{ItemSprite|Sword|link=Sword}}
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| secondaryitems = {{ItemSprite|Axe|link=Axe}}{{upcoming|java Combat Tests}}
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| weight = 2
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}}
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'''Looting''' is an [[Enchanting|enchantment]] for [[sword]]s that can cause [[mob]]s to [[drop]] more items and increases the chances of rare drops. The additional drops do not affect [[experience]].
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== Obtaining ==
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Looting can be obtained from [[enchantment tables]], drops from mobs that have spawned in a [[raid]],{{only|bedrock}} books obtained by [[fishing]], [[monster room]] chests, librarian [[villager]]s, and non-village [[structure]] loot.
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== Usage ==
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Looting increases the maximum number of items for most [[Drops#Common drops|common drops]] by 1 per level. Looting also increases the chance of [[Drops#Rare drops|rare drops]] and [[Drops#Equipped items|equipment drops]] by 1 percentage point per level.
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Looting affects any kill that happens while holding the enchanted item in the ''main'' hand, not just any kill by the enchanted item.<ref>{{bug|MC-3304}}</ref> For example, a player can fire a projectile then switch to the enchanted item before the projectile reaches the target to get the Looting effect, or can fire a projectile from the off-hand{{only|java}} while holding the enchanted item in the main hand. This allows Looting to work on [[arrow]]s or thrown [[trident]]s, as long as the player is holding the Looting item when the arrow or trident lands.
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Looting applies to mobs killed with a [[sweep attack]].{{only|java}}
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Using [[commands]] to get higher levels than III works as expected, adding higher numbers with a weight of 1. A mob always drops its naturally-spawned equipment at Looting level 92.
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Looting has no effect in certain cases:
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* Kills by tamed [[wolves]] are not affected by this enchantment, even if the target is struck first.
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* Mobs with no drops, such as [[bat]]s, [[bee]]s, or [[endermite]]s, are not affected by this enchantment.
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* [[Wither]]s, [[iron golem]]s<ref name="MC-200707">{{bug|MC-200707}}</ref>, [[cat]]s<ref name="MC-200707"/> and [[snow golem]]s are not affected by this enchantment.
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* Looting does not increase the amount of fish dropped by [[fish]] mobs.<ref>{{bug|MC-212795}}</ref>
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** [[Guardian]]s and elder guardians are not considered fish mobs, and Looting does cause them to drop more fish.
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* {{IN|java}}, Looting does not increase the drop of [[bamboo]] from [[panda]]s.<ref>{{bug|MC-160006}}</ref>
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* Looting does not increase the drop quantity when used on a [[fox]], but it does increase the chance for a drop.
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* It does not affect the amount of [[wool]] dropped by [[sheep]].
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* It does not affect [[sponge|sponges]] or [[Smithing Template|tide armor trims]] dropped by [[Elder Guardian|elder guardian]]s.
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* It does not affect [[Totem of Undying|totems of undying]] dropped by [[evoker]]s.
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* It does not affect the amount of [[Head|skulls]] dropped by [[wither skeleton]]s, but does increase the chance for them to drop one.
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* It does not affect the amount of [[sculk catalyst|sculk catalysts]] dropped by [[warden]]s.
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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|edition=java
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|generatetranslationkeys=y
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|nameid=looting
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|displayname=Looting
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|translationtype=enchantment
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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|edition=bedrock
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|shownumericids=1
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|generatetranslationkeys=y
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|nameid=looting
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|displayname=Looting
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|id=14
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|translationkey=enchantment.lootBonus
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|foot=1}}
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== History ==
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{{info needed section|the rest of console editions, also maybe add mobs affected by looting?}}
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{{HistoryTable
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|{{HistoryLine|java}}
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|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|Added Looting, which can be applied to [[sword]]s.}}
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|{{HistoryLine||1.8|dev=14w04a|Looting now gives a 1 percentage point increase per level to the chance of getting rare [[drops]].}}
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|{{HistoryLine||1.11.1|dev=release|Looting can no longer be combined with [[Silk Touch]] at all.<ref>{{bug|MC-116643}}</ref> Previously it could be combined if the item with Silk Touch was put into the second slot.}}
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|{{HistoryLine||1.21|dev=24w18a|Looting is now compatible with [[Silk Touch]].}}
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|{{HistoryLine|java upcoming}}
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|{{HistoryLine||Combat Tests|dev=Combat Test 4|Looting can now be applied to [[axe]]s.}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||v0.12.1|dev=build 1|Added Looting.}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1| Added Looting.}}
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}}
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== Issues ==
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{{issue list}}
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox enchantments}}
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[[de:Plünderung]]
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[[es:Botín]]
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[[fr:Butin (enchantement)]]
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[[ja:ドロップ増加]]
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[[pt:Saque]]
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[[th:ฉกชิง]]
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[[zh:抢夺]]
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