minecraft.wiki-mirror/wiki_backup/Looting.txt
2024-12-24 06:17:34 -05:00

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{{For|the enchantment in ''Minecraft Dungeons''|MCD:Looting}}
{{distinguish|Fortune}}
{{Infobox enchantment
| maxlevel = III
| primaryitems = {{ItemSprite|Sword|link=Sword}}
| secondaryitems = {{ItemSprite|Axe|link=Axe}}{{upcoming|java Combat Tests}}
| weight = 2
}}
'''Looting''' is an [[Enchanting|enchantment]] for [[sword]]s that can cause [[mob]]s to [[drop]] more items and increases the chances of rare drops. The additional drops do not affect [[experience]].
== Obtaining ==
Looting can be obtained from [[enchantment tables]], drops from mobs that have spawned in a [[raid]],{{only|bedrock}} books obtained by [[fishing]], [[monster room]] chests, librarian [[villager]]s, and non-village [[structure]] loot.
== Usage ==
Looting increases the maximum number of items for most [[Drops#Common drops|common drops]] by 1 per level. Looting also increases the chance of [[Drops#Rare drops|rare drops]] and [[Drops#Equipped items|equipment drops]] by 1 percentage point per level.
Looting affects any kill that happens while holding the enchanted item in the ''main'' hand, not just any kill by the enchanted item.<ref>{{bug|MC-3304}}</ref> For example, a player can fire a projectile then switch to the enchanted item before the projectile reaches the target to get the Looting effect, or can fire a projectile from the off-hand{{only|java}} while holding the enchanted item in the main hand. This allows Looting to work on [[arrow]]s or thrown [[trident]]s, as long as the player is holding the Looting item when the arrow or trident lands.
Looting applies to mobs killed with a [[sweep attack]].{{only|java}}
Using [[commands]] to get higher levels than III works as expected, adding higher numbers with a weight of 1. A mob always drops its naturally-spawned equipment at Looting level 92.
Looting has no effect in certain cases:
* Kills by tamed [[wolves]] are not affected by this enchantment, even if the target is struck first.
* Mobs with no drops, such as [[bat]]s, [[bee]]s, or [[endermite]]s, are not affected by this enchantment.
* [[Wither]]s, [[iron golem]]s<ref name="MC-200707">{{bug|MC-200707}}</ref>, [[cat]]s<ref name="MC-200707"/> and [[snow golem]]s are not affected by this enchantment.
* Looting does not increase the amount of fish dropped by [[fish]] mobs.<ref>{{bug|MC-212795}}</ref>
** [[Guardian]]s and elder guardians are not considered fish mobs, and Looting does cause them to drop more fish.
* {{IN|java}}, Looting does not increase the drop of [[bamboo]] from [[panda]]s.<ref>{{bug|MC-160006}}</ref>
* Looting does not increase the drop quantity when used on a [[fox]], but it does increase the chance for a drop.
* It does not affect the amount of [[wool]] dropped by [[sheep]].
* It does not affect [[sponge|sponges]] or [[Smithing Template|tide armor trims]] dropped by [[Elder Guardian|elder guardian]]s.
* It does not affect [[Totem of Undying|totems of undying]] dropped by [[evoker]]s.
* It does not affect the amount of [[Head|skulls]] dropped by [[wither skeleton]]s, but does increase the chance for them to drop one.
* It does not affect the amount of [[sculk catalyst|sculk catalysts]] dropped by [[warden]]s.
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|generatetranslationkeys=y
|nameid=looting
|displayname=Looting
|translationtype=enchantment
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=1
|generatetranslationkeys=y
|nameid=looting
|displayname=Looting
|id=14
|translationkey=enchantment.lootBonus
|foot=1}}
== History ==
{{info needed section|the rest of console editions, also maybe add mobs affected by looting?}}
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|Added Looting, which can be applied to [[sword]]s.}}
|{{HistoryLine||1.8|dev=14w04a|Looting now gives a 1 percentage point increase per level to the chance of getting rare [[drops]].}}
|{{HistoryLine||1.11.1|dev=release|Looting can no longer be combined with [[Silk Touch]] at all.<ref>{{bug|MC-116643}}</ref> Previously it could be combined if the item with Silk Touch was put into the second slot.}}
|{{HistoryLine||1.21|dev=24w18a|Looting is now compatible with [[Silk Touch]].}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||Combat Tests|dev=Combat Test 4|Looting can now be applied to [[axe]]s.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.12.1|dev=build 1|Added Looting.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1| Added Looting.}}
}}
== Issues ==
{{issue list}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox enchantments}}
[[de:Plünderung]]
[[es:Botín]]
[[fr:Butin (enchantement)]]
[[ja:ドロップ増加]]
[[pt:Saque]]
[[th:ฉกชิง]]
[[zh:抢夺]]