minecraft.wiki-mirror/wiki_backup/Java Edition guides_Tricky Trials.txt
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{{for|the Bedrock Edition version of this guide|Bedrock Edition guides/Tricky Trials}}
{{Infobox guide
| edition = java
| name = Tricky Trials
| vers =
* {{vl|je 1.21|}}
* {{vl|je 1.21.1|}}
| prev = Armored Paws
| next = Bundles of Bravery
}}
This guide is a simplified overview of all the changes in the [[Tricky Trials]] update ({{JE}} 1.21 and 1.21.1), which assumes at least some familiarity with the [[Armored Paws]] drop (''Java Edition'' 1.20.5).
== Mobs ==
=== New ===
{|{{Simple Guide table|New Mobs}}
|-
| [[Bogged]]
| [[File:Bogged JE2 BE2.png|128px]]
| Spawns in [[trial chambers]], [[swamp]]s, and [[mangrove swamp]]s.
|
* {{Drop|Item|Bone|0|2}}
* {{Drop|Item|Arrow|0|2}}
* {{Drop|Item|Arrow of Poison|0|1}}
* {{xp|5}}, plus {{xp|1|3}} per natural equipment not drop (when killed by a [[player]] or tamed [[wolf]])
| Spawns from [[trial spawner]]s.
|-
| [[Breeze]]
| [[File:Breeze JE1.webp|128px]]
| Spawns in [[trial chambers]].
|
* {{Drop|Item|Breeze Rod|1|2}}
* {{xp|10}} (when killed by a [[player]] or tamed [[wolf]])
| Spawns from [[trial spawner]]s.
|}
=== Changed ===
{|{{Simple Guide table|Changed Mobs}}
|-
| General
|
|
* Animals now panic for 2 seconds after taking damage (down from 4).
* Animals now panic based on the damage caused by predefined damage source types.
|-
| [[Panda]],<br>[[wolf]] and<br>[[polar bear]]
| [[File:Panda_JE1_BE1.png|128px]] <br> {{Animate|Wolf JE2 BE2.png; Ashen Wolf JE1 BE1.png; Black Wolf JE1 BE1.png; Chestnut Wolf JE1 BE1.png; Rusty Wolf JE1 BE1.png; Snowy Wolf JE1 BE1.png; Spotted Wolf JE1 BE1.png; Striped Wolf JE1 BE1.png; Woods Wolf JE1 BE1.png|128px}} <br> [[File:Polar_Bear_JE2_BE2.png|128px]]
| Now panic only from [[cactus]], [[freezing]], [[fire]], and [[lightning]] bolt damage.
|-
| [[Witch]]
| [[File:Witch.png|128px]]
|
* Now always drops 48 [[redstone]] dust on death.
** This is to improve the viability of farms that utilize [[witch hut]]s to obtain redstone dust.
|}
== Blocks ==
=== New ===
{|{{Simple Guide table|New Blocks}}
|-
| [[Crafter]]
| [[File:Crafter JE4 BE3.png|84px]]
|
{{Crafting
|A1 = Iron Ingot
|A2 = Iron Ingot
|A3 = Redstone Dust
|B1 = Iron Ingot
|B2 = Crafting Table
|B3 = Dropper
|C1 = Iron Ingot
|C2 = Iron Ingot
|C3 = Redstone Dust
|Output = Crafter
}}
| Pickaxe
| [[Craft]]s an item when activated with redstone.
|-
| [[Heavy core]]
| [[File:Heavy Core JE1 BE1.png|84px]]
| Can be obtained from an [[ominous vault]].
| Pickaxe
| Can be combined with a breeze rod to craft a [[mace]].
|-
| [[Trial spawner]]
| {{Animate|Trial Spawner JE1 BE1.png;Ominous Trial Spawner (inactive) JE1 BE1.png|84px}}
| Cannot be obtained. Only found in [[trial chambers]].
| None
|
* Summons [[mob]]s like a [[monster spawner]], but only a certain amount.
* Gives loot when all mobs are defeated, with a chance of it being a [[trial key]] to unlock a [[vault]].
* Goes on cooldown for 30 minutes when all mobs are defeated.
* Becomes [[Ominous Trial Spawner|ominous]] when a player with [[Trial Omen]] is nearby.
|-
| [[Vault]]s
| {{Animate|Vault (active) JE3 BE3.png;Ominous Vault (active) JE1 BE1.png|84px}}
| Cannot be obtained. Only found in [[trial chambers]].
| None
|
* Give loot when a [[trial key]] (non-ominous vault) or an [[ominous trial key]] (ominous vault) is used on them.
* Can be only used once by each player.
|-
| [[Chiseled copper]]
| {{Animate|Chiseled Copper JE1 BE1.png;Exposed Chiseled Copper JE1 BE1.png;Weathered Chiseled Copper JE1 BE1.png;Oxidized Chiseled Copper JE1 BE1.png|84px}}
|
{{Crafting
|B2 = Matching Unwaxed Cut Copper Slab; Matching Waxed Cut Copper Slab
|B3 = Matching Unwaxed Cut Copper Slab; Matching Waxed Cut Copper Slab
|Output = Matching Unwaxed Chiseled Copper; Matching Waxed Chiseled Copper
}}
| Pickaxe
|
* Used for decoration.
* Advances to the next stage of weathering every 50-82 in-game days.
* Can be crafted or used with honeycomb to become waxed, which stops it from weathering.
* Weathering can be reduced by an axe or a lightning strike.
|-
| [[Copper grate]]
| {{Animate|Copper Grate JE1 BE1.png;Exposed Copper Grate JE1 BE1.png;Weathered Copper Grate JE1 BE1.png;Oxidized Copper Grate JE1 BE1.png|84px}}
|
{{Crafting
|A2 = Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|B1 = Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|B3 = Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|C2 = Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|Output = Matching Unwaxed Copper Grate, 4; Matching Waxed Copper Grate, 4
}}
| Pickaxe
|
* Used for decoration.
* Advances to the next stage of weathering every 50-82 in-game days.
* Can be crafted or used with honeycomb to become waxed, which stops it from weathering.
* Weathering can be reduced by an axe or a lightning strike.
|-
| [[Copper bulb]]
| {{Animate|Copper Bulb JE1 BE1.png;Exposed Copper Bulb JE1 BE1.png;Weathered Copper Bulb JE1 BE1.png;Oxidized Copper Bulb JE1 BE1.png|84px}}
|
{{Crafting
|A2 = Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|B1 = Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|B2 = Blaze Rod
|B3 = Redstone Dust
|C2 = Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|Output = Matching Unwaxed Copper Bulb, 4; Matching Waxed Copper Bulb, 4
}}
| Pickaxe
|
* Advances to the next stage of weathering every 50-82 in-game days.
* Can be crafted or used with honeycomb to become waxed, which stops it from weathering.
* Weathering can be reduced by an axe or a lightning strike.
* Turns on when a redstone pulse is received, and turns off when another pulse is received.
|-
| [[Copper door]] and [[copper trapdoor]]
| {{Animate|Copper Door JE3 BE3.png;Exposed Copper Door JE3 BE3.png;Weathered Copper Door JE3 BE3.png;Oxidized Copper Door JE3 BE3.png|84px}}
{{Animate|Copper Trapdoor JE2 BE2.png;Exposed Copper Trapdoor JE2 BE2.png;Weathered Copper Trapdoor JE2 BE2.png;Oxidized Copper Trapdoor JE2 BE2.png|84px}}
|
{{Crafting
|showname=0
|head=1
|A1 = Copper Ingot
|A2 = Copper Ingot
|A3 = Copper Ingot
|B1 = Copper Ingot
|B2 = Copper Ingot
|B3 = Copper Ingot
|Output = Copper Door, 3
}}
{{Crafting
|A2 = Copper Ingot
|A3 = Copper Ingot
|B2 = Copper Ingot
|B3 = Copper Ingot
|C2 = Copper Ingot
|C3 = Copper Ingot
|Output = Copper Trapdoor, 2
|foot=1
}}
| Pickaxe
|
* Advances to the next stage of weathering every 50-82 in-game days.
* Can be crafted or used with honeycomb to become waxed, which stops it from weathering.
* Weathering can be reduced by an axe or a lightning strike.
* Can be opened or closed.
|-
| [[Tuff stairs]] and [[Tuff Slab|slab]]
| [[File:Tuff Stairs JE1 BE1.png|84px]]
[[File:Tuff Slab JE1 BE1.png|84px]]
|
{{Crafting
|showname=0
|head=1
|A1 = Tuff
|A2 = Tuff
|A3 = Tuff
|B2 = Tuff
|B3 = Tuff
|C3 = Tuff
|Output = Tuff Stairs, 4
}}
{{Crafting
|A3 = Tuff
|B3 = Tuff
|C3 = Tuff
|Output = Tuff Slab, 6
|foot=1
}}
| Pickaxe
| Used for decoration.
|-
| [[Tuff wall]]
| [[File:Tuff Wall JE1 BE1.png|84px]]
|
{{Crafting
|A2 = Tuff
|A3 = Tuff
|B2 = Tuff
|B3 = Tuff
|C2 = Tuff
|C3 = Tuff
|Output = Tuff Wall, 6
}}
| Pickaxe
| Used for decoration.
|-
| [[Chiseled tuff]]
| [[File:Chiseled Tuff JE1 BE1.png|84px]]
|
{{Crafting
|B1 = Tuff Slab
|B2 = Tuff Slab
|Output = Chiseled Tuff
}}
| Pickaxe
| Used for decoration.
|-
| [[Polished tuff]]
| [[File:Polished Tuff JE1 BE1.png|84px]]
|
{{Crafting
|A1 = Tuff
|A2 = Tuff
|B1 = Tuff
|B2 = Tuff
|Output = Polished Tuff, 4
}}
| Pickaxe
| Used for decoration.
|-
| [[Polished tuff stairs]] and [[Polished Tuff Slab|slab]]
| [[File:Polished Tuff Stairs JE1 BE1.png|84px]]
[[File:Polished Tuff Slab JE1 BE1.png|84px]]
|
{{Crafting
|showname=0
|head=1
|A1 = Polished Tuff
|A2 = Polished Tuff
|A3 = Polished Tuff
|B2 = Polished Tuff
|B3 = Polished Tuff
|C3 = Polished Tuff
|Output = Polished Tuff Stairs, 4
}}
{{Crafting
|A3 = Polished Tuff
|B3 = Polished Tuff
|C3 = Polished Tuff
|Output = Polished Tuff Slab, 6
|foot=1
}}
| Pickaxe
| Used for decoration.
|-
| [[Polished tuff wall]]
| [[File:Polished Tuff Wall JE1 BE1.png|84px]]
|
{{Crafting
|A2 = Polished Tuff
|A3 = Polished Tuff
|B2 = Polished Tuff
|B3 = Polished Tuff
|C2 = Polished Tuff
|C3 = Polished Tuff
|Output = Polished Tuff Wall, 6
}}
| Pickaxe
| Used for decoration.
|-
| [[Tuff bricks]]
| [[File:Tuff Bricks JE3 BE3.png|84px]]
|
{{Crafting
|A1 = Polished Tuff
|A2 = Polished Tuff
|B1 = Polished Tuff
|B2 = Polished Tuff
|Output = Tuff Bricks, 4
}}
| Pickaxe
| Used for decoration.
|-
| [[Tuff brick stairs]] and [[Tuff Brick Slab|slab]]
| [[File:Tuff Brick Stairs JE3 BE3.png|84px]]
[[File:Tuff Brick Slab JE3 BE3.png|84px]]
|
{{Crafting
|showname=0
|head=1
|A1 = Tuff Bricks
|A2 = Tuff Bricks
|A3 = Tuff Bricks
|B2 = Tuff Bricks
|B3 = Tuff Bricks
|C3 = Tuff Bricks
|Output = Tuff Brick Stairs, 4
}}
{{Crafting
|A3 = Tuff Bricks
|B3 = Tuff Bricks
|C3 = Tuff Bricks
|Output = Tuff Brick Slab, 6
|foot=1
}}
| Pickaxe
| Used for decoration.
|-
| [[Tuff brick wall]]
| [[File:Tuff Brick Wall JE3 BE3.png|84px]]
|
{{Crafting
|A2 = Tuff Bricks
|A3 = Tuff Bricks
|B2 = Tuff Bricks
|B3 = Tuff Bricks
|C2 = Tuff Bricks
|C3 = Tuff Bricks
|Output = Tuff Brick Wall, 6
}}
| Pickaxe
| Used for decoration.
|-
| [[Chiseled tuff bricks]]
| [[File: Chiseled Tuff Bricks JE1 BE1.png|84px]]
|
{{Crafting
|B1 = Tuff Brick Slab
|B2 = Tuff Brick Slab
|Output = Chiseled Tuff Bricks
}}
| Pickaxe
| Used for decoration.
|}
=== Changed ===
{|{{Simple Guide table|Changed Blocks}}
|-
| [[Door]]
| {{animate|Oak_Door_JE8.png;Spruce_Door_JE4.png;Birch_Door_JE4.png;Jungle_Door_JE5.png;Acacia_Door_JE5.png;Dark_Oak_Door_JE4.png;Mangrove_Door_JE1.png;Cherry_Door_JE2_BE1.png;Bamboo_Door_JE1.png;Crimson_Door_JE3.png;Warped_Door_JE3.png;Iron_Door_JE5.png;Copper_Door_JE3_BE3.png|84px}}
| Doors of different materials now default to being placed oriented together to form a double door instead of both being placed with the hinge on the same side of the block.
|-
| [[Piston]] and <br> [[sticky piston]]
| [[File:Piston_(U)_JE3.gif|84px]] <br> [[File:Sticky_Piston_(U)_JE3.gif|84px]]
|
* Lowered volume of sounds.
** This was done to address the sounds being too harsh and loud when used in redstone contraptions.
|-
| [[Sculk sensor]] and <br> [[calibrated sculk sensor]]
| [[File:Sculk_Sensor_JE1.gif|84px]]<br>[[File:Calibrated_Sculk_Sensor_JE1.gif|84px]]
| Added [[frosted ice]] being placed by [[Frost Walker]] to the list of events that produce a "Block Placed" vibration (frequency 13).{{more info}}
|}
== Items ==
=== New ===
{| {{Simple Guide table|New Items}}
|-
| [[Arrow of Infestation]]
| [[File:Arrow of Infestation JE1 BE1.png|84px]]
|
{{Crafting
|A1 = Arrow
|A2 = Arrow
|A3 = Arrow
|B1 = Arrow
|B2 = Lingering Potion of Infestation
|B3 = Arrow
|C1 = Arrow
|C2 = Arrow
|C3 = Arrow
|Output = Arrow of Infestation,8
}}
| Gives the [[Infested]] effect.
|-
| [[Arrow of Oozing]]
| [[File:Arrow of Oozing.png|84px]]
|
{{Crafting
|A1 = Arrow
|A2 = Arrow
|A3 = Arrow
|B1 = Arrow
|B2 = Lingering Potion of Oozing
|B3 = Arrow
|C1 = Arrow
|C2 = Arrow
|C3 = Arrow
|Output = Arrow of Oozing,8
}}
| Gives the [[Oozing]] effect.
|-
| [[Arrow of Weaving]]
| [[File:Arrow of Weaving.png|84px]]
|
{{Crafting
|A1 = Arrow
|A2 = Arrow
|A3 = Arrow
|B1 = Arrow
|B2 = Lingering Potion of Weaving
|B3 = Arrow
|C1 = Arrow
|C2 = Arrow
|C3 = Arrow
|Output = Arrow of Weaving,8
}}
| Gives the [[Weaving]] effect.
|-
| [[Arrow of Wind Charging]]
| [[File:Arrow of Wind Charging.png|84px]]
|
{{Crafting
|A1 = Arrow
|A2 = Arrow
|A3 = Arrow
|B1 = Arrow
|B2 = Lingering Potion of Wind Charging
|B3 = Arrow
|C1 = Arrow
|C2 = Arrow
|C3 = Arrow
|Output = Arrow of Wind Charging,8
}}
| Gives the [[Wind Charged]] effect.
|-
| [[Bolt armor trim]]
| [[File:Bolt Armor Trim Smithing Template.png|84px]]
| Obtained from unlocking a [[vault]].
{{Crafting
|A1 = Diamond
|A2 = Diamond
|A3 = Diamond
|B1 = Bolt Armor Trim
|B2 = Block of Copper; Waxed Block of Copper
|B3 = Diamond
|C1 = Diamond
|C2 = Diamond
|C3 = Diamond
|Output = Bolt Armor Trim,2
}}
|
* Can be used to create trimmed armor via a smithing table.
* Can be duplicated when crafted with 7 diamonds, 1 bolt armor trim and 1 block of copper or block of waxed copper.
|-
| [[Flow armor trim]]
| [[File:Flow Armor Trim Smithing Template.png|84px]]
| Obtained from unlocking an [[ominous vault]].
{{Crafting
|A1 = Diamond
|A2 = Diamond
|A3 = Diamond
|B1 = Flow Armor Trim
|B2 = Breeze Rod
|B3 = Diamond
|C1 = Diamond
|C2 = Diamond
|C3 = Diamond
|Output = Flow Armor Trim,2
}}
|
* Can be used to create trimmed armor via a smithing table.
* Can be duplicated when crafted with 7 diamonds, 1 flow armor trim and 1 breeze rod.
|-
| [[Flow banner pattern]]
| [[File:Flow banner pattern.png|84px]]
| Obtained from unlocking an [[ominous vault]].
{{Looming
|ingredients={{:Banner/recipe|ingredients}}
|{{:Banner/recipe|banner}}
|Matching Dye
|Flow Banner Pattern
|Flow
|{{:Banner/recipe|output|Flow}}
|Blink=Banner
|Olink=Banner}}
| Can be used to customize a banner.
|-
| [[Guster banner pattern]]
| [[File:Guster banner pattern.png|84px]]
| Obtained from unlocking a [[vault]].
{{Looming
|ingredients=
{{:Banner/recipe|ingredients}}
|{{:Banner/recipe|banner}}
|Matching Dye
|Guster Banner Pattern
|Guster
|{{:Banner/recipe|output|Guster}}
|Blink=Banner
|Olink=Banner}}
| Can be used to customize a banner.
|-
| [[Breeze rod]]
| [[File:Breeze Rod.png|84px]]
| Dropped by [[breeze]]s on death.
| Can be used to craft [[flow armor trim]], [[mace]] and [[wind charge]]s.
|-
| [[Mace]]
| [[File:Mace.png|84px]]
|
{{Crafting
|B1 = Heavy Core
|B2 = Breeze Rod
|Output = Mace
}}
|
* Damage dealt increases with every block the attacker has fallen before hitting.
* Slowest attack speed.
|-
| Music disc "[[Precipice]]"
| [[File:Music Disc Precipice.png|84px]]
| Found rarely in stardard [[vault]]s.
| Play the track "Precipice".<br /><br />[[File:Precipice.ogg]]
|-
| Music disc "[[Creator]]"
| [[File:Music Disc Creator.png|84px]]
| Found rarely in [[ominous vault]]s.
| Play the track "Creator".<br /><br />[[File:Creator.ogg]]
|-
| Music disc "[[Creator (Music Box)]]"
| [[File:Music Disc Creator (Music Box).png|84px]]
| Found rarely in [[decorated pot]]s in [[trial chambers]].
| Play the track "Creator (Music Box)".<br /><br />[[File:Creator (Music Box Version).ogg]]
|-
| [[Ominous bottle]]
| [[File:Ominous Bottle.png|84px]]
|
* Obtained from [[vault]]s and [[ominous vault]]s.
* Can also drop from a [[raid captain]].
| Gives the [[Bad Omen]] effect when drunk.
|-
| [[Flow Pottery Sherd|Flow]], [[Guster Pottery Sherd|guster]], and [[scrape pottery sherd]]s
| [[File:Flow Pottery Sherd.png|84px]]
[[File:Guster Pottery Sherd.png|84px]]
[[File:Scrape Pottery Sherd.png|84px]]
| Obtained in [[trial chambers]].
| Can be crafted into decorated pots.
|-
| [[Potion of Infestation]]
| [[File:Potion of Infestation.png|84px]]
|
{{Brewing
|Stone
|Potion of Infestation
|Potion of Infestation
|Potion of Infestation
}}
| Gives the [[Infested]] effect when drunk.
|-
| [[Potion of Oozing]]
| [[File:Potion of Oozing.png|84px]]
|
{{Brewing
|Slime Block
|Potion of Oozing
|Potion of Oozing
|Potion of Oozing
}}
| Gives the [[Oozing]] effect when drunk.
|-
| [[Potion of Weaving]]
| [[File:Potion of Weaving.png|84px]]
|
{{Brewing
|Cobweb
|Potion of Weaving
|Potion of Weaving
|Potion of Weaving
}}
| Gives the [[Weaving]] effect when drunk.
|-
| [[Potion of Wind Charging]]
| [[File:Potion of Wind Charging.png|84px]]
|
{{Brewing
|Breeze Rod
|Potion of Wind Charging
|Potion of Wind Charging
|Potion of Wind Charging
}}
| Gives the [[Wind Charged]] effect when drunk.
|-
| [[Trial explorer map]]
| [[File:Trial Chambers Map.png|84px]]
| Obtained from [[trading]] with a cartographer [[villager]].
| Used to find a [[trial chambers]].
|-
| [[Trial key]]
| [[File:Trial Key.png|84px]]
| Obtained from a [[trial spawner]].
| Used to unlock a [[vault]].
|-
| [[Ominous trial key]]
| [[File:Ominous Trial Key.png|84px]]
| Obtained from an [[ominous trial spawner]].
| Used to unlock an [[ominous vault]].
|-
| [[Wind charge]]
| [[File:Wind Charge (item).png|84px]]
|
{{Crafting
|B2 = Breeze Rod
|Output = Wind Charge,4
}}
| Used as a projectile to knock back entities.
|-
| [[Spawn egg]]s for new mobs
| {{Animate|Breeze Spawn Egg.png;Bogged Spawn Egg.png|84px}}
| Obtained from the creative inventory.
| Spawn the respective mob.
|}
=== Changed ===
{|{{Simple Guide table|Changed Items}}
|-
| [[Axe]] and <br>[[shield]]
| {{Animate|Wooden Axe JE2 BE2.png;Stone Axe JE2 BE2.png;Iron Axe JE5 BE2.png;Golden Axe JE3 BE2.png;Diamond Axe JE2 BE2.png;Netherite Axe JE2.png|84px}} <br> [[File:Shield_JE2_BE1.png|84px]]
| When a player with an axe in the main-hand and a shield in the off-hand performs a {{ctrl|use}} action, the game now prioritizes holding up the shield over {{ctrl|using}} the axe (to strip wood or scrape copper).
|}
== Non-mob entities ==
=== Changed ===
{|{{Simple Guide table|Changed Non-mob entities}}
|-
| [[Boat]]s
| {{Animate|Oak_Boat_JE4_BE2.png;Spruce_Boat_JE3_BE2.png;Birch_Boat_JE3_BE2.png;Jungle_Boat_JE3_BE2.png;Acacia_Boat_JE3_BE2.png;Dark_Oak_Boat_JE3_BE2.png;Mangrove_Boat_JE1_BE1.png;Cherry_Boat_JE1_BE1.png;Bamboo_Raft_JE1_BE1.png|128px}}
| Are now [[leash]]able.
|-
| [[End crystal]]
| [[File:End Crystal JE2.gif|128px]]
| Is now immune to [[fire damage]].
|}
== Structures ==
=== New ===
{| {{Simple Guide table|New Structures}}
|-
| [[Trial chambers]]
| [[File:Trial Chambers chamber 4.png|200px]]
|
* Starting room generates between [[altitude]] Y=40 and Y=20, and majority of the rooms between Y=20 and Y=0.
* Players can use [[trial explorer map]]s to find trial chambers.
| Yes
| Only mobs that spawn from [[trial spawner]]s: [[zombie]]s, [[husk]]s, [[spider]]s, [[cave spider]]s, [[silverfish]], [[slime]]s, [[skeleton]]s, [[stray]]s, [[bogged]], and [[breeze]]s.
| Underground structures with multiple rooms, which offer different challenges to overcome.
|}
=== Changed ===
{| {{Simple Guide table|Changed Structures}}
|-
| [[Obsidian platform]]
| [[File:Obsidian_platform.png|256px]]
| When re-generated when a new player enters the [[end portal]], instead of breaking all blocks 3 blocks above it the blocks are instead broken as if mined by a player, dropping the item and (if a container) all its contents.
|}
== Effects ==
=== New ===
{| {{Simple Guide table|New Effects}}
|-
| [[Infested]]
| [[File:Infested.png|84px]]
| Obtained from [[potion of Infestation]] (normal, splash and lingering) and [[arrow of Infestation]].
| Entities have a chance to spawn [[silverfish]] when they take damage.
|-
| [[Oozing]]
| [[File:Oozing.png|84px]]
| Obtained from [[potion of Oozing]] (normal, splash and lingering) and [[arrow of Oozing]].
| Entities spawn two [[slime]]s upon death.
|-
| [[Weaving]]
| [[File:Weaving.png|84px]]
| Obtained from [[potion of Weaving]] (normal, splash and lingering) and [[arrow of Weaving]].
| Entities spawn [[cobweb]]s upon death, they are also are not slowed by cobwebs.
|-
| [[Wind Charged]]
| [[File:Wind Charged.png|84px]]
| Obtained from [[potion of Wind Charging]] (normal, splash and lingering) and [[arrow of Wind Charging]].
| Entities spawn [[wind charge]]s upon death.
|-
| [[Raid Omen]]
| [[File:Raid Omen.png|84px]]
| Obtained when a player walks into a village (with at least one claimed bed or job site block) while under the [[Bad Omen]] effect.
| Any player with the effect start a raid when the effect expires.
|-
| [[Trial Omen]]
| [[File:Trial Omen.png|84px]]
| Obtained when a player is within 15 blocks of a [[trial spawner]] while under the [[Bad Omen]] effect.
| Any trial spawner within 15 blocks of a player who has Trial Omen is converted to an [[ominous trial spawner]].
|}
=== Changed ===
{| {{Simple Guide table|Changed Effects}}
|-
| [[Bad Omen]]
| [[File:Bad_Omen_JE3_BE3.png|84px]]
|
* Changed icon texture.
* No longer automatically granted when killing a raid captain.
* Now caused by drinking an [[ominous bottle]].
* Becomes Raid Omen if in a village or Trial Omen if near a non-ominous trial spawner.
|}
== Gameplay ==
=== Changed ===
{|{{Simple Guide table|Changed Gameplay}}
|-
| [[Recipe book]]
| Now repeats the last selected recipe when a "selected" key is pressed (space or enter key).
|}
== Enchantments ==
=== New ===
{| {{Simple Guide table|New Enchantments}}
|-
| [[Breach]]
| IV
| {{ItemSprite|Mace|link=Mace}}
| None
| Density
| Reduces the effectiveness of [[armor]].
|-
| [[Density]]
| V
| {{ItemSprite|Mace|link=Mace}}
| None
| Breach
| Increases damage dealt per block fallen.
|-
| [[Wind Burst]]
| III
| {{ItemSprite|Mace|link=Mace}}
| None
| None
|
* Creates a burst of wind upon executing a smash attack.
* Cannot be obtained from the [[enchanting table]].
|}
=== Changed ===
{| {{Simple Guide table|Changed Enchantments}}
|-
| [[Fire Protection]]
| The "Burning Time" reduction effect now stacks from wearing several pieces.
|-
| [[Blast Protection]]
| The "Knockback Resistance" effect now stacks from wearing several pieces.
|}
== Events ==
=== New ===
{| class="wikitable"
! Name
! Description
|-
| [[Ominous event]]s
|
* A [[raid]] now counts as an ominous event.
* Another ominous event is the [[ominous trial]], which starts when a player is within 15 blocks of a [[trial spawner]] while under the [[Bad Omen]] effect.
** During an ominous trial, trial spawners convert to [[ominous trial spawner]]s, which give better loot, spawn stronger mobs and projectiles (splash potions, lingering potions, tipped arrows, wind charges).
|}
== Advancements ==
{{Load advancements|Minecraft: Trial(s) Edition;Under Lock and Key;Blowback;Who Needs Rockets?;Crafters Crafting Crafters;Lighten Up;Over-Overkill;Revaulting}}
== See also ==
{{Navbox guides}}
[[es:Guías de Java Edition/Tricky Trials]]
[[pt:Guias da Edição Java/Tricky Trials]]
[[ru:Обзоры версий Java Edition/Tricky Trials]]
[[zh:Java版指南/棘巧试炼]]