333 lines
10 KiB
Text
333 lines
10 KiB
Text
{{for|the Bedrock Edition version of this guide|Bedrock Edition guides/Caves & Cliffs: Part II}}
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{{Infobox guide
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|edition=java
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|name=Caves & Cliffs
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|vers=
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* {{vl|je 1.18|}}
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* {{vl|je 1.18.1|}}
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* {{vl|je 1.18.2|}}
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|prev=Caves & Cliffs: Part I
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|next=The Wild Update
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}}
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This guide is a simplified overview of all changes in the [[Caves & Cliffs]]: Part II update ({{JE}} 1.18.''x'' releases), which assumes at least some familiarity with the Caves & Cliffs: Part I update (''Java Edition'' 1.17.''x'' releases).
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== Mobs ==
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=== Changed ===
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{|{{Simple Guide table|Changed Mobs}}
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|[[Axolotl]]
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|{{Animate|Lucy Axolotl.png; Wild Axolotl.png; Gold Axolotl.png; Cyan Axolotl.png; Blue Axolotl.png|128px}}
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|Now spawn only in water above clay blocks in [[lush caves]].
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|[[Glow squid]]
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|[[File:Glow Squid JE1.gif|128px]]
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|Now spawn only in water blocks under Y=30.
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|[[Goat]]
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|[[File:Goat BE1.png|128px]]
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|Now spawn only in [[snowy slopes]], [[jagged peaks]], and [[frozen peaks]] biomes.
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== Blocks ==
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=== Changed ===
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{|{{Simple Guide table|Changed Blocks}}
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|[[Dirt path]]
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|[[File:Dirt Path JE4 BE3.png|84px]]
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|Changed texture.
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|[[Calcite]]
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|[[File:Calcite JE2.png|84px]]
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|Generates in strips in [[stony peaks]] biomes.
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|[[Granite]]
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|[[File:Granite JE2 BE2.png|84px]]
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|Generates as filler rock in copper ore veins.
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|[[Tuff]]
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|[[File:Tuff JE1.png|84px]]
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* Generates in patches below Y=0.
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* Generates as filler rock in iron ore veins.
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|[[Copper ore]]
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|[[File:Copper Ore JE2.png|84px]]
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|Now drop 2-5 raw copper when mining instead of 2-3.
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|[[Powder snow]]
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|[[File:Powder Snow JE1 BE1.png|84px]]
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|Generates in [[grove]]s and snowy slopes.
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|[[Dripstone block]]
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|[[File:Dripstone Block JE1.png|84px]]
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|Generates in [[dripstone caves]].
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|[[Pointed dripstone]]
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|{{Animate|Pointed Dripstone Base (D) JE1 BE1.png; Pointed Dripstone Middle (D) JE1 BE1.png; Pointed Dripstone Frustum (D) JE1 BE1.png; Pointed Dripstone Tip (D) JE1 BE1.png; Pointed Dripstone Tip Merge (D) JE1 BE1.png; Pointed Dripstone Base (U) JE1 BE1.png; Pointed Dripstone Middle (U) JE1 BE1.png; Pointed Dripstone Frustum (U) JE1 BE1.png; Pointed Dripstone Tip (U) JE1 BE1.png; Pointed Dripstone Tip Merge (U) JE1 BE1.png|84px}}
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|Generates in dripstone caves.
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|[[Azalea]]
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|{{Animate|Azalea JE2.png;Flowering Azalea JE2.png|84px}}
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|Generates in lush caves.
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|[[Cave vines]]
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|{{Animate|Cave Vines (body) JE1.png;Cave Vines (berries, body) JE1.png|84px}}
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{{Animate|Cave Vines (head) JE1.png;Cave Vines (berries, head) JE1.png|84px}}
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|Generates in lush caves.
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|[[Big dripleaf]]
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|[[File:Big Dripleaf JE2.png|84px]]
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|Generates in lush caves.
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|[[Small dripleaf]]
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|[[File:Small Dripleaf JE3.png|84px]]
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|Generates in lush caves.
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|[[Moss block]]
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|[[File:Moss Block JE1.png|84px]]
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|Generates in lush caves.
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|[[Moss carpet]]
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|[[File:Moss Carpet JE1.png|84px]]
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|Generates in lush caves.
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|[[Spore blossom]]
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|[[File:Spore Blossom JE1.png|84px]]
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|Generates in lush caves.
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|[[Deepslate]]
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|{{animate|Deepslate (UD) JE3.png; Deepslate (EW) JE3.png; Deepslate (NS) JE3.png|84px}}
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|Generates below Y=8.
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== Items ==
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=== New ===
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{|{{Simple Guide table|New Items}}
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|[[Music disc]] ("otherside")
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|[[File:Music Disc Otherside JE1 BE1.png|84px]]
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|"otherside" music disc can be found in chests in [[stronghold]]s and [[monster room]]s.
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|Plays the track ''[[Music Disc otherside|otherside]]'' from the [[Minecraft: Caves & Cliffs (Original Game Soundtrack)|Caves & Cliffs soundtrack]].<br /><br />[[File:Otherside.ogg]]
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=== Changed ===
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{|{{Simple Guide table|Changed Items}}
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|[[Door]]s (excluding crimson and warped)
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|{{Animate|Oak Door (item) JE4 BE3.png;Spruce Door (item) JE4 BE2.png;Birch Door (item) JE4 BE2.png;Jungle Door (item) JE5 BE3.png;Acacia Door (item) JE4 BE2.png;Dark Oak Door (item) JE4 BE2.png;Iron Door (item) JE3 BE3.png|84px}}
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|Have been given new item textures.
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|[[Glow berries]]
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|[[File:Glow Berries (item) JE1.png|84px]]
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|Now grows on cave vines.
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|[[Sign]]s
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|{{Animate|Oak Sign JE3.png;Spruce Sign JE2.png;Birch Sign JE2.png;Jungle Sign JE2.png;Acacia Sign JE2.png;Dark Oak Sign JE2.png;Crimson Sign JE2.png;Warped Sign JE2.png;|84px}}
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|Have been given new item textures.
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== Structures ==
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=== New ===
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{|{{Simple Guide table|New Structures}}
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|[[Dripstone cluster]]
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|[[File:Large dripstone.png|256px]]
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|[[Dripstone caves]]
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|No
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|No
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|A large vertical cluster of dripstone blocks.
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|[[Ore vein]]
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|[[File:Ore veins.jpg|256px]]
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|Underground
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|No
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|No
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* A large cluster of long strips of stones and ores.
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* Granite and copper ore veins generate above Y=0.
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* Tuff and iron ore veins generate below Y=0.
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=== Changed ===
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{|{{Simple Guide table|Changed Structures}}
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|All [[structure]]s
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|Now hardcoded into world generation.
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|General
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* The Overworld now uses the multi-noise biome source type.
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* Terrain generation is now independent from biomes, with biomes adapting to whatever terrain they happen to generate throughout.
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** This allows for natural variation in the terrain of any individual biome, both in terms of shape and elevation.
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*** For example, [[forest]]s and [[desert]]s could form up on a hill without needing a special biome just for that purpose.
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** This additionally allows for smoother transitions between biomes.
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* Terrain is now smoother and more extreme.
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* Bedrock layers generate dependent on the world seed now.
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* New random number generator is used for Overworld generation.
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|[[Amethyst geode]]
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|[[File:Amethyst geode.png|256px]]
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|Now generate only up to Y=30.
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|[[Azalea tree]]
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|[[File:Azalea Tree.png|256px]]
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|Now generate above lush caves.
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|[[Fossil]]
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|{{Animate|Fossil Skull 1.png;Fossil Skull 2.png;Fossil Skull 3.png;Fossil Skull 4.png;Fossil Spine 1.png;Fossil Spine 2.png;Fossil Spine 3.png;Fossil Spine 4.png|256px}}
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|Generates with deepslate [[diamond ore]] instead of [[coal ore]] when below Y=0.
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|[[Lake]]s
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|{{Animate|LavaLake.png;Aquifers_of_different_levels.jpg|184px}}
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* Water lakes were removed, because [[aquifer]]s could provide local water levels.
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* Lava lakes now generate above Y=0.
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|[[Stony shore]]
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|[[File:Stone_Shore.png|184px]]
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* Now generates with strips of gravel.
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* Can generate alongside any biome instead of just windswept hills.
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|[[Desert pyramid]]
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|[[File:Desert_pyramid_JE3_BE3.png|256px]]
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* No longer generate on water.
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* Now spawn on the surface rather than at a fixed Y-level, but tend to be partially buried.
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|[[Monster room]]
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|[[File:Monster_Room_(Dungeon).png|256px]]
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|Increased the amount of dungeons, especially below Y=0.
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|[[Buried treasure]]
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|[[File:Chest_(S)_JE2.png|84px|center]]
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|Can now contain Water Breathing [[potion]]s.
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|[[Mineshaft]]
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|{{Animate|Mineshaft_with_Chain.png;Badlands_mineshaft.png|256px}}
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* The starting room no longer generates with a dirt floor.
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* Now generate higher up in badlands.
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|[[Pillager outpost]]
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|[[File:Pillager_Outpost.png|256px]]
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|Now generate in all the new mountain biomes.
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|[[Village]]
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|{{Animate|Plains_Small_House_3.png;Desert_Small_House_5.png;Savanna_Small_House_7.png;Taiga_Small_House_3.png;Snowy_Small_House_6.png|256px}}
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* Now slightly more spread out.
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* Now generate in [[meadow]]s.
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== Biomes ==
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=== New ===
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{|{{Simple Guide table|New Biomes}}
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|[[Dripstone caves]]
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|[[File:Dripstone Caves.png|256px]]
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* Contains lots of [[dripstone block]]s and [[pointed dripstone]] on the floor and ceiling.
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* There are large columns made of dripstone blocks extending from the ceiling to the floor of the cave.
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* Contains many small pools of [[water]].
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* Contains larger deposits of copper ore.
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* [[Amethyst geode]]s
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* [[Dungeon]]s
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* [[Mineshaft]]s
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* [[Stronghold]]s
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|[[Lush caves]]
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|[[File:Lush Caves.png|256px]]
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* An azalea tree generates on the surface to indicate the biome's location.
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* Terrain is covered with lots of [[moss block|moss]] and [[clay]].
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* Many kinds of plants grow in this biome, including grass, vines, dripleaves, azalea, cave vines, and spore blossoms.
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* Contains many pools and terraces made of clay and water.
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* [[Amethyst geode]]s
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* [[Dungeon]]s
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* [[Mineshaft]]s
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* [[Stronghold]]s
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|[[Meadow]]
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|[[File:Mountain Meadows.png|256px]]
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* Generates at the base of mountains.
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* Resembles a plains biome with blueish grass and numerous flowers.
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* [[Birch tree]]s
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* [[Village]]s
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|[[Grove]]
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|[[File:Mountain Grove.png|256px]]
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* Generates on the slopes of mountains.
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* Resembles a snowy taiga biome with a surface made of snow blocks and powder snow.
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* [[Spruce tree]]s
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|[[Snowy slopes]]
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|[[File:Snowy Slopes.png|256px]]
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* Generates on the slopes of mountains.
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* Consists of several layers of snow and powder snow blocks on top of stone.
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|[[Stony peaks]]
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|[[File:Stony Peaks.png|256px]]
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* Generates on the peaks of mountains.
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* Usually generates when the surrounding base biomes are too hot for jagged or frozen peaks.
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* Has a surface made of stone and strips of calcite.
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|[[Jagged peaks]]
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|[[File:Lofty Peaks.png|256px]]
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* Generates on the peaks of mountains.
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* More likely to generate as sharp peaks compared to the other peak biomes.
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* Has a surface made of stone and snow.
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|[[Frozen peaks]]
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|[[File:Snow Capped Peaks.png|256px]]
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* Generates on the peaks of mountains.
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* Tends to generate rounded peaks.
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* Has a surface made of snow and packed ice.
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=== Changed ===
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{|{{Simple Guide table|Changed Biomes}}
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|All [[biome]]s
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|[[File:1.18 experimental snapshot 5 reddit.png|256px]]
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[[File:1.18 experimental snapshot 6 reddit.png|256px]]
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[[File:1.18 experimental snapshot 7 reddit.png|256px]]
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* Terrain, cave, and biome generation has been completely overhauled.
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* The height limit and depth limit have both been increased by 64 blocks.
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* There is now natural variation in terrain shape and elevation independently from biomes.
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* New mountain biomes and cave biomes have been added.
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* Cave biomes generate naturally underground and inside mountains.
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* Cave generation has been overhauled to include new types of caves, such as cheese, spaghetti, and noodle caves.
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* Local water levels and lava levels in caves can create underground water and lava lakes at different elevations.
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* Ore distribution has been overhauled, with each ore now peaking in frequency at a different elevation.
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* Large underground ore veins have been added.
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* Clouds have been raised to Y=192.
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* There is now much more variation in beach size.
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* Ocean biomes temperatures now match land biome temperatures.
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== Advancements ==
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{{Load advancements|Caves & Cliffs;Feels like home;Sound of Music;Star Trader}}
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== See also ==
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{{Navbox guides}}
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