minecraft.wiki-mirror/wiki_backup/Java Edition Classic 0.24_SURVIVAL_TEST.txt
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{{DISPLAYTITLE:Java Edition Classic 0.24_SURVIVAL_TEST}}
{{for|developmental versions of 0.24|{{PAGENAME}}/Development}}
{{Lost version|commonfake=1}}
{{Infobox version
|title=0.24_SURVIVAL_TEST
|image=Classic 0.24_SURVIVAL_TEST.png
|edition=java
|prefix=Classic
|date=September 1, 2009
|clientdl=Client not archived
|serverdl=No corresponding server
|prevparent=0.0.23a
|prev=0.0.23a_01
|next=0.24_SURVIVAL_TEST_01
|nextparent=0.25 SURVIVAL TEST
}}
'''0.24_SURVIVAL_TEST'''<ref name="creeper">{{ytl|wH0AxeY_r2Y|Minecraft Survival Mode - Reaper Creeper|Telkir|September 1, 2009}}</ref> is a version of [[Java Edition Classic]] and the first version of [[Survival Test]], released on September 1, 2009,<ref>[[WordOfNotch:177210159|"Survival Mode Test Released"]] [[The Word of Notch]]</ref> at 16:54 UTC.<ref>[[#logs|IRC logs]]: "''A11:54:53 <08Notch> http://www.minecraft.net/survivaltest/''" (16:54:53 UTC)</ref>
== Additions ==<!--Please do NOT add a additions table here-->
=== Entities ===
; [[File:Sign Entity.png|x32px]] [[Sign]]s<ref>{{ytl|QAARP2qdtww|Minecraft Survival development update|Internet Video Archive}}</ref>
* Added as an [[entity]].
* Can be spawned by pressing {{Key|B}}.
* Cannot be edited.
* Always says: "This is a test of the signs. Each line can be 15 chars!".
=== Items ===
; [[File:Arrow JE1.png|x32px]] [[Arrow]]s
* Can be shot by pressing {{Key|Tab}}.
** Take 7 shots to kill [[mob]]s. Deal {{hp|3}} damage.
=== Mobs ===
; [[File:Creeper JE1.png|x32px]] [[Creeper]]s
* Are a lot darker than current.
** Return to normal when hit.
* [[Explode]] on death.
* Deal {{hp|2}} to {{hp|6}} damage upon hit and up to {{hp|12}} damage upon death in its explosion.{{verify|type=untestable}}
* They make melee attacks instead of blowing up near the [[player]].
; [[File:Pig JE1.png|x32px]] [[Pig]]s
* The first [[passive mob]] to be added into the game.
; [[File:Skeleton JE1.png|x32px]] [[Skeleton]]s
* Deal {{hp|1}} to {{hp|6}} damage.
; [[File:Zombie JE1.png|x32px]] [[Zombie]]s
* Deal {{hp|1}} to {{hp|7}} damage.
=== Gameplay ===
; [[Survival]] mode
; Score
* Score can only be seen after death.
* Killing [[zombie]]s give 100 points.
* Killing [[skeleton]]s give 100 points.
* Killing [[creeper]]s give 250 points.
* Killing [[pig]]s give 10 points.
; [[Armor]]
* Visual feature only, provides no protection.
* Can only be worn as a [[helmet]] or [[chestplate]] by zombies and skeletons.
; [[Particles]]
* Re-added sapling particles, although they are now darker than before.{{verify|type=untestable}}
; [[Drops]]
* Blocks and mobs are now able to drop items:
** Most blocks drop themselves, with exceptions:
** [[Leaves]] drop saplings ({{frac|1|10}} chance).
** [[Grass block]] drops [[dirt]].
** [[Log]]s drop 3-5 planks.
=== General ===
; [[Options]] menu
* Bobbing and the "View Bobbing" option added.
* 3D anaglyph added.
* Level size options under "Generate New Level" are now closer together.
== Changes ==
=== Mobs ===
; General
* [[Mob]]s and [[player]]s jump back and flash white when taking damage and have a dying animation.
* Enemies fall over when killed.
; [[Human]]
* Changed skin from [[File:Steve Revision 1.png|x32px]] to [[File:Steve_JE2.png|x32px]], adding second layer of hair.
* Can no longer be spawned by pressing {{key|G}}.
=== Gameplay ===
; [[Controls]]
* Right-click to build and left-click to [[mining|mine]].
* The [[player]] can auto-jump again.
* Player reach reduced by 1 block.
; Block outline
* White block selection box removed.
** As a result of this, [[sapling]]s and [[flower]]s no longer disappear if selected in darkness.
=== Items ===
; [[Mushroom]]s
* Brown mushrooms heal {{hp|5}} when eaten.
* Red mushroom deplete {{hp|3}} when eaten.
* Mushrooms no longer decay in darkness.
; [[Sapling]]
* Now grows into a tree if there is enough space and it is placed on grass.
=== World generation ===
; General
* New level generator.
** More cliffs.
** Longer and narrower [[caves]].
*** The deeper down in the world, the bigger the caves are.
** A layer of lava now generates above the bedrock layer.<ref>[[#logs|IRC logs]]: "''P1:23:30 <Drakim> yeah, guys, the bottom is all lava''"</ref>
=== General ===
; Performance
* Faster rendering.
== Removed ==
* [[Creative]] mode.
* Liquid raising, although [[sand]] and [[gravel]] still fall through liquids.
== Bugs ==
* If a creeper blows up a [[liquid]], the liquid drops itself.<ref name="creeper" /><ref>[[#logs|IRC logs]]: "''A11:57:36 <Sharkz> creeper took out loads of water and it dropped water blocks i can place to raise water level''"</ref>
* Cracking animation only shows on one side of a block.<ref>[[#logs|IRC logs]]: "''A11:59:28 <liq3> Notch: Cracks are only drawning on one face. :(''"</ref>
* Skeletons can enter 1-block high holes.{{verify|type=untestable}}
* Minecraft crashed upon loading for some users.<ref>[[#logs|IRC logs]]: "''P12:00:12 <darkparadox> it says the game broke :\''"</ref>
* OpenGL invalid value bug.<ref>[[#logs|IRC logs]]: "''P12:02:40 <Zarigani> OpenGL Exception: invalid value 1281''"</ref>
* Arrows do not deal damage after flying for more than 1 second.
* Middle-clicking a block (pick-block) adds it into the player's [[inventory]] even when they do not yet have that block.<ref>[[#logs|IRC logs]]: "''P12:47:58 <AnnihilatorBeta> if you middle mouse click on a block, you'll get it added to your inventory'' [...] ''P12:52:31 <Mikeh> I had 42 soil chunks, Middle clicked a mushroom and now I have 42 red mushrooms, Wooooo''"</ref>
** Only works on blocks that could previously be copied.<ref>[[#logs|IRC logs]]: "''P12:53:08 <Snowman> You can't clone ore'' [...] ''P12:53:47 <setveen> Well notch, not really a problem with survivor, but when you middle click an admin block, nothing happenes''"</ref>
** Doing so replaces the block type of whatever you are holding, but not its amount.
* Placing a block at the build limit consumes the block, destroying it without placing anything.
* Looking at glass no longer makes glass textures directly behind it disappear.{{verify|type=untestable}}
* Walking on the very edge of a block causes the amount of sounds required to play to build up. Once the player stands on a block, those sounds play every 0.125 seconds.
== Gallery ==
<gallery>
Classic 0.24 SURVIVAL TEST Screenshot 1.jpg|The world flooded with lava by a player.
Classic 0.24 SURVIVAL TEST Screenshot 2.jpg|A captured pig.
Classic 0.24 SURVIVAL TEST Screenshot 3.jpg|Mushrooms generated in a cave.
Classic 0.24 SURVIVAL TEST Screenshot 4.png|"Game over!" screen.
0.24_SURVIVAL_TEST_thumbnail.jpg|Thumbnail from a dead 0.24st video.
</gallery>
== References ==
* {{anchor|logs}}[https://archive.org/download/Minecraft_IRC_Logs_2009/DBN-IRC-Logs/ IRC logs] on Archive.org; #minecraft.20090901.log. September 1, 2009 (UTC&minus;5).
{{Reflist}}
== Navigation ==
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