minecraft.wiki-mirror/wiki_backup/Java Edition 17w47a.txt
2024-12-24 06:17:34 -05:00

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{{Infobox version
|title=Minecraft 17w47a
|edition=Java
|image=17w47a.gif
|image2=Java Edition 17w47a.png
|type=Snapshot
|date=November 22, 2017
|parent=1.13
|clienthash=4485b04ad6358eef525aeeb246fe2b6b23d232ee
|jsonhash=602e8ef598d492f707621954685e029434f27ede
|serverhash=0cec7f11d7bf9c36464b1815e5bbcb0afe6db019
|prevparent=1.12.2
|prev=17w46a
|next=17w47b
|nextparent=1.13.1
}}<onlyinclude>
'''17w47a''' is the sixth [[snapshot]] for [[Java Edition 1.13]], released on November 22, 2017<ref>{{snap|17w47a|November 22, 2017}}</ref>, which added a new type of [[pumpkin]], [[debug stick]]s, an item form of many blocks which previously could only be placed using commands, tweaked the placement conditions for many blocks, performed [[The Flattening]], and much more.
== Additions ==
=== Blocks ===
; {{Animate|Oak Button (S) JE3.png; Spruce Button JE1 BE1.png; Birch Button JE1 BE1.png; Jungle Button JE1 BE1.png; Acacia Button JE1 BE1.png; Dark Oak Button JE1 BE1.png|32px}} {{Animate|Oak Pressure Plate JE3 BE1.png; Spruce Pressure Plate JE1 BE1.png; Birch Pressure Plate JE1 BE1.png; Jungle Pressure Plate JE1 BE1.png; Acacia Pressure Plate JE1 BE1.png; Dark Oak Pressure Plate JE1 BE1.png|32px}} {{Animate|Oak Trapdoor JE3.png; Spruce Trapdoor JE1 BE1.png; Birch Trapdoor JE1 BE1.png; Jungle Trapdoor JE1 BE1.png; Acacia Trapdoor JE1 BE1.png; Dark Oak Trapdoor JE1 BE1.png|32px}} [[Button]]s, [[pressure plate]]s, and [[trapdoor]]s
* Can now be made from all six types of wood.
; [[File:Pumpkin JE1 BE1.png|32px]] [[Pumpkin]]s
* New block, without the face.
* Previous pumpkin block has been renamed to "Carved Pumpkin".
** Right-clicking a pumpkin block with [[shears]] turns it into a carved pumpkin and makes it drop 4 [[pumpkin seeds]].
=== Items ===
; {{Animate|Oak Wood (UD) JE3 BE1.png; Spruce Wood (UD) JE1 BE1.png; Birch Wood (UD) JE1 BE1.png; Jungle Wood (UD) JE1 BE1.png; Acacia Wood (UD) JE2 BE1.png; Dark Oak Wood (UD) JE2 BE1.png|32px}} {{Animate|Red Mushroom Block (ESU) JE1 BE1.png; Brown Mushroom Block (ESU) JE1 BE1.png|32px}} [[File:Mushroom Stem (ESU) JE1 BE1.png|32px]] [[File:Oak Slab JE3 BE2.png|32px]] [[File:Smooth Quartz Block JE1 BE1.png|32px]] [[File:Smooth Red Sandstone JE1 BE1.png|32px]] [[File:Smooth Sandstone JE1 BE1.png|32px]] [[File:Smooth Stone JE1 BE1.png|32px]] [[Bark]], [[mushroom block]], [[mushroom stem]], [[petrified oak slab]], [[smooth quartz]], [[smooth red sandstone]], [[smooth sandstone]], and [[smooth stone]]
* Now have item forms in the creative inventory.
; [[File:Debug Stick.gif|32px]] [[Debug stick]]
* Cycles between different block states.
** Left-clicking cycles through states; right-clicking cycles through values.
** Shift-clicking cycles through the states or values in reverse order.
=== General ===
; [[Options]]
* New option when editing a world to make a backup and open the backups folder.
* An option in chat settings to toggle automatic command suggestions (defaults on, otherwise hit tab to bring them up).
== Changes ==
=== Blocks ===
; General
* The upper limit of the [[Java Edition data values/Pre-flattening#Block IDs|block ID]] has disappeared.
* Blocks which used to have no bottom texture (like [[repeater]]s, [[comparator]]s, [[redstone torch]]es, etc.) now have a bottom texture, not including [[redstone]] wire.
* Blocks with a collision box now have matching bounding boxes.
** Affected: [[anvil]]s, [[brewing stand]]s, [[cauldron]]s, [[fence]]s, filled [[end portal frame]]s, [[glass pane]]s, [[hopper]]s, [[iron bars]], [[lily pad]]s, [[piston]]s, [[stairs]], and [[vines]]
** Updated the collision box of anvils and hoppers.
** Does not affect blocks with a collision box smaller than their [[model]], such as [[soul sand]] and [[snow]] layers.
* Blocks now emit the block breaking particles according to their size.
; [[Bed]]s
* Now require a block below it as a support.
** Previously, this was only required when placing the bed and the block could be destroyed afterward without the bed being destroyed.
; [[Button]]s
* Can no longer be placed on top of [[piston]]s.
; [[Cacti]]
* Now break if [[sign]]s or [[banner]]s are placed directly next to it.
** Previously, these blocks couldn't be placed like this.
; [[Chest]]s and [[trapped chest]]s
* Can now be put directly next to their double variants instead of requiring one block between them.
** Shift right-clicking a chest or trapped chest next to a chest or trapped chest respectively doesn't make the two chests or 2 trapped chests combine into a double chest or double trapped chest.
; [[Dispenser]]s
* Crafting it no longer requires a fully repaired [[bow]].<ref name="damage">{{bug|MC-123196}} (resolved as "Works as Intended")</ref>
; [[Fence gate]]s and [[pumpkin]]s
* Placing them no longer requires a block below.
; [[Lever]]s
* Flicking it on now displays redstone [[particles]].
* Can no longer be placed on top of [[piston]]s.
; [[Note block]]s
* Are no longer [[block entities]].
** Hence now pushable by pistons.
; [[Infested block]]s
* Now break instantly, regardless of a tool that the player is using.
** When broken with [[Silk Touch]], the non-infested counterpart of the block drops.
; [[TNT]]
* Removed the <code>explode</code> block state (explode on punch).<ref name="explode">{{bug|MC-122563}} (resolved as "Works as Intended")</ref>
; [[Vines]]
* Multiple vines facing different directions, including on the bottom of blocks, can now be placed in the same block space.
=== Items ===
; [[Carrot on a stick]]
* Now craftable with a damaged fishing rod.<ref name="damage" />
=== World generation ===
; [[Witch hut]]s
* Now generate with a [[mushroom]] in the [[flower pot]].
** Previously, they were completely empty.
=== Command format ===
; {{cmd|blockdata}}
* Removed in favor of {{cmd|data}}.
; {{cmd|particle}}
* Particle names now use [[resource location]]s.
* Old ID → new ID:
** <code>mobspellambient</code> → <code>minecraft:ambient_entity_effect</code>
** <code>angryvillager</code> → <code>minecraft:angry_villager</code>
** <code>blockdust</code> and <code>blockcrack</code> → <code>minecraft:block</code>
** <code>damageindicator</code> → <code>minecraft:damage_indicator</code>
** <code>dragonbreath</code> → <code>minecraft:dragon_breath</code>
** <code>driplava</code> → <code>minecraft:dripping_lava</code>
** <code>dripwater</code> → <code>minecraft:dripping_water</code>
** <code>reddust</code> → <code>minecraft:dust</code>
** <code>spell</code> → <code>minecraft:effect</code>
** <code>mobappearance</code> → <code>minecraft:elder_guardian</code>
** <code>enchantmenttable</code> → <code>minecraft:enchant</code>
** <code>magiccrit</code> → <code>minecraft:enchanted_hit</code>
** <code>endrod</code> → <code>minecraft:end_rod</code>
** <code>mobspell</code> → <code>minecraft:entity_effect</code>
** <code>largeexplode</code> → <code>minecraft:explosion</code>
** <code>hugeexplosion</code> → <code>minecraft:explosion_emitter</code>
** <code>fallingdust</code> → <code>minecraft:falling_dust</code>
** <code>fireworksspark</code> → <code>minecraft:firework</code>
** <code>wake</code> → <code>minecraft:fishing</code>
** <code>happyvillager</code> → <code>minecraft:happy_villager</code>
** <code>instantspell</code> → <code>minecraft:instant_effect</code>
** <code>iconcrack</code> → <code>minecraft:item</code>
** <code>slime</code> → <code>minecraft:item_slime</code>
** <code>snowballpoof</code> → <code>minecraft:item_snowball</code>
** <code>largesmoke</code> → <code>minecraft:large_smoke</code>
** <code>townaura</code> → <code>minecraft:mycelium</code>
** <code>explode</code> and <code>snowshovel</code> → <code>minecraft:poof</code>
** <code>droplet</code> → <code>minecraft:rain</code>
** <code>sweepattack</code> → <code>minecraft:sweep_attack</code>
** <code>totem</code> → <code>minecraft:totem_of_undying</code>
** <code>suspended</code> → <code>minecraft:underwater</code>
** <code>witchmagic</code> → <code>minecraft:witch</code>
** <code>take</code>: unlisted
** <code>footstep</code>: removed
** <code>depthsuspend</code>: removed
; {{cmd|playsound}}
* {{key|Tab}} auto-completes custom sound events.
=== Gameplay ===
; [[Creative inventory]]
* Because of [[Java Edition 1.13/Flattening|The Flattening]], certain blocks and items have been moved around in their respective groups, for example, the [[purpur block]] is now after [[obsidian]].
* [[Mushroom block]]s, [[farmland]] and [[grass path]] are added to the inventory, under the ''Decoration Blocks'' group; blank [[firework rocket]]s are added to the ''Miscellaneous'' group; and bark, smooth stone, sandstone, red sandstone and quartz are added to the ''Building Blocks'' group.
=== General ===
; [[Java Edition 1.13/Flattening|The "flattening"]]
* Numeric block metadata completely phased out in favor of block states.
* Split, merged, created, deleted, and renamed a lot of [[block]]s, block states, block entities and [[item]]s.
** Blocks and items previously differing because of damage value have gotten their own id, for example <code>white_wool</code> instead of <code>wool:0</code>
** Damage has been moved to the tag <code>tag</code> and is only used by tools, armor and maps.
** Files and commands no longer use <code>data</code> or <code>set_data</code>.
; [[Statistics]]
* Are being updated.
** <code>stat.(stat)</code> is now <code>minecraft.custom:minecraft.(stat)</code>.
** <code>stat.(stat).minecraft.(block/item/entity ID)</code> is now <code>minecraft.(stat):minecraft.(block/item/entity ID)</code>.
; [[Superflat]] customization
* Preset strings no longer use a version number.
== Fixes ==
{{fixes|fixedin=17w47a|prefix=Minecraft
|;old
|1511|Anvil can be placed in certain blocks.
|1947|Pumpkins and jack 'o' Lanterns can only be placed on solid blocks.
|2208|Blocks with special placement can be placed inside player/entity.
|2666|Corner cobblestone wall has incorrect collision box.
|4504|The hitbox of brewing stands is missing the blaze rod.
|9194|A Comparator can lock a repeater, but the repeater doesn't look like it's locked.
|9704|Sometimes randomly unable to place ladder while standing in the same block.
|12000|The hit-box of corner fences isn't the same as the collision box.
|26739|Doors won't update with redstone.
|34365|If the player creates a double chest and does the command /setblock near the chest, it will create an invisible chest/the visible chest is a triple chest.
|39948|Blocks/items only different by data value are not listed separately in statistics.
|53439|The top block of a two-block plant temporarily becomes a peony/sunflower upon placing a block in the bottom.
|59517|TNT explode{{=}}true blockstate drops TNT item when fused by hit in survival mode.
|59610|Cactus has full block hitbox.
|59691|Inconsistent block/item names: brick(s).
|61821|Digging snow layer yields one snowball too much.
|63820|Empty flower pot in witch huts.
|64455|Translation missing for some blocks.
|70188|Some blocks cannot be placed facing a wall with {{cmd|setblock}} or {{cmd|fill}} + datavalues or block states.
|73495|Commands saying item names use incorrect/wrong item names.
|74231|Flower pot's blockdata won't visually update.
|75430|Enderman held block not fully updated from old block id system.
|75940|block log2 and leaves2 crash the game when set to certain data values.
|79255|Using {{cmd|trigger}} first time on player gives score of 0 but not displayed on scoreboard.
|81746|Falling block entities don't check for data values: converting sand to red sand.
|84173|Trapdoors get a redstone update when being pushed/pulled next to a power source, but not when being pushed/pulled away from it.
|92901|End Crystals and placed at high coordinates are placed with offset.
|93129|Falling sand behaves incorrectly in lazy chunks.
|94027|"Carried" tag of enderman reads value as string and short.
|94186|BlockDragonEgg does not extend BlockFalling.
|101332|Can use the FallingSand to go through a mossy cobblestone wall.
|102545|There are 352 different flowerpots in the debug world.
|103035|Dragon egg doesn't create fallingdust particles.
|105820|Relative decimal coordinates with block related commands are inconsistent.
|106024|Fence gates do not update in wall block states when placed by command.
|106127|Some blocks cannot be given certain block states.
|108756|Dungeons generating triple chests.
|109348|Game crashes on loading world with a <code>java.lang.StackOverflowError</code> after using structure blocks due to multiple block entities in the same location.
|109591|Detecting the block states not saved in metadata does not work.
|109659|The observer only detected upgrade top of the door if opened/closed with energy (button, lever, etc.), but not with the player's hand.
|111472|Game doesn't save anywhere that a chest is a double chest.
|112394|Numeral ids can still be used in some commands.
|112891|Falling block entity drops block with metadata of item dropped when block would be mined causing malformed drops.
|113001|Some items act client-side always as if they were successfully used.
|113347|Rails rotate when moved.
|114965|Placed tripwire hook updates blocks around opposite facing tripwire hook on same axis.
|115799|Colored bed flickers red when placing/destroying.
|116580|Iron trapdoors stay on after breaking power source, until updated.
|117032|"Done" button in statistics screen is offset.
|117166|Corner stairs with torch/lever/button etc. doesn't cause block update when near destroyed support stairs.
|117837|Player placed leaves update when log block breaks.
|117932|Bed particles cause z-fighting.
|118153|Lava can only turn concrete powder into concrete when it falls into source block.
|118202|iron bars, glass pane etc have incorrect selection hitbox on corners.
|118221|Vines cannot be placed below non-solid blocks.
|120790|Redstone lamps and wire update whether they are lit or not when setblocked, but no other blocks do.
|121271|Activator rails not updating.
|121742|block states can't be used in {{cmd|give}}, {{cmd|clear}} and {{cmd|replaceitem}}, but can be used in {{cmd|setblock}}, {{cmd|fill}}, {{cmd|execute detect}} and {{cmd|testforblock}}.
|;dev
|121693|Crash when typing empty selector <code>"[x_rotation{{=}}]"</code> or <code>"[y_rotation{{=}}]"</code>.
|121699|"Unknown score holder" when using the placeholder * in some commands.
|121700|Invalid syntax when using decimal values on block position arguments.
|121739|Normal players can use player selectors in {{cmd|msg}} command.
|121752|Scoreboard, "no score" and "0" desyncs.
|121783|{{cmd|gamerule}} doesn't work at all.
|121786|{{cmd|tellraw}} does not work.
|121787|Teleporting things to infinity/NaN is possible.
|121790|Tab completion doesn't change the case of characters typed before pressing tab.
|121795|Unable to use decimals for the speed parameter in the {{cmd|particle}} command.
|121827|Selectors and scoreboards not working for signs, {{cmd|tellraw}}, and {{cmd|title}} (works correctly for books).
|121858|"Scoreboard players get" not working for read-only objectives.
|;previous
|121970|{{cmd|blockdata}} command is still present.
|121975|Datapack order does not persist after a world is closed.
|121976|{{cmd|datapack}} disable doesn't refresh advancements for player.
|121982|Inconsistent tab-completion spacing.
|121985|Using the scroll wheel to select between arguments of various commands like {{cmd|experience}} and {{cmd|gamemode}} cause a crash
|121996|distance filter seems to not work in <code>gameLoopFunction</code>.
|122004|Using space to complete the command will add 2 spaces.
|122020|Cannot add 0 to a player's score.
|122074|Tab completion not working on items in commands.
|122108|Shapeless recipes cannot be crafted using named or enchanted ingredients.
|;Private issues
|111317|Private security issue.
}}</onlyinclude>
== Video ==
{{Slicedlime|LmrKPfkKyf0}}
== Trivia ==
[[File:17w47aTrapdoor.jpg|thumb|Frame showing untextured trapdoors.]]
* The banner image of this update is an animated GIF. On some frames, [[trapdoor]]s with the purple/black missing texture are displayed.
== References ==
{{reflist}}
== Navigation ==
{{Navbox Java Edition versions|1.1x}}
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