minecraft.wiki-mirror/wiki_backup/Java Edition 1.3.1.txt
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<div class ="mobileonly">{{relevant guide|Java Edition guides/1.3 releases}}</div>
{{Infobox version
|title=Minecraft 1.3.1
|image=Java Edition 1.3.1.png
|edition=Java
|clienthash=33167e71e85ab8e6ddbe168bc67f6ec19d708d62
|jsonhash=af8b3899e7740cb5c83b8825dc6a0ed2f71e1b1f
|serverhash=82563ce498bfc1fc8a2cb5bf236f7da86a390646
|exehash=5dda8413c6376e0ff0eccd5817a2ca94954b16df
|date=
'''Pre-release''': July 30, 2012<br>
'''Release''': August 1, 2012
|java_manual={{wikipedia|Java version history#Java SE 5|Java SE 5|newtab=1}}
|prevparent=1.2.1
|prev=1.2.5
|next=1.3.2
|nextparent=1.4.2
}}
<div class ="nomobile">{{relevant guide|Java Edition guides/1.3 releases}}</div>
'''1.3.1''' is a major update to {{JE}} released on August 1, 2012,<ref name=1.3/> which added [[trading]], [[Adventure]] mode, new generated structures ([[Jungle pyramid|jungle]] and [[desert pyramid]]s), and new blocks/items including [[emerald]]s, [[book and quill]]s, [[written book]]s, and [[tripwire]]. It also adds [[ender chest]]s, improved [[enchanting]] and splits the [[Creative inventory]] into separate sections. This is the first version to use an internal [[multiplayer]] server in [[singleplayer]] worlds. Initially Mojang were going to add rubies, but replaced those with [[emerald]]s. While it was not the only 1.3 release, it was the only one before the snapshots of [[Java Edition 1.4.2|1.4.2]] started.
A pre-release for 1.3.1 was released on July 30, 2012,<ref name=1.3>{{cite|url=https://www.mojang.com/2012/07/the-weekly-chunk-minecraft-1-3-prerelease/|archive-url=https://web.archive.org/web/20120730234444/http://www.mojang.com/2012/07/the-weekly-chunk-minecraft-1-3-prerelease/|title=The Weekly Chunk: Minecraft 1.3 Prerelease|author=Jens Bergensten|website=Mojang.com|date=July 30, 2012}}</ref> though the full release of 1.3.1 is identical to this pre-release.
== Additions ==
{{Additions table
|Oak Slab
|Birch Slab
|Spruce Slab
|Jungle Slab
|Cocoa
|Emerald Ore
|Ender Chest
|Sandstone Stairs
|Tripwire Hook
|Block of Emerald
|Birch Stairs
|Spruce Stairs
|Jungle Stairs
|Oak Wood
|Birch Wood
|Spruce Wood
|Jungle Wood
|Book and Quill
|Written Book
|Emerald
|Enchanted Golden Apple
}}
=== Blocks ===
; {{Animate|Oak Wood (UD) JE3 BE1.png;Spruce Wood (UD) JE1 BE1.png;Birch Wood (UD) JE1 BE1.png;Jungle Wood (UD) JE1 BE1.png|32px}} [[Wood]]
* Cannot be obtained legitimately.
* 6 sides textures similar to [[log]]s.
; [[File:Emerald Ore JE2 BE1.png|32px]] [[Emerald ore]]
* Drops an emerald.
* Only found in the extreme hills biome, but is very rare.
; [[File:Block of Emerald JE1 BE1.png|32px]] [[Block of emerald]]
* Crafted by putting 9 emeralds on a crafting table.
; [[File:Ender Chest (S) JE1 BE1.png|32px]] [[Ender chest]]
* Crafted by surrounding an [[eye of ender]] with 8 pieces of [[obsidian]].
* Stores each player's contents across dimensions and all ender chests.
* Contents are preserved even if all ender chests are destroyed.
* Explosion-resistant.
* Emits light and purple particles.
* Unless mined using a [[Silk Touch]]-enchanted [[pickaxe]], they drop 8 [[obsidian]].
; [[File:Tripwire Hook (texture) JE1 BE1.png|32px]] [[Tripwire hook]]
* [[String]] in between needs to be placed manually.
* Breaking the string triggers a [[redstone]] signal, cutting it using [[shears]] doesn't.
* Entities like [[boat]]s, [[mob]]s, [[arrow]]s or players touching the string trigger a redstone signal.
* String can be up to 40 blocks long.
* Crafting recipe: [[iron ingot]] on top of a [[stick]] on top of a [[planks]].
; {{Animate|Spruce Slab JE1 BE1.png;Birch Slab JE1 BE1.png;Jungle Slab JE1 BE1.png|32px}} [[Wooden slab]]s
* Added all wood types.
* Wooden slabs crafted after the update act like wood.
* Wooden slabs crafted before the update still act like stone.
; [[File:Sandstone Stairs (N) JE2 BE1.png|32px]] [[Sandstone stairs]]
* Crafted in the same pattern as other stairs using sandstone.
; {{Animate|Spruce Stairs (N) JE2 BE1.png;Birch Stairs (N) JE2 BE1.png;Jungle Stairs (N) JE2 BE1.png|32px}} [[Wooden stairs]]
* Added wooden stairs for all kinds of wood.
* Adjusted hitbox.
=== Items ===
; [[File:Emerald JE1 BE1.png|32px]] [[Emerald]]
* Used to trade with [[villager]]s.
* Drops from emerald ore.
; [[File:Book and Quill JE1 BE1.png|32px]] [[Book and quill]]
* Right-click to write on and edit up to 50 pages or read.
* Click 'Done' to save the book, 'Sign' to choose a title and finalize the book.
* Crafting recipe: 1 ink sac, 1 feather and 1 book in any possible shape.
; [[File:Written Book JE1 BE1.png|32px]] [[Written book]]
* Can only be obtained by signing a book and quill.
* Can be sold to villagers.
; {{Animate|Golden Apple JE1 BE1.png;Enchanted Golden Apple JE1 BE1.gif|32px}} [[Enchanted Golden Apple|Golden apple]]
* Has two crafting recipes now.
** The [[enchanted golden apple|new one]] replaces the [[gold nugget]]s with [[blocks of gold]].
* Second tier gives the following:
** {{EffectLink|Regeneration}} IV (0:30)
** {{EffectLink|Resistance}} (5:00)
** {{EffectLink|Fire Resistance}} (5:00)
* Only second tier glows like enchanted tools.
* Has attributes the golden apple had before {{verlink|Java Edition 1.1}}.
=== World generation ===
; [[File:Chest (S) JE2 BE2.png|32px]] [[Bonus chest]]
* Optional starting chest on non-hardcore worlds.
* Contents: wooden & stone [[tools]], [[bread]], [[apple]]s, [[log]]s, [[planks]] and [[stick]]s.
; [[Village|Desert villages]]
* Added desert-specific villages.
; {{EnvLink|Desert Pyramid|text=Desert Pyramids}}
* Built out of various kinds of [[sandstone]] and [[wool]].
* Include hidden [[chest]] room and [[TNT]] trap, with loot including [[rotten flesh]], [[bone]]s, [[iron ingot]]s and [[gold ingot]]s, [[diamond]]s and [[emerald]]s.
; {{EnvLink|Jungle Pyramid|text=Jungle Pyramids}}
* Built out of various kinds of [[cobblestone]].
* Contain multiple [[tripwire]] traps triggering [[dispenser]]s filled with [[arrow]]s.
* Loot chests include bones, rotten flesh, gold ingots, iron ingots, diamonds and emeralds.
=== Gameplay ===
; [[Adventure]] mode
* Only playable using commands.
* Building, destroying blocks, setting things on fire and using buckets is disabled.
* Players can only interact with mobs and the environment.
* Players can place and take items from a [[chest]], a [[furnace]] or a [[dispenser]].
; [[Trading]]
* Using [[emerald]]s as currency, [[villager]]s offer different trades to players, depending on profession.
* There are three kinds of trades: selling, buying and enchanting.
* As displayed in the top-most part of the trading GUI, villagers take one or more items or item stacks and give back something.
* After trading, villagers sometimes emit purple particles for a few seconds to indicate that their trades changed.
* Otherwise unobtainable bottles o' enchanting and chainmail armor can be obtained by trading.
=== Command format ===
; {{cmd|seed}}
* Shows the map seed.
; {{cmd|defaultgamemode}}
* Chooses the gamemode new players start in.
; {{cmd|debug}}
* Enables and disable profiling.
; {{cmd|gamemode}}
* Changes the player's gamemode.
; {{cmd|toggledownfall}}
* Toggles rain and snow
; {{cmd|time}}
* Changes the world time
; {{cmd|give}}
* Gives an item to a player
; {{cmd|xp}}
* Adds experience to a player
; {{cmd|kill}}
* Kills a player
; {{cmd|help}}
* Provides help for commands.
=== General ===
; Demo mode
* Lasts 5 game days per world.
; Options
* Chat settings
** Change which parts of the chat are shown and how opaque it is.
** Toggle chat colors, links being clickable and warning prompts for links.
** Option to rebind the command key, which opens the chat with/in the text field.
* Snooper settings
** Allows users to toggle anonymous data being sent to Mojang.
** Shows which data is sent.
* Video options
** Have to be toggled manually in options.txt for now.
** Vertical synchronization.
** Fullscreen mode can now be enabled at startup.
* Added setting to disable servers offering the player texture packs
; [[Large Biomes]] world type
* Generated as default worlds, but 16× bigger
* Beaches look closely to what they looked like in [[Java Edition Beta 1.7.3]] and prior.
== Changes ==
=== Blocks ===
; {{animate|Oak Log Axis X JE2 BE1.png;Oak Log Axis Z JE2 BE1.png|32px}} {{animate|Spruce Log Axis X JE1 BE1.png;Spruce Log Axis Z JE1 BE1.png|32px}} {{animate|Birch Log Axis X JE1 BE1.png;Birch Log Axis Z JE1 BE1.png|32px}} {{animate|Jungle Log Axis X JE1 BE1.png;Jungle Log Axis Z JE1 BE1.png|32px}} [[Log]]
* Can now be placed in 3 different directions.
* Placement works like similar to piston placement.
; [[File:Furnace (S) JE2 BE1.png|32px]] [[Furnace]]s
* Can be fueled by wooden [[tool]]s now.
* Return an empty [[bucket]] when using lava buckets as fuel now.
; [[File:Ice JE1 BE1.png|32px]] [[Ice]]
* Instead of melting in [[the Nether]], it now disappears.
* Can be obtained using ''Silk Touch''-enchanted gear now.
; [[File:Glass Pane (EW) JE1 BE1.png|32px]] [[Glass pane]]s
* Can be obtained using ''Silk Touch''-enchanted gear now.
; {{EnvLink|Nether Portal}}
* "Leaks" into the Overworld now: depending on difficulty, [[zombie pigmen]] rarely spawn in them.
; {{Animate|Brick Slab Top JE1 BE1.png;Cobblestone Slab Top JE1 BE1.png;Oak Slab JE3 BE2.png;Birch Slab JE1 BE1.png;Spruce Slab JE1 BE1.png;Jungle Slab JE1 BE1.png;Sandstone Slab JE3 BE5.png;Smooth Stone Slab Top JE1 BE1.png;Seamless Stone Slab Top JE1 BE1.png;Stone Brick Slab Top JE1 BE1.png|32px}} [[Slab]]s & {{animate|Oak Stairs (N) JE1 BE1.png;Birch Stairs (N) JE2 BE1.png;Spruce Stairs (N) JE2 BE1.png;Jungle Stairs (N) JE2 BE1.png;Cobblestone Stairs (N) JE2 BE3.png;Brick Stairs (N) JE1.png;Nether Brick Stairs (N) JE3 BE1.png|32px}} [[stairs]]
* Now placed upside-down when placed on the upper half of a block's side.
* When placed upside down, rails, pressure plates, levers, doors, torches, redstone torches, repeaters, redstone dust and beds can be placed on them - redstone dust behaves like on glowstone - it transmits power horizontally and upwards, but not downwards. Redstone torches don't power redstone placed on slabs/stairs above them, and pistons underneath or to the side of them do not BUD like with a full block.
; {{Animate|Oak Leaves JE3 BE4.png;Birch Leaves JE1 BE2.png;Spruce Leaves JE1 BE2.png;Jungle Leaves JE1 BE2.png|32px}} [[Leaves]]
* Water slowly drips through them when it's raining.
; [[File:Cauldron JE1.png|32px]] [[Cauldron]]s
* Slowly fill up when it's raining.
; [[File:Dispenser (S) JE2 BE1.png|32px]] [[Dispenser]]s
* [[File:Minecart JE2 BE1.png|32px]] [[Minecart]]s & [[File:Oak Boat JE1.png|32px]] [[boat]]s are now placed if there's rails/water in place.
* Instead of dispensing buckets, dispensers now suck in or place water or lava in front of them.
; [[Gravel]]
* Changed texture from [[File:Gravel JE3 BE2.png|32px]] to [[File:Gravel JE4 BE3.png|32px]]
; [[File:Ceiling Lever (W) JE4.png|48px]] [[Lever]]s
* Can be placed on the underside of blocks.
; [[File:Oak Pressure Plate JE3 BE1.png|32px]] [[Wooden pressure plate]]s
* Can be triggered by [[arrow]]s.
; {{Animate|Piston (S) JE1 BE1.png;Sticky Piston (S) JE1 BE1.png|32px}} [[Piston]]s
* Now take 2 redstone ticks (0.2 seconds) to expand.
; [[File:TNT JE2 BE1.png|32px]] [[TNT]]
* Depending on difficulty, does different amounts of damage now:
** Peaceful: no damage
** Easy: ~50% less damage
** Normal: same damage as before
** Hard: {{frac|33|1|3}}% more damage.
; {{Animate|Nether Wart Age 0 JE1.png;Nether Wart Age 1-2 JE1.png;Nether Wart Age 3 JE1.png|32px}} [[Nether wart]]
* Can now be grown in the Overworld and in the End.
; [[File:Oak Sign JE1 BE1.png|32px]] [[Sign]]s
* Stack up to 16 now.
* Crafting now gives 3 signs instead of 1.
; [[File:Spawner JE2.png|32px]] [[Monster spawner]]s
* Added NBT tags to further customize spawned mobs.
* Only changeable using map editors or mods.
; [[File:Oak Door JE4 BE3.png|32px]] [[Door]]
* Doors being broken by [[zombie]]s now show their damage.
=== Items ===
; [[Tool]]s
* Breaking a block that can be [[instant mining|instantly mined]] by hand while holding a block-breaking tool no longer reduces the tool's [[durability]].
; [[File:String JE1 BE1.png|32px]] [[String]]
* Can now be placed as tripwire.
; [[Cocoa beans]]
* Texture changed from [[File:Cocoa Beans JE1 BE1.png|32px]] to [[File:Cocoa Beans JE3 BE2.png|32px]]
* Can be planted & grown on jungle wood now.
* Can be grown instantly using [[bone meal]].
; [[File:Cookie JE1 BE1.png|32px]] [[Cookie]]s
* Give a full hunger point now.
; [[File:Book JE1 BE1.png|32px]] [[Book]]
* Changed crafting recipe: 3 pieces of paper and one piece of leather in any shape.
; [[File:Bucket JE1 BE1.png|32px]] Empty [[bucket]]s
* Stack up to 16 now.
=== Mobs ===
; All mobs
* Mobs can now spawn on top of all upside down slabs and stairs.
; [[File:Pig JE2 BE1.png|48px]] [[Pig]]s
* Drop 1-3 porkchops instead of 0-2.
; [[File:Slime JE2 BE1.png|48px]] [[Slime]]s
* Reduced spawn rate in superflat maps.
; [[File:Silverfish JE1 BE1.gif|48px]] [[Silverfish]]
* When suffering from Poison potions, they now spawn more silverfish from nearby silverfish blocks more often.
; [[File:Creeper JE3 BE1.png|48px]] [[Creeper]]s
* Increased knockback effect.
* Become aggressive towards the last mob or player that hit them now.
* Become neutral against players again a few seconds after being hit in Creative.
* Depending on difficulty, they do less or more damage now:
** Easy: ~50% less damage
** Normal: same damage as before
** Hard: {{frac|33|1|3}}% more damage.
; [[File:Spider JE3 BE2.png|48px]] [[Spider]]s
* Become aggressive towards the last mob or player that hit them now
; [[File:Skeleton JE4 BE2.png|48px]] [[Skeleton]]s & [[File:Zombie JE2 BE1.png|48px]] [[zombie]]s
* Become neutral against players again a few seconds after being hit in Creative.
; [[File:Enderman JE2.png|96px]] [[Endermen]]
* Endermen now stalk the player when aggravated.
; {{Animate|Farmer.png;Librarian.png;Priest.png;Blacksmith.png;Butcher.png;Nitwit.png|32px}} [[Villager]]s
* Villagers spawned from [[spawn egg]]s get a random profession now.
=== Non-mob entities ===
; [[File:Oak Boat JE1.png|32px]] [[Boat]]s
* Are not broken by [[lily pad]]s anymore, instead they run straight through the lily pad now, breaking and sometimes dropping it.
* When they crash they can sometimes drop themselves.
* Are less glitchy and more responsive now.
* Increased maximum speed.
* When exiting, players are moved from the boat.
* When broken by a player, they drop a boat now.
; [[File:Minecart JE2 BE1.png|32px]] [[Minecart]]s
* When on rails, they can be accelerated a bit while sitting in them.
* When exiting, players are moved from the minecart.
=== World generation ===
; Biomes
* Increased the scale and depth of some biomes:
{| class="wikitable"
|-
! rowspan="2" style="text-align:center;" | Biomes
! colspan="2" | Before 12w19a
! colspan="2" | After 12w19a
|-
| '''Scale'''
| '''Depth'''
| '''Scale'''
| '''Depth'''
|-
| {{BiomeLink|Desert Hills}}
| 0.2
| 0.7
| 0.3
| 0.8
|-
| {{BiomeLink|Wooded Hills|text=Forest Hills}}
| 0.2
| 0.6
| 0.3
| 0.7
|-
| {{BiomeLink|Windswept Hills|text=Extreme Hills}}
| 0.2
| 1.3
| 0.3
| 1.5
|-
| {{BiomeLink|Snowy Mountains|text=Ice Mountains}}
| 0.2
| 1.2
| 0.3
| 1.3
|-
| {{BiomeLink|Jungle Hills}}
| 1.8
| 0.2
| 1.8
| 0.5
|-
| {{BiomeLink|Taiga Hills}}
| 0.2
| 0.7
| 0.3
| 0.8
|}
; Extreme hills biomes
* Now generate with [[emerald ore]].
* Occurs up to 8 times per chunk in blobs of 1.
* Generates between layers 4 and 31, inclusive.
; Jungle trees
* Made cocoa beans appear on some small jungle trees
=== Gameplay ===
; [[Breaking]]
* The 14 second (5 game tick) delay between block breaking has been removed for players in [[Survival]]. The player can now [[Instant mining|instantly mine]] a large amount of blocks in survival simply by holding {{control|destroy}} if conditions are met.
; Creative mode inventory
* There are categorized tabs for various groups of items and blocks.
* Added a search tab that is automatically switched to when the chat key is hit.
* Added 'Survival Inventory' tab, which shows the full inventory, a 'Destroy item' slot, armor slots including a preview of the player's character and a 2×2 crafting field.
* Items can now be deleted from the inventory by shift-clicking them.
* Added [[snow|layered snow]] block, monster egg blocks ([[silverfish]] spawning blocks), [[end portal frame]] and all [[potion]]s.
* Now shows potion effects' timers like in Survival.
* The player now spawns with an empty inventory in Creative mode.
; [[File:Experience Orb (sprite) Revision 1.gif]] [[Experience]] collection
* Depending on ore type, experience now drops from ores that drop items.
* Taking smelted items out of furnaces gives experience now.
* Destroying [[mob spawners]] gives experience now.
* Adjusted experience level progression:
** Levels 115 cost 17 XP points each
** Levels 1630 cost 3 more XP points than the previous (cost = 17 + (level - 15) * 3)
** Levels 3138 cost 7 more XP points than the previous (cost = 62 + (level - 30) * 7)
; [[File:Enchanting Table JE1 BE1.png|32px]] [[Enchanting]]
* The maximum enchanting level is now 30 and can be reached with only 15 [[bookshelves]].
* The 3rd slot shows the most expensive possible enchantment more often.
* Increased chances for multiple enchantments at once.
* Adjusted [[enchantments]] to go with the new maximum level.
; [[Multiplayer]]
* Added option to let LAN friends join SP games.
** The player can choose which gamemode players join in and whether they are allowed to use cheats.
* Made entities less likely to glitch through blocks.
* Added automatic downloading of standard-sized texture packs when joining servers.
* Blocks other players are mining now show cracks.
* Made server list re-orderable: ''shift''+click or ''shift''+arrow keys move selected servers.
* Server list now scans for LAN servers.
* Added hardcore difficulty: Players are banned upon death.
* Connections are now encrypted to prevent eavesdropping.
* Added SRV Record Lookup support.
** Different subdomains of one domain can handle different servers via different port numbers.
** Service name should be "minecraft"; i.e. "_minecraft._tcp.example.com".
; Added & changed many minor things
* Individual, stackable items near each other on the ground now become one item stack.
* Added shift clicking support to armor slots, brewing stands & enchantment tables.
* Made the stars smaller and brighter.
* Removed the downwards knockback while drowning.
* The "Mojang" splash screen when opening the game appears for 1 instead of 3 seconds now.
* The sky color in [[the End]] changed.
* Blocks now show cracks when destroying them while the GUI is hidden.
* The [[player]] can now fall 4 blocks without getting hurt (might be a bug as there exist other, higher distances that don't cause damage either).
* The cracking particles no longer instantly appear when mining blocks.
* The inventory sprites for all blocks now face the top right of the block, instead of the top left.
* When riding a [[minecart]] that is currently on a [[rail]], using directional keys allows the player to slowly move the minecart in that direction.
; ''Pick Block'' key
* The [[player]] now gets the actual block.
* The player can now pick [[painting]]s, [[boat]]s, [[minecart]]s and [[mobs]], which give them their [[spawn egg]]s.
* Picking huge mushroom blocks now gives [[mushroom]]s.
* The player can no longer pick portal blocks.
=== Command format ===
; Server commands
* Are now more descriptive.
; {{cmd|ban}}
* Added <code>reason</code> parameter.
; {{cmd|kick}}
* Can now contain <code>\n</code> to force a new line.
; {{cmd|tp}}
* Can now be used to teleport to specific coordinates.
=== General ===
; [[Minecraft launcher|Launcher]]
* Includes [[demo mode]]. ''Note: Clicking on demo mode without the game installed does not work, and instead freezes at game updating and does not download.''
* The "Loading update news" message which appears when the launcher attempts to load the release feed is now styled, rather than the plain html it was prior.
; Performance
* Reduced CPU, RAM & bandwidth usage.
* Accelerated chunk loading.
* Decreased lag spike frequency.
* Made the Nether less laggy.
* Decreased unnecessary world updates.
* Made the chat work smoothly even when the server is laggy.
* Decreased packets sent between client and server.
; Servers
* Made singleplayer internally use a multiplayer server.
* Decreased world saving intervals.
* The server jar now accepts [[Tutorials/Setting_up_a_server#Minecraft_options|command-line arguments]] <code>--bonusChest</code>, <code>--demo</code>, <code>--port</code>, <code>--singleplayer</code>, <code>--universe</code>, and <code>--world</code>. The old <code>nogui</code> argument still works for backward compatibility.
; [[Debug screen]]
* Truncated coordinates to 5 fractional digits.
** For example, if the player is at X: 11,427,276, instead of the game displaying X: 1.1427276483E7, it now displays X: 11427276.
* The Y-coordinate now shows both the feet level and the eye level.
* Removed frame rendering time history graph (bottom-left).
* 3 new values:
** <code>ws</code>: Walking speed (constant)
** <code>fs</code>: Flying speed (constant)
** <code>g</code>: Boolean value, true when the [[player]] touches the ground.
; Language files
* Added tooltips for all types of monster egg blocks and the end portal frame.
* Added more descriptive tooltips for different types of tree-related blocks, sandstone and stone bricks.
* Localized server command responses.
* Added missing commands-related strings.
* Added missing double chest GUI caption.
; [[Superflat]] world type
* Respawning in superflat is no longer random.
== Removals ==
=== General ===
; [[Java Edition distance effects/Historical effects|Distance effects]]
* The particles from adding an [[eye of ender]] to an [[end portal frame]] block no longer appear offset if performed at high distances from the world origin.
** This is due to the fact that they simply did not appear at all from this snapshot onwards, which is {{bug|MC-10369|another bug entirely.}}
** This bug resurfaced in [[Java Edition 19w14a]] when the aforementioned absent particles bug was fixed.
== Fixes ==
; 41 bugs fixed
* Fixed texture packs in folders not showing their icon and description
* Fixed Man-in-the-middle attack allowing intruders to log in as the player when they visit their server
* Fixed the Open texture pack folder button not working on macOS
* Fixed liquids slowing down flying players.
* Fixed blocks with the same id but different data/damage values stacking in Creative inventory.
* Fixed boats & minecarts not being one-hit breakable in Creative.
* Fixed raw fish, dyes, saddles, potions, milk buckets and tools depleting in Creative.
* Fixed water destroying non-solid blocks when breaking them from above.
* Fixed Silk touch giving the player only one slab from double slabs.
* Fixed redstone updates not propagating through unloaded chunks.
* Fixed repeaters getting stuck when loading their chunk.
* Fixed tools taking damage when breaking insta-breakable blocks.
* Fixed a few misalignments in the item sprite sheet.
* Fixed the arrow representing players on held maps being offset.
* Fixed being able to duplicate sand, gravel and powered rail.
* Fixed placing a piston in front of another powered, but not extended one resulting in a glitched piston with the head's texture on all sides.
* Fixed TNT dropping as a resource on creative mode.
* Fixed powering specifically glitched pistons crashing the game.
* Fixed the End Portal Frame block not showing as a block in the inventory.
* Fixed weather not working correctly in certain biomes.
* Fixed Overworld portals above Y=127 not being recognized when leaving the Nether.
* Fixed various hacked mob spawners crashing the game.
* Fixed thrown splash potions not preserving their type when reloading the world.
; Multiplayer only
* Fixed arrows scooting up to the top of the block they were shot on.
* Fixed endermen not opening their jaws.
* Fixed fully charged arrows not showing their particle effect.
* Fixed many sounds not playing.<ref>{{tweet|dinner|196989168549756928|I just inadvertently made it so that you can hear other players' footsteps in #minecraft while fixing some other bugs. Fun!|April 30, 2012}}</ref><ref>{{tweet|dinner|196991651720343553|All this time I've been playing #minecraft multiplayer... all these sounds I've been missing out on. No more, I say! I deserve sounds too!|April 30, 2012}}</ref><ref name="fishingsound">{{tweet|dinner|196992116889624576|I demand equal rights (sounds?) for both singleplayer and multiplayer... players... Yeah! And also fishing rods. And everything else.|April 30, 2012}}</ref><ref>[https://web.archive.org/web/20131026094153/https://twitter.com/Dinnerbone/status/196993880204394496 "It is. Every sound is now fixed." - @Dinnerbone] on Twitter; April 30, 2012</ref>
* Fixed magma cubes' and slimes' jumping animations not showing.
* Fixed thunderstorms not darkening the sky.
* Fixed weather not fading in or out.
* Fixed enchanted armor and tools not glowing to other players.
* Fixed explosions not pushing players back.
* Fixed TNT not knocking back players.
* Fixed pistons not pushing back players.
* Fixed players on minecarts, boats or pigs and spider jockeys not being displayed in the correct location.
* Fixed glitchy [[mob]] prediction.<ref>{{tweet|dinner|181817339979907072|I know lots of people want us to fix the glitchy mob movement in MP, but I'm afraid we can't do it for 1.2.4 :( It'll be in 1.3 though!|March 19, 2012}}</ref>
* Fixed fishing lines not showing.<ref name="fishingsound"/><ref>[https://web.archive.org/web/20130919113411/https://twitter.com/Dinnerbone/status/196991444353957888 "Perhaps I already did!" - @Dinnerbone] on Twitter; April 30, 2012</ref>
* Fixed sneaking players' nameplates not staying hidden when loading the chunks they are in.
* Fixed Unbreaking-enchanted tools sometimes breaking and then re-appearing a few times.
* Fixed potion effects losing their graphical effects when traveling between dimensions.
* Fixed blocks disappearing when placing them under the player and jumping.
== Video ==
{{yt|e7UluJ6-Mdo}}
== Trivia ==
* 1.3 was a version that held several development-related records, until the development of [[Java Edition 1.8]].
** The most snapshots for a major release: 19.
** The longest development period, from first snapshot to final release: 111 days.
** The longest wait between major releases, with a release 153 days after the release of [[Java Edition 1.2.1]] (later broken by the wait time between Java Edition 1.8 and [[Java Edition 1.9]]).
* If the player changed their skin after Java Edition 1.8 was released, 1.3.1 would be the oldest version to display that skin change. If the player plays on [[Java Edition 1.2.5]] or older versions they still see the last skin they used before Java Edition 1.8.
* 1.3 is the last update to {{JE}} without an official name and promotional image.
* 1.3.1 has the same amount of snapshots as [[Java Edition 1.16|1.16]].
== References ==
{{reflist}}
== Navigation ==
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