261 lines
9.9 KiB
Text
261 lines
9.9 KiB
Text
{{Infobox biome
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| title = Eroded Badlands
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| image = Eroded Badlands.png
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| downfall = 0.0
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| precipitation = No
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| temperature = 2.0
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| grasscolor = #90814D
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| foliagecolor = #9E814D
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| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#497F99}}{{only|bedrock|short=y}}
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| structures = {{EnvLink|Badlands mineshaft|Exposed badlands mineshaft}}
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| blocks = {{BlockLink|Red Sand}}<br>{{BlockLink|Red Sandstone}}<br>{{BlockLink|Terracotta}}<br>{{BlockLink|Stained Terracotta}}<br>{{BlockLink|Cactus}}<br>{{BlockLink|Dead Bush}}<br>{{BlockLink|Gold Ore}}
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}}
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The '''eroded badlands''' is a variant of the [[badlands]] notable for its hoodoos within.
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== Description ==
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The eroded badlands features unique formations of terracotta [[wikipedia:Hoodoo (geology)|hoodoos]], narrow spires that rise up from the red sand floor of the biome's drainage basins. This biome is intended to resemble the famous [[wikipedia:Bryce Canyon National Park|Bryce Canyon]] in Utah, USA, which features hoodoos across its landscape. Eroded badlands generate in positive [[World generation#Biomes|weirdness]].
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== Mobs ==
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The following mobs generate here:
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{{Spawn table
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|edition=java
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|monster=
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{{Spawn row|Creeper|weight=100|size=4}}
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{{Spawn row|Skeleton|weight=100|size=4}}
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{{Spawn row|Slime|weight=100|size=4|note=Spawn attempt succeeds only in slime chunks.}}
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{{Spawn row|Spider|weight=100|size=4}}
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{{Spawn row|Zombie|weight=95|size=4}}
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{{Spawn row|Enderman|weight=10|size=1-4}}
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{{Spawn row|Witch|weight=5|size=1}}
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{{Spawn row|Zombie Villager|weight=5|size=1}}
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|creature=
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{{Spawn row|Armadillo|weight=0|size=1-2}}
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|ambient=
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{{Spawn row|Bat|weight=10|size=8}}
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|underground=
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{{Spawn row|Glow Squid|weight=10|size=4-6}}
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}}
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{{Spawn table
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|edition=bedrock
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|monster=
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{{Spawn row|Creeper|weight=100|size=1}}
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{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}
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{{Spawn row|Spider|weight=100|size=1}}
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{{Spawn row|Zombie|weight=95|size=2-4}}
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{{Spawn row|Skeleton|weight=80|size=1-2}}
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{{Spawn row|Enderman|weight=10|size=1-2}}
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{{Spawn row|Witch|weight=5|size=1}}
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{{Spawn row|Zombie Villager|weight=5|size=2-4}}
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|creature=
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{{Spawn row|Sheep|weight=12|size=2-3}}
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{{Spawn row|Chicken|weight=10|size=2-4}}
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{{Spawn row|Glow Squid|weight=10|size=2-4}}
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{{Spawn row|Pig|weight=10|size=1-3}}
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{{Spawn row|Cow|weight=8|size=2-3}}
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{{Spawn row|Armadillo|weight=6|size=1-2}}
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|ambient=
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{{Spawn row|Bat|weight=10|size=2}}
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}}
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{{-}}
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== Sounds ==
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=== Music ===
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These music tracks play while the player is in the Eroded Badlands.
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{| class="wikitable sortable" style="width: 100%; text-align: center; font-size: smaller" data-description="Music tracks"
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!'''Filename<br>in Minecraft'''
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![[Gameplay]]
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!'''Soundtrack title'''
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!Soundtrack
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!class="unsortable" |Track preview
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!Weight
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!crescent_dunes.ogg
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|[[Desert]], [[Badlands]]
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|"Crescent Dunes"
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|{{sort|T04|''[[Minecraft: Trails & Tales (Original Game Soundtrack)]]'' No. 4}}
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|[[File:Crescent Dunes.ogg]]
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|2
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!echo_in_the_wind.ogg
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|[[Cherry Grove]], [[Flower Forest]], [[Lush Caves]], [[Badlands]]
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|"Echo in the Wind"
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|{{sort|T01|''[[Minecraft: Trails & Tales (Original Game Soundtrack)]]'' No. 1}}
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|[[File:Echo in the Wind.ogg]]
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|1
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|-
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!one_more_day.ogg
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|[[The Overworld]], further emphasized in [[Snowy Slopes]], [[Meadow]], [[Forest]], [[Old Growth Taiga]], [[Lush Caves]], [[Desert]], and [[Badlands]]
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|"One More Day"
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|{{sort|C06|''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 6}}
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|[[File:One more day.ogg]]
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|1
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|-
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!featherfall.ogg
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|[[The Overworld]], further emphasized in [[Flower Forest]], [[Cherry Grove]], [[Badlands]], [[Lush Caves]], and [[Main menu]]
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|"Featherfall"
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|{{sort|TT01|''[[Minecraft: Tricky Trials (Original Game Soundtrack)]]'' No. 1}}
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|[[File:Featherfall.ogg]]
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|1
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|-
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!hal1.ogg
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|[[The Overworld]]
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|"Subwoofer Lullaby"
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|{{sort|A03|''[[Minecraft - Volume Alpha]]'' No. 3}}
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|[[File:Subwoofer lullaby.ogg]]
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|1
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!hal2.ogg
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|[[The Overworld]]
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|"Living Mice"
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|{{sort|A05|''[[Minecraft - Volume Alpha]]'' No. 5}}
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|[[File:Living mice.ogg]]
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|1
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!hal3.ogg
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|[[The Overworld]]
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|"Haggstrom"
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|{{sort|A07|''[[Minecraft - Volume Alpha]]'' No. 7}}
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|[[File:Haggstrom.ogg]]
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|1
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|-
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!hal4.ogg
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|[[The Overworld]]
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|"Danny"
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|{{sort|A21|''[[Minecraft - Volume Alpha]]'' No. 21}}
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|[[File:Danny.ogg]]
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|1
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!nuance1.ogg
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|[[The Overworld]]
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|"Key"
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|{{sort|A01|''[[Minecraft - Volume Alpha]]'' No. 1}}
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|[[File:Key.ogg]]
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|1
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|-
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!nuance2.ogg
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|[[The Overworld]]
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|"Oxygène"
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|{{Sort|A09|''[[Minecraft - Volume Alpha]]'' No. 9}}
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|[[File:Oxygene.ogg]]
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|1
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!piano1.ogg
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|[[The Overworld]]
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|"Dry Hands"
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|{{sort|A12|''[[Minecraft - Volume Alpha]]'' No. 12}}
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|[[File:Dry hands.ogg]]
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|1
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!piano2.ogg
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|[[The Overworld]]
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|"Wet Hands"
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|{{sort|A13|''[[Minecraft - Volume Alpha]]'' No. 13}}
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|[[File:Wet hands.ogg]]
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|1
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!piano3.ogg
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|[[The Overworld]]
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|"Mice on Venus"
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|{{sort|A11|''[[Minecraft - Volume Alpha]]'' No. 11}}
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|[[File:Mice on venus.ogg]]
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|1
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|}
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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|edition=java
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|generatetranslationkeys=y
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|displayname=Eroded Badlands
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|spritetype=biome
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|nameid=eroded_badlands
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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|shownumericids=y
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|displayname=[No displayed name]
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|spritetype=biome
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|spritename=eroded-badlands
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|nameid=mesa_bryce
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|id=165
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|foot=1}}
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== History ==
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{{HistoryTable
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|{{HistoryLine|java}}
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|{{HistoryLine||August 2, 2013|link={{tweet|jeb_|363298862301470720}}|[[Jeb]] tweeted the first image of the mesa biome. He jokingly referred to them as "disco mountains".}}
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|{{HistoryLine||1.7.2|dev=13w36a|Mesa biome added, along with its variants, many other biomes, and the temperature system.}}
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|{{HistoryLine|||dev=13w37a|Slightly changed mesa biome generation to appear more layered.}}
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|{{HistoryLine|||dev=13w39a|[[Red sand]] now generates in mesa biomes and their variants.}}
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|{{HistoryLine||1.8|dev=14w32a|[[Red sandstone]] now generates below [[red sand]] in mesa biomes and their variants.}}
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|{{HistoryLine||1.10|dev=16w20a|[[Mineshaft]]s can now generate on the surface in mesa biomes, using [[dark oak planks]] and [[fence]]s rather than oak.
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|In mesa biomes, [[hardened clay]] no longer generates more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.
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|The normal 2 blobs of [[gold ore]] below Y{{=}}32 in mesas now attempt to generate 20 blobs at elevations between 32 and 79.
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|Mesas can now generate [[dark oak]] [[mineshaft]]s above ground.}}
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|{{HistoryLine||1.13|dev=18w19a|Renamed "Mesa (bryce)" to "Eroded Badlands".}}
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|{{HistoryLine|||dev=pre5|Changed the ID <code>mutated_mesa</code> to <code>eroded_badlands</code>.}}
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|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Eroded badlands no longer generate.}}
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|{{HistoryLine|||dev=experimental snapshot 2|Eroded badlands generate once again.}}
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|{{HistoryLine||1.18.2|dev=22w03a|Tweaked generation of eroded badlands to generate more cohesively with the rest of the surrounding badlands.}}
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|{{HistoryLine|||dev=22w05a|Temporarily reverted changes in the previous snapshot.}}
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|{{HistoryLine||1.19|dev=22w13a|Eroded badlands now require weirdness to be positive to generate, rather than negative. Other requirements such as temperature/humidity are unchanged.}}
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|{{HistoryLine||1.20|dev=23w17a|"Crescent Dunes", and "Echo in the Wind" can now be played in eroded badlands.}}
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|{{HistoryLine||1.20.5|dev=24w03a|[[Armadillo]]s now spawn in eroded badlands.}}
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|{{HistoryLine|||dev=24w11a|Wolves summoned in eroded badlands using [[spawn egg]]s or [[commands]], or by them simply spawning there due to a pack spawning along a biome boundary are now the striped variant instead of the pale variant.}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||v0.9.0|dev=build 1|Mesa biomes added, along with many other biomes.
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|The hoodoos in mesa bryce biomes do not generate correctly, consisting of only a few layers of stone near sea level.}}
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|{{HistoryLine||v0.9.5|Hoodoos now generate correctly in mesa bryce biomes.}}
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|{{HistoryLine||v0.10.0|dev=build 1|Mesa biomes now have [[gold ore]] at every elevation.
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|Mesas can now generate [[mineshaft]]s on the surface.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||?|exp=Caves and Cliffs|dev=?|Hoodoos no longer generate in eroded badlands, making them undistinguishable from regular badlands.}}
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|{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|Eroded badlands no longer generate.}}
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|{{HistoryLine||1.17.40|exp=Caves and Cliffs|dev=beta 1.17.40.20|Eroded badlands generate once again.}}
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|{{HistoryLine||1.18.0|dev=beta 1.18.0.21|Hoodoos once again generate in eroded badlands.}}
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|{{HistoryLine|||dev=beta 1.18.0.22|The extra [[gold ore]] in badlands biomes now generates up Y{{=}}255.}}
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|{{HistoryLine|||dev=beta 1.18.0.25|The amount of hoodoos generated in eroded badlands was decreased to match {{el|JE}}.}}
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|{{HistoryLine||1.20.70|exp=Armadillo and Wolf Armor|dev=Preview 1.20.70.20|[[Armadillo]]s now spawn in eroded badlands.}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Added mesa biomes, along with many other biomes.}}
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|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|[[Mineshaft]]s can now generate on the surface in mesa biomes, using [[dark oak planks]] and [[fence]]s rather than [[oak]].}}
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|{{HistoryLine|3ds}}
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|{{HistoryLine||0.1.0|Added mesa biomes.}}
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}}
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== Issues ==
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{{issue list}}
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== Gallery ==
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<gallery>
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Seed 35267400 ice spikes.png|A rare occurrence of eroded badlands and [[ice spikes]] touching.
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Eroded badlands.png|Eroded badlands near [[world border]].
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Far Lands Mesa.png|An eroded badlands in "Nothingness" part of the [[Far Lands]].
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Old Eroded Badlands BE.png|Eroded badlands generation prior to [[Pocket Edition v0.9.5 alpha]].
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Experimental Badlands.jpg|Eroded badlands near a beach.
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</gallery>
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== See also ==
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*{{BiomeLink|Badlands}}
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*{{BiomeLink|Wooded Badlands}}
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*{{BiomeLink|Desert}}
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*{{BiomeLink|id=windswept hills|Mountains}}
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*{{BlockLink|Terracotta}}
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== References ==
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{{reflist}}
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== External links ==
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* {{Mcnet|around-block--eroded-badlands|Around the Block: Eroded Badlands|Nov 14, 2022|Duncan Geere}}
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== Navigation ==
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{{Navbox biomes|overworld}}
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[[pt:Terras áridas erodidas]]
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