275 lines
11 KiB
Text
275 lines
11 KiB
Text
{{Infobox block
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| transparent = Yes
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| light = No
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| tool = any
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| renewable = Yes
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| stackable = Yes (64)
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| flammable = No
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| lavasusceptible = No
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| waterloggable = {{jebe|No|Yes}}
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| rarity = Uncommon
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}}
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A '''creeper head''' is a [[block]] modeled after the [[head]] of a [[creeper]].
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== Obtaining ==
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=== Breaking ===
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A creeper head can be mined using any item,<ref>{{bug|MC-192905||Heads & Skulls have no assigned tool}}</ref> and drops itself when broken.
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{{breaking row|horizontal=1|Creeper Head}}
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If a creeper head is pushed by a [[piston]] or comes in contact with [[water]] or [[lava]], it breaks off as an [[item (entity)|item]].
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When destroyed by an [[explosion]], the creeper head ''always'' drops as an item.
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=== Mob loot ===
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Creeper heads are always dropped by a [[creeper]] if it dies due to a [[charged creeper]]'s explosion. {{IN|bedrock}}, if multiple mobs are killed by the same charged creeper, all of them drop their heads, however {{in|java}} only one mob selected at random drops its head.<ref>{{bug|MC-63534|||WAI}}</ref>
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{{Drop sources|Creeper Head}}
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== Usage ==
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=== Decoration ===
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Creeper heads can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to [[sign]]s. They can be placed on top of, or beside each other by shift clicking.
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=== Wearing ===
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{{See also|#Renders}}
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The player can wear creeper heads, similarly to [[pumpkin]]s or helmets. This overlays the second layer of the player's [[skin]].
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==== Disguise ====
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Wearing a creeper head reduces the detection range for [[creeper]]s to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from [[sneaking]] and from the [[Invisibility]] status effect.
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{{IN|bedrock}}, wearing a creeper head makes the player invisible to other players on a locator [[map]].
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=== Dispensers ===
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A [[dispenser]] can equip a creeper head on a player, mob, or armor stand with an empty helmet slot, within the block the dispenser is facing.
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=== Crafting ingredient ===
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{{crafting usage|Creeper Head|continue=1}}
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{{Crafting
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|ignoreusage=1
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|ingredients=Creeper head +<br>[[Gunpowder]] +<br>Any [[Dye]]
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|Gunpowder
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|Creeper Head
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|Matching Dye
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|Output= Matching Firework Star
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|description=Forms Creeper shape
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|foot=1
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}}
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=== Enchantments ===
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Creeper heads can receive the following enchantments, but only through an [[anvil]].
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{| class="wikitable col-2-center col-3-right"
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|+
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!Name
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!Max level
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![[Enchanting|Method]]
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|-
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|[[Curse of Binding]]
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|I
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|{{BlockLink|Anvil}}
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|-
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|[[Curse of Vanishing]]
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|I
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|{{BlockLink|Anvil}}
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|-
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|}
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=== Note blocks ===
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Placing a creeper head above a [[note block]] causes the note block to play the [[creeper]]'s {{cd|primed}} (hissing) sound when activated. This is unlike other mob heads, as creepers don't make {{cd|ambient}} sounds.
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The block below the note block does not affect the mob sound it creates.
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== Sounds ==
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=== Generic ===
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{{Sound table/Block/Stone}}
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=== Unique ===
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{{Edition|Java}}
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{{SoundTable
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| type = java
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| {{SoundLine
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|sound =Creeper fuse.ogg
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|subtitle=Creeper hisses
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|source=record
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|description=When a creeper head is played using a note block
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|id=block.note_block.imitate.creeper
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|translationkey=subtitles.entity.creeper.primed
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|volume=3.0
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|pitch=0.5
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|distance=16}}
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| {{SoundLine
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|sound=Equip generic1.ogg
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|sound2=Equip generic2.ogg
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|sound3=Equip generic3.ogg
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|sound4=Equip generic4.ogg
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|sound5=Equip generic5.ogg
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|sound6=Equip generic6.ogg
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|subtitle=Gear equips
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|source=player
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|description=When a creeper head is equipped
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|id=item.armor.equip_generic
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|translationkey=subtitles.item.armor.equip
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|volume=1.0
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|pitch=1.0
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| distance = 16
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}}
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}}
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<!--volumes and pitches seem to be approximately v=0.9 p=0.84, but those values are approximate and are not in the files. They are probably inside of the code.-->
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{{Edition|Bedrock}}:
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{{SoundTable
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| type = bedrock
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| {{SoundLine
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| sound =Fuse.ogg
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|source=record
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|description=When a creeper head is played using a note block<wbr><ref group=sound name=skeletoncreeper>{{Bug|MCPE-164530}}</ref>
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|id=note.creeper
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|pitch=0.84 <ref group=sound name=pitch>Actually equal to <math>\frac{1}{\sqrt[4]{2}}</math>, which is about 0.8409</ref>}}
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| {{SoundLine
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|sound=Equip generic1.ogg
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|sound2=Equip generic2.ogg
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|sound3=Equip generic3.ogg
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|sound4=Equip generic4.ogg
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|sound5=Equip generic5.ogg
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|sound6=Equip generic6.ogg
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|source=player
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|description=When a creeper head is equipped
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|id=armor.equip_generic
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|volume=1.0
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| pitch = 1.0
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}}
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}}
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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|edition=java
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|showforms=y
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|showitemtags=y
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|generatetranslationkeys=y
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|displayname=Creeper Head
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|spritetype=block
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|nameid=creeper_head
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|itemtags=skulls}}
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{{ID table
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|displayname=Creeper Wall Head
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|spritetype=block
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|nameid=creeper_wall_head
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|form=block
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|foot=1}}
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{{ID table
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|displayname=Block entity
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|spritename=creeper-head
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|spritetype=block
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|nameid=skull
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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|edition=bedrock
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|showaliasids=y
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|shownumericids=y
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|showforms=y
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|generatetranslationkeys=y
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|displayname=Creeper Head
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|spritetype=block
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|nameid=creeper_head
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|aliasid=skull / 4
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|id=-968
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|translationkey=item.skull.creeper.name
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|foot=1}}
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{{ID table
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|notnamespaced=y
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|displayname=Block entity
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|spritename=creeper-head
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|spritetype=block
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|nameid=Skull
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|foot=1}}
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=== Block states ===
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{{see also|Block states}}
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{{:Head/BS}}
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=== Block data ===
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A creeper head has a block entity associated with it that holds additional data about the block.
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{{el|java}}:
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{{see also|Block entity format}}
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{{:Head/BE}}
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{{el|bedrock}}:
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: See [[Bedrock Edition level format/Block entity format]].
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== Achievements ==
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{{load achievements|Camouflage}}
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== History ==
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''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[Head/Asset history]]''
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{{HistoryTable
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|{{HistoryLine|java}}
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|{{HistoryLine||1.4.2|dev=12w36a|[[File:Creeper Head (item) JE1.png|32px]] Added creeper heads.}}
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|{{HistoryLine|||dev=12w37a|[[File:Creeper Head (item) JE1 BE1.png|32px]] Changed item textures.}}
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|{{HistoryLine||1.4.6|dev=12w49a|Creeper heads can now be used to [[craft]] a [[firework star]] with [[creeper]]-face effect.}}
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|{{HistoryLine||1.8|dev=14w29a|Creeper heads now display a cracking animation.}}
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|{{HistoryLine|||dev=14w30a|[[File:Creeper Head (item) JE2.png|32px]] Creeper heads in [[inventories]] and held by mobs/players now display as [[block]]s.
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|Creeper heads worn by [[mob]]s and [[player]]s are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.
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|Creeper heads are now available in [[Survival]]. The player can obtain them by killing a creeper with a charged [[creeper]].
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|Creeper heads are now used in [[crafting]] specific [[banner]] patterns.}}
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|{{HistoryLine|||dev=14w30b|A single charged creeper explosion no longer yields more than one [[mob]] head. The mob head that drops is chosen randomly.}}
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|{{HistoryLine||1.9|dev=15w31a|Creeper heads now appear larger in the [[inventory]].}}
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|{{HistoryLine|||dev=15w32a|Creeper heads can now be worn to reduce detection by the corresponding mobs by 50%.}}
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|{{HistoryLine|||dev=15w33c|The disguise that is given by creeper heads now reduces detection range to 37.5% of normal.}}
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|{{HistoryLine|||dev=15w36a|The disguise that is given by creeper heads now reduces detection range to 50% of normal again.}}
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|{{HistoryLine|||dev=15w39a|[[Dispenser]]s can now equip creeper heads onto [[player]]s, [[mob]]s and [[armor stand]]s.}}
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|{{HistoryLine|||dev=15w49a|Creeper heads no longer turn red when the player or mob takes damage.<ref>{{bug|MC-85756}}</ref>}}
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|{{HistoryLine||1.13|dev=17w47a|The ID of creeper heads have been split into 2; standard and wall creeper heads.
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|<code>creeper_head</code> is now available as [[item]] and placed [[block]] with a <code>rotation</code> [[block state]] of 0-15.
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|<code>creeper_wall_head</code> is available only as a placed block with a <code>facing</code> [[block state]] of north, south, east or west.
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|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 144, and the [[item]]'s 397.|Creeper heads now play a sound when placed.|Creeper heads can no longer be placed inside entities.<ref>{{bug|MC-2208}}</ref>}}
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|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w03a|Creeper heads can now be placed on top of note blocks without sneaking.}}
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|{{HistoryLine||1.19.4|dev=23w05a|Creeper heads can now be swapped with other pieces of headgear in the ''head'' [[inventory]] slot by {{ctrl|using}} them.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||v0.12.1|dev=build 1|[[File:Creeper Head (item) JE1 BE1.png|32px]] Added creeper heads.
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|The creeper heads use the [[Java]] textures prior to [[14w30a]].}}
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|{{HistoryLine||v0.14.0|dev=build 1|Creeper heads can now be worn as armor.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Creeper heads can now be used to craft [[firework star]]s.
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|Creeper heads are now used to [[craft]] specific patterns on [[banner]]s.}}
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|{{HistoryLine|||dev=beta 1.2.0.11|[[File:Creeper Head (item) BE2.png|32px]] Creeper heads in [[inventories]] and when held by mobs/players now display as [[block]]s.}}
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|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.25|Creeper heads can now be placed on top of note blocks without sneaking.}}
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|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The rarity of creeper heads has changed from "Common" to "Uncommon" to match {{JE}}.}}
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|{{HistoryLine||1.21.40|dev=Preview 1.21.40.20|The separate and direct item forms of the <code>skull</code> block ID have been merged and its [[Bedrock Edition data values|data values]] have been split up into their own IDs.}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Creeper Head (item) JE1 BE1.png|32px]] Added creeper heads to the [[Creative inventory]].}}
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|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Creeper heads can now be used to [[craft]] a [[firework star]] with [[creeper]]-face effect.}}
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|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|[[File:Creeper Head (item) JE2.png|32px]] Creeper heads in [[inventories]] and held by mobs/players now display as [[block]]s.|Creeper heads are now available in [[Survival]]. The [[player]] can obtain them by killing a creeper with a charged [[creeper]].}}
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|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Creeper heads are now used in [[crafting]] specific [[banner]] patterns.}}
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|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Creeper heads are now held the same way as on ''Java Edition'' in first person.}}
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|{{HistoryLine|new 3ds}}
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|{{HistoryLine||0.1.0|[[File:Creeper Head (item) JE1 BE1.png|32px]] Added creeper heads.}}
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}}
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== Issues ==
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{{issue list}}
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== Gallery ==
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=== Renders ===
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{{Update|Ari, Efe, Kai, Makena, Noor, Sunny, and Zuri renders.}}<gallery>
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File:Alex wearing Creeper Head.png|[[Alex]]
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File:Steve wearing Creeper Head.png|[[Steve?|Steve]]
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</gallery>
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox blocks|Utility}}
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[[Category:Utility blocks]]
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[[Category:Createable blocks]]
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[[Category:Block entities]]
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[[es:Cabeza#Creeper]]
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[[pt:Cabeça de creeper]]
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