minecraft.wiki-mirror/wiki_backup/Campfire.txt
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{{For|the soul variant|Soul Campfire}}
{{Infobox block
| image = Campfire.gif
| transparent = Yes
| light = Yes (15) when lit
| tool = axe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = Yes
| waterloggable = Yes
}}
A '''campfire''' is a block that can be used to cook [[food]], pacify [[bee]]s, or act as a spread-proof [[light source]], a smoke signal, or a damaging trap.
== Obtaining ==
=== Breaking ===
Campfires can be mined with any tool or by hand, but [[axe]]s are the fastest. A regular campfire drops 2 [[charcoal]]. If mined with a tool enchanted with [[Silk Touch]], the campfire instead drops itself as an item.
{{IN|BE}}, a campfire can also be broken by pushing it with a [[piston]] or [[sticky piston]]. Pistons cannot move or break campfires {{in|je}}.
{{breaking row|Campfire|axe|horizontal=1}}
=== Natural generation ===
Campfires can generate in [[taiga]] and [[snowy taiga]]{{only|be}} [[village]]s.
Campfires can generate in camps inside [[ancient cities]], beneath a pile of blue, light blue and cyan [[wool]] blocks. Campfires can also generate in [[trail ruins]].
=== Crafting ===
{{Crafting
|head=1
|B1= Stick
|A2= Stick
|B2= Coal
|C2= Stick
|A3= {Any Log or Stem}; {Any Stripped Log or Stem}; {Any Wood or Hyphae}; {Any Stripped Wood or Hyphae}
|B3= {Any Log or Stem}; {Any Stripped Log or Stem}; {Any Wood or Hyphae}; {Any Stripped Wood or Hyphae}
|C3= {Any Log or Stem}; {Any Stripped Log or Stem}; {Any Wood or Hyphae}; {Any Stripped Wood or Hyphae}
|Output= Campfire
|type= Decoration block
}}
{{Crafting
|foot=1
|B1= Stick
|A2= Stick
|B2= Charcoal
|C2= Stick
|A3= {Any Log or Stem}; {Any Stripped Log or Stem}; {Any Wood or Hyphae}; {Any Stripped Wood or Hyphae}
|B3= {Any Log or Stem}; {Any Stripped Log or Stem}; {Any Wood or Hyphae}; {Any Stripped Wood or Hyphae}
|C3= {Any Log or Stem}; {Any Stripped Log or Stem}; {Any Wood or Hyphae}; {Any Stripped Wood or Hyphae}
|Output= Campfire
|type= Decoration block
}}
=== Trading ===
{{Trade sources}}
== Usage ==
Lit campfires emit a light level of 15. Unlike regular [[fire]], a campfire's fire does not spread under any circumstances.
Campfires are lit by default when placed. A campfire can be manually lit by {{control|using}} [[flint and steel]] on it (either by player or by [[dispenser]]), {{control|using}} a [[fire charge]] on it, shooting it with a flaming arrow, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when {{cmd|gamerule mobGriefing}} is true. {{IN|bedrock}}, campfires can also be lit by {{control|using}} an item enchanted with [[Fire Aspect]], or stepping on it while burning.
A campfire can be extinguished by [[waterlogging]] it (placing [[water]] in the same block space), throwing a [[splash water bottle]] on it, or {{control|using}} a [[shovel]] on it. Campfires cannot be extinguished from their bottom face.{{only|java|short=1}}<ref>{{bug|MC-262205||Campfires can't be extinguished on the bottom face|WAI}}</ref> {{IN|bedrock}}, campfires can also be extinguished by placing a water source or allowing water to flow in the space above the campfire. As with [[torches]], rain does not extinguish campfires.<ref>{{bug|MC-141920||Rain doesn't put out campfire|Works as Intended}}</ref>
Using [[flint and steel]] on the side of a waterlogged or lit campfire sets the adjacent air block on fire instead.
=== Particles and smoke signals ===
[[File:Campfire with smoke.gif|thumb|A campfire emitting smoke]]
Campfires produce smoke particles that float up around 10 blocks before disappearing. If a [[hay bale]] is placed below, the campfire becomes a signal fire and the smoke floats up 24 blocks instead.
Campfire smoke particles can partially pass through a block directly above it, but do not pass through blocks any higher than that.
Although a trapdoor is thinner than a slab, a trapdoor can block the smoke completely, preventing the smoke from floating up.
Campfires emit extra smoke particles during rain, similar to [[lava]].
Campfires also occasionally emit ember particles, similar to lava.
=== Damage ===
If lit, campfires damage [[mob]]s standing on top of them, even if underwater (with exceptions such as [[shulker]]s, [[zombified piglin]]s, or [[guardian]]s). Campfires deal {{hp|1}} every tick (although [[damage immunity]] reduces this to once every half-second). Campfires do not cause lasting burning or destroy items. Damage taken is not considered [[fire damage]], so [[armor]] itself does not reduce damage caused by campfire; to do so, the player need the [[Resistance]] potion effects, or the [[Protection]] and [[Fire Protection]] enchantments. The player can avoid being damaged at all, either by using a [[potion of Fire Resistance]] or wearing [[Frost Walker]] boots.
Regardless of [[Solid block#Height|height]], all blocks prevent damage done to mobs or players above campfires. The campfire deals damage only to entities occupying its block.
=== Cooking ===
[[File:Campfire (Cooking).gif|thumb|Some food being cooked on a campfire]]
The player can place any of the following food items on a lit campfire by {{control|using}} the food item on it.
*{{ItemLink|Raw Beef}}
*{{ItemLink|Raw Chicken}}
*{{ItemLink|Raw Rabbit}}
*{{ItemLink|Raw Porkchop}}
*{{ItemLink|Raw Mutton}}
*{{ItemLink|Raw Cod}}
*{{ItemLink|Raw Salmon}}
*{{ItemLink|Potato}}
*{{ItemLink|Kelp}}
Up to four food items can be placed on a campfire, which cooks the items simultaneously. Unlike other blocks that can cook food, campfires do not require any kind of fuel to cook. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 [[tick]]s) to cook, compared to 10 seconds for [[furnace]]s or 5 seconds for [[smoker]]s. Assuming that one uses all four slots to cook at once, campfires are more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items pop off the campfire. If the campfire is extinguished while cooking food, the remaining cooking time quickly counts back up. Food items can be placed on an unlit campfire. Any items cooking on a campfire always drop when the campfire block is broken.
Other items can be placed on campfires using external editors, mods, or add-ons.
=== Hoppers ===
Campfires do not have an [[Inventory#External inventories|external inventory]]. Raw food cannot be loaded into the campfire with a [[hopper]].
A hopper placed directly underneath a campfire pulls through any items dropped into the campfire. Any drops from a mob that dies in the campfire get pulled into the hopper.
=== Bees ===
Placing a campfire under a [[beehive]] or [[bee nest]] allows [[honey bottle]]s and [[honeycomb]] to be harvested without provoking the [[bee]]s.
There must be unobstructed air between the campfire and the beehive or bee nest. [[Carpet]]s are an exception.{{only|JE}}
=== Light source ===
Standard lit campfires emit a light level of 15. Like most other sources of light, campfires melt nearby [[snow]] and [[ice]].
=== Note blocks ===
Campfires can be placed under [[note block]]s to produce "bass" sounds.
=== Piston interactivity ===
{{IN|BE}}, pushing a campfire with a [[piston]] or [[sticky piston]] breaks it. Campfires cannot be pulled by sticky pistons.
{{IN|JE}}, pistons do not interact with campfires. Campfires neither move nor break when pushed or pulled by pistons.
== Sounds ==
=== Generic ===
{{Sound table/Block/Wood}}
=== Unique ===
{{edition|java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Campfire crackle1.ogg
|sound2=Campfire crackle2.ogg
|sound3=Campfire crackle3.ogg
|sound4=Campfire crackle4.ogg
|sound5=Campfire crackle5.ogg
|sound6=Campfire crackle6.ogg
|subtitle=Campfire crackles
|source=block
|description=Randomly while lit
|id=block.campfire.crackle
|translationkey=subtitles.block.campfire.crackle
|volume=0.5-1.5
|pitch=0.6-1.3
|distance=16}}
| {{SoundLine
|sound=Flint and steel click.ogg
|subtitle=Flint and steel click
|source=block
|description=When a campfire is lit with a flint and steel
|id=item.flintandsteel.use
|translationkey=subtitles.item.flintandsteel.use
|volume=1.0
|pitch=0.8-1.2
|distance=16}}
| {{SoundLine
|sound=Ghast fireball4.ogg
|subtitle=Fireball whooshes
|source=block
|description=When a campfire is lit with a fire charge
|id=item.firecharge.use
|translationkey=subtitles.item.firecharge.use
|volume=1.0
|pitch=0.8-1.2
|distance=16}}
| {{SoundLine
|rowspan=2
|sound=Fizz.ogg
|subtitle=Fire extinguishes
|source=block
|description=When a campfire is extinguished with water
|id=entity.generic.extinguish_fire
|translationkey=subtitles.entity.generic.extinguish_fire
|volume=1.0
|pitch=1.0
|distance=16}}
| {{SoundLine
|subtitle=Fire extinguished
|source=block
|description=When a campfire is extinguished
|id=block.fire.extinguish
|translationkey=subtitles.block.fire.extinguish
|volume=0.5
|pitch=2.0
| distance = 16
}}
}}
{{edition|bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Campfire crackle1.ogg
|sound2=Campfire crackle2.ogg
|sound3=Campfire crackle3.ogg
|sound4=Campfire crackle4.ogg
|sound5=Campfire crackle5.ogg
|sound6=Campfire crackle6.ogg
|source=block
|description=Randomly while lit
|id=block.campfire.crackle
|volume=0.5-1.5
|pitch=0.6-1.3}}
| {{SoundLine
|sound=Flint and steel click.ogg
|source=block
|description=When a campfire is lit
|id=fire.ignite
|volume=1.0
|pitch=0.8-1.2}}
| {{SoundLine
|sound=Ghast fireball4.ogg
|source=hostile
|description=When a campfire is lit with a fire charge
|id=mob.ghast.fireball
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Fizz.ogg
|source=block
|description=When a campfire is extinguished
|id=random.fizz
|volume=0.5
| pitch = 1.8-2.4
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Campfire
|spritetype=block
|nameid=campfire
|blocktags=campfires
|foot=1}}
{{ID table
|displayname=Block entity
|spritename=campfire
|spritetype=block
|nameid=campfire
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|firstcolumnname=Campfire
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=campfire
|spritetype=block
|nameid=campfire
|id=464
|form=block
|itemform=item.campfire}}
{{ID table
|displayname=Item
|spritename=campfire
|spritetype=item
|nameid=campfire
|id=589
|form=item
|translationkey=tile.campfire.name
|foot=1}}
{{ID table
|notnamespaced=y
|displayname=Block entity
|spritename=campfire
|spritetype=block
|nameid=Campfire
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
=== Block data ===
A campfire has a [[block entity]] associated with it that holds additional data about the [[block]].
{{el|java}}:
{{see also|Block entity format}}
{{/BE}}
{{el|bedrock}}:
:See [[Bedrock Edition level format/Block entity format]].
== Achievements ==
{{load achievements|Bee our guest}}
== Advancements ==
{{Load advancements|Bee Our Guest}}
== Trivia ==
An early campfire texture can be seen in the Legacy Console Edition Minigames when the Player's being a "Camper".
== History ==
{{HistoryTable
|{{HistoryLine||September 26, 2018|link={{tweet|minecraft|1044587405779451906}}|Campfires are announced to be part of the [[biome]] vote at [[MINECON Earth 2018]].}}
|{{HistoryLine||September 29, 2018|link={{ytl|HoMDyRqMNMA}}|Campfires are showcased at [[MINECON Earth 2018]].}}
|{{HistoryLine||September 29, 2018|link={{tweet|minecraft|1046097775199498325}}|[[Taiga]] wins the [[biome]] vote, meaning campfires are to be added to the game in [[Java Edition 1.14|1.14]].}}
|{{HistoryLine|java}}
|{{HistoryLine||1.14|dev=19w02a|[[File:Campfire JE1 BE1.gif|32px]] [[File:Unlit Campfire JE1 BE1.png|32px]] Added campfires.}}
|{{HistoryLine|||dev=19w03a|[[File:Campfire (item) JE1 BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] The [[model]] and texture of the campfire have been changed.
|Lit campfires now produce spark [[particles]].
|The [[light]] level of campfires has been changed from 9 to 15.
|Campfires are now directionally placed.
|Lit campfires produce smoke plume [[particles]] more often.}}
|{{HistoryLine|||dev=19w04a|Campfires now spawn in [[taiga]] [[village]]s on the ground and inside chimneys.
|Crouching on a campfire no longer prevents the player from taking damage from it.<ref>{{Bug|MC-141913||Sneaking on a campfire prevents damage|Fixed}}</ref>}}
|{{HistoryLine|||dev=19w08a|Campfires can now be extinguished by [[splash water bottle]]s.}}
|{{HistoryLine|||dev=19w11a|Fisherman [[villager]]s now [[trading|sell]] campfires.}}
|{{HistoryLine||1.14.1|dev=Pre-Release 2|Campfires can now be lit by flaming [[arrow]]s.}}
|{{HistoryLine||1.14.2|dev=Pre-Release 1|Flaming arrows can no longer light [[waterlogged]] campfires.}}
|{{HistoryLine||1.15|dev=19w34a|Campfires under [[bee nest]]s and [[bee hive]]s now prevent [[bee]]s from aggravating toward [[player]]s who harvest them.}}
|{{HistoryLine|||dev=19w37a|Campfires can now be extinguished using a [[shovel]].}}
|{{HistoryLine|||dev=19w42a|Campfires can now be lit by small [[fireball]]s.}}
|{{HistoryLine||1.16|dev=20w11a|Campfires can now be lit by any burning [[projectile]].}}
|{{HistoryLine|||dev=20w13a|Campfires can now be [[crafted]] using [[log|stems]] and [[hyphae]].}}
|{{HistoryLine|||dev=20w22a|Campfires now [[drop]] the [[food]] being cooked when they are put out with a [[shovel]] or [[water bottle]].}}
|{{HistoryLine|||dev=Pre-release 3|[[File:Unlit Campfire with foods on it.png|32px]] Food can now be placed on unlit campfires. However, due to a bug,<ref>{{Bug|MC-188448||Food pops off of campfire when extinguished|Fixed}}</ref> food pops off of campfires when extinguished.}}
|{{HistoryLine||1.17|dev=20w46a|Food no longer pops off of campfires when extinguished.}}
|{{HistoryLine||1.19|dev=22w13a|Campfires now generate in camps inside [[ancient cities]].}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=1.19.4-pre1|Cherry logs, wood, and their stripped variations can now used to craft a campfire.<ref>{{bug|MC-260149||Cherry logs can't be used to craft campfires|Fixed}}</ref>}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Campfire JE1 BE1.gif|32px]] [[File:Unlit Campfire JE1 BE1.png|32px]] Added campfires.
|Campfires are available only through [[Experimental Gameplay]].}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Campfires have been fully implemented.
|[[File:Campfire_(item)_JE1_BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] The [[model]] and texture of the campfire have been changed.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Campfires can now be [[trading|bought]] from fishermen [[villager]]s.}}
|{{HistoryLine||1.13.0|dev=?|Campfires now emit embers similar to [[lava]].}}
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Campfires under [[bee nest]]s and [[beehive]]s now prevent [[bee]]s from aggravating toward [[player]]s who harvest them.}}
|{{HistoryLine||1.17.30|dev=beta 1.17.30.23|Campfires are now stackable in the inventory.}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.22|Campfires now drop 2 [[charcoal]] instead of 1 when broken by a piston or explosion.<ref>{{bug|MCPE-139467||Campfires drop 1 charcoal when broken by a piston or an explosion|Fixed}}</ref>}}
|{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Campfire (item) JE2.png|32px]] Changed campfire textures as items.}}
|{{HistoryLine||1.19.60|dev=Preview 1.19.60.23|Campfires no longer set players and mobs on fire.}}
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.22|Campfires now damage mobs standing on top of them.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the hardness and blast resistance campfires from 5 to 2.}}
|{{HistoryLine|||dev=Preview 1.20.30.20|Campfires now use the <code>minecraft:cardinal_direction</code> [[block state]] instead of <code>direction</code>.}}
|{{HistoryLine||1.20.60|dev=Preview 1.20.60.21|Campfires now drop 2 charcoal when mined, rather than 4.}}
|{{HistoryLine|ps4}}
|{{HistoryLine||1.91|[[File:Campfire_(item)_JE1_BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] Added campfires.}}
}}
<gallery>
File:Campfire (cooking) JE1 BE1.gif|Cooking with a campfire in [[Java Edition 19w02a]]
</gallery>
== Issues ==
{{Issue list}}
== Gallery ==
=== Screenshots ===
<gallery>
File:Cozy Cabin Smoke.jpg|Campfire smoke coming out of a cozy cabin.
File:Cozy Cabin Campfire.jpg|Campfire near a cozy cabin
File:1.14 Dev Campfire.jpg|A campfire amidst a sheet of ice.
File:Campfire in taiga village.png|A few naturally generating campfires in a [[taiga]] biome [[village]]
File:Campfire with hay bale vs without.png|A comparison between a campfire with a [[hay bale]] below it (left) and one without (right)
File:Campfire Particles.png|The number of particles depends on the height of the top block.
File:Campfire cooking.png|Cooking porkchops with a campfire
</gallery>
=== In other media ===
<gallery>
File:Campfire Friends.jpg|[[Steve]], [[Alex]], [[Sunny]], [[Noor]], and [[Efe]] around a campfire.
File:Startled Monsters.png|Several [[monster]]s in front of a campfire.
File:Editorial soothingstories article secondary serenesnow 1280x720.png|An [[arctic fox]] beside a campfire.
File:Campfire Minecraft Plus.png|The campfire texture as it appears in [[Minecraft Plus!]].
File:Old Campfire.png|A classic styled Campfire texture using sticks as seen in the Minecraft Minigames result screen
</gallery>
== References ==
{{reflist}}
== External links ==
*[https://www.minecraft.net/en-us/article/taking-inventory-spider-eye Taking Inventory: Spider Eye] Minecraft.net on March 19, 2020
== Navigation ==
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[[Category:Utility blocks]]
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