224 lines
10 KiB
Text
224 lines
10 KiB
Text
{{Infobox version
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| image = Bedrock 1.19.80.21 PatchNotes.jpg
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| image2 = Bedrock 1.19.80.21.png
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| edition = bedrock
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| type = Preview
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| server = 1.19.80.21
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| build = 14454331
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| editorver = 0.3.1
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| versioncode = '''Android''':<br>
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951908021 (armeabi-v7a, 31)<br>
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961908021 (x86, 31)<br>
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971908021 (arm64-v8a, 31)<br>
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981908021 (x86_64, 31)<br>
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| date = '''Windows, Android, iOS, iPadOS, Xbox''' - March 15, 2023
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| internal = '''Windows''': 1.19.8021.0<br>'''Android, iOS, iPadOS''': 1.19.80.21<br>'''Xbox''': 1.19.8021.70
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| serverdl = '''Server'''<br>
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[https://minecraft.azureedge.net/bin-win-preview/bedrock-server-1.19.80.21.zip Windows]
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[https://minecraft.azureedge.net/bin-linux-preview/bedrock-server-1.19.80.21.zip Linux]
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| parent = 1.19.80
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| prevparent = 1.19.0
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| prev = Preview 1.19.80.20
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| next = Preview 1.19.80.22
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| nextparent = 1.20.0
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}}<onlyinclude>
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'''Beta 1.19.80.21''' (Android) or '''Preview 1.19.80.21''' (Windows, iOS, iPadOS, Xbox) is the second beta/''Preview'' version for [[Bedrock Edition 1.19.80]], released on March 15, 2023<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/14012352627853|title=Minecraft Beta & Preview - 1.19.80.21|website=Minecraft Feedback|date=March 15, 2023}}</ref>, which adds [[Suspicious Gravel]] and [[Smithing Template]]s behind [[experimental gameplay]], and fixes bugs.
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== Additions ==
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=== Command format ===
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; {{cmd|inputpermission}}
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* Allows for query or change the player's camera or movement permissions as enabled or disabled:
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** For query the permission(s): {{cmd|inputpermission query <targets: target> <permission: permission> [state: state]}}
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** For change the permission(s): {{cmd|inputpermission set <targets: target> <permission: permission> <state: state>}}
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; [[Target selectors]]
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* Added the {{cd|haspermission}} target selector argument, which allows for selection based on player permissions.
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== Changes ==
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=== Blocks ===
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; [[Fence]]s
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* The ID's of <code>fence</code> have now been split up into their own ID's.
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=== Command format ===
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; {{cmd|clone}}, {{cmd|fill}} and {{cmd|setblock}}
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* The [[block state]] arguments are now optional.
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=== Items ===
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; [[Potion]]s and [[Tipped Arrow]]s
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* Changed the particle colors of the following potion effects:
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** Fire Resistance
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** Harming
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** Invisibility
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** Leaping
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** Night Vision
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** Poison
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** Slowness
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** Strength
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** Swiftness
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** Turtle Master
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** Water Breathing
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* Potions no longer have an enchantment glint due to it obscuring the color of the potion contents.
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=== Technical ===
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; AI Goals
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* Added {{cd|cooldown}} field to target descriptors in {{cd|minecraft:behavior.nearest_attackable_target}} goal.
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; [[Recipe]]s
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* Removed 'data' key to recipe json format.
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== Experimental ==
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These additions and changes are accessible by enabling the "Next Major Update", and "Beta APIs" experimental toggle.
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=== Additions ===
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==== Blocks ====
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; [[Suspicious Gravel]]
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* Looks like gravel, but rougher.
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* Affected by gravity, vanishes when landing.
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* Drops nothing when mined or moved, even if mining with [[silk touch]].
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* Generates naturally in [[ocean ruins]].
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* Brushing the suspicious gravel with a brush will extract objects.
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** Has 4 stages of extracting, will recover gradually when stop brushing.
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** Turns to regular gravel when extraction is done.
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** Only suspicious gravels with a valid archaeological loot table can extract an item.
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==== Items ====
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; [[Smithing Template]]s
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* New item series for armor trimming and netherite upgrading, with twelve of them.
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** [[File:Netherite Upgrade Smithing Template JE1 BE1.png|32px]] [[Netherite Upgrade]]
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** Armor Trim:
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*** [[File:Coast Armor Trim Smithing Template JE1 BE1.png|32px]] [[Coast Armor Trim]]
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*** [[File:Dune Armor Trim Smithing Template JE1 BE1.png|32px]] [[Dune Armor Trim]]
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*** [[File:Eye Armor Trim Smithing Template JE1 BE1.png|32px]] [[Eye Armor Trim]]
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*** [[File:Rib Armor Trim Smithing Template JE1 BE1.png|32px]] [[Rib Armor Trim]]
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*** [[File:Sentry Armor Trim Smithing Template JE1 BE1.png|32px]] [[Sentry Armor Trim]]
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*** [[File:Snout Armor Trim Smithing Template JE1 BE1.png|32px]] [[Snout Armor Trim]]
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*** [[File:Spire Armor Trim Smithing Template JE1 BE1.png|32px]] [[Spire Armor Trim]]
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*** [[File:Tide Armor Trim Smithing Template JE1 BE1.png|32px]] [[Tide Armor Trim]]
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*** [[File:Vex Armor Trim Smithing Template JE1 BE1.png|32px]] [[Vex Armor Trim]]
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*** [[File:Ward Armor Trim Smithing Template JE1 BE1.png|32px]] [[Ward Armor Trim]]
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*** [[File:Wild Armor Trim Smithing Template JE1 BE1.png|32px]] [[Wild Armor Trim]]
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* They can be obtained randomly from chests generated in structures accordingly.
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** Exceptions:
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*** While randomly generated in other rooms, a netherite upgrade smithing template is also guaranteed in every treasure room in a [[bastion remnant]].
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*** 1 eye armor trim is guaranteed in every [[stronghold]] library chest.
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*** A single tide armor trim smithing template is sometimes dropped by [[elder guardians]] upon death.
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** Some armor trims are rarer.
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** The following common armor trims always generate 2 templates in a chest when found:
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*** Dune
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*** Coast
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*** Wild
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*** Sentry
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* Consumed when used to upgrade an item in the [[smithing table]].
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* Can not be crafted directly, but can make a copy of them by crafting in [[crafting table]]s as following pattern:
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** 7 diamonds, shaped as iron ingots in [[cauldron]] crafting recipe.
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** 1 block of material that the template is made out of, placed in the center slot of the crafting grid.
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** 1 smithing template, placed in the remaining slot.
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=== Changes ===
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==== Blocks ====
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; [[Cherry Leaves]] and [[Cherry Sign]]
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* Their textures have been updated.
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; [[Piglin Head]]
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* Their ears now flap when the wearer is riding a vehicle.
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; [[Stripped Cherry Wood]]
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* Can now be crafted from stripped cherry logs. ({{bug|MCPE-168053}})
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; [[Suspicious Sand]]
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* Now generates naturally in warm [[ocean ruins]].
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==== Items ====
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; [[Armor]]
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* Now can be visually customized with a variety of unique trims at the [[smithing table]].
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* Purely visual with no gameplay benefits, and can only be applied to [[helmet]]s, [[chestplate]]s, [[legging]]s and [[boot]]s.
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** All trim patterns are visually the same on an armor's item icon, but the color will still change based on the trim material.
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** The name of the trim pattern will be displayed on the item's tooltip.
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* Armor trim has 2 properties: pattern and material.
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** Pattern: Defined by the smithing template used to apply the trim, and represents the visual pattern of the trim.
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** Material: Defined by what ingredient is used to apply the trim, and represents the color of the trim.
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*** Available ingredients:
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**** {{ItemLink|Amethyst Shard}}
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**** {{ItemLink|Copper Ingot}}
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**** {{ItemLink|Diamond}}
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**** {{ItemLink|Emerald}}
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**** {{ItemLink|Gold Ingot}}
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**** {{ItemLink|Iron Ingot}}
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**** {{ItemLink|Lapis Lazuli}}
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**** {{ItemLink|Nether Quartz}}
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**** {{ItemLink|Netherite Ingot}}
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**** {{ItemLink|Redstone Dust}}
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==== Mobs ====
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; [[Frog]]s
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* Frogs born in the [[cherry grove]] biome are now the temperate variant instead of the cold variant. ({{bug|MCPE-168083}})
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==== Gameplay ====
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; [[Smithing Table]] functionality
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* Redesigned: it is now a workstation for physical equipment upgrades and modifications.
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* Added a slot used by smithing templates to the left of the old 2 slots.
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* Smithing templates define what type of upgrade that will be making to equipment.
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** It specifies both what type of items that can upgrade, and which ingredients are valid to customize the upgrade.
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* Netherite equipment crafting now also requires a netherite upgrade smithing template.
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==== World generation ====
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; [[Ocean Ruins]]
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* Now includes [[suspicious sand]] and [[suspicious gravel]].
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==== Technical ====
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; API
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* ItemStack
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** Added function {{cd|getTags(): string[]}} - Returns all tags for the item.
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** Added function {{cd|hasTag(tag: string): boolean}} - Returns {{cd|true}} if the item has the specified tag.
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; EntityEquipmentInventoryComponent
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* This component is used to manipulate the equipment of mobs and players. To use it, call {{cd|getComponent('equipment_inventory')}}
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* Added function {{cd|getEquipment(equipmentSlot: EquipmentSlot): ItemStack | undefined}} - Returns the item in the given equipment slot.
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* Added function {{cd|getEquipmentSlot(equipmentSlot: EquipmentSlot): ContainerSlot}} - Returns the container slot for the given equipment slot.
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* Added function {{cd|setEquipment(equipmentSlot: EquipmentSlot, itemStack?: ItemStack): void}} - Sets the item in the given equipment slot.
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; ItemDurabilityComponent
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* The {{cd|ItemDurabilityComponent}} now works with all damageable items, not just custom items.
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* Removed property {{cd|damageRange}}.
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* Setting damage will now throw an exception if it is outside of the range [0, maxDurability].
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; GameTest Framework
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* Updated specific GameTest exceptions to be thrown as {{cd|GameTestError}} error objects.
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; Scripting
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* Form promises are now rejected using typed errors, vs. strings as used previously.
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== Fixes ==
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; Gameplay
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* Fixed experience orb position desync after teleport. ({{bug|MCPE-59584}})
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* Going into lava in third person view no longer causes the camera to turn black. ({{bug|MCPE-166861}})
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* Fixed an issue where players load incorrect data when loading a local game after connecting to a server or Realm. ({{bug|MCPE-164765}})
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* Fixed an issue where the player camera height was incorrect with or without the sneak toggle. ({{bug|MCPE-167559}})
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; Graphical
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* LevelChunks no longer flicker in The End dimension when Clientside Chunk Generation is enabled.
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; User Interface
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* Corrected toggle navigation in Edit World menu while using gamepad or keyboard that were previously skipped.
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* Updated designs for sign in and sign up screens in preview.
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* Search bar in Creative inventory screen is now automatically selected while using a keyboard.
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; Blocks
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* Sponges no longer emit water drop particles underwater. ({{bug|MCPE-122138}})
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; Mobs
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* Villagers will now wake up in a valid position and will not phase though blocks. ({{bug|MCPE-142544}})
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</onlyinclude>
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox Bedrock Edition versions|1.1x}}
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[[Category:Bedrock Edition 1.19.80 betas]]
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[[Category:Betas released in 2023]]
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[[de:Bedrock Edition beta 1.19.80.21]]
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[[es:Bedrock Edition beta 1.19.80.21]]
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[[pt:Edição Bedrock Preview 1.19.80.21]]
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[[zh:基岩版1.19.80.21]]
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