minecraft.wiki-mirror/wiki_backup/23w42a.txt
2024-12-24 06:17:34 -05:00

172 lines
9.3 KiB
Text
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

{{Infobox version
|title=Minecraft 23w42a
|image=23w42a.jpg
|image2=Java Edition 23w42a.png
|edition=Java
|type=Snapshot
|date=October 18, 2023
|jsonhash=456ef8d0b5c09453a116cdafa94bbe31946919fd
|clienthash=f187037d38f503ede8c593521b4ea33ce27d2373
|clientmap=3c4e5ebb21c2ed066bd80cf7f078abc88f331a2c
|serverhash=b5f423ba1c4191d133c0284a2b1b36da46f8b5f8
|servermap=26d8b312ea92aa6a896181c0382c3ecac9fc3235
|parent=1.20.3
|prevparent=1.20.2
|prev=23w41a
|next=23w43a
|nextparent=1.20.3
}}<onlyinclude>
'''23w42a''' is the third [[snapshot]] for [[Java Edition 1.20.3]], released on October 18, 2023,<ref>{{snap|23w42a|October 18, 2023}}</ref> which adds the "[[Java Edition 1.21|Update 1.21]]" experimental toggle and fixes bugs.
== Additions ==
=== General ===
; [[Experiments]]
* Added the "[[Java Edition 1.21|Update 1.21]]" experimental toggle (<code>update_1_21</code> data pack).
; [[Game rule]]
* Added <code>playersNetherPortalDefaultDelay</code> to control time (in [[game tick]]s) that a player needs to stand in a [[nether portal]] before changing dimensions, while in Survival and Adventure mode. Defaults to <code>80</code>.
* Added <code>playersNetherPortalCreativeDelay</code> to control time (in game ticks) that a player needs to stand in a nether portal before changing dimensions, while in Creative mode. Defaults to <code>1</code>.
* Added <code>projectilesCanBreakBlocks</code>, to control whether impact projectiles destroy blocks that are destructible by them (i.e. [[chorus flower]]s and [[decorated pot]]s), and to control whether [[trident]]s destroys [[pointed dripstone]]s. Defaults to <code>true</code>.
; [[Loading screen]]
* Added a new screen for handling corrupted level files.
** It gives the player the option to restore a backup, and a quick link to the bug tracker for reporting a bug about it.
; [[Options]]
* Added "Hide Splash Texts" in accessibility options, which allows the [[splash]] in the main menu to be hidden.
; <samp>[[options.txt]]</samp>
* Added <code>hideSplashTexts</code>, defaults to <code>false</code>.
; [[Particles]]
* Added new <code>white_smoke</code> particle type.
== Changes ==
=== Blocks ===
; [[Decorated pot]]
* Now appears in the "Redstone" tab of the Creative inventory.
=== General ===
; [[Custom structure]]
* Changes to structure type definitions (<code>data/minecraft/worldgen/structure</code>):
** Added optional <code>pool_aliases</code> list to jigsaw structures.
** Aliases represent the possibility to rewire jigsaw pool connections by redirecting pool references on individual structure instances.
** Alias variants are represented in <code>type</code> and is one of:
*** <code>direct</code>: 1:1 mapping from an alias to a new pool.
**** <code>alias</code>: Pool to replace.
**** <code>target</code>: Pool to replace with.
*** <code>random</code>: 1:n mapping where a pool from <code>n</code> is randomly selected for the structure instance.
**** <code>alias</code>: Pool to replace.
**** <code>targets</code>: Randomized list of candidate pools to replace <code>alias</code> with.
*** <code>random_group</code>
**** <code>groups</code>: Each group is a randomized list of above alias types.
**** Only one group is selected per structure instance.
**** This enables modelling selections such as "if pool X is replaced with X1, also replace pool Y with Y1".
; [[Data pack]]
* The version is now <code>21</code>.
* Added <code>white_smoke</code> particle definition.
* Renamed field {{nbt|short|Fuse}} to {{nbt|short|fuse}} on [[TNT]] entity.
; [[Entity format]]
* In NBT format for entity type <code>tnt</code>:
** Added <code>block_state</code>.
*** This field allows replacement of rendered block model.
** Renamed <code>Fuse</code> to <code>fuse</code>.
; [[Raw JSON text format]]
* Changes to chat component serialization:
** Components of type <code>nbt</code> now have <code>source</code> field with allowed values: {{cd|d=and|entity|block|storage}}.
; [[Resource pack]]
* The version is now <code>19</code>.
* Added block model, item model and block state definitions for <code>crafter</code>.
* Added GUI container texture and sprites for <code>crafter</code>.
; [[Tag]]
* Added <code>firework_rocket</code> into the <code>impact_projectiles</code> entity tag.
== Experimental ==
These additions and changes only take effect when the [[Update 1.21]] experimental data pack is enabled.
=== Additions ===
==== Blocks ====
; [[File:Crafter JE1.png|32px]] [[File:Crafter Triggered JE1.png|32px]] [[File:Crafter Crafting JE1.png|32px]] [[Crafter]]s
* Can be crafted with five [[iron ingot]]s, a [[crafting table]], two [[redstone dust]]s, and a [[dropper]] in the crafting table.
* Can be oriented in any direction when placed.
* A [[pickaxe]] can increase the speed of mining them.
* Have a user interface similar to crafting table.
** Have 3×3 interactable crafting grid.
** Their crafting grid slots are toggleable, meaning that the player can change the behavior of a slot by clicking or pressing on a slot with an empty hand.
*** A toggled slot cannot hold any items and therefore cannot have items placed into it by other blocks such as [[hopper]]s and [[dropper]]s.
*** A toggled slot can be toggled off by player, whether clicked directly or holding item(s), pressing slot keys associated with an empty or a not empty hotbar slot.
** Unlike the crafting table, the slots display a preview of the crafted item which will be crafted and ejected on the next redstone pulse, but cannot be manually taken out by the player.
** The user interface is shared between all players interacting with them, meaning that multiple players can interact with them at the same time, similar to [[chest]]s and hoppers.
** The user interface does not have a [[recipe book]] to provide help, so the player must know the recipes.
* The crafter ejects one crafted item at a time when powered by a new redstone pulse, a redstone signal that is not a continuous signal.
** Upon receiving this new signal, crafters eject the recipe result from the front face.
** All the result items are ejected together when the output result has multiple type of items.
* They can interact with hoppers and droppers, to input/output automatically.
** Hoppers can be used to both insert and pull items out of them.
** Droppers can be used to insert items into them.
** Moving items in from another block with a hopper or a dropper prioritizes filling items into slots, by following these rules:
*** If there is a toggled slot, skipped.
*** If there is not a toggled slot, crafters prioritize the first empty slot from left-to-right and top-to-bottom.
*** If there is not a toggled slot, and there are no empty slots, crafters prioritize the smallest stack of the same item. If there are multiple possible stacks, pick the first from left-to-right and top-to-bottom.
** If failed to select a slot, hoppers and droppers don't take any action.
* When read by a [[redstone comparator]], the redstone signal strength is 0 to 9, where each non-empty or toggled slot adds 1 strength.
=== Changes ===
==== General ====
; [[Tag]]
* Added <code>crafter</code> into <code>mineable/pickaxe</code> and <code>needs_stone_tool</code> block tags.
== Fixes ==
{{fixes|fixedin=23w42a
|;From released versions before 1.20
|5820|The game doesn't recognise the ISO 8601 date format.
|189261|Various Realms buttons and texts are incorrectly capitalized.
|223774|Firework Rockets can't be used to break Chorus Flowers.
|225364|Chorus flowers can be destroyed by projectiles in adventure mode.
|225365|Pointed dripstone can be destroyed by tridents in adventure mode.
|232719|The scroll bar within the singleplayer menu doesn't reset its position to the top of the list when searching for worlds.
|234483|Some strange pixels can be seen on the left side of world slot frames within several Realms menus.
|237009|Incompatible worlds don't have a tooltip in the world list.
|;From 1.20
|262888|Clicking "I know what I'm doing!" on the world loading screen when loading a world in a new snapshot is way too loud.
|;From 1.20.2
|264966|<code>Signature is missing from Property textures</code> appears in the logs of some Minecraft worlds due to player heads.
|265515|The "You don't seem to have a Realm" element in the realms menu cannot be selected via the mouse cursor.
|265517|The "Buy a realm!" button is automatically selected when opening the "Add Realm" interface.
|265551|"No pending invites!" tooltip in Realms is now untranslatable.
|;previous
|265744|Kick during login causes client error.
|265745|You cant break decorated pots with fireworks launched from crossbow.
|265751|Decorated pot subtitles are inconsistent.
|265758|Decorated pots can be destroyed by projectiles in adventure mode.
|265761|Decorated pots are missing from the creative inventory's redstone blocks tab.
|265767|Commands don't show error messages in chat.
|265773|Functions executed as advancement rewards are executed at the top level.
|265778|{{cmd|gamerule maxCommandChainLength 0}} prevents subsequent command execution in the world.
|265789|Realms popup strings consist of inconsistent concluding punctuation.
}}</onlyinclude>
== Video ==
{{Slicedlime|d2D-CDsOQvo|nJXFKPm0b-k}}
== References ==
{{Reflist}}
== Navigation ==
{{Navbox Java Edition versions|1.2x}}
[[de:23w42a]]
[[es:Java Edition 23w42a]]
[[fr:Édition Java 23w42a]]
[[ja:Java Edition 23w42a]]
[[lzh:二三週四二甲]]
[[pt:Edição Java 23w42a]]
[[ru:23w42a (Java Edition)]]
[[uk:23w42a (Java Edition)]]
[[zh:23w42a]]