minecraft.wiki-mirror/wiki_backup/23w05a.txt
2024-12-24 06:17:34 -05:00

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{{Infobox version
|title=Minecraft 23w05a
|image=23w05a.jpg
|image2=Java Edition 23w05a.png
|edition=Java
|type=Snapshot
|date=February 1, 2023
|jsonhash=7c6385a142383137f19cd4cb859ebbc3eb19facc
|clienthash=51c472c10a64f9ce04f1d1935447c05e4959be9d
|clientmap=385560e2a87598b59c7c25717b6a793580a31f50
|serverhash=98cfa3f8f9aef61e1298c9cfd62f6eeaf8abe206
|servermap=24598c60bcca90d0744503b7d1f8aff5c157bcb2
|parent=1.19.4
|prevparent=1.19.3
|prev=23w04a
|next=23w06a
|nextparent=1.19.4
}}<onlyinclude>
'''23w05a''' is the third [[snapshot]] for [[Java Edition 1.19.4]], released on February 1, 2023,<ref>{{snap|23w05a|February 1, 2023}}</ref> which introduces a new design for the "[[Create New World]]" screen, makes all armor trimmable, and fixes bugs.
== Additions ==
=== General ===
; [[Options]]
* Added the "Glint Speed" and the "Glint Strength" accessibility options for adjusting the speed and transparency of enchantment glints.
== Changes ==
=== Items ===
; [[Armor]] and [[elytra]]
* Now it is possible to swap an equipped piece of gear with another one by {{control|using}} the latter.
=== Command format ===
; {{cmd|effect}}
* <code>infinite</code> is now a valid option for effect durations.
** Infinite effect durations show up as "∞" in the player inventory view.
=== General ===
[[File:Game 23w05a.png|thumb|"Create New World" screen]]
; "[[Create New World]]" screen
* Now organized into three tabs:
** The ''Game'' tab allows to set the world name, [[gamemode]], [[difficulty]], and whether to allow [[cheats]].
** The ''World'' tab allows to set the [[world type]] and [[world seed]], and to toggle the generation of [[structure]]s and the [[bonus chest]].
** The ''More'' tab provides access to [[game rule]]s, [[experiments]], and the [[data pack]] selection screen.
* Removed the ''Import Settings'' button and the corresponding ''Export Settings'' button in the ''Edit World'' screen.
; [[Options]]
* Changed how [[tooltip]]s in the menu UI are positioned.
== Experimental ==
These changes only take effect when the 1.20 experimental data pack is enabled.
=== Changes ===
==== Items ====
; [[Smithing template]]s
* The following common armor trim smithing templates now always generate 2 each in a chest when found:
** [[Dune armor trim]]
** [[Coast armor trim]]
** [[Wild armor trim]]
** [[Sentry armor trim]]
* [[Netherite upgrade]] smithing templates have been made twice as common.
* 1 [[eye armor trim]] is now guaranteed to generate in every [[stronghold]] library chest.
* [[Woodland mansion]]s now have a greatly increased chance of generating the [[vex armor trim]].
* Across the board, smithing templates have been made slightly more common.
* The texture of the dune armor trim has been tweaked, so that the symbol on the chestplate is moved up a few pixels.
==== Gameplay ====
; [[Armor]]
* Armor trims can now be applied to leather armor.
* Armor can now have trims of the same material it is made out of.
==== General ====
; [[Data pack]]
* The following data is now also defined by a trim material:
** <code>override_armor_materials</code>: an optional map of armor material to overridden color palette.
*** Map key is the armor material that this trim material wants to override with a different color palette.
*** Map value is the name of the color palette that will be used when this trim material is applied to an armor piece with the corresponding armor material.
* The following data is no longer defined by a trim material: <code>incompatible_armor_material</code>
; [[Tag]]s
* Added {{cd|d=and|leather_helmet|leather_chestplate|leather_leggings|leather_boots}} to <code>#trimmable_armor</code> item tag.
== Fixes ==
{{fixes|fixedin=23w05a
|;From released versions before 1.19
|127749|Cape is jittering; movement way sharper than in snapshot 18w03b.
|147711|Drowned no longer have a different swimming animation.
|190146|Game mode descriptions are grammatically incorrect/inconsistent.
|211194|Debug worlds are shown as being created in the incorrect game mode.
|216270|It's not possible to replace armor by right clicking while holding the armor item.
|;From 1.19
|252625|Frogs play a running animation after the {{cd|NoAI}} NBT is applied.
|254074|Frogs don't play their walking animation when they take damage.
|;From 1.19.2
|256650|Frogs don't have smooth transitions to their idle states when they stop moving.
|257464|Axolotl walking animation stutters when moving slowly.
|;From 1.19.3
|256479|Camels don't play their walking animations when they are damaged.
|256493|Camels don't have smooth transitions to their idle states when they stop moving.
|256664|Camels play their walking animations after the {{cd|NoAI}} NBT tag is applied to them.
|258669|Warning Menu when import generation data for a new world does not react when click "Yes".
|;dev
|259206|The accessibility onboarding screen can not display any language other than English (US).
|;previous
|259357|Text inside the smithing table GUI renders behind the armor stand model in some languages.
|259362|The {{cd|item.minecraft.smithing_template.netherite_upgrade.additions_slot_description}} string is missing an article before the word "Netherite".
|259370|Stronghold library loot table has been replaced by stronghold altar loot table.
|259389|Incompatible crafting arrow overlay in the new smithing GUI uses the position of the legacy smithing GUI.
|259399|The armor stand model within the smithing table GUI doesn't render the output item after resizing the game window.
|259418|Camels with large {{cd|LastPoseTick}} NBT values still behave strangely and cause a variety of issues.
|259420|Pixels not present in the palettes get erased, not kept.
}}</onlyinclude>
== Video ==
{{Slicedlime|3-j_x9DT8aQ}}
== References ==
{{Reflist}}
== Navigation ==
{{Navbox Java Edition versions|1.1x}}
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