371 lines
16 KiB
Text
371 lines
16 KiB
Text
{{Infobox version
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|title=Minecraft 18w19a
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|image =18w19a.png
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|image2=Java Edition 18w19a.png
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|edition=Java
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|type=Snapshot
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|date=May 8, 2018
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|parent=1.13
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|prevparent=1.12.2
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|nextparent=1.13.1
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|clienthash=d52b2e8f15a764000c1ca6dabab4440069ff97a4
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|jsonhash=cc868f094a6cdec8e1a24ed90dde12c8006e308c
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|serverhash=97ad982d57fb7b7cb9dc28ffd87c79538b1901f6
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|prev=18w16a
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|next=18w19b
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}}<onlyinclude>
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'''18w19a''' is the thirty-third [[snapshot]] for [[Java Edition 1.13]], released on May 8, 2018<ref name=18w19a>{{snap|18w19a|May 8, 2018}}</ref>, which added the [[Dolphin's Grace]] effect and changed some IDs, mainly to biomes.
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== Additions ==
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=== Gameplay ===
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; [[Effect]]s
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* [[File:Dolphin's Grace JE1.png|32px]] [[Dolphin's Grace]].
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** Acquired by swimming near [[dolphin]]s.
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** Makes the player swim faster.
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=== Fluids ===
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; [[Logic]]
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* Separated some of the logic for blocks and fluids.<ref>{{tweet|Dinnerbone|987293762069155841|Trying to extract parts of BlockState into StateHolder<T> and turn BlockStateDefinition into StateDefinition<T> so I can use the same system for liquids|April 20, 2018}}</ref>
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** Current fluids:
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*** <code>minecraft:empty</code>
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*** <code>minecraft:flowing_water</code>
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*** <code>minecraft:water</code>
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*** <code>minecraft:flowing_lava</code>
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*** <code>minecraft:lava</code>
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** The fluid at a location is currently dependent on the block at the location; currently there still are water and lava blocks. <!-- i.e. this change hasn't happened yet: https://twitter.com/Dinnerbone/status/988712909315493888 -->
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* Added two new fluid [[tag]]s: <code>minecraft:lava</code> and <code>minecraft:water</code>.
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* This system is mostly internal; it cannot be directly interacted with yet
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=== World generation ===
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; [[Buffet]] worlds
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* New generation type: "Caves".
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** Creates [[Nether]]-like generation.
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== Changes ==
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=== Blocks ===
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; Block IDs
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* Changed names and IDs of several [[block]]s:
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:{| class="wikitable" data-description="Changed block names and IDs"
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! Old name !! New name
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|-
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| <code>Sea Grass</code> || <code>Seagrass</code>
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|-
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| <code>Tall Sea Grass</code> || <code>Tall Seagrass</code>
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|-
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! Old ID !! New ID
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|-
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| <code>sea_grass</code> || <code>seagrass</code>
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|-
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| <code>tall_sea_grass</code> || <code>tall_seagrass</code>
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|}
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=== Items ===
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; [[Turtle egg]]s
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* Changed texture.
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; [[Spawn egg]]s
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* [[Phantom]] spawn eggs now look more like the mob's updated texture.
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; [[Heart of the sea]]
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* Now generates in buried treasure chests (as stacks of 1).
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; Item IDs
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* Changed names of several [[item]]s:
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:{| class="wikitable" data-description="Changed item names and IDs"
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! Old name !! New name
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|-
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| <code>Clownfish</code> || <code>Tropical Fish</code>
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|-
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| <code>Puffer Fish Bucket</code> || <code>Pufferfish Bucket</code>
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|}
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=== Mobs ===
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; [[Swimming]]
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* All undead mobs (except for [[zombie horse]]s)<ref>{{bug|MC-129262}}</ref> now sink.
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* [[Husk]]s morph into [[zombie]]s after a while if they are in water.
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* [[Skeleton horse]]s are now rideable underwater.
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; [[Phantom]]s
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* Now flap their wings smoother and faster.
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* Now drop experience.
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; [[Parrot]]s
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* Now imitate [[phantom]]s and [[drowned]].
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; [[Dolphin]]s
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* If dolphins start drowning, they now swim to the surface.
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; [[Polar bear]]s
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* Can now spawn on top of [[ice]].
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; [[Pufferfish]]
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* Changed the name and ID of the pufferfish mob:
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{| class="wikitable" data-description="Changed pufferfish name and ID"
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! Old name !! New name
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| <code>Puffer Fish</code> || <code>Pufferfish</code>
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|-
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! Old ID !! New ID
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| <code>puffer_fish</code> || <code>pufferfish</code>
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|}
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=== World generation ===
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; Incompatibilities
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* Due to changes in world generation, worlds from previous snapshots no longer work.
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; [[Seagrass]]
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* Now generates in underwater caves.
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=== Command format ===
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; {{cmd|seed}}
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* The output of the command can now be copied.
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=== General ===
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; Improvements
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* Improved the upgrade paths from old versions.
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; [[Credits]]
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* Updated the credits list.
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; [[Experience]] orbs
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* Now floats up in water.
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; [[Advancement]]s
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* "How Did We Get Here?" now includes the [[Conduit Power]] status effect.
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; [[Sounds]]
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* New sounds for [[conduit]] and [[beacon]].
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; [[Debug screen]]
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* The F3 menu now shows the biome ID, rather than name.
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; [[Biome]]s
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* Changed the names of several biomes:
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:{| class="wikitable collapsible collapsed" data-description="Changed biome names"
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! [[Resource location]] !! Old name !! New name
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| <code>extreme_hills</code> || <code>Extreme Hills</code> || <code>Mountains</code>
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| <code>swampland</code> || <code>Swampland</code> || <code>Swamp</code>
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|-
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| <code>ice_flats</code> || <code>Ice Plains</code> || <code>Snowy Tundra</code>
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|-
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| <code>ice_mountains</code> || <code>Ice Mountains</code> || <code>Snowy Mountains</code>
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| <code>mushroom_island</code> || <code>Mushroom Island</code> || <code>Mushroom Fields</code>
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|-
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| <code>mushroom_island_shore</code> || <code>Mushroom Island Shore</code> || <code>Mushroom Field Shore</code>
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|-
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| <code>forest_hills</code> || <code>Forest Hills</code> || <code>Wooded Hills</code>
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|-
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| <code>smaller_extreme_hills</code> || <code>Extreme Hills Edge</code> || <code>Mountain Edge</code>
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| <code>stone_beach</code> || <code>Stone Beach</code> || <code>Stone Shore</code>
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| <code>cold_beach</code> || <code>Cold Beach</code> || <code>Snowy Beach</code>
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| <code>roofed_forest</code> || <code>Roofed Forest</code> || <code>Dark Forest</code>
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| <code>taiga_cold</code> || <code>Cold Taiga</code> || <code>Snowy Taiga</code>
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| <code>taiga_cold_hills</code> || <code>Cold Taiga Hills</code> || <code>Snowy Taiga Hills</code>
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| <code>redwood_taiga</code> || <code>Mega Taiga</code> || <code>Giant Tree Taiga</code>
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| <code>redwood_taiga_hills</code> || <code>Mega Taiga Hills</code> || <code>Giant Tree Taiga Hills</code>
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|-
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| <code>extreme_hills_with_trees</code> || <code>Extreme Hills+</code> || <code>Wooded Mountains</code>
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| <code>mesa</code> || <code>Mesa</code> || <code>Badlands</code>
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| <code>mesa_rock</code> || <code>Mesa Forest Plateau</code> || <code>Wooded Badlands Plateau</code>
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| <code>mesa_clear_rock</code> || <code>Mesa Plateau</code> || <code>Badlands Plateau</code>
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|-
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| <code>sky_island_low</code> || <code>The End - Floating island</code> || <code>Small End Islands</code>
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|-
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| <code>sky_island_medium</code> || <code>The End - Medium island</code> || <code>End Midlands</code>
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|-
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| <code>sky_island_high</code> || <code>The End - High island</code> || <code>End Highlands</code>
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|-
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| <code>sky_island_barren</code> || <code>The End - Barren island</code> || <code>End Barrens</code>
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|-
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| <code>warm_deep_ocean</code> || <code>Warm Deep Ocean</code> || <code>Deep Warm Ocean</code>
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| <code>lukewarm_deep_ocean</code> || <code>Lukewarm Deep Ocean</code> || <code>Deep Lukewarm Ocean</code>
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| <code>cold_deep_ocean</code> || <code>Cold Deep Ocean</code> || <code>Deep Cold Ocean</code>
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| <code>frozen_deep_ocean</code> || <code>Frozen Deep Ocean</code> || <code>Deep Frozen Ocean</code>
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|-
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| <code>mutated_desert</code> || <code>Mutated Desert</code> || <code>Desert Lakes</code>
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| <code>mutated_extreme_hills</code> || <code>Mutated Extreme Hills</code> || <code>Gravelly Mountains</code>
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| <code>mutated_taiga</code> || <code>Mutated Taiga</code> || <code>Taiga Mountains</code>
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| <code>mutated_swampland</code> || <code>Mutated Swampland</code> || <code>Swamp Hills</code>
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|-
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| <code>mutated_ice_flats</code> || <code>Ice Plains Spikes</code> || <code>Ice Spikes</code>
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|-
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| <code>mutated_jungle</code> || <code>Mutated Jungle</code> || <code>Modified Jungle</code>
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| <code>mutated_jungle_edge</code> || <code>Mutated Jungle Edge</code> || <code>Modified Jungle Edge</code>
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| <code>mutated_birch_forest</code> || <code>Mutated Birch Forest</code> || <code>Tall Birch Forest</code>
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| <code>mutated_birch_forest_hills</code> || <code>Mutated Birch Forest Hills</code> || <code>Tall Birch Hills</code>
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|-
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| <code>mutated_roofed_forest</code> || <code>Mutated Roofed Forest</code> || <code>Dark Forest Hills</code>
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|-
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| <code>mutated_taiga_cold</code> || <code>Mutated Cold Taiga</code> || <code>Snowy Taiga Mountains</code>
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|-
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| <code>mutated_redwood_taiga</code> || <code>Mega Spruce Taiga</code> || <code>Giant Spruce Taiga</code>
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|-
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| <code>mutated_redwood_taiga_hills</code> || <code>Mutated Redwood Taiga Hills</code> || <code>Giant Spruce Taiga Hills</code>
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|-
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| <code>mutated_extreme_hills_with_trees</code> || <code>Mutated Extreme Hills+</code> || <code>Gravelly Mountains+</code>
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|-
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| <code>mutated_savanna</code> || <code>Mutated Savanna</code> || <code>Shattered Savanna</code>
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|-
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| <code>mutated_savanna_rock</code> || <code>Mutated Savanna Plateau</code> || <code>Shattered Savanna Plateau</code>
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|-
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| <code>mutated_mesa</code> || <code>Mesa (Bryce)</code> || <code>Eroded Badlands</code>
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|-
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| <code>mutated_mesa_rock</code> || <code>Mutated Mesa Forest Plateau</code> || <code>Modified Wooded Badlands Plateau</code>
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|-
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| <code>mutated_mesa_clear_rock</code> || <code>Mutated Mesa Plateau</code> || <code>Modified Badlands Plateau</code>
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| <code>hell</code> || <code>Hell</code> || <code>Nether</code>
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|}
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== Fixes ==
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{{fixes|fixedin=18w19a|prefix=Minecraft
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|;old
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| 7908 | Spawning underwater / In the middle of an (lava) ocean
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| 86016 | Some Mojang staff not mentioned in credits.txt
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| 118072 |Redwood Taiga Hills M Biome misnamed
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|;dev
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| 121285 | Crash on start when resolution is changed in profile
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| 121636 | Server commands available in singleplayer with weird/bad effects
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| 121661 | Typing <code>/help + unavailable command</code> returns "unexpected error" message
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| 121799 | Cannot summon lightning bolt
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| 121999 | Incorrect {{cmd|help}} behavior for non-ops
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| 122557 | Setting the <code>size</code> parameter for the dust particle to <code>0</code> or very close to it crashes the game
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| 122596 | Command autocomplete overrides command history navigation
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| 122630 | {{cmd|help}} no longer prefixes "/" to commands
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| 123053 | Game crashes when using an item with a tag in the <code>CanDestroy</code> or <code>CanPlaceOn</code> NBT tag
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| 123606 | Server crash: Ticking entity 'java.lang.ClassCastException: ass cannot be cast to aui'
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| 122632 | {{cmd|help}} entries for subcommands do not print main command prefix
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| 123778 | Team color doesn't work in playerlist and sidebar before reconnecting
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| 123813 | Team colors no longer show in json results
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| 123835 | Colored sidebar display slots are not visible
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| 123852 | Glowing effect doesn't change depending on team color
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| 123856 | Clicking [Intentional Game Design] on death screen doesn't open a link to MCPE-28723
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| 124091 | Team color doesn't affect name above head
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| 124092 | Some team options don't work
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| 124098 | jeb_ sheep don't change color
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| 124102 | Book signing shows the author name as string representation of the textcomponent
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| 124147 | Zombie horses are invisible and replaced with regular zombies on reload
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| 124237 | Command syntax help doesn't clamp to the right chat line border
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| 124560 | Server says "type help or ?" but <code>?</code> is not a valid command anymore
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| 124633 | Feedback text for "<code>/team option seeFriendlyInvisibles false</code>" when <code>seeFriendlyInvisibles</code> is already disabled is wrong
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| 124720 | Cannot start server with GUI
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| 124750 | {{cmd|particle}} acting strangely across dimensions
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| 124889 | You cannot shift click smeltable items into a furnace
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| 124894 | Chests and dispenser don't spawn in structures on superflat worlds
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| 124895 | Trees generate side by side
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| 124898 | Minerals tab in furnace recipe book displays apple item
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| 124949 | Tree generating in village house and as part of field
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| 124956 | Furnace recipe book availability toggle has wrong tooltip ("Showing craftable")
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| 125060 | Furnace recipe book availability toggle has crafting table icon
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| 125107 | Mineshafts don't generate support blocks when a block is above it
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| 125115 | Command suggestions don't order numbers from least to greatest
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| 125130 | Selector auto-completion tooltips mixed up
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| 125174 | Ore pockets do not generate in superflat worlds
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| 125232 | Phantoms attack players in peaceful mode
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| 125258 | Preparing spawn area spams 0%
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| 125283 | Jungle Biomes are extremely cluttered
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| 125381 | Effects from the turtle master potion don't show amplifier
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| 125442 | Extreme Lag in Jungle Biome
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| 125466 | Fishing drops don't come towards player
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| 125550 | Experience orbs don't float up in water
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| 125607 | Going inside of bubble columns in spectator mode plays bubble column sound
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| 125803 | <code>NoGravity</code> no longers works on items
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| 125872 | Superflat preset "the void" doesn't generate starting platform anymore
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| 125915 | Zombies can destroy turtle eggs through a full block and a half above the egg
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| 125946 | Phantoms can spawn inside/colliding with blocks
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| 125997 | Deep Frozen Ocean isn't frozen
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| 126086 | Salmon and tropical fish hitbox on land is wrongly positioned
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| 126139 | The fins of dying cod and some tropical fish show z-fighting
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| 126178 | Can use the water (with fish) bucket to destroy kelp, sea grass, coral and coral fan
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| 126190 | Salmon mobs often get stuck
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| 126198 | Only players are poisoned by pufferfish
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| 126218 | Held turtle eggs are too low in first person
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| 126261 | Turtle Egg Placement
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| 126362 | Shift-clicking fuel into non-empty furnaces only moves fuel client-side
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| 126380 | Getting an uncarved pumpkin gives recipe for jack o' lantern
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| 126656 | Bubble columns made by Soul Sand only appear every other block
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| 126734 | A tree inside which a village house generated generated without its trunk, possibly missing some leaves
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| 126762 | Red screen when player attack invalid tropical fish variant
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| 126800 | The tropical fish item is named "clownfish".
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| 126815 | Banner and treasure markers on maps show incorrect icons in multiplayer
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| 126859 | Polar bears and rabbits not spawning in Ice Plains
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| 126950 | Riding floating boats underwater
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| 127069 | huge phantom crash
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| 127166 | Parrots don't imitate dolphins, phantoms and drowned
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| 127253 | {{keys|F3+Q}} list isn't sorted alphabetically anymore
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| 127291 | Zombies drowning always drop armor items instead of using random chance
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| 127295 | Zombies can gain tridents or fishing rods when they drown
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| 127337 | {{keys|F3+C}} (copy coordinates) does not copy dimension
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| 127388 | Pufferfish appear with their most inflated model after world load
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| 127516 | Duplication and deletion of ingredients, inventory desync and game freezing caused by faulty handling of firework star recipe
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| 127593 | Waterlogged blocks such as fence sign ladder etc, will not allow bubble columns to spawn next to them
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| 127924 | Slow falling is considered a negative effect
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| 127969 | Sea grass doesn't generate correctly above stairs
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| 127998 | You cannot place sea pickles on top of non solid blocks
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| 127999 | Glitching in sea pickles when standing on them while placing the fourth one in the block
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| 128039 | New Phantom skins do not match spawning egg colors
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| 128242 | Leaving water while swimming causes player's arm to render out of screen
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| 128264 | Mobs can spawn on regular ice
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| 128285 | Dolphins summoned with <code>NoAI</code> take damage and die
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| 128336 | Kelp spawns on trapdoors, stairs, slabs and chests on sunken ships
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| 128463 | The "How Did We Get Here" advancement does not require Conduit Power
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| 128557 | Drowning dolphins don't swim to the surface.
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|;previous
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| 128666 | Flowing water above magma blocks turns into bubble columns
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| 128674 | Buffet end island puts you in the void
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| 128712 | Phantoms don't drop experience when killed by player
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| 128733 | The ice block tag is missing <code>frosted_ice</code>
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| 128766 | Blue ice doesn't mine fast using pickaxe
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| 128779 | "Debug Mode" comes before "Buffet" in the world creation menu
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| 128857 | Sea pickles change hitbox when increasing count, but turtle eggs don't
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| 129143 | The {{keys|F3}} menu shows the translated biome name, rather than ID.
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|;Private issues
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| 122684 | Connected LAN players are able to kick/ban the server host<ref name=18w19a/>
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| 127274 | {{keys|F3+C}} to copy coordinates works even when reduced debug info is enabled<ref name=18w19a/>
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}}</onlyinclude>
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== Video ==
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Video made by [[slicedlime]]:
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{{yt|Nzr5VLP3D8c}}
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== Trivia ==
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* Unlike most of the first-of-the-week snapshots, this was released on a Tuesday instead of Wednesday.
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox Java Edition versions|1.1x}}
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[[de:18w19a]]
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[[es:Java Edition 18w19a]]
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[[fr:Édition Java 18w19a]]
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[[ja:Java Edition 18w19a]]
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[[nl:18w19a]]
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[[pt:Edição Java 18w19a]]
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[[ru:18w19a (Java Edition)]]
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[[zh:18w19a]]
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