minecraft.wiki-mirror/wiki_backup/1.16-pre8.txt
2024-12-24 06:17:34 -05:00

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{{Infobox version
|title=Minecraft 1.16 Pre-release 8
|image=1.16 Pre-release 6.jpg
|image2=Java Edition 1.16 Pre-release 8.png
|edition=Java
|type=Pre-release
|date=June 17, 2020
|clienthash=23b14c93185398af577353c47af04248991b72b4
|jsonhash=ce8e10c877e56be5d3ea163cb6a47e87c30a0a59 |jsonfile=1.16-pre8
|serverhash=d6a747371b200216653be9b4140cd2862eddbb0e
|clientmap=a8c539fd4bef5f07f5feec4c18a4b870c167a1a0
|servermap=82bf7b8ffb8e9ead5fe03e4324ba542a1e5ecc7c
|parent=1.16
|prevparent=1.15.2
|prev=1.16 Pre-release 7
|next=1.16 Release Candidate 1
|nextparent=1.16
}}<onlyinclude>
'''1.16 Pre-release 8''' (known as '''1.16-pre8''' in the [[launcher]]) is the eighth and final pre-release for [[Java Edition 1.16]], released on June 17, 2020,<ref>{{Mcnet|minecraft-1-16-pre-release-6|Minecraft 1.16 Pre-Release 8|June 17, 2020}}</ref> which fixes some bugs.
== Fixes ==
{{Fixes|fixedin=1.16 Pre-release 8
|;old
|77176|When retracted by sticky piston, activated detector rails do not update their orientation.
|77820|Ender dragon death light glitch/bug.
|82995|Blocking with two shields in 3rd person mode.
|114030|Structure blocks take and apply NBT data of entities and tile entities directly instead of a copy when loading and saving structures.
|127971|Trying to throw a trident while having a shield or bow equipped will make the trident appear backwards in your hand.
|147625|Ender dragon tries to regenerate from destroyed ender crystals.
|149799|When a crossbow is loaded and in the offhand, you do not see it anymore if you carry an item in the main hand.
|153483|When swapping tridents between hands the trident being held does not swap visually, it just flips backwards.
|159820|3rd person reverse trident bug.
|177873|Trident and shield holding model is activated as you use an item with a right click function in another hand.
|178572|Using a shield triggers model for other poses if respective item is held in the other hand.
|179309|Trident animates backwards while eating.
|;dev
|185282|Debug worlds start generating normal Overworld terrain after reentering world.
|187953|Adding items to {{cd|#minecraft:small_flowers}} item tag and feeding them to brown mooshrooms crashes the game.
|188859|Incorrect throwing animation for tridents.
|188746|Not selecting a biome for the Floating Islands world type generates an empty world.
|189007|When entering or leaving swimming mode both arms now move in parallel instead of symmetrically.
|189782|Large ferns only drop one small fern when harvested.
|189858|Leads can disappear when transporting a mob through a Nether portal.
|189937|Saddled pigs accumulate speed when ridden in water.
|189970|Selected worlds using keyboard nav does not enable world-specific options such as Play, Edit, Delete, and Re-Create.
|189973|{{cd|ClassCastException}} when bee with passenger flies through village at night.
|190005|Piglins can spawn with gear with too many enchantments, including multiple enchantments of the same type.
|190036|Passive mobs do not spawn in the Floating Islands world type.
|;prev
|190124|Grass decays too quickly when covered in water.
|190166|Game crashes when burning a tree in a custom dimension: {{cd|java.lang.NullPointerException: Exception while ticking}}.
}}</onlyinclude>
== Video ==
{{slicedlime|bLpiSNdkIZc}}
== Trivia ==
* In the [[launcher]], the introduction of this versions patch note is “Squish, squash is the sound bugs make when you squish them. Or was it squash them? Anyway, heres pre-release 8 with more bug fixes.”
* This is the second time to feature an eighth pre-release, after [[Java Edition 1.13-pre8|1.13-pre8]].
== References ==
{{reflist}}
== Navigation ==
{{Navbox Java Edition versions|1.1x}}
[[de:1.16-pre8]]
[[es:Java Edition 1.16 Pre-release 8]]
[[fr:Édition Java 1.16 Pre-release 8]]
[[ja:Java Edition 1.16 Pre-release 8]]
[[pt:Edição Java 1.16 Pre-release 8]]
[[ru:1.16 Pre-release 8 (Java Edition)]]
[[zh:Java版1.16-pre8]]