minecraft.wiki-mirror/wiki_backup/1.16-pre6.txt
2024-12-24 10:56:43 -05:00

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{{Infobox version
|title=Minecraft 1.16 Pre-release 6
|image=1.16 Pre-release 6.jpg
|image2=Java Edition 1.16 Pre-release 6.png
|edition=Java
|type=Pre-release
|date=June 15, 2020
|clienthash=44aa1f291392b002cb7096c71913306f57e318e0
|jsonhash=7362592b5d608ee43f2cabfa7c285d132fd912c5 |jsonfile=1.16-pre6
|serverhash=8984939f42371a7e614fa48669e308c4cc9ba228
|clientmap=412dc3f3ca371f4945f8db4edeeab57e1b77465a
|servermap=25ece62bca4dad450c00f91de8803cf90a72a3e7
|parent=1.16
|prevparent=1.15.2
|prev=1.16 Pre-release 5
|next=1.16 Pre-release 7
|nextparent=1.16
}}<onlyinclude>
'''1.16 Pre-release 6''' (known as '''1.16-pre6''' in the [[launcher]]) is the sixth pre-release for [[Java Edition 1.16]], released on June 15, 2020,<ref>{{Mcnet|minecraft-1-16-pre-release-6|Minecraft 1.16 Pre-Release 6|June 15, 2020}}</ref> which adds new material and map colors and fixes bugs.
== Additions ==
=== Gameplay ===
; [[Advancement]]s
* Added <code>player_interacted_with_entity</code> advancement trigger.
** <code>item</code> matches the item which was in the player's hand during interaction.
** <code>entity</code> matches the entity which was interacted with.
; [[Material]]s
* Added seven new material colors:
** {{color|#bd3031}} <code>CRIMSON_NYLIUM</code>
** {{color|#943f61}} <code>CRIMSON_STEM</code>
** {{color|#5c191d}} <code>CRIMSON_HYPHAE</code>
** {{color|#167e86}} <code>WARPED_NYLIUM</code>
** {{color|#3a8e8c}} <code>WARPED_STEM</code>
** {{color|#562c3e}} <code>WARPED_HYPHAE</code>
** {{color|#14b485}} <code>WARPED_WART_BLOCK</code>
== Changes ==
=== Mobs ===
; [[Hoglin]]s and [[zoglin]]s
* Each tusk can now be individually textured.
* Knockback resistance has been increased from 0.5 to 0.6.
; [[Piglin]]s
* Can now spawn with enchanted [[armor]].
; [[Ravager]]s
* Now have their knockback resistance increased.
; [[Zombified piglin]]s
* Changed the subtitle for angry grunts from "Zombified Piglin angers" to "Zombified Piglin grunts angrily".
=== World generation ===
; [[Zombie village]]s
* The zombie villagers that spawn in zombie [[village]]s no longer despawn.
=== Gameplay ===
; [[Advancement]]s
* The advancement "Oh Shiny" is now also earned when a gold-related item is {{ctrl|used}} on a piglin, whereas previously it would only be earned when a piglin picks it up.
; [[Map]] colors
* With the addition of new material colors, map colors have been updated accordingly.
** Warped stems, stripped warped stems, and warped planks now use the <code>WARPED_STEM</code> color instead of the <code>COLOR_CYAN</code> color.
** Warped hyphae and stripped warped hyphae now use the <code>WARPED_HYPHAE</code> color instead of the <code>COLOR_CYAN</code> color.
** Warped nylium now uses the <code>WARPED_NYLIUM</code> color instead of the <code>COLOR_CYAN</code> color.
** Warped fungi and twisting vines now use the <code>COLOR_CYAN</code> color instead of the <code>PLANT</code> color.
** Warped wart blocks now use the <code>WARPED_WART_BLOCK</code> color instead of the <code>COLOR_CYAN</code> color.
** Crimson stems and stripped crimson stems now use the <code>CRIMSON_STEM</code> color instead of the <code>COLOR_RED</code> color.
** Crimson hyphae and stripped crimson hyphae now use the <code>CRIMSON_HYPHAE</code> color instead of the <code>COLOR_RED</code> color.
** Crimson nylium now uses the <code>CRIMSON_NYLIUM</code> color instead of the <code>COLOR_RED</code> color.
** Crimson fungi and weeping vines now use the <code>NETHER</code> color instead of the <code>PLANT</code> color.
** Crimson planks now use the <code>CRIMSON_STEM</code> color instead of the <code>NETHER</code> color.
=== General ===
; [[Game mode switcher]]
* Opening the game mode switcher menu now has a default selection if the player has not entered a different game mode before in that world.
** By default, the player now selects Creative if currently in any other game mode, and Survival if currently in Creative.
; [[Recipe book]]
* There is now a text that says "Search..." in the recipe book.
== Fixes ==
{{Fixes|fixedin=1.16 Pre-release 6
|;old
|30939|Nether portal continues emitting light, even if portal is broken.
|45749|Potion particles always spread from the northwest corner of a block, regardless of impact.
|163333|Plains houses and decorations can generate in taiga villages.
|166593|Zombie villagers in zombie villages are not persistent.
|167386|Binding hotbar hotkeys to mouse thumb button will not interact the way it should.
|167554|Enchantment glint on shields is rendered incorrectly.
|189570|Middle mouse button does not work as a hotbar slot in inventory.
|;dev
|171543|Ravagers can easily be knocked back with the Knockback enchantment.
|172027|Datafixer for {{cd|minecraft:recipes/misc/composter}} advancement is missing.
|172442|Piglins do not spawn with enchanted gear.
|172592|Breaking a larger than normally possible Nether portal makes the game crash with a {{cd|java.lang.StackOverflowError}}.
|173413|Lead knot is tied sound plays again when exiting a nether portal.
|174279|Baby piglins do not run from wither skeletons.
|175993|Enchantment glint of lodestone compass or enchanted compass/clock jumps when compass/clock rotates.
|177779|Zoglins following an enemy do not go through lava.
|177929|End gateways do not always teleport the player when throwing an ender pearl into it.
|178573|Piglins are afraid of extinguished soul campfires.
|178947|Explosion damage can be blocked by fire.
|181465|Bartering with a piglin with an equipped shield using right click deletes the shield instead of dropping it on the ground.
|182309|Command autocomplete does not sort strings that start with the given word to the top.
|182325|Iron golem causes lag when it cannot attack its enemies.
|183759|"Oh Shiny" advancement does not activate when right clicking.
|184277|Last game mode for game mode switcher and {{key|F3}} + {{key|N}} is always survival after relogging.
|184813|Superflat world corruption when converting the world.
|186614|New nether mobs make too many noises under certain circumstances.
|186617|Zombified piglins sound angry too many times when hit constantly.
|187031|Piglin swinging animation does not match attacking or targeting animation.
|187420|Zombified piglins make angry sounds too frequently.
|187490|Piglins that pick up gold while pathfinding will continue pathfinding.
|187522|Server does not generate amplified/large biome worlds.
|187622|Piglins can still remove Curse of Binding enchanted helmets/carved pumpkins after they've inspected a golden helmet.
|187853|Water/lava does not move entities unless they move first.
|188054|Redstone in jungle temples does not look like a line.
|188581|Glass placed in item frame is not rendered properly.
|188659|New "swap items with offhand" feature does not work if the control is bound to the 4th or 5th mouse button.
|188702|When loading in a redstone dot via a structure block, the dot gets set to a redstone cross.
|;prev
|188987|When standing on certain non-full blocks, the player gets pushed off if there is a lower area next to the block.
|189081|Chains create water sources.
|189256|Hoglin and zoglin tusks textures are not separate.
|189326|Lecterns do not stack with other lecterns after being placed down and broken.
}}</onlyinclude>
== Video ==
{{slicedlime|g7P09jlvxbI}}
== References ==
{{Reflist}}
== Navigation ==
{{Navbox Java Edition versions|1.1x}}
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