{{Infobox version |edition=Bedrock |image=Bedrock 1.18.0.21 PatchNotes.jpg |image2=Bedrock 1.18.0.21.png |image3=Bedrock 1.18.0.21 Caves & Cliffs.png |type=Beta |internal= '''Windows''': 1.18.21.0
'''Xbox One''': 1.18.21.70
'''Android''': 1.18.0.21
|parent=1.18.0 |date='''Xbox, Windows 10, Android''': October 14, 2021 |prevparent=1.17.41 |prev=beta 1.18.0.20 |next=beta 1.18.0.22 |nextparent=1.18.1 }} '''Beta 1.18.0.21''' is the second beta version for [[Bedrock Edition 1.18.0]], released on October 14, 2021,{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4411290325901|title=Minecraft Beta - 1.18.0.21 (Xbox One/Windows 10/Android)|website=feedback.minecraft.net|date=October 14, 2021}} which makes tweaks to world generation and fixes bugs. == Additions == === Command format === ; {{cmd|loot}} * Added the {{cmd|loot}} command with spawn loot overload. == Changes == === Blocks === ; [[Copper Ore]] * Now drop 2-5 [[Raw Copper]] when mining instead of 2-3. ; [[Stonecutter]] * [[Block of Copper]] can be converted to 4 Cut Copper using stonecutter. === Mobs === ; [[Axolotl]]s * Now only spawn in water above [[Clay|clay blocks]] in [[lush caves]]. ; [[Cod]], [[Salmon]], [[Pufferfish]], [[Tropical Fish]], [[Squid]], and [[Dolphin]]s * Now only spawn in water from Y=50 to Y=64. * Additionally, tropical fishes now also spawn in lush caves at any height. ; [[Glow Squid]]s * Now only spawn in water blocks under Y=30. ; [[Goat]]s * No longer spawn in [[Stony Peaks]]. === World generation === ; [[Amethyst Geode]]s * Now only generate up to Y=30. * Rarity has been increased to match 1.17 levels. ; [[Biome]]s * Non-cave biomes (e.g. [[Savanna]]s) no longer change with height. * Tweaked the relative size of some biomes, to match 1.17 a bit closer. * Increased the average size of most biomes. * Tweaked frozen biomes blending. ; [[Canyon]]s * Canyons are now placed on the same height as on pre-1.18 world generation. ; [[Dungeon]]s * Increased the amount of dungeons, especially below Y=0. ; [[Gravel]] * Increased the number of [[ore (feature)|ore blob]]s. ; [[Lake]]s * Water lakes were removed, because [[Aquifer]]s could provide local water levels. [[File:21w40a approximate ore distribution.jpg|thumb|450px|Ore distribution changes.]] ; [[Ore]] distribution * [[Copper Ore]] now generates between Y=-16 and Y=112, generating the most at Y=48, and increased the number of ore blobs. * Added more unexposed [[Diamond]]s. * Extra gold generates below Y=-48. * Decreased minimum generation height of the upper range of [[Iron Ore]] from Y=112 to Y=80, and increased the number of ore blobs. ; [[Village]]s * Now slightly more spread out. === General === ; [[Title Screen|Title screen]] * Main menu background is changed to reflect [[Caves & Cliffs]]: Part II. ** The new background however is not visible due to the beta resource packs being applied in all beta versions. == Experimental == These additions and changes are accessible by enabling the "Enable GameTest Framework" experimental toggle. === Technical === ; GameTest Framework * deltaTime ** Added deltaTime read only property to TickEvent which represents the time between the last Level tick in seconds == Fixes == ; Caves & Cliffs * Fixed shifted sub-chunks on Caves & Cliffs flat worlds ({{bug|MCPE-140428}}) * Hoodoos now generate in Eroded Badland biomes again ({{bug|MCPE-141083}}) * Strange pillars no longer generate below Eroded Badland biomes ({{bug|MCPE-141342}}) * Water and Lava springs now correctly generate at the expected frequency * Fixed issue with Copper Ore hanging mid-air in ravines ({{bug|MCPE-141189}}) ; Actors * Lightning bolts do not have a shadow anymore ({{bug|MCPE-140689}}) ; Blocks * Snow Grass Block and all types of Snow blocks now use similar colors ({{bug|MCPE-57022}}) ; Bone Meal * Nether Sprouts once again generate when using Bone Meal on Warped Nylium ({{bug|MCPE-139672}}) ; Gameplay * Re-entering a Caves & Cliffs world when in a danger zone at a valid negative Y position no longer teleports player to positive Y ({{bug|MCPE-141039}}) * Copper Ore now drops 2-5 (from 2-3) Raw Copper items ({{bug|MCPE-144071}}) * In the Stonecutter, a Block of Copper can be converted to four Cut Copper ({{bug|MCPE-144067}}) ; Player * Fixed player hitbox not resetting after gliding with Elytra ({{bug|MCPE-109925}}) * Fixed player flight with Elytra being cancelled when hitting a wall and taking damage ({{bug|MCPE-54031}}) ; Items * Ender Pearls no longer generate as Glow Sticks in Woodland Mansion chests ({{bug|MCPE-137440}}) ; Mobs * Fixed an issue preventing Tropical Fish from spawning in Lush Caves ({{bug|MCPE-144070}}) ; Particles * Water drips now trigger splash effects ; Technical * Fixed caching support for subchunk requests where it would sometimes not use the cache * Fixed a versioning error with animation controllers that was causing the wrong schema to be utilized on marketplace worlds with an animation controller version 1.8.0 ; User Interface * Renamed some occurrences of "level" in the user interface to the more accurate "world" * When a value for a stepped slider does not correspond to a step it will display at the closest step * Replaced the missing "Always Day" option in world settings ({{bug|MCPE-137790}}) ; Vanilla Parity * Shield blocking animation now plays smoothly ({{bug|MCPE-125951}}) == References == {{Reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.1x}} [[de:Bedrock Edition beta 1.18.0.21]] [[es:Bedrock Edition beta 1.18.0.21]] [[ja:Bedrock Edition beta 1.18.0.21]] [[pt:Edição Bedrock beta 1.18.0.21]] [[ru:Beta 1.18.0.21 (Bedrock Edition)]] [[zh:基岩版1.18.0.21]]