{{About|the former mechanism used to customize the appearance of game elements|asset customization in current versions of Minecraft|Resource pack|other uses|Texture Pack (disambiguation)}}
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[[File:Example.png|thumb|300px|Default textures with a custom texture pack in the center. The texture pack being used is Jolicraft.]]
'''Texture packs''' were a way to change the in-game textures of [[block]]s, [[item]]s, [[mob]]s, and the GUI.
In [[Java Edition 1.6.1]], texture packs were replaced with [[resource pack]]s, which provide more control over textures and other game features, such as music and text.
== Behavior ==
[[File:Select Texture Pack.png|thumb|The texture pack selection screen.]]
Each custom texture pack is either a [[wp:Zip (file format)|ZIP archive]] with a case-insensitive .zip
suffix or a directory.
Texture packs are placed in the {{file|directory|texturepacks|inline=1}} directory within {{file|directory|[[.minecraft]]|inline=1}}. They can be chosen from the [[options]], but only one pack can be selected at any given time.
By default, the game uses the texture pack called ''Default''. It has the description ''The default look of Minecraft'' and a default pack.png. It's always present and uses textures from the {{file|archive|[[client.jar]]|inline=1}}. If a custom texture pack doesn't have a certain texture, the texture from the default texture pack is used instead.
The ''Default'' pack has block and item textures 16×16 pixels in size. 32×32, 64×64, 128×128, 256×256, 512×512, and 1024×1024 textures were referred to as "HD". Textures of different resolutions can be mixed and matched within one texture pack.
Texture packs in the older format from before 1.5 that are directories (not ZIP files) are displayed in red and marked as incompatible.
Downloading a specific texture pack can be requested by [[server]]s when joining.
== Contents ==