{{For|the item in ''Minecraft Dungeons''|MCD:Sword}} {{wip}} {{Infobox item | group = Wooden | 1-1 = Wooden Sword.png | 1-2 = Enchanted Wooden Sword.gif | invimage = Wooden Sword | group2 = Stone | 2-1 = Stone Sword.png | 2-2 = Enchanted Stone Sword.gif | invimage2 = Stone Sword | group3 = Iron | 3-1 = Iron Sword.png | 3-2 = Enchanted Iron Sword.gif | invimage3 = Iron Sword | group4 = Golden | 4-1 = Golden Sword.png | 4-2 = Enchanted Golden Sword.gif | invimage4 = Golden Sword | group5 = Diamond | 5-1 = Diamond Sword.png | 5-2 = Enchanted Diamond Sword.gif | invimage5 = Diamond Sword | group6 = Netherite | 6-1 = Netherite Sword.png | 6-2 = Enchanted Netherite Sword.gif | invimage6 = Netherite Sword | renewable = * '''Netherite''': No * '''Others''': Yes | durability = '''Java Edition''' * Golden: 32 * Wooden: 59 * Stone: 131 * Iron: 250 * Diamond: 1561 * Netherite: 2031 '''Bedrock Edition''' * Golden: 33 * Wooden: 60 * Stone: 132 * Iron: 251 * Diamond: 1562 * Netherite: 2032 | stackable = No }} A '''sword''' is a melee [[weapon]] that is used to deal [[damage]] to [[entities]] and to break certain blocks such as cobwebs and bamboo quicker. There are six tiers of the sword. == Variants == There are six sword variants: *{{ItemLink|Wooden Sword}} *{{ItemLink|Stone Sword}} *{{ItemLink|Iron Sword}} *{{ItemLink|Golden Sword}} *{{ItemLink|Diamond Sword}} *{{ItemLink|Netherite Sword}} == Obtaining == {{Main|Wooden Sword#Obtaining|Stone Sword#Obtaining|Iron Sword#Obtaining|Golden Sword#Obtaining|Diamond Sword#Obtaining|Netherite Sword#Obtaining}} === Crafting === A sword can be crafted with a stick and two of the tier's material. {{Crafting |showname = 0 |name = [[Swords]] |B1 = {Any Planks}; {Any stone-tier block}; Iron Ingot; Gold Ingot; Diamond |B2 = {Any Planks}; {Any stone-tier block}; Iron Ingot; Gold Ingot; Diamond |B3 = Stick |Output = Wooden Sword; Stone Sword; Iron Sword; Golden Sword; Diamond Sword |type = Combat }} === Smithing === {{Smithing|head=1|Netherite Upgrade|Diamond Sword|Netherite Ingot|Netherite Sword|tail=1}} === Repairing === ==== Combining ==== {{Crafting |Damaged Wooden Sword;Damaged Stone Sword;Damaged Iron Sword;Damaged Golden Sword;Damaged Diamond Sword;Damaged Netherite Sword |Damaged Wooden Sword;Damaged Stone Sword;Damaged Iron Sword;Damaged Golden Sword;Damaged Diamond Sword;Damaged Netherite Sword |Output=Wooden Sword;Stone Sword;Iron Sword;Golden Sword;Diamond Sword;Netherite Sword |type=Tool |ignoreusage=1 |showdescription=1 |description=The durability of the two swords is added together, plus an extra 5% durability. }} {{Grinding |showdescription=1 |ingredients=2x Damaged [[Wooden Sword]] or
2x Damaged [[Stone Sword]] or
2x Damaged [[Iron Sword]] or
2x Damaged [[Golden Sword]] or
2x Damaged [[Diamond Sword]] or
2x Damaged [[Netherite Sword]] |Damaged Wooden Sword; Damaged Stone Sword; Damaged Iron Sword; Damaged Golden Sword; Damaged Diamond Sword; Damaged Netherite Sword |Damaged Wooden Sword; Damaged Stone Sword; Damaged Iron Sword; Damaged Golden Sword; Damaged Diamond Sword; Damaged Netherite Sword |Wooden Sword; Stone Sword; Iron Sword; Golden Sword; Diamond Sword; Netherite Sword |description=The durability of the two swords is added together, plus an extra 5% durability. }} ==== Anvil repair ==== {{main|Anvil mechanics#Unit repair}} {{Repairing with Anvils|Sword}} A sword can be repaired in an [[anvil]] by adding units of the [[tiers]]' repair material, with each repair material restoring 25% the sword's maximum durability, rounded down. Two swords of the same tier can also be combined in an anvil. Both methods preserve the sword's [[enchantment]]s. == Usage == === Attacking === {{For|detailed tables on how [[Sharpness]] affects the damage of swords|Sharpness}}{{Hatnote|Alternatively, you can also see the Attacking section of the individual subpages of the sword if you only want the information of that specific sword.}} Pressing {{control|attack}} while holding a sword inflicts damage on both mobs and other players. Upon damaging a mob or player, the sword's [[durability]] decreases by 1. Attacking a [[boat]] or a [[minecart]] with a sword stone tier or higher instantly destroys it {{only|java}}, without decreasing the sword's durability. Otherwise, it requires 2 hits, with neither decreasing durability. ==== Sweeping ==== {{exclusive|Java|section=1}} If the attack recharge meter is 84.8% or above and the player is on the ground standing or moving slower than the [[sprinting]] speed in a straight line, the sword performs a sweeping attack indicated by a gale [[particle]] that reaches nearby enemies for {{hp|1}} and knocks them back; the amount of knockback is 80% that of the basal knockback and does not benefit from the [[Knockback]] enchantment. As result, the player can perform a sweep attack while they are sprinting diagonally but it is impossible to perform a sweep attack at the same time as a critical hit or while riding some [[entity]]. All enemies within a 1 by 0.25 by 1 block area of any part of the attacked mob and whose feet are 3 or less blocks away from player's feet are affected. The [[sweeping edge|Sweeping Edge]] enchantment increases the damage dealt by 50% of the normal hit damage for level I, 67% for level II and 75% for level III. If the sword is enchanted with [[Fire Aspect]], all damaged mobs that are not immune to fire damage will be set on fire. If the sword is enchanted with [[Sharpness]], [[Smite]], or [[Bane of Arthropods]], mobs damaged in a sweep attack also receive the extra damage from the enchantment. === Damage === {{Main|Damage}} ==== Java Edition ==== Swords have an attack speed of 1.6 and take 0.625 seconds to [[Damage#Attack cooldown|recover]]. {| class="wikitable" style="text-align:center" data-description="Sword attack damage by type" ! Material ! {{ItemSprite|Wooden Sword|text=Wooden}} ! {{ItemSprite|Golden Sword|text=Gold}} ! {{ItemSprite|Stone Sword|text=Stone}} ! {{ItemSprite|Iron Sword|text=Iron}} ! {{ItemSprite|Diamond Sword|text=Diamond}} ! {{ItemSprite|Netherite Sword|text=Netherite}} |- ! Attack Damage | {{hp|4}} | {{hp|4}} | {{hp|5}} | {{hp|6}} | {{hp|7}} | {{hp|8}} |- ! Attack Speed | 1.6 | 1.6 | 1.6 | 1.6 | 1.6 | 1.6 |- ! Damage/Second (DPS) | 6.4 | 6.4 | 8 | 9.6 | 11.2 | 12.8 |- ! Durability | 59 | 32 | 131 | 250 | 1561 | 2031 |- ! Lifetime damage inflictedThe formula to find the total lifetime damage is ''Lifetime damage minimum = Durability × Damage per hit''. It ignores enchantments and [[Damage#Critical_hit|critical hits]], and assumes the sword is at maximum charge | {{hp|236}} | {{hp|128}} | {{hp|655}} | {{hp|1500}} | {{hp|10927}} | {{hp|16248}} |} {{notelist}} ==== Bedrock Edition ==== {{IN|bedrock}}, swords have no attack cooldown or sweep attack, and deal the following damage: {| class="wikitable" style="text-align:center" data-description="Sword attack damage by type" ! Material ! {{ItemSprite|Wooden Sword|text=Wooden}} ! {{ItemSprite|Golden Sword|text=Gold}} ! {{ItemSprite|Stone Sword|text=Stone}} ! {{ItemSprite|Iron Sword|text=Iron}} ! {{ItemSprite|Diamond Sword|text=Diamond}} ! {{ItemSprite|Netherite Sword|text=Netherite}} |- ! Attack Damage | {{hp|5}} | {{hp|5}} | {{hp|6}} | {{hp|7}} | {{hp|8}} | {{hp|9}} |- ! Durability | 60 | 33 | 132 | 251 | 1562 | 2032 |- ! Lifetime damage inflictedThe formula to find the total lifetime damage is ''Durability × Damage per hit = Lifetime damage minimum''. It excludes enchantments and critical hits | {{hp|300}} | {{hp|165}} | {{hp|792}} | {{hp|1757}} | {{hp|12496}} | {{hp|18288}} |} {{notelist}} The most amount of damage that a sword enchanted with [[Sharpness]] V can do is 11 {{in|java}} and 15.25 {{in|bedrock}}, without critical hits. === Breaking === {{main|Breaking}} A sword can also be used to destroy certain blocks faster. In most cases, the base mining speed of these blocks is multiplied by 1.5, effectively reducing the time it takes to destroy them with bare hands by {{frac|1|3}}. Swords break cobwebs much faster than bare hands and they break bamboo instantly. Using a sword to destroy any block that doesn't break instantly by hand decreases its durability by 2; this includes bamboo, even though the sword is the fastest tool for breaking it.{{bug|MC-195168||Swords consume double durability than they normally would when destroying bamboo saplings, bamboo, or cobwebs}} If a sword is enchanted with [[Silk Touch]], by using either [[Creative]] or [[commands]], cobwebs destroyed by the sword drop themselves instead of the usual string because the sword is classified as the proper tool for cobwebs. The following table shows the time it takes to break blocks on which swords have any effect. Colors indicate what gets dropped: * White: an original block. * Blue: block's normal drop (e.g., seeds, sapling, apple). * Red: nothing. {| class="wikitable" style="text-align:center" data-description="Blocks affected by swords" ! Block ! Fists ! Sword ! colspan="2" | Proper/fastest tool |- !style="text-align:left"| {{BlockLink|Bamboo}} | {{breaking time|Bamboo}} s || 0.05 s (instant) | {{ItemSprite|sword|link=Sword}} | 0.05 s (instant) |- !style="text-align:left"| {{BlockLink|Big Dripleaf}} | {{breaking time|Big Dripleaf}} s || {{breaking time|Big Dripleaf|Sword}} s | {{ItemSprite|wooden-axe|link=Axe}} | {{breaking time|Big Dripleaf|Golden}} – {{breaking time|Big Dripleaf|Wooden}} s |- !style="text-align:left"| {{BlockLink|Chorus Flower}} | {{breaking time|Chorus Flower}} s || {{breaking time|Chorus Flower|Sword}} s | {{ItemSprite|wooden-axe|link=Axe}} | {{breaking time|Chorus Flower|Golden}} – {{breaking time|Chorus Flower|Wooden}} s |- !style="text-align:left"| {{BlockLink|Chorus Plant}} | {{tc|planned|{{breaking time|Chorus Plant}} s}} || {{tc|planned|{{breaking time|Chorus Plant|Sword}} s}} | {{ItemSprite|wooden-axe|link=Axe}} | {{tc|planned|{{breaking time|Chorus Plant|Golden}} – {{breaking time|Chorus Plant|Wooden}} s}} |- !style="text-align:left"| {{BlockLink|Cobweb}} | {{tc|no|{{breaking time|Cobweb|drop=None}} s}} || {{tc|planned|{{breaking time|Cobweb|Sword}} s}} | {{ItemSprite|shears|link=Shears}} | {{breaking time|Cobweb|Shears}} s |- !style="text-align:left"| {{BlockLink|Cocoa}} | {{tc|planned|{{breaking time|Cocoa}}s}} || {{tc|planned|{{breaking time|Cocoa|Sword}}s}} | {{ItemSprite|wooden-axe|link=Axe}} | {{tc|planned|{{breaking time|Cocoa|Golden}} – {{breaking time|Cocoa|Wooden}} s}} |- !style="text-align:left" rowspan="2"| {{BlockLink|Glow Lichen}} | rowspan="2" {{tc|no|{{breaking time|Glow Lichen}} s}} || rowspan="2" {{tc|no|{{breaking time|Glow Lichen|Sword}} s}} | {{ItemSprite|wooden-axe|link=Axe}} | {{tc|no|{{breaking time|Glow Lichen|Golden}} – {{breaking time|Glow Lichen|Wooden}} s}} |- | {{ItemSprite|shears|link=Shears}} | {{breaking time|Glow Lichen|Shears}} s |- !style="text-align:left"| {{BlockLink|Jack o'Lantern}} | {{breaking time|Jack o'Lantern}} s || {{breaking time|Jack o'Lantern|Sword}} s | {{ItemSprite|wooden-axe|link=Axe}} | {{breaking time|Jack o'Lantern|Golden}} – {{breaking time|Jack o'Lantern|Wooden}} s |- !style="text-align:left" rowspan="2"| {{BlockLink|Leaves|id=oak leaves}} | rowspan="2" {{tc|planned|{{breaking time|Leaves}} s}} || rowspan="2" {{tc|planned|{{breaking time|Leaves|Sword}} s}} | {{ItemSprite|wooden-hoe|link=Hoe}} | {{tc|planned|{{breaking time|Leaves|Golden}} – {{breaking time|Leaves|Wooden}} s}} |- | {{ItemSprite|shears|link=Shears}} | {{breaking time|Leaves|Shears}}s |- !style="text-align:left"| {{BlockLink|Melon}} | {{tc|planned|{{breaking time|Melon}} s}} || {{tc|planned|{{breaking time|Melon|Sword}} s}} | {{ItemSprite|wooden-axe|link=Axe}} | {{tc|planned|{{breaking time|Melon|Golden}} – {{breaking time|Melon|Wooden}} s}} |- !style="text-align:left"| {{BlockLink|Moss Carpet}}{{only|be|short=1}} | {{breaking time|Moss Carpet}} s || {{breaking time|Moss Carpet|Sword}} s | {{ItemSprite|wooden-hoe|link=Hoe}} | {{breaking time|Moss Carpet|Golden}} – {{breaking time|Moss Carpet|Wooden}} s |- !style="text-align:left"| {{BlockLink|Pumpkin}}
{{BlockLink|Carved Pumpkin}} | {{breaking time|Pumpkin}}s || {{breaking time|Pumpkin|Sword}} s | {{ItemSprite|wooden-axe|link=Axe}} | {{breaking time|Pumpkin|Golden}} – {{breaking time|Pumpkin|Wooden}} s |- !style="text-align:left" rowspan="2"| {{BlockLink|Vines}} | rowspan="2" {{tc|no|{{breaking time|Vines}} s}} || rowspan="2" {{tc|no|{{breaking time|Vines|Sword}} s}} | {{ItemSprite|wooden-axe|link=Axe}} | {{tc|no|{{breaking time|Vines|Golden}} – {{breaking time|Vines|Wooden}} s}} |- | {{ItemSprite|shears|link=Shears}} | {{breaking time|Vines|Shears}} s |} ==== Creative mode ==== In Creative mode, swords are unable to break blocks. However, they can still break placed entities such as [[minecart]]s, [[painting]]s, [[item frame]]s,{{only|java}} and [[armor stand]]s.{{bug|MC-27140||Player can destroy boats and minecarts with a sword/trident in creative mode}}{{bug|MC-18463|You can still destroy paintings, item frames, leash knots and armor stands with swords in creative}} === Enchantments === A sword can receive the following [[enchantment]]s: {| class="wikitable sortable col-2-center col-3-right" |+ !Name !Description !Max Level ![[Enchanting|Method]] !Weight |- |[[Sharpness]]Sharpness, Smite, and Bane of Arthropods are mutually exclusive. |Increases the damage dealt. |V |{{BlockLink|Enchanting Table}}
{{BlockLink|Anvil}} |10 |- |[[Smite]] |Increases the damage dealt to [[undead]]. |V |{{BlockLink|Enchanting Table}}
{{BlockLink|Anvil}} |5 |- |[[Bane of Arthropods]] |Increases the damage dealt to [[arthropods]]. |V |{{BlockLink|Enchanting Table}}
{{BlockLink|Anvil}} |5 |- |[[Looting]] |Increases the amount of [[drops]] when killing an entity with the sword. |III |{{BlockLink|Enchanting Table}}
{{BlockLink|Anvil}} |2 |- |[[Knockback]] |Increases the knockback dealt. |II |{{BlockLink|Enchanting Table}}
{{BlockLink|Anvil}} |5 |- |[[Fire Aspect]] |Ignites any targets hit by the sword. {{IN|bedrock}}, it also lights unlit [[candle]]s, [[campfire]]s, and [[TNT|blocks of TNT]] when used. |II |{{BlockLink|Enchanting Table}}
{{BlockLink|Anvil}} |2 |- |[[Sweeping Edge]]{{Only|java|short=1}} |Increases the sweeping damage dealt. |III |{{BlockLink|Enchanting Table}}
{{BlockLink|Anvil}} |2 |- |[[Unbreaking]] |Grants a chance to negate durability consumption. |III |{{BlockLink|Enchanting Table}}
{{BlockLink|Anvil}} |5 |- |[[Mending]] |Repairs the sword when obtaining [[experience]]. |I |{{BlockLink|Anvil}} |2 |- |[[Curse of Vanishing]] |The sword vanishes on death, not dropping as an item. |I |{{BlockLink|Anvil}} |1 |} {{Notelist}} == Sounds == {{Edition|Java}}: {{SoundTable | type = java | {{SoundLine |sound=Strong attack1.ogg |sound2=Strong attack2.ogg |sound3=Strong attack3.ogg |sound4=Strong attack4.ogg |sound5=Strong attack5.ogg |sound6=Strong attack6.ogg |subtitle=Strong attack |source=player |description=When a player deals an attack that does not trigger any other attack sounds |id=entity.player.attack.strong |translationkey=subtitles.entity.player.attack.strong |volume=''varies'' 0.6 for strong1 through strong4, and 0.7 for strong5 and strong6 |pitch=1.0 |distance=16}} | {{SoundLine |sound=Critical attack1.ogg |sound2=Critical attack2.ogg |sound3=Critical attack3.ogg |subtitle=Critical attack |source=player |description=When a player deals a critical hit |id=entity.player.attack.crit |translationkey=subtitles.entity.player.attack.crit |volume=0.7 |pitch=1.0 |distance=16}} | {{SoundLine |sound=Knockback attack1.ogg |sound2=Knockback attack2.ogg |sound3=Knockback attack3.ogg |sound4=Knockback attack4.ogg |subtitle=Knockback attack |source=player |description=When a player deals a sprinting attack |id=entity.player.attack.knockback |translationkey=subtitles.entity.player.attack.knockback |volume=0.7 |pitch=1.0 |distance=16}} | {{SoundLine |sound=Sweep attack1.ogg |sound2=Sweep attack2.ogg |sound3=Sweep attack3.ogg |sound4=Sweep attack4.ogg |sound5=Sweep attack5.ogg |sound6=Sweep attack6.ogg |sound7=Sweep attack7.ogg |subtitle=Sweeping attack |source=player |description=When a player deals a sweep attack |id=entity.player.attack.sweep |translationkey=subtitles.entity.player.attack.sweep |volume=0.7 |pitch=1.0 |distance=16}} | {{SoundLine |rowspan=2 |sound=Weak attack1.ogg |sound2=Weak attack2.ogg |sound3=Weak attack3.ogg |sound4=Weak attack4.ogg |subtitle=Weak attack |source=player |description=When a player deals an attack with no damage |id=entity.player.attack.nodamage |translationkey=subtitles.entity.player.attack.weak |volume=0.7 |pitch=1.0 |distance=16}} | {{SoundLine |subtitle=Weak attack |source=player |description=When a player attempts to attack without sufficient cooldown |id=entity.player.attack.weak |translationkey=subtitles.entity.player.attack.weak |volume=0.7 |pitch=1.0 |distance=16}} | {{SoundLine |sound=Random break.ogg |subtitle=Item breaks |source=player |description=When a sword's durability is exhausted |id=entity.item.break |translationkey=subtitles.entity.item.break |volume=0.8 |pitch=0.8-1.2 |distance=16 }} }} {{Edition|Bedrock}}: {{SoundTable | type = bedrock | {{SoundLine |sound=Strong attack1.ogg |sound2=Strong attack2.ogg |sound3=Strong attack3.ogg |sound4=Strong attack4.ogg |sound5=Strong attack5.ogg |sound6=Strong attack6.ogg |source=player |description=When a player deals an attack with damage |id=game.player.attack.strong |volume=0.2 |pitch=0.8-1.2}} | {{SoundLine |sound=Weak attack1.ogg |sound2=Weak attack2.ogg |sound3=Weak attack3.ogg |sound4=Weak attack4.ogg |source=player |description=When a player deals an attack with no damage |id=game.player.attack.nodamage |volume=0.2 |pitch=0.8-1.2}} | {{SoundLine |sound=Random break.ogg |source=player |description=When an sword's durability is exhausted |id=random.break |volume=1.0 |pitch=0.9 }} }} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Wooden Sword |spritetype=item |nameid=wooden_sword |form=item}} {{ID table |displayname=Stone Sword |spritetype=item |nameid=stone_sword |form=item}} {{ID table |displayname=Iron Sword |spritetype=item |nameid=iron_sword |form=item}} {{ID table |displayname=Diamond Sword |spritetype=item |nameid=diamond_sword |form=item}} {{ID table |displayname=Golden Sword |spritetype=item |nameid=golden_sword |form=item}} {{ID table |displayname=Netherite Sword |spritetype=item |nameid=netherite_sword |form=item |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=y |showforms=y |notshowbeitemforms=y |generatetranslationkeys=y |displayname=Wooden Sword |spritetype=item |nameid=wooden_sword |id=308 |form=item}} {{ID table |displayname=Stone Sword |spritetype=item |nameid=stone_sword |id=312 |form=item}} {{ID table |displayname=Iron Sword |spritetype=item |nameid=iron_sword |id=307 |form=item}} {{ID table |displayname=Diamond Sword |spritetype=item |nameid=diamond_sword |id=316 |form=item}} {{ID table |displayname=Golden Sword |spritetype=item |nameid=golden_sword |id=322 |form=item}} {{ID table |displayname=Netherite Sword |spritetype=item |nameid=netherite_sword |id=604 |form=item |foot=1}} == Achievements == {{load achievements|Time to Strike!;Overkill;Oooh}} == Advancements == {{load advancements|Oh Shiny}} == Video == {{yt|0BqdotT5G7g}} == History == {{Main|Wooden Sword#History|Stone Sword#History|Iron Sword#History|Golden Sword#History|Diamond Sword#History|Netherite Sword#History}} {{HistoryTable |{{HistoryLine|java indev}} |{{HistoryLine||0.31|dev=20091231-2255|[[File:Iron Sword JE1 BE1.png|32px]] Added swords, they currently have no functionality.}} |{{HistoryLine|||dev=?|slink=:Category:Information needed requiring unarchived version|Removed swords, however the texture remained in [[items.png]]}} |{{HistoryLine|||dev=20100128|[[File:Wooden Sword JE1 BE1.png|32px]] [[File:Stone Sword JE1 BE1.png|32px]] [[File:Diamond Sword JE1 BE1.png|32px]] Swords now have tiers. Wooden, stone, and "emerald" swords have been added, and the existing swords are now known as iron swords.}} |{{HistoryLine|||dev=20100129|Added the crafting recipes for all swords.}} |{{HistoryLine|||dev=20100130|[[File:Golden Sword JE1.png|32px]] Added gold swords. |"Emerald" swords are now reffered to as diamond sword.}} |{{HistoryLine||20100206-2034|[[File:Golden Sword JE2 BE1.png|32px]] The texture of gold swords has been slightly changed.}} |{{HistoryLine|java beta}} |{{HistoryLine||1.8|dev=Pre-release|Added the ability to [[Blocking/Sword|block with a sword]].}} |{{HistoryLine|java}} |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|Reduced the damage of all swords except for wooden and golden ones to keep [[enchanting]] balanced.}} |{{HistoryLine||1.2.4|dev=release|Wooden swords can now be crafted with the newly added types of wood planks.}} |{{HistoryLine||1.3.1|dev=12w18a|Wooden swords can now be used as [[fuel]] in a [[furnace]].}} |{{HistoryLine||1.4.2|dev=12w32a|Swords are no longer able to mine all blocks without a required tool 1.5 times faster than bare hands. Instead, only a small selection of blocks are mined efficiently with a sword.}} |{{HistoryLine|||dev=12w21a|Diamond swords are now [[renewable]] because of the implemenetation of [[trading]].}} |{{HistoryLine||1.6.1|dev=13w25b|All swords can no longer break [[block]]s in [[Creative]] mode.{{bug|MC-18368|||WAI}}}} |{{HistoryLine||1.8|dev=14w02a|The iron and diamond sword trades of weaponsmith villagers are changed. Villagers no longer sell unenchanted iron and diamond swords.}} |{{HistoryLine|||dev=14w25a|Blocking immediately after attacking no longer continues the swing animation.{{bug|MC-201394}}}} |{{HistoryLine|||dev=14w30a|The animations and holding position of swords have been change{{check version}}}} |{{HistoryLine||1.9|dev=15w33c|Swords can no longer block attacks.}} |{{HistoryLine|||dev=15w34b|Added the [[attack speed]] [[attribute]]. The attack speed of a sword is 1.25.}} |{{HistoryLine|||dev=15w34c|Nerfed swords. All swords now deal {{hp|1}} less [[damage]] and have an attack speed of 1.45. |Added sweep attacks, which can be performed by the sword when it is charged fully. They currently do no damage and only knockback.}} |{{HistoryLine|||dev=15w37a|Buffed the attack speed of swords to 1.6.}} |{{HistoryLine|||dev=15w49a|Sweep attacks of swords now do {{hp|1}} damage to affected [[mob]]s and players.}} |{{HistoryLine||1.11.1|dev=16w50a|Iron and golden swords are now [[smelt]]able.}}|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], swords had the numeral IDs of 268, 272, 267, 276 and 283.}} |{{HistoryLine||September 10, 2018|link={{tweet|JasperBoerstra|1039167196801458176}}|[[File:Wooden Sword JE2 BE2.png|32px]] [[File:Stone Sword JE2 BE2.png|32px]] [[File:Iron Sword JE2 BE2.png|32px]] [[File:Golden Sword JE3 BE2.png|32px]] [[File:Diamond Sword JE2 BE2.png|32px]] [[Jasper Boerstra]] tweets an image of updated sword textures.}}|{{HistoryLine||1.14|dev=18w43a|[[File:Wooden Sword JE2 BE2.png|32px]] [[File:Stone Sword JE2 BE2.png|32px]] [[File:Iron Sword JE2 BE2.png|32px]] [[File:Golden Sword JE3 BE2.png|32px]] [[File:Diamond Sword JE2 BE2.png|32px]] The textures of all swords have been changed.}} |{{HistoryLine||1.16|dev=20w06a|[[File:Netherite Sword JE1.png|32px]] Added netherite swords.}} |{{HistoryLine|||dev=20w09a|[[File:Diamond Sword JE3 BE3.png|32px]] The texture of diamond swords has been changed slightly.}} |{{HistoryLine|||dev=20w10a|[[File:Netherite Sword JE2 BE2.png|32px]] The texture of netherite swords has been changed. |Netherite swords are now obtained through [[smithing]].}} |{{HistoryLine|||dev=20w15a|Stone swords can now be crafted using [[blackstone]].}} |{{HistoryLine||1.17|dev=21w08a|Stone swords can now be crafted using [[cobbled deepslate]].}} |{{HistoryLine||1.19|dev=22w11a|[[Mangrove planks]] can now be used to craft wooden swords.}} |{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Netherite swords now requires netherite upgrade [[smithing template]] to be obtained from smithing.}} |{{HistoryLine||1.21.4|dev=24w44a|Swords no longer mine [[moss carpet]]s and [[pale moss carpet]]s faster than other tools.}} |{{HistoryLine|upcoming java}} |{{HistoryLine||Combat Tests|dev=1.14.3 - Combat Test|The attack speed for all swords has been buffed to 3. |The attack reach of all swords has been buffed to 3.5 [[block]]s.}} |{{HistoryLine|||dev=Combat Test 2|The attack speed of all swords has been nerfed to 2.5.}} |{{HistoryLine|||dev=Combat Test 3|The attack speed of all swords has been reverted back to 3.0.}} |{{HistoryLine|||dev=Combat Test 4|The attack reach of all swords was nerfed to 3 [[block]]s.}} |{{HistoryLine|||dev=Combat Test 5|The attack damage of all swords except for wooden and golden ones has been nerfed by {{hp|1}}.}} |{{HistoryLine|||dev=Combat Test 6|Swords now always do a sweep attack, even if the attack does not hit an entity. |The attack reach of all swords has ben buffed to 3.5 blocks.}} |{{HistoryLine|||dev=Combat Test 7c|The sword's attack reach has been reverted back to 3 [[block]]s. |Swords no longer sweep without [[Sweeping Edge]] and 200% charge again. |Nerfed netherite swords to match the weapon nerf in Combat Test 5.}} |{{HistoryLine|||dev=Combat Test 8b|Enchantment bonus attack damage are now included in the base damage when calculating critical hits (they were excluded before). Due to this change, enchanted swords critical attacks are now way more powerful (especially with high enchantments)}} |{{HistoryLine|pocket alpha}} |{{HistoryLine||v0.2.0|[[File:Stone Sword JE1 BE1.png|32px]] Added stone swords.}}|{{HistoryLine||v0.3.0|[[File:Wooden Sword JE1 BE1.png|32px]] Added wooden swords. |Survival players no longer start out with an infinite durability stone sword in the inventory.}} |{{HistoryLine||v0.3.2|[[File:Iron Sword JE1 BE1.png|32px]] [[File:Golden Sword JE2 BE1.png|32px]] [[File:Diamond Sword JE1 BE1.png|32px]] Added iron, gold, and diamond swords.}} |{{HistoryLine||v0.4.0|Iron swords have replaced stone swords in the creative inventory.}} |{{HistoryLine||v0.9.0|dev=build 1|Iron swords can now be found in [[stronghold]] altar [[chest]]s and inside blacksmith chests.}} |{{HistoryLine||v0.11.0|dev=build 11|Wooden, stone, golden and diamond swords are now available in the [[creative]] [[inventory]].}} |{{HistoryLine||v0.11.0|dev=build 12|Wooden, stone, golden and diamond swords have been removed from creative.}} |{{HistoryLine||v0.11.0|dev=build 13|All swords are available in creative mode again.}} |{{HistoryLine||v0.12.1|dev=build 1|Instead of replacing the barehanded [[damage]] ({{hp|1}}), swords now add their damage onto the barehanded damage, which results in all swords doing {{hp|1}} more damage than before.|In [[creative]] mode, swords are no longer able to break [[block]]s, and no [[sound]] plays when they're hit with one. |[[Zombie]]s now rarely spawn holding an iron sword that has a chance to be [[drop]]ped. |Golden swords are now rarely dropped by [[zombie pigmen]]. |Stone swords are now rarely dropped by [[wither skeleton]]s.}} |{{HistoryLine|||dev=build 11|Blocks can no longer be broken while holding a sword in Creative mode.}} |{{HistoryLine||v0.15.0|dev=build 1|Iron swords are now sometimes dropped by [[husk]]s that spawn holding an iron sword.}} |{{HistoryLine|pocket}} |{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Enchanted iron and diamond swords can now be found in [[end city]] [[chest]]s.}} |{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Iron swords and enchanted diamond swords are now sold by weaponsmith [[villager]]s.}} |{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Iron and golden swords are now [[smelt]]able. |Added [[vex]]es, which rarely drop an iron sword if killed using [[Looting]] enchantment.}} |{{HistoryLine|bedrock}} |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Wooden Sword JE2 BE2.png|32px]] [[File:Stone Sword JE2 BE2.png|32px]] [[File:Iron Sword JE2 BE2.png|32px]] [[File:Golden Sword JE3 BE2.png|32px]] [[File:Diamond Sword JE2 BE2.png|32px]] The textures of all swords have been changed. |Iron swords are now found in [[plains]] [[village]] weaponsmiths.}} |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Iron swords can now be found in [[savanna]], [[snowy taiga]], [[taiga]] and [[desert]] village weaponsmiths.}} |{{HistoryLine|||dev=beta 1.11.0.4|[[Pillager]]s and [[vindicator]]s that spawn in [[raid]]s can now drop iron swords upon [[death]]. |[[Trading]] has been changed. Iron swords [[trading|sold]] by weaponsmith [[villager]]s now cost 2 [[emerald]]s while diamond swords cost 8 emeralds as part of their fourth tier trades.}} |{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Netherite Sword BE1.png|32px]] Added netherite swords. |Netherite swords are obtained by combining one diamond sword and one [[netherite ingot]] in a [[crafting table]]. |[[File:Diamond Sword JE3 BE3.png|32px]] The texture of diamond swords has been changed. |Golden swords are now sometimes [[drop]]ped by [[piglin]]s that spawn holding a golden sword.}} |{{HistoryLine|||dev=beta 1.16.0.57|Netherite swords can no longer be [[craft]]ed. |Netherite swords are now obtained by combining one diamond sword and one [[netherite ingot]] in a [[smithing table]]. |Stone swords can now be crafted using [[blackstone]]. |Golden and netherite swords now generate in [[bastion remnant]] chests. |Golden swords now generate randomly enchanted in [[ruined portal]] chests.}} |{{HistoryLine|||dev=beta 1.16.0.63|Diamonds swords now generate in place of netherite swords in bastion remnant [[chest]]s.}} |{{HistoryLine||1.17.30|dev=beta 1.17.20.20|Swords now break [[bamboo]] instantly.}} |{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Upgrading diamond swords to netherite swords now requires the netherite upgrade [[smithing template]].}} |{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Swords are no longer able to mine all blocks 1.5 times faster than bare hands. Instead, only a small selection of blocks are mined efficiently with a sword.}} |{{HistoryLine|console}} |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Wooden Sword JE1 BE1.png|32px]] [[File:Stone Sword JE1 BE1.png|32px]] [[File:Iron Sword JE1 BE1.png|32px]] [[File:Golden Sword JE2 BE1.png|32px]] [[File:Diamond Sword JE1 BE1.png|32px]] Added swords (all five types).}} |{{HistoryLine||xbox=TU5|The ability to block with swords has been added, giving the [[player]] more options in combat.}} |{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Diamond swords are now [[renewable]] because of the implemenetation of [[trading]].}} |{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|All swords can no longer break [[block]]s in [[Creative]] mode.}} |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|The iron and diamond sword trades of weaponsmith villagers are changed. Villagers no longer sell unenchanted iron and diamond swords.|Blocking immediately after attacking no longer continues the swing animation.}} |{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|The attack damage of swords is now shown above the hotbar when switching to it if the sword has less than 3 [[enchantments]].}} |{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Iron and golden swords are now [[smelt]]able.}}|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Wooden Sword JE2 BE2.png|32px]] [[File:Stone Sword JE2 BE2.png|32px]] [[File:Iron Sword JE2 BE2.png|32px]] [[File:Golden Sword JE3 BE2.png|32px]] [[File:Diamond Sword JE2 BE2.png|32px]] The textures of all swords have been changed.}} |{{HistoryLine||ps3=none|psvita=none|ps4=1.91|The ability to block with swords has been removed.}}|{{HistoryLine|new 3ds}} |{{HistoryLine||0.1.0|[[File:Wooden Sword JE1 BE1.png|32px]] [[File:Stone Sword JE1 BE1.png|32px]] [[File:Iron Sword JE1 BE1.png|32px]] [[File:Golden Sword JE2 BE1.png|32px]] [[File:Diamond Sword JE1 BE1.png|32px]] Added swords. |Swords cannot block attacks.}}}} * February 20, 2024: [[File:Netherite Sword (Pre-release).png|32px]] A Mojang video about bugs shows early textures of netherite items, including the sword: [https://www.youtube.com/shorts/yKkGfrAI3T0] == Issues == {{issue list}} == Trivia == *The sword's traditional [[texture]] came from [[Notch]]'s abandoned RPG, ''[[Legend of the Chambered]]''. The iron sword's texture was created first, as it was from the game, and the other swords followed. *In ''Java Edition'', with the introduction of netherite swords, it is possible to one-hit kill undead [[mob]]s in the game (except [[wither]]s and [[zombie]]s/[[skeleton]]s with random armor) using a sword with the [[Smite]] V enchantment, without the need to perform a critical hit (this was previously possible only with a [[Smite]] V stone, iron, or diamond axe). *Plastic diamond and enchanted swords are official ''[[Minecraft]]'' merchandise.https://shop.minecraft.net/products/minecraft-sword?_pos=1&_psq=sword&_ss=e&_v=1.0https://shop.minecraft.net/products/minecraft-enchanted-purple-sword?_pos=4&_psq=sword&_ss=e&_v=1.0 *In the game [[wikipedia:Transformice|''Transformice'']], a diamond sword can be found in the shop. == Gallery == === Renders === Enchanted Wooden Sword.gif|Enchanted Wooden Sword Enchanted Stone Sword.gif|Enchanted Stone Sword Enchanted Iron Sword.gif|Enchanted Iron Sword Enchanted Golden Sword.gif|Enchanted Golden Sword Enchanted Diamond Sword.gif|Enchanted Diamond Sword Enchanted Netherite Sword.gif|Enchanted Netherite Sword === In other media === Alex Fighting in Nether.jpeg|Pixel art of [[Alex]] fighting with a diamond sword in the [[Nether]]. Alex Retrieving Diamond Sword.jpeg|Alex retrieving another diamond sword from a [[chest]]. Opinionated Steve.jpeg| "What Minecraft opinion will have you like this?"{{tweet|Minecraft|1745113312939941987|What Minecraft opinion will have you like this?|January 10, 2024}} Wood sword TP.png|Wooden sword in the [[Texture Pack DLC|Plastic Pack]]. Stone Sword SDGP.png|Stone sword in the [[Super Duper Graphics Pack]]. Gold sword Natural.png|Gold sword in the [[Texture Pack DLC|Natural Pack]]. Sword (item).png|A sword as it appears in ''[[Legend of the Chambered]]''. Sword Shirt.png|Officially licensed T-Shirt of a diamond sword. IronSword replica.jpg|Foam replica of an iron sword. Minecraft Movie Sword Concept Art.jpg|Concept art for various swords in [[A Minecraft Movie]]. == See also == * [[Mace]] == References == {{reflist}} == External links == *[https://www.minecraft.net/en-us/article/taking-inventory--sword Taking Inventory: Sword] — Minecraft.net on April 12, 2019 == Navigation == {{Navbox items|Tools}} [[Category:Combat]] [[de:Schwert]] [[es:Espada]] [[fr:Épée]] [[hu:Kard]] [[ja:剣]] [[ko:검]] [[nl:Zwaard]] [[pl:Miecz]] [[pt:Espada]] [[ru:Меч]] [[uk:Меч]] [[zh:剑]]