{{outdated}} {{wip}} {{MCW:Projects/DIG/Notice|Modified Jungle Edge|Biome/Before_1.18}} {{Infobox biome | title = Modified Jungle Edge | image = Modified Jungle Edge.png | imagesize = 250px | structures = | type = Medium/Lush | rarity = Rare | temperature = 0.95 | grasscolor = #64C73F | foliagecolor = #3EB80F | watercolor = {{color|#3F76E4}}{{only|java|short=y}}
{{color|#0D8AE3}}{{only|bedrock|short=y}} | blocks = {{BlockLink|Grass Block}}
{{BlockLink|Vines}}
{{BlockLink|Jungle Log}}
{{BlockLink|Jungle Leaves}}
{{BlockLink|Cocoa}}
{{BlockLink|Oak Log}}
{{BlockLink|Oak Leaves}}
{{BlockLink|Melon}}
{{BlockLink|Pumpkin}} }} The modified jungle edge was a very rare variant of the [[jungle]] biome that was removed in 1.18. == Description == Modified jungle edges featured the same smooth transition and lowered tree density that regular jungle edges had, though with much more mountainous terrain and occasional overhangs. Ocelots, parrots, and pandas spawned in this biome, but jungle pyramids didn't generate here. Modified jungle edge generated only in strict conditions, and it was the rarest biome in the game. If a jungle biome bordered a swamp hills biome,{{bug|MC-140151||Modified Jungle Edge biomes only generate when a Jungle borders a Swamp Hills biome|Fixed}} then the modified jungle edge spawned as part of a double-layered transition, with a thin normal jungle edge bordering the swamp hills, and the modified jungle edge bordering the jungle. As both jungles and swamp hills were already rare, and even more rarely did they generate bordering each other, the conditions for a modified jungle edge to generate were rarely met. When they actually did manage to generate, they were often just a few hundred blocks in length, but in some cases were less than 10 blocks, making them one of the smallest biomes as well, covering only a few millionths (0.00027%) of the overworld by area. == Mobs == Modified jungle edges used the same mob spawning chances as jungle edges. {{IN|Java}}:{{Spawn table |passive= {{Spawn row|Sheep|weight=12|size=4}} {{Spawn row|Pig|weight=10|size=4}} {{Spawn row|Chicken|weight=10|size=4}} {{Spawn row|Cow|weight=8|size=4}} {{Spawn row|Chicken|weight=10|size=4}} |hostile= {{Spawn row|Spider|weight=100|size=4}} {{Spawn row|Zombie|weight=95|size=4}} {{Spawn row|Zombie Villager|weight=5|size=1}} {{Spawn row|Skeleton|weight=100|size=4}} {{Spawn row|Creeper|weight=100|size=4}} {{Spawn row|Slime|weight=100|size=4|note=Spawn attempt succeeds only in slime chunks.}} {{Spawn row|Enderman|weight=10|size=1-4}} {{Spawn row|Witch|weight=5|size=1}} |ambient= {{Spawn row|Bat|weight=10|size=8}} }}{{IN|Bedrock}}:{{Spawn table |passive= {{Spawn row|Sheep|weight=12|size=2-3}} {{Spawn row|Pig|weight=10|size=1-3}} {{Spawn row|Chicken|weight=10|size=2-4}} {{Spawn row|Cow|weight=8|size=2-3}} {{Spawn row|Parrot|weight=40|size=1-2}} {{Spawn row|Panda|weight=10|size=1-2}} {{Spawn row|Ocelot|weight=30|size=1-2}} |hostile= {{Spawn row|Spider|weight=100|size=1}} {{Spawn row|Zombie|weight=95|size=2-4}} {{Spawn row|Zombie Villager|weight=5|size=2-4}} {{Spawn row|Skeleton|weight=80|size=1-2}} {{Spawn row|Creeper|weight=100|size=1}} {{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}} {{Spawn row|Enderman|weight=10|size=1-2}} {{Spawn row|Witch|weight=5|size=1}} |ambient= {{Spawn row|Bat|weight=10|size=2}} }} == History == {{HistoryTable |{{HistoryLine|java}} |{{HistoryLine||1.7.2|dev=13w36a|Added Jungle Edge M along with many other biomes. |[[Melon]]s can now generate in all jungle variants. |Jungle biomes have been made much rarer.}} |{{HistoryLine||1.12|dev=17w13a|Added [[parrot]]s, which spawn only in jungles.}} |{{HistoryLine||1.13|dev=18w16a|Renamed JungleEdge M to Mutated Jungle Edge.}} |{{HistoryLine|||dev=18w19a|Renamed Mutated Jungle Edge to Modified Jungle Edge.}} |{{HistoryLine|||dev=pre5|Changed the ID {{code|mutated_jungle_edge}} to {{code|modified_jungle_edge}}.}} |{{HistoryLine||1.14|dev=18w43a|Added [[bamboo]], which can rarely grow within normal jungles and extensively grow in bamboo jungles. |Added [[panda]]s, which can spawn in jungles.}} |{{HistoryLine||1.18|dev=Experimental Snapshot 1|Modified jungle edges no longer generate naturally.}} |{{HistoryLine|pocket alpha}} |{{HistoryLine||v0.9.0|dev=build 1|Added jungle biomes and their variants. |[[Melon]]s can now generate in all jungle variants.}} |{{HistoryLine||v0.12.1|dev=build 1|[[Ocelot]]s can now spawn in jungles.}} |{{HistoryLine||v0.15.0|dev=build 1|Added [[jungle pyramid]]s.}} |{{HistoryLine|bedrock}} |{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added [[parrot]]s, which spawn only in jungles.}} |{{HistoryLine||1.8.0|dev=beta 1.8.0.8|Added [[panda]]s to jungles. |Changed [[fishing]] loot in jungles. Only [[raw cod]] and [[raw salmon]] can be caught as fish, while [[bamboo]] and [[cocoa bean]] can now be caught as a [[fishing]] [[item]].}} |{{HistoryLine||1.9.0|dev=beta 1.9.0.0|Bamboo shoots now rarely generate within jungle biomes.}} |{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|Modified jungle edges no longer generate naturally.}} |{{HistoryLine|console}} |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Added Jungle Edge M along with many other biomes. |[[Melon]]s may now generate in all jungle variants.}} |{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Added [[parrot]]s, which spawn exclusively in jungles.}} |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.83|wiiu=none|switch=none|Added [[panda]]s to jungles.|Changed [[fishing]] loot in jungles. Only [[raw cod]] and [[raw salmon]] can be caught as fish, while [[bamboo]] and [[cocoa bean]] can now be caught as a [[fishing]] [[item]].{{verify}}}} |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.88|wiiu=none|switch=none|Bamboo shoots now rarely generate within jungle biomes.{{check version}}}} }} == Gallery == == Navigation == {{Navbox biomes|Other}}