{{exclusive|legacy console}} '''Host privileges''' are an option exclusive to the [[Legacy Console Edition]], allowing the [[player]] to enable or disable the [[daylight cycle]], [[weather]] cycle, keep [[inventory]], [[mob]] [[spawn]]ing, and mob griefing. Enabling this option deactivates [[achievements]] or trophies permanently for this world. == World-creating options == === Daylight Cycle === Turns on/off the [[daylight cycle]]. Defaults to enabled. === Weather Cycle === If disabled, the [[weather]] does not change. If enabled, the weather changes to clear, [[rain]], [[Thunderstorm|thunder]], or [[Snowfall|snowy]] (in [[Biome#Cold biomes|cold biomes]]). Defaults to enabled. === Keep Inventory === When enabled, your inventory stays when you die. === Mob Spawning === If enabled, mobs spawn naturally. If disabled, mobs don't spawn naturally (except for [[vindicator]]s and [[evoker]]s in [[woodland mansion]]s, [[villager]]s in [[village]]s and [[elder guardian]]s in [[ocean monument]]s). Mobs can still spawn through [[monster spawner]]s and [[spawn egg]]s. Defaults to enabled. === Mob Griefing === If disabled, mobs don't change [[blocks]]. [[Creeper]] [[explosion]]s don't destroy [[blocks]], [[sheep]] don't turn [[grass block]]s into [[dirt]] by eating it, snow golems don't cover the ground with snow, [[evokers]] aren't able to change colors of sheep, and [[endermen]] don't pick up blocks. Defaults to enabled. == In-game options == In game, the host and players set to "moderators" can change all options listed above and below. === Game modes === The player can change the default and their own [[gamemode]]. === Difficulty === The player can change the [[difficulty]]. === Weather === The player can change the weather into: * [[Rain]] * [[Thunderstorm]] * Clear * [[Snowfall|Snow]] (Only in [[Biome#Cold biomes|cold biomes]]) === Time of day === The player can change the [[Daylight cycle|time of day]] into [[Daylight cycle#Day|day]] or [[Daylight cycle#Night|night]]. ==== Day ==== Setting the time to 1000. ==== Night ==== Setting the time to 13000. === Teleportation === In [[multiplayer]], the player can teleport to other players. Players can also teleport other players to themselves. === Set World Spawn Point === Pressing the button for world spawn point changes the [[player]]'s default [[spawn]] point. == Player Options == The host player and players set as moderators can enable/disable this options in the player menu. All players set as moderators must be allowed by the host or other moderator players to enable/disable this options. Moderator players can change this options on other players (except the host). === Disable Exhaustion === If enabled, the hunger bar for this player never depletes unless healing, and if the hunger bar is empty the player does not take starvation damage. Can be enabled/disabled in all game modes except Creative. === Invisibility === If enabled, allows the player to become fully [[Status effect#Invisibility|invisible]] and invincible. This includes damage from the [[void]]. Additionally, this causes the player to be unable to attack other players, player-created [[iron golem]]s, [[snow golem]]s, tamed [[wolves]], [[parrots]], [[horses]], [[donkeys]], [[mules]], [[llamas]] and [[skeleton horse]]s. === Flying === If enabled, the player can enable/disable flying on all game modes except Creative. === Set Player Spawn Point === Sets the player's spawn point. If the spawn point set by this command gets obstructed, causes the player to spawn at the [[spawn chunk|world spawn point]]. == See also == * [[Options]] * [[Legacy Console Edition exclusive features]] == Navigation == {{Navbox Legacy Console Edition}} [[ja:ホスト特権]] [[pt:Privilégios do Host]]