{{about|the mob in the base game|the mob in ''Minecraft Dungeons''|Dungeons:Blaze|the powder|Blaze Powder|the mob that attacks with wind|Breeze}}
Blaze
to blaze
.}}
|{{HistoryLine|||dev=16w35a|Blazes are now dealt {{hp|1}} [[damage]] by [[splash water bottle]]s.}}
|{{HistoryLine|||dev=16w40a|The blaze's life
tag is no longer used for anything, but still saved/read.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Blaze JE2.png|32px]] The texture of blazes has been changed.}}
|{{HistoryLine||1.14.3|dev=pre3|Blazes now take [[knockback (mechanic)|knockback]] from damage from splash water bottles and lingering water bottles, which is applied away from the player.|Blazes now drop experience when killed by splash or lingering water bottles thrown by players.{{bug|MC-110004}}}}
|{{HistoryLine||1.16|dev=20w06a|Blazes no longer take damage from snowy weather.{{bug|MC-194697}}}}
|{{HistoryLine||1.17|dev=21w13a|Blazes now take extra damage when [[freezing]].}}
|{{HistoryLine||1.19.3|dev=1.19.4-pre2|Blazes now have a weakness to freezing damage for the {{cmd|damage}} command.}}
|{{HistoryLine||1.21.2|dev=24w34a|Changed the texture for the bottom face of a blaze's rods were changed from [[File:Blaze rods_JE1_(facing_NWU).png|32px]] to [[File:Blaze rods_JE2_(facing_NWU).png|32px]].}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.12.1|dev=build 1|[[File:Blaze JE1 BE1.png|32px]] Added blazes.}}
|{{HistoryLine|||dev=build 12|Blazes are now [[Mob#Neutral mobs|neutral]] in [[Creative]] mode.
|Blazes now have [[sound]]s.}}
|{{HistoryLine||v0.13.0|dev=build 1|Blazes are now [[Mob#Passive mobs|passive]] in Creative mode.}}
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Blaze BE2.png|32px]] The blaze texture now glows.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Blazes are now dealt {{hp|1}} [[damage]] by [[splash water bottle]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Blaze BE3.png|32px]] The texture of blazes has been changed.}}
|{{HistoryLine||1.17.0|dev=beta 1.16.230.54|Blazes now take extra [[damage]] from powder snow.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Blaze JE1 BE1.png|32px]] Added blazes.}}
|{{HistoryLine||xbox=TU8|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|Blazes now [[drop]] 0–2 [[glowstone dust]] when killed.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Blazes no longer drop 0-2 [[glowstone dust]] when killed.}}
|{{HistoryLine||xbox=TU48|xbone=CU38|ps3=1.41|psvita=1.41|ps4=1.41|wiiu=Patch 17|Blazes drop 0-2 [[glowstone dust]] when killed again.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Blazes are now dealt {{hp|1}} [[damage]] by [[splash water bottle]]s.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Blaze JE1 BE1.png|32px]] Added blazes.}}
}}
== Issues ==
{{issue list}}
== Trivia ==
* When throwing a [[potion]] of [[Invisibility]] on a blaze, the smoke remains visible.
* According to [[Jens Bergensten]], blazes look the way they do because all mobs in ''Minecraft'' are cuboid-shape, so to make them flame-like and magical, he created them as a core surrounded by rotating rods.{{Mcnet|meet-blaze|Meet the Blaze|December 20, 2016|Marsh Davies}}
* Blazes originally didn't have eyes when Jens Bergensten was first creating them and "just looked like a yellow rock". Eyes were added to "give it more personality".{{YouTube link|v3TXUTLClb0|Ask Mojang Midsummer Special with Jeb|Minecraft|June 18, 2020}}
* Despite not having visible feet, blazes are still capable of making footstep sounds.{{Cite bug|MC|92623|Certain mobs play footstep sounds and subtitles when they shouldn't|date=November 13, 2015}}
* According to Minecraft's "Visit the Nether!" blazes are sentient beings made of pure lava. The article theorizes they were created by the original inhabitants of nether fortresses to serve as guards, but their creators lost control over the blazes and were subsequently destroyed by them.{{Mcnet|visit-nether-|Visit the Nether!|November 10, 2019|Duncan Geere}}
* On the official T-shirt "Alchemy" by JINX, the blaze is in the form of the {{Wikipedia|Vitruvian Man}} and the text uses the [[Enchanting Table#Standard Galactic Alphabet|Standard Galactic Alphabet]]. The words on the outside of the ring translate to: "nigredo", "albedo", "citrinitas", and "rubedo",{{Note|There is a nether track titled [[Rubedo]].}} which are all relating to {{Wikipedia|Magnum opus (alchemy)|magnum opus}}. The words on the ring translate to (starting from the top): "B * Crowmer", "poison * speed", "strenth * resist" {{sic}}, "vision * heal", and "regeneration" relating to [[potions]] and probably the artist's name. On the connecting lines the words translate to: "potln of thickness" {{sic}}, "potln of awkward" {{sic}}, "weakness potion" and "mundane potion" relating to [[Potion#Base potions|base potions]].
* As part of an official collaboration, blazes are included as monsters in a free add-on for the roleplaying game [https://en.wikipedia.org/wiki/Dungeons_%26_Dragons ''Dungeons & Dragons''].{{Citation|url=https://www.dndbeyond.com/claim/source/minecraft-creatures-monstrous-compendium|title=Minecraft x D&D|website=D&D Beyond}} In the game, they are "Elementals" and have the alignment "Typically Neutral Evil".
== Gallery ==
=== Renders ===