{{For}} {{Infobox entity | title = Bat | group1 = Still | 1-1 = Bat JE4 BE3.png | group2 = Flying | 2-1 = Bat JE4 BE3.gif | group3 = Hanging | 3-1 = Bat (Hang) JE4 BE3.png | invimage = Bat Spawn Egg | health = {{hp|6}} | behavior = Passive | mobtype = Ambient | size = Height: 0.9 blocks
Width: 0.5 blocks | spawn = * Below layer 63 * Light level of 3 or less in neighboring blocks * October 20 – November 3: light level of 6 or less in neighboring blocks{{only|java|short=1}} }} A '''bat''' is a flying ambient{{mcnet|meet-bat|Meet the Bat|March 7, 2017|Tom Stone}} [[passive mob]] that spawns in dark areas. == Spawning == Bats can spawn in groups of 8{{only|java|short=1}}/2{{only|bedrock|short=1}} in the [[Overworld]] at a light level of 3 or less at any height, on blocks of [[stone]], [[granite]], [[diorite]], [[andesite]], [[tuff]], or [[deepslate]] that are not directly exposed to the sky. They also need at least 1.5 air blocks (with for instance, a top [[trapdoor]] or top [[slab]] in the block above foot level). {{IN|java}}, between October 20 and November 3, they require a light level of 6 or less to spawn. On [[Superflat]] worlds, bats spawn below the top non-air layer, ignoring the usual layer-63 limitation. Bat entities do not count toward the hostile [[Mob spawning#Java Edition mob cap|mob cap]], as they are said to be ambient creatures, and therefore fall into the dedicated, [[Mob spawning#Spawn cycle|eponym category]]. == Drops == === On death === Bats do not drop any [[item]]s or [[experience]] upon death. == Behavior == Bats often fly around aimlessly, squeaking randomly. Their flight pattern tends to favor the east, and sometimes they may fly into [[lava]] and catch on [[fire]].{{bug|MC-194|||WAI}} Bats hang upside down on the underside of a [[solid block]] when idle, though they cannot hang on transparent or non-solid blocks. During this state, they squeak far less and occasionally turn to face different directions. They remain in this state until they are disturbed; if a player approaches a bat hanging upside down, even if the player is invisible, it flies away. This also happens if the player breaks the block the bat is hanging from. Bats [[despawn]] when too far away from the player (over 32 blocks away). Bats' collision boxes do not interact with the player or [[redstone components]]{{only|java}}. == Sounds == {{Edition|Java}}:
Bats use the Friendly Creatures sound category for [[Sound#Entity-dependent categories|entity-dependent sound events]]. {{SoundTable | type = java | {{SoundLine | sound =Bat idle1.ogg |sound2=Bat idle2.ogg |sound3=Bat idle3.ogg |sound4=Bat idle4.ogg |subtitle=Bat screeches |source=neutral |description=Randomly while flying |id=entity.bat.ambient |translationkey=subtitles.entity.bat.ambient |volume=0.1 |pitch=0.76-1.14 |distance=16}} | {{SoundLine |sound=Bat death.ogg |subtitle=Bat dies |source=neutral |description=When a bat dies |id=entity.bat.death |translationkey=subtitles.entity.bat.death |volume=0.1 |pitch=0.76-1.14 |distance=16}} | {{SoundLine |sound=Bat hurt1.ogg |sound2=Bat hurt2.ogg |sound3=Bat hurt3.ogg |sound4=Bat hurt4.ogg |subtitle=Bat hurts |source=neutral |description=When a bat is damaged |id=entity.bat.hurt |translationkey=subtitles.entity.bat.hurt |volume=0.1 |pitch=0.76-1.14 |distance=16}} | {{SoundLine |sound=Bat loop.ogg |subtitle=MC-177087 |source=- |description=''Unused sound event'' {{bug|MC-185413}} |id=entity.bat.loop |translationkey=- |volume=''None'' |pitch=''None'' |distance=''None''}} | {{SoundLine |sound=Bat takeoff.ogg |subtitle=Bat takes off |source=neutral |description=When a bat starts flying |id=entity.bat.takeoff |translationkey=subtitles.entity.bat.takeoff |volume=0.05 |pitch=0.8-1.2 | distance = 16 }} }} {{Edition|Bedrock}}: {{SoundTable | type = bedrock | {{SoundLine | sound =Bat idle1.ogg |sound2=Bat idle2.ogg |sound3=Bat idle3.ogg |sound4=Bat idle4.ogg |source=neutral |description=Randomly |id=mob.bat.idle |volume=0.1 |pitch=0.76-1.14}} | {{SoundLine |sound=Bat death.ogg |source=Friendly Creatures |description=When a bat dies |id=mob.bat.death |volume=0.1 |pitch=0.76-1.14}} | {{SoundLine |sound=Bat hurt1.ogg |sound2=Bat hurt2.ogg |sound3=Bat hurt3.ogg |sound4=Bat hurt4.ogg |source=neutral |description=When a bat is damaged |id=mob.bat.hurt |volume=0.1 |pitch=0.76-1.14}} | {{SoundLine |sound=Bat takeoff.ogg |source=neutral |description=When a bat starts flying |id=mob.bat.takeoff |volume=0.05 | pitch = 0.8-1.2 }} }} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |generatetranslationkeys=y |displayname=Bat |spritetype=entity |nameid=bat |showentitytags=y |entitytags=fall_damage_immune |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=y |generatetranslationkeys=y |displayname=Bat |spritetype=entity |nameid=bat |id=19 |foot=1}} === Entity data === Bats have entity data associated with them that contain various properties. {{el|java}}: {{main|Entity format}} {{/ED}} {{el|bedrock}}: :See [[Bedrock Edition level format/Entity format]]. ==Achievements == {{load achievements|Overkill;Over-Overkill}} == Advancements == {{load advancements|A Throwaway Joke;Take Aim;Arbalistic;Adventure;Over-Overkill}} == History == {{HistoryTable |{{HistoryLine||October 11, 2010|link={{tweet|notch|27027963373}}|[[Notch]] mentioned bats as a potential aggressive mob during the development of the [[Halloween Update]], taking an inspiration from The Elder Scrolls' cliff racers.}} |{{HistoryLine|java}} |{{HistoryLine||1.4.2|dev=12w38a|[[File:Bat JE1 BE1.png|32px]] [[File:Bat (Hang) JE1 BE1.png|32px]] [[File:Bat JE1 BE1.gif|32px]] Added bats.}} |{{HistoryLine|||dev=12w42a|Bats no longer activate [[pressure plate]]s or "trample" [[crops]].https://web.archive.org/web/0/https://www.mojang.com/2012/10/minecraft-snapshot-12w42a}} |{{HistoryLine|||dev=1.4-pre|Added [[sound]]s: entity.bat.ambient, entity.bat.hurt, entity.bat.death, entity.bat.takeoff.}} |{{HistoryLine||1.11|dev=16w32a|Changed the entity ID from Bat to minecraft:bat.}} |{{HistoryLine||1.14|dev=18w43a|[[File:Bat JE2 BE2.png|32px]] [[File:Bat (Hang) JE2 BE2.png|32px]] [[File:Bat JE2 BE2.gif|32px]] Changed texture.}} |{{HistoryLine||1.15|dev=19w34a|Bats now take damage on [[magma block]]s.}} |{{HistoryLine||1.20.3|dev=23w43a|[[File:Bat JE3.png|32px]] [[File:Bat (Hang) JE3.png|32px]] [[File:Bat JE3.gif|32px]] The model, texture and animations of the bat have been changed.}} |{{HistoryLine|||dev=23w44a|[[File:Bat JE4 BE3.png|32px]] [[File:Bat (Hang) JE4 BE3.png|32px]] [[File:Bat JE4 BE3.gif|32px]] The model of the bat has been changed to match {{BE}}.}} |{{HistoryLine||1.21.2|dev=24w33a|Bats can now spawn at any height, not just below sea level, as long as it is dark enough, not directly exposed to the sky, and there is a solid block to spawn on.}} |{{HistoryLine|||dev=24w36a|Bats must spawn on one of the following blocks now: stone, granite, diorite, andesite, tuff, or deepslate.}} |{{HistoryLine|pocket alpha}} |{{HistoryLine||v0.11.0|dev=build 1|[[File:Bat JE1 BE1.png|32px]] [[File:Bat (Hang) JE1 BE1.png|32px]] [[File:Bat JE1 BE1.gif|32px]] Added bats.}} |{{HistoryLine|bedrock}} |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Bat JE2 BE2.png|32px]] [[File:Bat (Hang) JE2 BE2.png|32px]] [[File:Bat JE2 BE2.gif|32px]] Changed texture.}} |{{HistoryLine||1.20.50|dev=Preview 1.20.50.22|[[File:Bat JE4 BE3.png|32px]] [[File:Bat (Hang) JE4 BE3.png|32px]] [[File:Bat JE4 BE3.gif|32px]] The model, texture and animations of the bat have been changed.}} |{{HistoryLine||1.21.40|dev=Preview 1.21.40.22|Bats can now spawn at any height, not just below sea level, as long as it is dark enough and there is a solid block to spawn on.|Bats must spawn on one of the following blocks now: stone, granite, diorite, andesite, tuff, or deepslate.}} |{{HistoryLine|console}} |{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Bat JE1 BE1.png|32px]] [[File:Bat (Hang) JE1 BE1.png|32px]] [[File:Bat JE1 BE1.gif|32px]] Added bats.}} |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Bat JE2 BE2.png|32px]] [[File:Bat (Hang) JE2 BE2.png|32px]] [[File:Bat JE2 BE2.gif|32px]] Changed texture.}} |{{HistoryLine|new 3ds}} |{{HistoryLine||0.1.0|[[File:Bat JE1 BE1.png|32px]] [[File:Bat (Hang) JE1 BE1.png|32px]] [[File:Bat JE1 BE1.gif|32px]] Added bats.}} }} == Issues == {{issue list}} == Trivia == *According to [[Jens Bergensten]], the bat is an example of an ambient mob – a mob that constantly spawns, similar to the [[squid]], but also constantly despawns because when a player is not around it does not serve any purpose. *The updated texture of the bat was created in roughly 2 hours. However, the model and animations took longer.{{Tweet|JasperBoerstra|1751333853153624256|The bat remodel was made in roughly 2 hours for example.}} *During [[Minecraft: The Island|''Minecraft: The Island'']], there is a scene where [[Guy]] ends up wasting his final [[arrow]] when it accidentally hit a bat instead of a [[creeper]] during a pivotal moment. According to author Max Brooks, this was something that actually happened to him while playing.{{Mcnet|the-mountain|The Mountain|March 2, 2021|Alex Wiltshire}} == Gallery == === Screenshots === Bat in Cave.png|A bat in a [[cave]]. Bats.png|A colony of bats. Deep Dark Bat.png|A bat in the [[deep dark]]. Batshaft.png|A [[zombie]] and [[creeper]] eyeing a bat. Makena peeks at bats.png|"A close-up shot of a bats flying around a ruined portal, while [[Makena]] hides in a nearby water pool."{{Mcnet|minecraft-java-edition-1-20-3|Minecraft Java Edition 1.20.3|December 5, 2023|Java Team}} === Textures === File:Bat (texture).png|Bat texture file. File:Bat (texture) JE2 BE2.png|Old Bat texture file === Other === EarlyBatRendered.png|A recreation of the unused bat on the hidden pixels of the old bat texture revealed by [[History of textures/Unused textures hidden in transparency|disabling the alpha channel.]] === In other media === Pretty Scary Update poster.png|Bat in promotional artwork for the [[Pretty Scary Update]]. Wallpaper minecraft 15th-anniversary-right 1080x1920.png|A bat with [[Sunny]] and a [[zombie]] on artwork for the 15th anniversary of ''Minecraft''. Note the old design. City Bat.png|A bat as it appears in the [[Texture pack DLC|City]] [[Texture pack DLC|texture pack]]. Greek Bat.png|A bat as it appears in the [[Mash-up pack|Greek Mythology mash-up pack]]. Bat Natural.png|A bat as it appears in the [[Texture pack DLC|Natural texture pack]]. Bat Cloak.png|The [[Character Creator|Bat Cloak]], an item in the [[character creator]]. Bat (Dungeons).png|A [[Minecraft Dungeons:Bat|bat]] as it appears in ''[[Minecraft Dungeons]]''. Bat (inventory) MCE.png|A [[Minecraft Earth:Bat|bat]] as it appeared in ''[[Minecraft Earth]]''. Bat1.jpg|A [[MCSM:Bat|bat]] as it appeared in ''[[Minecraft: Story Mode]]''. LEGO Bat.png|[[Lego Minecraft]] Bat. Bat Plush JINX.jpg|Bat plush made by JINX. Trick or Treat Bat.jpg|"Bat Trick or Treat," an official Halloween shirt design. == References == {{reflist}} == External links == *[[wikipedia:bat|Bat]] article on Wikipedia *[https://www.minecraft.net/en-us/article/bat Mob Menagerie: Bat] – Minecraft.net on August 8, 2024 *[https://www.minecraft.net/en-us/article/meet-bat Meet the Bat] – Minecraft.net on March 7, 2017 == Navigation == {{Navbox mobs}} [[Category:Passive mobs]] [[Category:Flying mobs]] [[cs:Netopýr]] [[de:Fledermaus]] [[es:Murciélago]] [[fr:Chauve-souris]] [[it:Pipistrello]] [[ja:コウモリ]] [[ko:박쥐]] [[lzh:蟙䘃]] [[nl:Vleermuis]] [[pl:Nietoperz]] [[pt:Morcego]] [[ru:Летучая мышь]] [[th:ค้างคาว]] [[uk:Кажан]] [[zh:蝙蝠]]