{{Infobox block | title = Wooden Door | group = Oak | 1-1 = Oak Door.png | invimage = Oak Door | group2 = Spruce | 2-1 = Spruce Door.png | invimage2 = Spruce Door | group3 = Birch | 3-1 = Birch Door.png | invimage3 = Birch Door | group4 = Jungle | 4-1 = Jungle Door.png | invimage4 = Jungle Door | group5 = Acacia | 5-1 = Acacia Door.png | invimage5 = Acacia Door | group6 = Dark Oak | 6-1 = Dark Oak Door.png | invimage6 = Dark Oak Door | group7 = Mangrove | 7-1 = Mangrove Door.png | invimage7 = Mangrove Door | group8 = Cherry | 8-1 = Cherry Door.png | invimage8 = Cherry Door | group9 = Pale Oak | 9-1 = Pale Oak Door.png | invimage9 = Pale Oak Door | group10 = Bamboo | 10-1 = Bamboo Door.png | invimage10 = Bamboo Door | group11 = Crimson | 11-1 = Crimson Door.png | invimage11 = Crimson Door | group12 = Warped | 12-1 = Warped Door.png | invimage12 = Warped Door | transparent = Partial | light = No | tool = axe | renewable = Yes | stackable = Yes (64) | flammable = No | lavasusceptible = '''Overworld wood''': Yes
'''Nether wood''': No | waterloggable = No ({{JE}})
Yes ({{BE}}) }} A '''wooden door''' is a variant of the [[door]] made of wood that can be opened and closed by the player without [[redstone]]. == Obtaining == Wooden doors can be crafted from any type of [[planks]], including those found in [[the Nether]]. Different types of wooden doors can also be found in multiple structures in the [[Overworld]]. === Breaking === A wooden door can be mined with anything, but [[axe]]s are the fastest. [[Piston]]s can also break doors by pushing the piston head or any block into the door. Wooden doors require a solid block beneath them for support. If that block is removed, the door breaks and drops itself. {{breaking row |Wooden Door |sprite=wooden-doors |Axe | |item=1 |link=none |horizontal=1 }} === Natural generation === Wooden doors generate in some generated structures, forming the entrances to the majority of buildings. Wooden doors do not generate in [[zombie village]]s. ;{{BlockSprite|Oak Door|text=Oak}} Oak doors generate as part of: * Plains [[village]]s * [[Stronghold]]s * Right-side-up [[shipwreck]]s ;{{BlockSprite|Spruce Door|text=Spruce}} Spruce doors generate as part of: * Taiga, snowy tundra and snowy taiga [[village]]s * Right-side-up [[shipwreck]]s ;{{BlockSprite|Jungle Door|text=Jungle}} Jungle doors generate as part of: * Desert [[village]]s * Right-side-up [[shipwreck]]s ;{{BlockSprite|Acacia Door|text=Acacia}} Acacia doors generate as part of: * Savanna [[village]]s ;{{BlockSprite|Dark Oak Door|text=Dark oak}} Dark oak doors generate as part of: * Master bedroom closets in [[woodland mansion]]s * Right-side-up [[shipwreck]]s === Crafting === {{Crafting |A1= Matching Planks |B1= Matching Planks |A2= Matching Planks |B2= Matching Planks |A3= Matching Planks |B3= Matching Planks |Output= Matching Wooden Door,3 |type= Redstone }} == Usage == {{main|Door#Usage}} Wooden doors can be opened and closed using a [[redstone signal]], or by players, [[villager]]s, [[piglin]]s, [[wandering trader]]s{{only|bedrock|short=1}}, and [[vindicator]]s{{only|java|short=1}}. Wooden doors are also affected by the wind burst of thrown [[wind charge]]s, causing them to open if closed, or vice versa. In Hard [[difficulty]], wooden doors can be broken by [[vindicator]]s and all variants of [[zombie]]s except [[drowned]]. Some doors have built-in openings that are useful for determining the time of day. Regardless of this, all wooden doors allow light to pass through them. === Barrier === [[File:Vindicator breaking door that doesn't block access.png|thumb|A vindicator breaking a closed wooden door placed sideways, even though it allows passage.]] A wooden door can be opened or closed by pressing the {{control|use|text=Use Item/Place Block}} [[control]]. When a door opens or closes, it immediately changes its orientation without affecting anything in the space it "swings through". Some [[zombie]]s can break wooden doors in [[Hard]] difficulty. Zombies have a 5% chance to spawn with the ability to break doors. Vindicators spawned from a [[raid]] in [[Normal]] and Hard difficulty can also break wooden doors, but they do so only to reach targeted players, villagers, or wandering traders. {{IN|java}}, some vindicators may sometimes open a wooden door instead of breaking it. Both zombies and vindicators attempt to break a wooden door only when the door is in its "closed" state; this is the case even when the door is placed in such a way as to allow passage in its "closed" state and block passage in its "open" state (for example, by facing sideways when placing the door). === Redstone component === {{see also|Redstone circuit}} Wooden doors can be controlled with redstone power. A wooden door is a redstone [[mechanism component]] and can be activated by [[Redstone mechanics#Power|weakly powering]] any cardinally adjacent block. When activated, the wooden door immediately opens. When deactivated, it immediately closes. Players and mobs can still open and close a door that is controlled by a redstone signal. All methods of activating a door can be applied to either the top or bottom parts of a door. === Fuel === Overworld wooden doors can be used as a [[fuel]] in [[furnace]]s, smelting 1 item per door. === Note blocks === Wooden doors can be placed under [[note block]]s to produce "bass" sound. === Air pockets === Doors can be used as air pockets [[Water|underwater]] {{in|Java}} because doors can't be waterlogged, but it can be used as air pockets in [[lava]] in both [[Java Edition|Java]] and [[Bedrock Edition|Bedrock]] editions. A wooden door in lava does not burn. == Sounds == === Generic === ==== Normal wood ==== {{Sound table/Block/Wood}} ==== Cherry wood ==== {{Sound table/Block/Cherry wood}} ==== Bamboo wood ==== {{Sound table/Block/Bamboo wood}} ==== Nether wood ==== {{Sound table/Block/Nether wood}} === Unique === {{JE}} {{SoundTable | type = java | {{SoundLine |sound =Wooden Door open3.ogg |sound2=Wooden Door open4.ogg |subtitle=Door creaks |source=block |description=When a wooden door opens |id=block.wooden_door.open |translationkey=subtitles.block.door.toggle |volume=0.9 |pitch=0.9-1.0 |distance=16}} | {{SoundLine |sound=Wooden Door close2.ogg |sound2=Wooden Door close5.ogg |sound3=Wooden Door close6.ogg |subtitle=Door creaks |source=block |description=When a wooden door closes |id=block.wooden_door.close |translationkey=subtitles.block.door.toggle |volume=0.9 |pitch=0.9-1.0 |distance=16}} | {{SoundLine |rowspan=2 |sound=Cherry door toggle1.ogg |sound2=Cherry door toggle2.ogg |sound3=Cherry door toggle3.ogg |sound4=Cherry door toggle4.ogg |subtitle=Door creaks |source=block |description=When a cherry wood door opens |id=block.cherry_wood_door.open |translationkey=subtitles.block.door.toggle |volume=0.9 |pitch=0.9-1.0 |distance=16}} | {{SoundLine |subtitle=Door creaks |source=block |description=When a cherry wood door closes |id=block.cherry_wood_door.close |translationkey=subtitles.block.door.toggle |volume=0.9 |pitch=0.9-1.0 |distance=16}} | {{SoundLine |rowspan=2 |sound=Bamboo Door toggle1.ogg |sound2=Bamboo Door toggle2.ogg |sound3=Bamboo Door toggle3.ogg |sound4=Bamboo Door toggle4.ogg |subtitle=Door creaks |source=block |description=When a bamboo wood door opens |id=block.bamboo_wood_door.open |translationkey=subtitles.block.door.toggle |volume=0.9 |pitch=0.9-1.0 |distance=16}} | {{SoundLine |subtitle=Door creaks |source=block |description=When a bamboo wood door closes |id=block.bamboo_wood_door.close |translationkey=subtitles.block.door.toggle |volume=0.9 |pitch=0.9-1.0 |distance=16}} | {{SoundLine |rowspan=2 |sound=Nether Door toggle1.ogg |sound2=Nether Door toggle2.ogg |sound3=Nether Door toggle3.ogg |sound4=Nether Door toggle4.ogg |subtitle=Door creaks |source=block |description=When a Nether wood door opens |id=block.nether_wood_door.open |translationkey=subtitles.block.door.toggle |volume=1.0 |pitch=0.9-1.0 |distance=16}} | {{SoundLine |subtitle=Door creaks |source=block |description=When a Nether wood door closes |id=block.nether_wood_door.close |translationkey=subtitles.block.door.toggle |volume=1.0 |pitch=0.9-1.0 |distance=16}} | {{SoundLine |sound=Zombie hit wood1.ogg |sound2=Zombie hit wood2.ogg |sound3=Zombie hit wood3.ogg |sound4=Zombie hit wood4.ogg |subtitle=Door shakes |source=hostile |description=When a [[zombie]] attacks a door |id=entity.zombie.attack_wooden_door |translationkey=subtitles.entity.zombie.attack_wooden_door |volume=2.0 |pitch=0.8-1.2 |distance=16}} | {{SoundLine |sound=Zombie breaks door.ogg |subtitle=Door breaks |source=hostile |description=When a zombie breaks a door |id=entity.zombie.break_wooden_door |translationkey=subtitles.entity.zombie.break_wooden_door |volume=2.0 |pitch=0.8-1.2 | distance = 16 }} }} {{BE}}: {{SoundTable | type = bedrock | {{SoundLine | sound =Wooden Door open3.ogg |sound2=Wooden Door open4.ogg |source=block |description=When a wooden door opens |id=open.wooden_door |volume=0.9 |pitch=0.9-1.0}} | {{SoundLine |sound=Wooden Door close2.ogg |sound2=Wooden Door close5.ogg |sound3=Wooden Door close6.ogg |source=block |description=When a wooden door closes |id=close.wooden_door |volume=0.9 |pitch=0.9-1.0}} | {{SoundLine |rowspan=2 |sound=Cherry door toggle1.ogg |sound2=Cherry door toggle2.ogg |sound3=Cherry door toggle3.ogg |sound4=Cherry door toggle4.ogg |source=block |description=When a cherry wood door opens |id=open.cherry_wood_door |volume=1.0 |pitch=0.9-1.0}} | {{SoundLine |source=block |description=When a cherry wood door closes |id=close.cherry_wood_door |volume=1.0 |pitch=0.9-1.0}} | {{SoundLine |rowspan=2 |sound=Bamboo Door toggle1.ogg |sound2=Bamboo Door toggle2.ogg |sound3=Bamboo Door toggle3.ogg |sound4=Bamboo Door toggle4.ogg |source=block |description=When a bamboo wood door opens |id=open.bamboo_wood_door |volume=0.9 |pitch=0.9-1.0}} | {{SoundLine |source=block |description=When a bamboo wood door closes |id=close.bamboo_wood_door |volume=0.9 |pitch=0.9-1.0}} | {{SoundLine |rowspan=2 |sound=Nether Door toggle1.ogg |sound2=Nether Door toggle2.ogg |sound3=Nether Door toggle3.ogg |sound4=Nether Door toggle4.ogg |source=block |description=When a Nether wood door opens |id=open.nether_wood_door |volume=1.0 |pitch=0.9-1.0}} | {{SoundLine |source=block |description=When a Nether wood door closes |id=close.nether_wood_door |volume=1.0 |pitch=0.9-1.0}} | {{SoundLine |sound=Zombie hit wood1.ogg |sound2=Zombie hit wood2.ogg |sound3=Zombie hit wood3.ogg |sound4=Zombie hit wood4.ogg |source=hostile |description=While a zombie is breaking a wooden door |id=mob.zombie.wood |volume=1.0 |pitch=1.0}} | {{SoundLine |sound=Zombie breaks door.ogg |source=hostile |description=When a zombie breaks a wooden door |id=mob.zombie.woodbreak |volume=1.0 | pitch = 1.0 }} }} Historical sounds: {|class="wikitable" !Sound !Description !From !to !Pitch |- |{{Sound|2=Door closing old.ogg}} |Opening |[[Java Edition Infdev 20100607|Infdev 20100607 ?]] |[[Java Edition RC1|1.0.0 RC1]] |? |- |{{Sound|2=Door open.ogg}} |Door opening (Second Version) |[[Java Edition RC1|1.0.0 RC1]] |[[Java Edition 15w43a|15w43a]] |? |- |{{Sound|2=Door opening old.ogg}} |Closing |[[Java Edition Infdev 20100607|Infdev 20100607 ?]] |[[Java Edition RC1|1.0.0 RC1]] |? |- |{{Sound|2=Door close.ogg}} |Closing (Second Version) |[[Java Edition RC1|1.0.0 RC1]] |[[Java Edition 15w43a|15w43a]] |? |} == Data values == === ID === {{JE}}: {{ID table |edition=java |showblocktags=y |showitemtags=y |showforms=y |generatetranslationkeys=y |displayname=Oak Door |spritetype=block |nameid=oak_door |blocktags=doors, wooden_doors |itemtags=doors, wooden_doors}} {{ID table |displayname=Spruce Door |spritetype=block |nameid=spruce_door |blocktags=doors, wooden_doors |itemtags=doors, wooden_doors}} {{ID table |displayname=Birch Door |spritetype=block |nameid=birch_door |blocktags=doors, wooden_doors |itemtags=doors, wooden_doors}} {{ID table |displayname=Jungle Door |spritetype=block |nameid=jungle_door |blocktags=doors, wooden_doors |itemtags=doors, wooden_doors}} {{ID table |displayname=Acacia Door |spritetype=block |nameid=acacia_door |blocktags=doors, wooden_doors |itemtags=doors, wooden_doors}} {{ID table |displayname=Dark Oak Door |spritetype=block |nameid=dark_oak_door |blocktags=doors, wooden_doors |itemtags=doors, wooden_doors}} {{ID table |displayname=Mangrove Door |spritetype=block |nameid=mangrove_door |blocktags=doors, wooden_doors |itemtags=doors, wooden_doors}} {{ID table |displayname=Cherry Door |spritetype=block |nameid=cherry_door |blocktags=doors, wooden_doors |itemtags=doors, wooden_doors}} {{ID table |displayname=Pale Oak Door |spritetype=block |nameid=pale_oak_door |blocktags=doors, wooden_doors |itemtags=doors, wooden_doors}} {{ID table |displayname=Bamboo Door |spritetype=block |nameid=bamboo_door |blocktags=doors, wooden_doors |itemtags=doors, wooden_doors}} {{ID table |displayname=Crimson Door |spritetype=block |nameid=crimson_door |blocktags=doors, non_flammable_wood, wooden_doors |itemtags=doors, non_flammable_wood, wooden_doors}} {{ID table |displayname=Warped Door |spritetype=block |nameid=warped_door |blocktags=doors, non_flammable_wood, wooden_doors |itemtags=doors, non_flammable_wood, wooden_doors |foot=1}} {{BE}}: {{ID table2 |edition=bedrock |firstcolumnname=Door |shownumericids=y |showforms=y |generatetranslationkeys=y |spritename=oak-door |displayname=Oak block |spritetype=block |nameid=wooden_door |id=64 |form=block |itemform=item.wooden_door |translationkey=-}} {{ID table2 |spritename=spruce-door |displayname=Spruce block |spritetype=block |nameid=spruce_door |id=193 |form=block |itemform=item.spruce_door |translationkey=-}} {{ID table2 |spritename=birch-door |displayname=Birch block |spritetype=block |nameid=birch_door |id=194 |form=block |itemform=item.birch_door |translationkey=-}} {{ID table2 |spritename=jungle-door |displayname=Jungle block |spritetype=block |nameid=jungle_door |id=195 |form=block |itemform=item.jungle_door |translationkey=-}} {{ID table2 |spritename=acacia-door |displayname=Acacia block |spritetype=block |nameid=acacia_door |id=196 |form=block |itemform=item.acacia_door |translationkey=-}} {{ID table2 |spritename=dark-oak-door |displayname=Dark Oak block |spritetype=block |nameid=dark_oak_door |id=197 |form=block |itemform=item.dark_oak_door |translationkey=-}} {{ID table2 |spritename=mangrove-door |displayname=Mangrove block |spritetype=block |nameid=mangrove_door |id=-493 |form=block |itemform=item.mangrove_door |translationkey=-}} {{ID table2 |displayname=Cherry Door |spritetype=block |nameid=cherry_door |id=-531 |itemtags=minecraft:door |translationkey=item.cherry_door.name}} {{ID table2 |displayname=Pale Oak Door |spritetype=block |nameid=pale_oak_door |id=-990 |itemtags=minecraft:door |translationkey=item.pale_oak_door.name}} {{ID table2 |displayname=Bamboo Door |spritetype=block |nameid=bamboo_door |id=-517 |itemtags=minecraft:door |translationkey=item.bamboo_door.name}} {{ID table2 |spritename=crimson-door |displayname=Crimson block |spritetype=block |nameid=crimson_door |id=499 |form=block |itemform=item.crimson_door}} {{ID table2 |spritename=warped-door |displayname=Warped block |spritetype=block |nameid=warped_door |id=500 |form=block |itemform=item.warped_door}} {{ID table2 |spritename=oak-door |displayname=Oak item |spritetype=item |nameid=wooden_door |id=359 |form=item |itemtags=minecraft:door}} {{ID table2 |spritename=spruce-door |displayname=Spruce item |spritetype=item |nameid=spruce_door |id=553 |form=item |itemtags=minecraft:door}} {{ID table2 |spritename=birch-door |displayname=Birch item |spritetype=item |nameid=birch_door |id=554 |form=item |itemtags=minecraft:door}} {{ID table2 |spritename=jungle-door |displayname=Jungle item |spritetype=item |nameid=jungle_door |id=555 |form=item |itemtags=minecraft:door}} {{ID table2 |spritename=acacia-door |displayname=Acacia item |spritetype=item |nameid=acacia_door |id=556 |form=item |itemtags=minecraft:door}} {{ID table2 |spritename=dark-oak-door |displayname=Dark Oak item |spritetype=item |nameid=dark_oak_door |id=557 |form=item |itemtags=minecraft:door}} {{ID table2 |spritename=mangrove-door |displayname=Mangrove item |spritetype=item |nameid=mangrove_door |id=641 |form=item |itemtags=minecraft:door}} {{ID table2 |spritename=crimson-door |displayname=Crimson item |spritetype=item |nameid=crimson_door |id=616 |form=item |itemtags=minecraft:door}} {{ID table2 |spritename=warped-door |displayname=Warped item |spritetype=item |nameid=warped_door |id=617 |form=item |itemtags=minecraft:door |foot=1}} === Block states === {{see also|Block states}} {{:Door/BS}} == Video == {{Video note|The video was created before ''[[Java Edition 1.16]]''; therefore, it does not mention or state crimson, warped, mangrove, cherry, bamboo, or pale oak doors.}} {{yt|7jlIQcbHFts}} == History == {{For|a history of changes to textures and models for each block state|Door/Asset history}} {{For|a history of changes that affected more than one door type (example: changes affecting both wooden and iron doors)|Door#History}} {{HistoryTable |{{HistoryLine||June 3, 2010|link=https://notch.tumblr.com/post/659506746/asynchronous-saving-and-loading-and-slightly-more|Notch states plans to implement doors.}} |{{HistoryLine|java infdev}} |{{HistoryLine||20100607|[[File:Oak Door JE1.png|32px]] [[File:Oak Door (Right) JE1.png|32px]] [[File:Oak Door (item) JE1.png|32px]] Added wooden doors.}} |{{HistoryLine||20100608|Doors have been given smarter rotation logic.}} |{{HistoryLine||20100611|[[File:Oak Door JE2.png|32px]] [[File:Oak Door (Right) JE2.png|32px]] The models of doors have been changed to use door bottom half texture on sides instead of the wooden [[planks]] texture.}} |{{HistoryLine||20100618|[[File:Oak Door JE3 BE1.png|32px]] [[File:Oak Door (Right) JE3.png|32px]] The textures of doors have been changed.}} |{{HistoryLine||20100624|[[File:Oak Door (Right) JE4 BE1.png|32px]] The model of door with right hinge has been changed to mirror and use textures of door with left hinge.}} |{{HistoryLine|java alpha}} |{{HistoryLine||v1.0.1|[[File:Oak Door (item) JE2 BE1.png|32px]] The texture of wooden doors in [[item]] form has been changed. |Doors can now be controlled by redstone power.}} |{{HistoryLine|java beta}} |{{HistoryLine||1.8|dev=Pre-release|Wooden doors now occur naturally in [[village]]s.}} |{{HistoryLine|java}} |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|Wooden doors are now broken faster using an [[axe]].}} |{{HistoryLine|||dev=RC1|The opening and closing [[sound]]s for doors have been changed.}} |{{HistoryLine||1.1|dev=11w47a|Double doors now open correctly.}} |{{HistoryLine||1.2.1|dev=12w05a|[[Villager]]s can now open and close doors.}} |{{HistoryLine|||dev=12w06a|[[File:Oak Door JE4 BE3.png|32px]] Changed top model of door. |[[Zombie]]s can now break wooden doors. |Doors have been changed to properly detect if they are open or closed. Placing two [[pressure plate]]s directly in front of doors and stepping on them now opens them correctly.}} |{{HistoryLine||1.4.2|dev=12w40a|Wooden doors can no longer be opened by attacking (left-click).}} |{{HistoryLine||1.8|dev=14w10a|[[File:Oak Door JE5.png|32px]] The models of wooden doors have been changed.}} |{{HistoryLine|||dev=August 8, 2014|slink=https://twitter.com/TheMogMiner/status/497751889102905344|[[Ryan Holtz|TheMogMiner]] tweeted an image showing new types of wooden doors.}} |{{HistoryLine|||dev=14w32d|[[File:Spruce Door JE1 BE1.png|32px]] [[File:Birch Door JE1 BE1.png|32px]] [[File:Jungle Door JE1.png|32px]] [[File:Acacia Door JE1.png|32px]] [[File:Dark Oak Door JE1 BE1.png|32px]] [[File:Spruce Door (item) JE1.png|32px]] [[File:Birch Door (item) JE1.png|32px]] [[File:Jungle Door (item) JE1.png|32px]] [[File:Acacia Door (item) JE1.png|32px]] [[File:Dark Oak Door (item) JE1.png|32px]] New types of wood doors have been added: spruce, birch, jungle, acacia and dark oak.}} |{{HistoryLine|||dev=14w33a|[[File:Jungle Door JE2 BE1.png|32px]] [[File:Acacia Door JE2 BE1.png|32px]] The models of jungle and acacia doors no longer have inner faces in the holes in their models. |[[File:Spruce Door (item) JE2.png|32px]] [[File:Birch Door (item) JE2.png|32px]] [[File:Jungle Door (item) JE2.png|32px]] [[File:Acacia Door (item) JE2.png|32px]] [[File:Dark Oak Door (item) JE2.png|32px]] [[Item]] textures of new doors have been changed to match the dimensions of oak doors. |The wooden door (''Wooden Door'') has been renamed to ''Oak Door''.}} |{{HistoryLine|||dev=14w33b|[[File:Oak Door (item) JE3 BE2.png|32px]] [[File:Spruce Door (item) JE3 BE1.png|32px]] [[File:Birch Door (item) JE3 BE1.png|32px]] [[File:Jungle Door (item) JE3 BE1.png|32px]] [[File:Acacia Door (item) JE3 BE1.png|32px]] [[File:Dark Oak Door (item) JE3 BE1.png|32px]] All [[item]] textures for all wooden doors have been changed. Doors now have hinges on the left and handles on the right, existing wooden doors have a slight item textures change as well.}} |{{HistoryLine||1.9|dev=15w31a|[[File:Birch Door JE2.png|32px]] [[File:Jungle Door JE3.png|32px]] [[File:Acacia Door JE3.png|32px]] [[File:Dark Oak Door JE2.png|32px]] Shading on the [[block]] textures of birch, jungle, acacia, and dark oak doors have been changed, so that the shadow is in the upper left and the highlight is in the lower right.}} |{{HistoryLine||1.10|dev=16w20a|Acacia and spruce doors now generate in [[savanna]] and [[taiga]] [[villages]].}} |{{HistoryLine||1.11|dev=16w33a|Wooden doors can now be used to fuel [[furnace]]s.}} |{{HistoryLine|||dev=16w39a|Dark oak doors now generate in [[woodland mansion]]s.}} |{{HistoryLine||July 19, 2017|link=https://twitter.com/jeb_/status/887599625045250048|[[Jeb]] tweets image of a new jungle [[wood planks]], jungle doors, [[cauldron]], and [[dandelion]] textures.}} |{{HistoryLine||1.13|dev=17w47a|The oak door ID has been changed from wooden_door to oak_door. |Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 64, 193, 194, 195, 196 and 197, and the [[item]]s' 324, 427, 428, 429, 430 and 431.}} |{{HistoryLine|||dev=18w11a|Doors now generate as part of the newly added [[shipwreck]]s.}} |{{HistoryLine||1.14|dev=18w43a|[[File:Oak Door JE6.png|32px]] [[File:Spruce Door JE2.png|32px]] [[File:Birch Door JE3.png|32px]] [[File:Jungle Door JE4.png|32px]] [[File:Acacia Door JE4.png|32px]] [[File:Dark Oak Door JE3.png|32px]] The textures of all wooden doors have been changed. |[[Vindicator]]s can now break doors.}} |{{HistoryLine|||dev=18w47b|[[File:Spruce Door JE3.png|32px]] The textures of spruce doors have been changed.}} |{{HistoryLine|||dev=18w49a|Added [[snowy tundra]] villages, which generate with spruce doors.}} |{{HistoryLine|||dev=18w50a|The updated [[desert]] villages now generate with jungle doors instead of oak doors.}} |{{HistoryLine|||dev=19w08a|[[File:Oak Door JE7.png|32px]] The texture of oak doors has been changed.}} |{{HistoryLine|||dev=19w12b|Doors can now be placed on glass, ice, glowstone and sea lanterns.}} |{{HistoryLine|||dev=19w13a|[[Evoker]]s and [[pillager]]s can now open doors during [[raid]]s.}} |{{HistoryLine|||dev=19w14a|Pillagers can no longer open doors.}} |{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Door JE1.png|32px]] [[File:Warped Door JE1.png|32px]] [[File:Crimson Door (item) JE1 BE1.png|32px]] [[File:Warped Door (item) JE1 BE1.png|32px]] Added crimson and warped doors.}} |{{HistoryLine|||dev=20w07a|Added [[piglin]]s, which can open and close doors.}} |{{HistoryLine|||dev=20w19a|[[File:Crimson Door JE2.png|32px]] [[File:Warped Door JE2.png|32px]] [[File:Crimson Door (item) JE2 BE2.png|32px]] [[File:Warped Door (item) JE2 BE2.png|32px]] The textures of crimson and warped doors have been changed.}} |{{HistoryLine||1.17|dev=21w11a|[[File:Jungle Door (item) JE4 BE2.png|32px]] Changed the texture of the jungle door item.}} |{{HistoryLine||1.18|dev=21w41a|[[File:Oak Door (item) JE4 BE3.png|32px]] [[File:Spruce Door (item) JE4 BE2.png|32px]] [[File:Birch Door (item) JE4 BE2.png|32px]] [[File:Jungle Door (item) JE5 BE3.png|32px]] [[File:Acacia Door (item) JE4 BE2.png|32px]] [[File:Dark Oak Door (item) JE4 BE2.png|32px]] All [[item]] textures for all wooden doors except crimson and warped have been changed.}} |{{HistoryLine|||dev=Pre-release 5|[[File:Oak Door JE8.png|32px]] [[File:Spruce Door JE4.png|32px]] [[File:Birch Door JE4.png|32px]] [[File:Jungle Door JE5.png|32px]] [[File:Acacia Door JE5.png|32px]] [[File:Dark Oak Door JE4.png|32px]] [[File:Crimson Door JE3.png|32px]] [[File:Warped Door JE3.png|32px]] Changed top and bottom models of wooden doors. Changed oak door texture.}} |{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Door JE1.png|32px]][[File:Mangrove Door (item) JE1 BE1.png|32px]] Added mangrove door.}} |{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove doors are now obtainable and renewable.}} |{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5659}}|[[File:Bamboo Door JE1.png|32px]] Bamboo doors were shown on [[Minecraft Live 2022]].}} |{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Door JE1.png|32px]] [[File:Bamboo Door (item) JE1 BE1.png|32px]] Added bamboo doors behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}} |{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Door JE1.png|32px]] [[File:Cherry Door (item) JE1.png|32px]] Added cherry doors behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}} |{{HistoryLine|||dev=1.19.4-pre2|[[File:Cherry Door JE2 BE1.png|32px]] [[File:Cherry Door (item) JE2 BE1.png|32px]] The texture of cherry doors has been changed.}} |{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry doors are now available without using the "Update 1.20" experimental data pack.}} |{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale Oak Door JE1 BE1.png|32px]] [[File:Pale Oak Door (item) JE1 BE1.png|32px]] Pale oak doors were shown on [[Minecraft Live 2024]].}} |{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Door JE1 BE1.png|32px]] [[File:Pale Oak Door (item) JE1 BE1.png|32px]] Added pale oak doors.}} |{{HistoryLine|pocket alpha}} |{{HistoryLine||v0.1.0|[[File:Oak Door JE3 BE1.png|32px]] Added doors. [[File:Oak Door (bottom texture) JE2 BE1.png|32px]] These are the textures defined for the door blocks in [[gui_blocks.png]]. The door items exist, but due to a bug in the code that renders items in the hotbar, they cannot be used.}} |{{HistoryLine||v0.1.3|[[File:Oak Door BE2.png|32px]] The models of doors have been changed to not display transparency on upper half.}} |{{HistoryLine||v0.2.0|[[File:Oak Door (item) JE2 BE1.png|32px]] Added door inventory icons. |[[File:Oak Door JE3 BE1.png|32px]] The models of doors have been changed to display transparency on upper half. |Wooden doors are now available in the inventory, including in [[Creative]].}} |{{HistoryLine||v0.3.0|A crafting recipe for wooden doors has been added. |Survival players no longer start out with an infinite stack of wooden doors in the inventory.}} |{{HistoryLine||v0.3.2|Wooden doors now drop their item form when broken.}} |{{HistoryLine||v0.5.0|[[File:Oak Door JE4 BE3.png|32px]] The models of doors have been changed. |Wooden doors can now be obtained after activating the [[nether reactor]].}} |{{HistoryLine||v0.11.0|dev=build 1|''Wooden Door'' has been now renamed to ''Oak Door''.}} |{{HistoryLine||v0.12.1|dev=build 1|[[Zombie]]s can now break down wooden doors. |Oak doors can now be opened by [[villager]]s. |Oak doors are no longer available from the [[nether reactor]].}} |{{HistoryLine||v0.13.0|dev=build 1|[[File:Spruce Door JE1 BE1.png|32px]] [[File:Birch Door JE1 BE1.png|32px]] [[File:Jungle Door JE2 BE1.png|32px]] [[File:Acacia Door JE2 BE1.png|32px]] [[File:Dark Oak Door JE1 BE1.png|32px]] [[File:Spruce Door (item) JE3 BE1.png|32px]] [[File:Birch Door (item) JE3 BE1.png|32px]] [[File:Jungle Door (item) JE3 BE1.png|32px]] [[File:Acacia Door (item) JE3 BE1.png|32px]] [[File:Dark Oak Door (item) JE3 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak doors.}} |{{HistoryLine|||dev=build 2|Spruce, birch, jungle, acacia, and dark oak doors can now be opened by [[villager]]s.}} |{{HistoryLine|||dev=build 4|[[File:Oak Door (item) JE3 BE2.png|32px]] The [[item]] textures of oak door has been changed.}} |{{HistoryLine||v0.15.0|dev=build 1|Acacia doors now generate in [[savanna]] [[village]]s. |Spruce doors now generate in [[taiga]] and [[snowy tundra]] villages.}} |{{HistoryLine|pocket}} |{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Dark oak doors now generate in [[woodland mansion]]s. |Doors now have [[sound]]s when placed.{{bug|MCPE-10079||Doors don't have a placement sound|Fixed}}}} |{{HistoryLine|bedrock}} |{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Various wooden doors now generate in [[shipwreck]]s.}} |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Door BE4.png|32px]] [[File:Spruce Door BE2.png|32px]] [[File:Birch Door BE2.png|32px]] [[File:Jungle Door BE2.png|32px]] [[File:Acacia Door BE2.png|32px]] [[File:Dark Oak Door BE2.png|32px]] The textures of all wooden doors have been changed. |Jungle doors now generate in the new [[desert]] [[village]]s. |Added [[wandering trader]]s, which can open and close wooden doors.}} |{{HistoryLine||1.11.0|dev=beta 1.11.0.7|[[Vindicator]]s can now break wooden doors during [[raid]]s.}} |{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Door BE1.png|32px]] [[File:Warped Door BE1.png|32px]] [[File:Crimson Door (item) JE1 BE1.png|32px]] [[File:Warped Door (item) JE1 BE1.png|32px]] Added crimson and warped doors. |Added [[piglin]]s, which can open and close doors.}} |{{HistoryLine|||dev=beta 1.16.0.63|[[File:Crimson Door BE2.png|32px]] [[File:Warped Door BE2.png|32px]] [[File:Crimson Door (item) JE2 BE2.png|32px]] [[File:Warped Door (item) JE2 BE2.png|32px]] The textures of crimson and warped doors have been changed.}} |{{HistoryLine||1.17.0|dev=beta 1.17.0.50|[[File:Jungle Door (item) JE4 BE2.png|32px]] Changed the texture of the jungle door item.}} |{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Oak Door (item) JE4 BE3.png|32px]] [[File:Spruce Door (item) JE4 BE2.png|32px]] [[File:Birch Door (item) JE4 BE2.png|32px]] [[File:Jungle Door (item) JE5 BE3.png|32px]] [[File:Acacia Door (item) JE4 BE2.png|32px]] [[File:Dark Oak Door (item) JE4 BE2.png|32px]] All [[item]] textures for all wooden doors except crimson and warped have been changed.}} |{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Door BE1.png|32px]] [[File:Mangrove Door (item) JE1 BE1.png|32px]] Added mangrove doors.}} |{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Door BE1.png|32px]] [[File:Bamboo Door (item) JE1 BE1.png|32px]] Added bamboo doors behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle. |The doors now use the same opening and closing [[sound]] effects as {{JE}}.}} |{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Door JE2 BE1.png|32px]] [[File:Cherry Door (item) JE2 BE1.png|32px]] Added cherry doors behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}} |{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry doors are now available without using the "Next Major Update" experimental toggle.}} |{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Door JE1 BE1.png|32px]] [[File:Pale Oak Door (item) JE1 BE1.png|32px]] Added pale oak doors.}} |{{HistoryLine|console}} |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Door JE3 BE1.png|32px]] [[File:Oak Door (item) JE2 BE1.png|32px]] Added doors.}} |{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Moved doors to the Building Blocks tab in the Creative inventory.}} |{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|[[File:Spruce Door JE1 BE1.png|32px]] [[File:Birch Door JE1 BE1.png|32px]] [[File:Jungle Door JE2 BE1.png|32px]] [[File:Spruce Door (item) JE3 BE1.png|32px]] [[File:Birch Door (item) JE3 BE1.png|32px]] [[File:Jungle Door (item) JE3 BE1.png|32px]] Added spruce, birch, and jungle door variants. |The original wooden door (''Wooden Door'') has been renamed to ''Oak Door''. |The [[crafting]] recipes of wooden doors now yield 3 doors instead of 1.}} |{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|[[File:Acacia Door JE2 BE1.png|32px]] [[File:Dark Oak Door JE1 BE1.png|32px]] [[File:Acacia Door (item) JE3 BE1.png|32px]] [[File:Dark Oak Door (item) JE3 BE1.png|32px]] Acacia and dark oak doors have been added to the [[Creative inventory]].}} |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Acacia doors and dark oak doors are now obtainable in [[Survival]] mode.}} |{{HistoryLine||xbox=TU33|xbone=CU21|ps3=1.24|psvita=1.24|ps4=1.24|[[File:Oak Door (item) JE3 BE2.png|32px]] Changed the texture of the oak door item.}} |{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|[[File:Birch Door JE2.png|32px]] [[File:Jungle Door JE3.png|32px]] [[File:Acacia Door JE3.png|32px]] [[File:Dark Oak Door JE2.png|32px]] Shading on the [[block]] textures of birch, jungle, acacia, and dark oak doors have been changed, so that the shadow is in the upper left and the highlight is in the lower right. |[[File:Oak Door (item) JE2 BE1.png|32px]] The texture of the oak door item has been changed to how it looked like before TU33.|Acacia and spruce doors now generate in [[savanna]] and [[taiga]] [[villages]].}} |{{HistoryLine||xbox=TU44|xbone=CU34|ps3=1.37|psvita=1.37|ps4=1.37|wiiu=Patch 14|[[File:Oak Door (item) JE3 BE2.png|32px]] The texture of the oak door item has been changed back to how it looked like in TU33.}} |{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Wooden doors can now be used to fuel [[furnace]]s.}} |{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Dark oak doors now generate in [[woodland mansion]]s.}} |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Door BE4.png|32px]] [[File:Spruce Door BE2.png|32px]] [[File:Birch Door BE2.png|32px]] [[File:Jungle Door BE2.png|32px]] [[File:Acacia Door BE2.png|32px]] [[File:Dark Oak Door BE2.png|32px]] The textures of all wooden doors have been changed.}} |{{HistoryLine|new 3ds}} |{{HistoryLine||0.1.0|[[File:Oak Door JE2.png|32px]] [[File:Spruce Door JE1 BE1.png|32px]] [[File:Birch Door JE1 BE1.png|32px]] [[File:Jungle Door JE2 BE1.png|32px]] [[File:Acacia Door JE2 BE1.png|32px]] [[File:Dark Oak Door JE1 BE1.png|32px]] [[File:Oak Door (item) JE3 BE2.png|32px]] [[File:Spruce Door (item) JE3 BE1.png|32px]] [[File:Birch Door (item) JE3 BE1.png|32px]] [[File:Jungle Door (item) JE3 BE1.png|32px]] [[File:Acacia Door (item) JE3 BE1.png|32px]] [[File:Dark Oak Door (item) JE3 BE1.png|32px]] Added wooden doors.}} }} Beta 1.7 punching oak door.png|From [[Java Edition Beta 1.7]] to Beta 1.7.2, doors produced [[placeholder texture]] particles when broken or punched on some sides. === Historical sounds === {| class="wikitable" ! Sound ! From ! to ! Pitch |- | {{sound||Door closing old.ogg|Door opening old.ogg}} | [[alpha 1.0.1]] | Sound Update | ? |- | {{sound||Door open.ogg|Door close.ogg}} | Sound Update | 15w43a | ? |} === Door "item" === {{:Technical blocks/Wooden_Door}} == Issues == {{Issue list}} == Trivia == * Door models have an extra hinge on the opposite side of the actual functional hinge.{{bug|MC-106697||Doors have extra door hinge|WAI}} == Gallery == === Screenshots === Wooden Doors 1.8.png|First picture of brand-new 1.8 variants of doors. Door Creeper.png|A creeper behind some dark oak doors. Doortypes.png|All types of doors with their respective trapdoors. FloatingDoorArrows.jpg|Arrows shot into a door that was opened, causing a floating bug. Jeb Crafting Doors.png|First image of three doors being crafted at once. Jappa Closet.jpg|A closet made from oak doors. === Concept artwork === Bamboo Wood and Door Concept Art.png|Bamboo door concept art. Bamboo Door Prototype Textures.png|Bamboo door prototype textures. == References == {{reflist}} == External links == * [https://www.minecraft.net/en-us/article/taking-inventory--door Taking Inventory: Door] – Minecraft.net on September 29, 2022 == Navigation == {{Navbox redstone|components}} {{Navbox wood}} {{Navbox blocks|Utility}} [[Category:Manufactured blocks]] [[Category:Generated structure blocks]] [[Category:Utility blocks]] [[Category:Mechanisms]] [[es:Puerta de madera]] [[fr:Porte en bois]] [[ja:板材のドア]] [[pt:Porta de madeira]]