{{missing information|the history of these structures and how they've been changed, for example refer to some tickets marked as fixed for Future Version 1.16+ regarding village structures - we should still keep templates for old versions of these|type=old}} == Village structures == Village buildings and farms never generate completely "floating". However, if the structure generates partly on an overhang, water, etc., a platform of blocks generates beneath the building in a square{{only|java|short=1}} or circular{{only|bedrock|short=1}} shape. The platform is made out of natural blocks such as grass, sand, sandstone, dirt, stone, and gravel. [[Structure block]]s can be used to manually load pieces of the village from the {{cd|/data/minecraft/structures/village}} folder in [[minecraft.jar]]. To do so, set a structure block to Load mode, enter {{cd|village/<''folder''>/<''structure_name''>}}, and press LOAD. For example, {{cd|village/plains/houses/plains_small_house_5}} Snowy taiga villages don't have their own architecture, but uses the same buildings as taiga village, although any full block with sky view is covered by top snow, and water is replaced by ice. Villager skins are based on the biome where they spawn, rather than the village's type. For example, if some plains village houses generate in a neighboring swamp biome, the villagers spawned there have the swamp skin variant instead of plains. See [[Village/Structure/Blueprints]] to get the layer-by-layer composition of the village. === File structure === {{collapse|title='''File structure'''|content=
village/common/well_bottom
.
|[[File:Plains Meeting Point 1.png|center|180px]]
|-
|{{cd|/plains_meeting_point_2}}
|A group of three market stalls adorned with white and yellow wool and a bell on oak planks.
|[[File:Plains Meeting Point 2.png|center|180px]]
|-
|{{cd|/plains_meeting_point_3}}
|An oak tree with cobblestone around the base and two arches with bells.
|[[File:Plains Meeting Point 3.png|center|180px]]
|-
!{{cd|village/plains/villagers}}
|
{{cd|/baby}}