{{archive}}
== Make the 'Did You Know?' change every time you Refresh the page ==
I think that the '''"Did You Know?"''' bit on the main page should change very time you refresh the page so that we can have cool facts every time we refresh the page or have a refresh button at the bottom.
:I like this idea. But to reduce traffic load on the page, I suggest a (gadget) button to perform the refresh of just the DYK content inline on the page. - [[User:Jack McKalling|Jack McKalling]] ([[User talk:Jack McKalling|talk]]) 07:40, 20 March 2024 (UTC)
::The RandomSelection extension can be used. [[User:U.ayaao.p|U.ayaao.p]] ([[User talk:U.ayaao.p|talk]]) 17:42, 27 March 2024 (UTC)
:::Where? [[User:Charlsplayz|Minecraft Suggestions are here!]] ([[User talk:Charlsplayz|talk]]) 07:41, 2 September 2024 (UTC)
== Re-add versions for Dungeons and Legends ==
Back in [[Special:Diff/2488920|March]], the versions on the main page for Dungeons and Legends were removed because the games no longer receive updates. However I believe it's valuable to still have them there and add them back, mainly to still have links for purchasing them on the page, since these games can still be purchased and played. Additionally they showcase on which platforms the games are available. Space is not really an issue since the versions are at the bottom of the page anyway. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 17:47, 22 August 2024 (UTC)
:Hmmm. I think it's a good idea, because people interested in Dungeons and Legends might want to know all that and might well be disappointed by the lazy of said information. And if space isn't an issue... {{c|support}}. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|talk]] [[Special:contributions/Nerdyguy2000|edits]] 23:20, 22 August 2024 (UTC)
:{{c|Very Strong Support}}. [[File:ArduFish123Profile.png|link=User:ArduFish123|128px]] ([[User talk:ArduFish123|talk]]|[[Special:Contributions/ArduFish123|contributions]]) 07:52, 4 September 2024 (UTC)
{{c|done}} - I've now added these back to the main page. | [[User:Violine1101|violine1101]] ([[User talk:Violine1101|talk]]) 11:26, 6 October 2024 (UTC)
== Add sub dungeons to Minecraft Dungeons section ==
The [[MCD:Sub Dungeon|sub dungeon]] page should be added to the list of features in the Minecraft Dungeons section, to the right of 'missions'. The missions page covers missions/secret missions/sub-missions, but not sub dungeons, making them the only major location type not directly accessible from here. I'm unsure what would be a good icon to represent them, however. [[User:SeaOfPixels|SeaOfPixels]] ([[User talk:SeaOfPixels|talk]]) 09:22, 29 August 2024 (UTC)
:Done. [[File:ArduFish123Profile.png|link=User:ArduFish123|128px]] ([[User talk:ArduFish123|talk]]|[[Special:Contributions/ArduFish123|contributions]]) 07:52, 4 September 2024 (UTC)
::It wasn't added from what I see? [[User:SeaOfPixels|SeaOfPixels]] ([[User talk:SeaOfPixels|talk]]) 21:51, 5 September 2024 (UTC)
:::You need to be a director to edit this page. ArduFish123 added it to [[Minecraft Wiki/editcopy]], which is a draft proposal page that anyone can edit.
:::Aren't sub-dungeons accessible from missions? That's what the [[MCD:Sub Dungeon]] page says. Wouldn't it be better, then, to expand [[MCD:Mission]] to iclude a section summarizing sub dungeons? ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 19:59, 9 September 2024 (UTC)
::::(In reply to Anachronist) No for several reasons. 'Missions' includes secret missions and sub-missions on its page because they are all types of missions. Sub dungeons are a completely different type of location compared to those three. Additionally, sub dungeons are so expansive in how many variations they have that it is far more beneficial and appropriate to be linking to their page separately. I'm currently getting in contact with a render-maker to make a render that will be used for sub dungeons here. [[User:SeaOfPixels|SeaOfPixels]] ([[User talk:SeaOfPixels|talk]]) 00:34, 10 September 2024 (UTC)
:::::OK. When you have a render that would be appropriate to use as a representative icon, ping me and I can add it. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 02:31, 10 September 2024 (UTC)
::::::On the editcopy page I used a mirrored version of the render of the entrance to Creeper Room (one of the many sub dungeons). This works fine for now, the render I wanted to make was also of Creeper Room's entrance, just with the door present. I can always just update the image file when I get a better version, but the one I put on the editcopy page works fine. Also fixed the formatting to "Sub Dungeons" rather than "Sub-Dungeons", as the former is correct. [[User:SeaOfPixels|SeaOfPixels]] ([[User talk:SeaOfPixels|talk]]) 02:40, 10 September 2024 (UTC)
:::::::OK, it's on the main page. A mob head for an icon? Update the file page with a new image and it should automatically update on the main page. If it doesn't let me know and I'll flush the server cache. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 02:56, 10 September 2024 (UTC)
::::::::Like I said, the image is the entrance of the sub dungeon Creeper Room. With how I've named the file, I can change it to a different sub dungeons' entrance if we decide something else looks better at a later date. [[User:SeaOfPixels|SeaOfPixels]] ([[User talk:SeaOfPixels|talk]]) 09:43, 10 September 2024 (UTC)
:{{c|Oppose}}, we should not have more than 8 links here because now with 9 links there is an entire row of whitespace on the main page. Screen size can vary how many links there are of course, but 1080p is the most common size so I think we should be going off that. Sub-dungeons could replace one of the other 8 links, but I don't think sub-dungeons are more important than any of the others. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 10:11, 10 September 2024 (UTC)
::Zamburger suggested on Discord that we replace Missions with [[MCD:Locations|Locations]], which then includes missions, sub-dungeons, and more. I support doing that. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 15:27, 10 September 2024 (UTC)
:::same. [[User:Olivia|Olivia]] ([[User talk:Olivia|talk]]) 15:47, 10 September 2024 (UTC)
::::I disagree that sub-dungeons and missions should be merged into locations. However, I do agree that there should not be a link to them on the main page.[[User:Drour1234|Drour1234]] ([[User talk:Drour1234|talk]]) 16:10, 10 September 2024 (UTC)
:::Expanding a bit my thought: other than to not bloat the main page, Locations covers more things (the camp and the tower) and acts as a nice kind of portal page where there is not much friction to access the Missions, Sub-Dungeons and other pages (considering how concise it is). - [[User:Zamburger|Zamburger]] ([[User talk:Zamburger|talk]]) 16:29, 10 September 2024 (UTC)
:::::There was already a row of whitespace before the addition of sub dungeons. The amount of white space depends on your browser zoom, but at literally every reasonable zoom percentage there was already whitespace. In fact, the addition of sub dungeons actually REDUCES the amount of whitespace, as previously there were two whitespace slots while now there is only one. I also strongly disagree that locations should be used instead of missions+sub dungeons, for similar reasons that I explained to Anachronist before. [[User:SeaOfPixels|SeaOfPixels]] ([[User talk:SeaOfPixels|talk]]) 22:46, 10 September 2024 (UTC)
::::::On 1080p with 100% zoom (which is most likely the most common desktop scenario), the new sub-dungeons icon opens a new row, which introduces tons of whitespace. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 23:04, 10 September 2024 (UTC)
:::::::This was discussed further in the discord, but 110% is actually the most common zoom percentage. This percentage on both 2560x1440 and 1920x1080 leaves less whitespace with sub dungeons than without sub dungeons. Adding another link (like Seasonal Adventures to the right of DLC, using the Adventure hub render) would make the rows perfectly even. [[User:SeaOfPixels|SeaOfPixels]] ([[User talk:SeaOfPixels|talk]]) 23:28, 10 September 2024 (UTC)
::::::::I doubt that 110% is the most common zoom, but besides that, 1080p with 110% zoom on my device acts the same way as with 100%, causing excessive whitespace due to the added row. The inconsistent nature of how these icons are layouted between devices makes it not a very good argument ''for'' a change, but we should keep it in mind all cases where it's detrimental. Therefore way we should avoid having too many icons. In my opinion, 16 should be the maximum for Minecraft, 10 for Dungeons, and 5 for the other three spin-offs. (edit: see also [[#Icon layout]]) | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 12:02, 11 September 2024 (UTC)
::::::::Oh, also. Please don't refer to discussions in Discord. Not everyone can or is willing to participate and keep up with those. Important discussions should all be on the wiki. That's also a rule on the Discord server. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 12:17, 11 September 2024 (UTC)
:::::::Regardless, the better way of going about this is to add more links to fill out more of the row to account for certain zoom percentages leaving an isolated link. There are other key aspects to Dungeons that are not currently linked that could fill this role: Seasonal Adventures (as mentioned previously), Ancient Hunts, Daily Trials, and Raid Captains. This would perfectly complete the row, as at 1920x1080 100% zoom, there are 4 empty slots. Seasonal Adventures would use the adventure hub render, ancient hunts would use the sub-mission/ancient hunt icon (the one with the face and purple background), Daily Trials would use the tier 3 daily trial icon, and Raid Captains would use the Threat Banner render. [[User:SeaOfPixels|SeaOfPixels]] ([[User talk:SeaOfPixels|talk]]) 23:34, 10 September 2024 (UTC)
::I strongly disagree that 1080p is the most common size for a browser window. The most common ''device'' looking at the page is likely to be a mobile device, likely in portrait mode. And I can say that I ''never'' use a browser in full-screen mode, it's just one more of many windows on my display. The fact that another icon might introduce white space is an invalid rationale for excluding it. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 19:55, 11 September 2024 (UTC)
:::I don't think "1080p" refers to the size of the browser window, but rather the screen the browser window is on, while assuming the browser is in full-screen mode. I'd say it's reasonable to assume that most people ''on a Desktop'' have a 1080p screen, and most people (again, ''on a Desktop'') browse in maximized window mode. It's not a majority, but a plurality (again, among Desktop users), and a good benchmark to keep in mind when designing a website. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 21:49, 11 September 2024 (UTC)
:{{c|support}} replacing the multiple icons with just "Locations". I've made this change on the editcopy. IMO this makes the most sense since that page covers both missions and sub-dungeons, plus other types of locations that don't have their own icon. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 12:06, 11 September 2024 (UTC)
:I've created a new centralized discussion about all the icons here: [[#Icon discussion]] | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:07, 11 September 2024 (UTC)
== Discussion regarding edit wars about the icons. ==
I'm starting this discussion to hopefully stop the edit warring regarding the icons above the links to things in Minecraft. What is your opinion about the icons? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 01:53, 7 September 2024 (UTC)
:I am not a fan of using Strength or Haste icon to represent effects because in this particular context they look too similar to items. I feel the Speed or Poison icons are not only more striking but also portrays more closely what effects might look like. -[[User:BrianGLHF|BrianGLHF]] ([[User talk:BrianGLHF|talk]]) 05:08, 7 September 2024 (UTC)
::That's true. The haste looks bad beside the pickaxe. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 13:54, 7 September 2024 (UTC)
:Most of these icon changes are really unnecessary to me. The only one I think does need changing is the beacon, because it just makes significantly more sense imo to have an effect icon represent effects. I'd do something like Speed or Poison yeah. Also I'd like to remind people adding new links about whitespace. Adding one or more links to the Minecraft or Dungeons sections makes a new row, and therefore lots of whitespace. Whitespace isn't completely the devil, but that paired with the fact that there are already 16 and 10 links respectively I think we really don't need anymore link. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 10:59, 7 September 2024 (UTC)
::Hmm, yeah. (Wow, this discussion was a good idea.) -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 13:55, 7 September 2024 (UTC)
:My thoughts on the icon changes:
:* Brewing: unnecessary change. Yellow makes it stand out more from the emerald next to it than green, so if a change is necessary, I'd put another color.
:* Mobs: the slime is better since it is square shaped and thus fits in with block renders and items, and fits the dimension of an icon. Generally I wouldn't use a complex render for these reasons.
:* Blocks: unnecessary change. I reckon that bricks are more colorful without being too flashy, they also scream blocks just as much as stone bricks.
:* Effects: I do like more the idea of an effect icon, though Haste wouldn't be my choice since it looks like a pickaxe and could be interpreted as an item.
:* Smelting: unnecessary change and the lit state of the furnace makes it more busy for no reason.
:* Structures: same reasoning as for mobs, that desert house is less complex thus less busy, and square shaped thus fits in with block renders.
:* Consumables (''Dungeons''): the potion looks screams more consumable than a TNT, and the Dungeons TNT is oddly rendered (it doesn't fit other renders, especially the 'artifacts' one right next to it)
:My thoughts on the new links:
:* Tools: I don't know if it is warrant since they're covered by "Items". I don't have much thoughts on it though.
:* Mechanics: It's fine but the piston screams more mechanics in a redstone way to me. I don't have much icon ideas - perhaps something from the operator utilities tab (eg. command block, structure block, etc.), a compass, a book, or a knowledge book?
:* Sub-Dungeons (''Dungeons'') is fine (SeaOfPixels mentioned replacing the icon with a better version of [[:File:Creeper rock.png]], so I'm not taking in account the use of a screenshot), though I don't like how its name takes 2 lines and how it adds a new row though.
:* Accolade (''Legends''): It's a kind of useless feature from a mode that you can hardly play to so I don't think is warrant. They can just be linked from the Versus Mode page.
:* Challenges (''Earth''): I don't think it is warrant for a discontinued game one cannot play anymore, unlike other Earth pages.
:Brewing and blocks are mostly up to personal preference though. - [[User:Zamburger|Zamburger]] ([[User talk:Zamburger|talk]]) 11:35, 7 September 2024 (UTC)
::My thoughts:
::Brewing: Green or purple, because that's what people think of first when someone says "potion".
::Mobs: slime is good, but a little obscure.
::Blocks: Stone bricks are more of a generic block, which I think is good.
::Effects: Yeah. But it should be something generic without looking like an item.
::Smelting: uh ok. It's a furnace, no question, but lit or unlit? I have no opinion.
::Structures: that's true, but the regular house looks more generic to me. Maybe not even a village house...?
::New links:
::Tools: yeah, but sure if that's necessary.
::Mechanics: sure, but isn't redstone like half of the mechanics in the game...?
::Dungeons and Legends: idc -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:04, 7 September 2024 (UTC)
::Oh I didn't notice the additions to Legends and Earth. We should stick to five links simply to save space, and yeah accolades are a super super minor feature in Legends. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 17:28, 7 September 2024 (UTC)
::I used a screenshot when I added sub-dungeons as a placeholder. The problem with [[:File:Creeper rock.png]] is that I'm pretty sure that the render is supposed to be isometric right, not left, as ISO right is used for most Dungeons mobs. [[File:ArduFish123Profile.png|link=User:ArduFish123|128px]] ([[User talk:ArduFish123|talk]]|[[Special:Contributions/ArduFish123|contributions]]) 07:04, 8 September 2024 (UTC)
:The other icons such as trading weren't discussed. I'd say that treating should remain as it is, bit maybe biomes should be changed? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 18:21, 7 September 2024 (UTC)
:Other undiscussed icons: smithing, redstone, archaeology, history, enchanting, and tutorials.
:Redstone: whatever idc
:Archaeology: not a big aspect of the game, does it even warrant an icon?
:History: ok, but what if it was the old texture of the clock? Or an old texture of anything, really.
:Smithing: okay, pretty generic IMO which is good. Maybe vex trim though?
:Tutorials: knowledge book maybe? Idk.
:Enchanting: enchanted book or lapis? Probably not. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 18:25, 7 September 2024 (UTC)
::Personally:
::* Redstone, Archaeology and Tutorials are fine as they are, they could hardly be depicted a better way.
::* For History, while using an old texture is a neat idea in theory, in practice, the old textures aren't very aesthetic (in my opinion).
::* As for Smithing, I'd avoid Coast and Wild due to their unusal shapes. I'd chose between Sentry, Vex, Ward and the 4 Trail Ruins ones because they have the least unusual colors (I do like Vex as well).
::* Finally, for Enchanting, I think that an enchanted book wouldn't work because it'd miss the glint animation. I'd keep the enchanting table instead of switching to lapis, as the former feels more representative of "enchanting."
::About Archaeology not being warranted, I do agree - it's an odd one to keep. Since "Mechanics" has been proposed, I'd replace Archaeology with it (which would also bring the total back to 2 rows of 8 icons). - [[User:Zamburger|Zamburger]] ([[User talk:Zamburger|talk]]) 19:03, 7 September 2024 (UTC)
:::*Redstone, archaeology, and tutorials: Yeah. Just figuring out possibilities!
:::*For history: old planks or stone texture? Idk.
:::*Smithing: That's true, but I don't have too much of an opinion.
:::*Enchanting: whatever, just figuring out the possibilities.
:::Thanks for your opinion, by the way! -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 19:49, 7 September 2024 (UTC)
::::Shall we test our opinions and see how they look? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 20:07, 7 September 2024 (UTC)
:We at RuMCW are thinking at adding a mods icon as well as potentially more icons for unofficial content like server plug-ins, but I don't think our language section should compromise on vanilla icons for the sake of fitting into the Procrustes' bed of two rows with eight icons each. And given that a Story Mode namespace is possible in the future I don't want to go the Portuguese wiki's route of replacing that spin-off's section on the main page with a community section. — [[User:BabylonAS|Babylon]][[User talk:BabylonAS|AS]] 20:12, 7 September 2024 (UTC)
::But aren't mid articles being transferred to FTB? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 20:14, 7 September 2024 (UTC)
:::RuMCW still documents mods and will continue doing so in the foreseeable future. It's what we take much pride in, especially there's no Russian-language analog to FTB Wiki and Extension:Translate sucks. [[User:BabylonAS|Babylon]][[User talk:BabylonAS|AS]] 20:16, 7 September 2024 (UTC)
::::And on the English wiki... Plugins are also being transferred, no? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 20:19, 7 September 2024 (UTC)
:::::I'm not talking about the English wiki. I just want to get recommendations and ideas on improving our main page that don't say “delete all mod articles” and give Fandom an unneeded edge. [[User:BabylonAS|Babylon]][[User talk:BabylonAS|AS]] 20:22, 7 September 2024 (UTC)
::::::Oh, in that case I generally agree with the mods thing. I don't see to much of a problem. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 20:27, 7 September 2024 (UTC)
:Should this discussion be moved to the forum? It's a long discussion, and still growing... -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:00, 8 September 2024 (UTC)
::The discussion is fine where it is. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 16:30, 9 September 2024 (UTC)
:::This discussion got very messy, so I've created a new centralized discussion about all the icons here: [[Talk:Minecraft Wiki#Icon discussion]] | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:07, 11 September 2024 (UTC)
::::Thanks you. Now it can be organized. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 13:50, 11 September 2024 (UTC)
:In my opinion, if all the categories were in the form of blocks, as there used to be slime instead of a creeper, it significantly improves the comfort on the eye. It's true that items are a little more difficult, but you can find a solution like an item frame. The redstone can be replaced by a redstone block, and the brush can be replaced by a suspicious sand block and the effects in brew position. [[User:Lapis lo zoli|Lapis lo zoli]] ([[User talk:Lapis lo zoli|talk]]) 15:18, 10 October 2024 (UTC)
::See the new discussion, please. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:Contribs/Nerdyguy2000|Edits]] 15:25, 10 October 2024 (UTC)
== Icon layout ==
Might I add to the general discussion, this "two rows with eight icons each" is apparently just in desktop. On mobile, it's rows of three. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 20:30, 7 September 2024 (UTC)
:The exact number of icons per row depends on the screen width, e.g. on my 1440p screen it's just one row on the main page but two on the editcopy. Personally I feel like 16 icons is already stretching it a bit and adding more makes it too many icons. So if there's more important links that should be added, they should replace an existing one rather than being just added. For example, do we need links for Archeology and Smithing? On the other hand, why add icons for Tools and Mechanics? I doubt those are commonly used pages. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 20:35, 7 September 2024 (UTC)
::That's true. Perhaps we should just leave it at the basic stuff, and add new stuff only if it becomes a major game feature after a year or so. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 20:36, 7 September 2024 (UTC)
::1080p screens are the most common screen size if I'm not mistaken so generally I think we should go off that screen size. Considering that I think 16 is fine because we'd have to remove a significant amount of links to get to one line (even if we modify css to make the line break happen earlier). '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 10:05, 8 September 2024 (UTC)
:Don't except icons to be in exact rows. It is just fundamentally wrong to expect users to be with a specific screen dimension. Besides the monitor, window size, DPI, font size and zoom all influences this. '''[[MCW:GIM|GIM]] [[User:Dianliang233|Dianliang233]] [[User talk:Dianliang233|T]] [[Special:Contribs/Dianliang233|C]]''' 10:37, 8 September 2024 (UTC)
::Yes, not all people have the same screen size... But all I'm saying is that on my screen it looks different, though I don't know if my screen size is average for phones... Probably not. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 13:59, 8 September 2024 (UTC)
== Mob icon changed to creeper ==
I have changed the main page mob icon from a slime to a creeper, because the creeper is the iconic mob in ''Minecraft''. Accordingly, I have changed it here on this page too. Whatever consensus emerges here, ping me and I'll change the main page accordingly. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 16:30, 9 September 2024 (UTC)
:I think a creeper face is better. [[File:ArduFish123Profile.png|link=User:ArduFish123|128px]] ([[User talk:ArduFish123|talk]]|[[Special:Contributions/ArduFish123|contributions]]) 18:53, 9 September 2024 (UTC)
::Do you mean the 2D face or the 3D head?
::The only icon that bothers me is the one for "history". What is that thing anyway? (Yes I know it's a clock but a newcomer wouldn't.) I thought maybe it should be a [[book and quill]], but unfortunately there is no 3D rendering of that, it's just a low-res item icon. Then again, the existing clock icon is already low-res. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 19:21, 9 September 2024 (UTC)
:::The 2D face. [[File:ArduFish123Profile.png|link=User:ArduFish123|128px]] ([[User talk:ArduFish123|talk]]|[[Special:Contributions/ArduFish123|contributions]]) 19:38, 9 September 2024 (UTC)
:Am I missing a part of this discussion, because to me it looks like there was no consensus to change it to a creeper. The slime was chosen because it is a cube and therefore fits really neatly as a square icon, and as far as I've seen for a while now people are happy with the slime and that's reflected in this discussion. Slimes are also an iconic mob because they've existed since 2010, creepers are definitely more iconic but I don't think every icon needs to be the most iconic thing it can. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 20:12, 9 September 2024 (UTC)
::Yeah. There wasn't a consensus, but I don't know... my first opinion was creeper, because it's iconic (duh), but the slime does fit in better... -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 23:16, 9 September 2024 (UTC)
:::I changed it due to the discussion above on this page. I have no idea where (or if) there was ever any consensus to use a slime. A creeper is most widely associated with the game, and would be most easily recognizable. If it must be a cube (there's no reason why, other icons aren't cubes) then we could use the creeper head. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 02:29, 10 September 2024 (UTC)
::::Good point. Where was the consensus to change it to a creeper? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 02:38, 10 September 2024 (UTC)
:::::Weak consensus in the section [[Talk:Minecraft Wiki/Archive 18#Which image best represents "mobs"|#Which image best represents "mobs"]] above. There weren't any strong arguments against a creeper, and good arguments in favor. I didn't see a consensus about whether it should be the whole creeper or just the head, however. I put in the whole creeper as being more recognizable, but after I did it, I agree it looks a bit small. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 02:45, 10 September 2024 (UTC)
:{{c|Neutral}} on changing it to a creeper, but {{c|oppose}} changing it to a creeper head or even 2D sprite of a creeper head. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 12:22, 11 September 2024 (UTC)
:I've created a new centralized discussion about all the icons here: [[Talk:Minecraft Wiki#Icon discussion]] | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:07, 11 September 2024 (UTC)
== New layout ==
I would like to propose a new layout for the main page, which would move the "News and events" and "Did you know..." sections further up to the right side of the main page. This would move "Minecraft Dungeons" down a row, no longer being next to the "Minecraft" section. As this would create a lot of whitespace with the 3 column layout on smaller screens, I also propose an intermediary 2 column layout for screen widths between 990px and 1220px. The single column layout for screens below 990px width remains unchanged, with all game sections listed before "News and events". You can see the proposed layout on the [[Minecraft Wiki/editcopy|editcopy]], where I added the required CSS using template styles. As the editcopy has a lot more icons than the actual main page at the moment, you can also copy the contents of [[Minecraft_Wiki/styles.css/editcopy]] to your [[Special:MyPage/common.css|user CSS]] to preview the current [[Minecraft Wiki|main page]] with the new layout. -- [[File:Markus Rost head.png|16px|text-bottom|link=en:User:MarkusRost]] [[{{ns:user}}:MarkusRost|'''MarkusRost''']] ([[{{ns:user_talk}}:MarkusRost|talk]]) 01:06, 11 September 2024 (UTC)
:{{c|support}}. Only thing I'm unsure about is why Earth and Story Mode are switched around, but I suppose that makes sense since Story Mode can still be played while Earth cannot. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 12:20, 11 September 2024 (UTC)
::Yes, that is exactly the reason why I switched them around. I've also switch "News and events" with "Did you know..." as news are more important than the trivia facts. -- [[File:Markus Rost head.png|16px|text-bottom|link=en:User:MarkusRost]] [[{{ns:user}}:MarkusRost|'''MarkusRost''']] ([[{{ns:user_talk}}:MarkusRost|talk]]) 12:23, 11 September 2024 (UTC)
:{{c|support}}, not sure about the icons but I generally like this layout.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 12:34, 11 September 2024 (UTC)
:{{c|Support}} — While Dungeons is the most successful spin-off so far, it doesn’t really warrant recognition in the form of having its block be alongside the main game, which is significantly more popular after all. The change should also give more freedom in changing the icon roster for the main game’s block. — [[User:BabylonAS|Babylon]][[User talk:BabylonAS|AS]] 12:41, 11 September 2024 (UTC)
:{{c|Support}} - Having news at the top is great, and makes the main page feel a lot more interesting than just a ton of article links, which is what it feels like right now. It also neatly organises all the games into one column. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 13:09, 11 September 2024 (UTC)
:{{c|support}} in the short/medium term. Though what will happen once Mojang announces the spinoffs they're working on, and the wiki starts documenting them? This was briefly discussed on Discord before this year's Xbox Games Showcase but hasn't been brought up since. With Minecraft Live approaching and the layout being discussed, I wonder if now is the right time to reconsider it? - [[User:Zamburger|Zamburger]] ([[User talk:Zamburger|talk]]) 15:38, 11 September 2024 (UTC)
::I've just switch the main page layout to using template styles. This should make any future layout changes a lot easier. Accounting for upcoming spinoffs isn't easy with any layout and they would break the current layout as well. So it's best to wait and see once we actually have details on them know how (large) their main page box looks like. -- [[File:Markus Rost head.png|16px|text-bottom|link=en:User:MarkusRost]] [[{{ns:user}}:MarkusRost|'''MarkusRost''']] ([[{{ns:user_talk}}:MarkusRost|talk]]) 15:56, 11 September 2024 (UTC)
:::Gotcha, would make sense to wait indeed. - [[User:Zamburger|Zamburger]] ([[User talk:Zamburger|talk]]) 17:22, 11 September 2024 (UTC)
:{{c|done}}, I have implemented the new layout. -- [[File:Markus Rost head.png|16px|text-bottom|link=en:User:MarkusRost]] [[{{ns:user}}:MarkusRost|'''MarkusRost''']] ([[{{ns:user_talk}}:MarkusRost|talk]]) 15:23, 18 September 2024 (UTC)
== Icon discussion ==
I've created a new, more sorted discussion for all the icons on the mainpage. Also see previous discussion at [[#Discussion regarding edit wars about the icons.]] | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:I've reordered the icons: content first, then mechanics, then other. I changed biomes to a birch as I feel it's more recognisable than a single leaf block, and to avoid recency bias with cherry. [[User:Gugalcrom123|Gugalcrom123]] ([[User talk:Gugalcrom123|talk]]) 05:47, 27 October 2024 (UTC)
::I thought the point of this discussion is that we should discuss any icon changes instead of doing things arbitrarily? The mechanics pages are used way more than the contents. '''[[MCW:GIM|GIM]] [[User:Dianliang233|Dianliang233]] [[User talk:Dianliang233|T]] [[Special:Contribs/Dianliang233|C]]''' 06:15, 27 October 2024 (UTC)
:::Yes, we should probably discuss before changing anything. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:Contribs/Nerdyguy2000|Edits]] 14:27, 27 October 2024 (UTC)
=== Minecraft ===
; Brewing
The current icon on the main page uses the {{ItemLink|Potion of Strength}}, and has been replaced on the editcopy with a {{ItemLink|Dragon's Breath}}. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: I'd prefer if this was an actual potion, but I can see the potion of strength being suboptimal. Maybe {{ItemLink|Potion of Healing}} or {{ItemLink|Potion of Poison}} would fit better. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:{{c|oppose}} changing it to dragons breath. {{c|support}} Potion of poison or healing. [[User:Miner|Miner]] ([[User talk:Miner|talk]]) 13:16, 11 September 2024 (UTC)
:What about {{ItemLink|Potion of the turtle master}}? I think it looks good. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 13:53, 11 September 2024 (UTC)
:{{c|oppose}} changing to dragon breath, there's plenty of actual potion items to pick from. I like healing personally.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 08:33, 12 September 2024 (UTC)
::That is not dragon breath. It's a turtle master potion, brewed with turtle shell + awkward potion. --[[User:MinecraftExp123|MinecraftExp123]]([[User talk:MinecraftExp123|talk]]|[[Special:Contributions/MinecraftExp123|contribs]]) 10:36, 12 September 2024 (UTC)
:::I wasn't replying to your comment--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 10:40, 12 September 2024 (UTC)
::::Oh, sorry! I misread the indentation. --[[User:MinecraftExp123|MinecraftExp123]]([[User talk:MinecraftExp123|talk]]|[[Special:Contributions/MinecraftExp123|contribs]]) 03:44, 13 September 2024 (UTC)
; Mobs
The icon was previously a render of a {{EntityLink|Slime}}, and has been changed to a {{EntityLink|Creeper}}. There is discussion about whether it should only be the creeper head or the render in its entirety. See also [[#Mob icon changed to creeper]] and [[Talk:Minecraft Wiki/Archive 18#Which image best represents "mobs"|#Which image best represents "mobs"]] | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: I chose the slime intentionally because its size and shape makes it a good fit for an icon. I understand why a creeper is used instead, but since it's very vertical it feels a bit odd. I don't think it makes sense to just use the head as the icon, though. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
::A creeper mob head render can be used as a compromise. — [[User:BabylonAS|Babylon]][[User talk:BabylonAS|AS]] 13:27, 11 September 2024 (UTC)
:::Wait, wait, wait, [[:File:Creeper Head (8).png]] has too much whitespace. [[:File:Creeper Head (8) JE3.png]] is better but still not quite. [[User:BabylonAS|Babylon]][[User talk:BabylonAS|AS]] 13:29, 11 September 2024 (UTC)
::::Maybe it could be trimmed a bit for the icons? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 13:54, 11 September 2024 (UTC)
::::It isn't a problem to have a version with whitespace removed. We're discussing what to represent mobs with, not what specific images. If it's a creeper head, then we'll make an appropriate creeper head, whitespace isn't an issue. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 20:21, 11 September 2024 (UTC)
::We already have "vertical" icons elsewhere. Look at "Heroes" in the Minecraft Dungeons section, for example. There's no reason why an icon should completely fill in a space. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 20:27, 11 September 2024 (UTC)
:{{c|support}} creeper head.
:[[File:Pig.png|width=100]]
:(other idea) [[User:Miner|Miner]] ([[User talk:Miner|talk]]) 13:30, 11 September 2024 (UTC)
:{{c|oppose}} changing it to a creeper render. The slime render fits better as it does not have a complex model, has a block shape and is not that less iconic. However, I {{c|support}} a custom creeper head render used exclusively for that page and that would use the dimensions as block renders. - [[User:Zamburger|Zamburger]] ([[User talk:Zamburger|talk]]) 15:19, 11 September 2024 (UTC)
:Same opinion as Zamburger.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 08:31, 12 September 2024 (UTC)
:{{c|Oppose}} the creeper render, since every other icon in the "Minecraft" section is a block render or an icon that fills more space. The creeper looks small and a bit out of place in comparison, it's not as much of an issue in the Dungeons or Legends sections where there are more icons that fill less space. I also think a creeper head might look a bit odd, and would prefer changing it back to the slime, or another less vertical render such as a cow. –'''[[User:Sonicwave|Sonicwave]] [[User talk:Sonicwave|talk]]''' 19:25, 27 September 2024 (UTC)
::{{c|support|VERY strong support}} to change it back to a {{EntityLink|Slime}}. [[File:ArduFish123Profile.png|link=User:ArduFish123|128px]] ([[User talk:ArduFish123|talk]]|[[Special:Contributions/ArduFish123|contributions]]) 20:14, 27 September 2024 (UTC)
:Why don't we use File:Xbox-360-gamerpic-creeper-face.png?
— [[File:PhoenixAsh89.png|16px]]{{User Link|PhoenixAsh89}} [[User talk:PhoenixAsh89|t]]|[[Special:Contributions/PhoenixAsh89|e]] 17:56, 2 October 2024 (UTC)
; Items/Tools
Previously there was one link to [[Items]] with icon {{ItemLink|Diamond Pickaxe}}. It has been replaced with two icons:
* [[Items]] icon with {{ItemLink|Copper Ingot}}
* [[Tools]] icon with {{ItemLink|Iron Pickaxe}}
| [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|Oppose}} this change; I don't see a good reason for separating them, and I feel like the icons don't fit as well. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:{{c|oppose}} adding tools [[User:Miner|Miner]] ([[User talk:Miner|talk]]) 13:32, 11 September 2024 (UTC)
:{{c|oppose}} adding tools, but I changed it to copper ingot because a diamond (pickaxe) implies valuable items. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 13:55, 11 September 2024 (UTC)
:{{c|oppose}} per violine1101. - [[User:Zamburger|Zamburger]] ([[User talk:Zamburger|talk]]) 15:19, 11 September 2024 (UTC)
:{{c|oppose}} adding a separate link for tools. Neutral on the item icon, although I think the diamond pickaxe is fine.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 08:35, 12 September 2024 (UTC)
:How about coal for items? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:Contribs/Nerdyguy2000|Edits]] 23:34, 23 October 2024 (UTC)
; Mechanics
A new icon for [[Mechanics]] has been added, with a render of a {{BlockLink|Piston}} as its icon. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|Oppose}} I don't think this is a very useful page, and the icon doesn't fit. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:{{c|oppose}} [[User:Miner|Miner]] ([[User talk:Miner|talk]]) 13:35, 11 September 2024 (UTC)
:If it is implemented, then I think that a piston is best, because Redstone is an about half the mechanics in the game. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 13:56, 11 September 2024 (UTC)
:{{c|oppose}} not a particularly useful page, it covers a lot of different topics. It can't even be really represented by a single icon, and a piston is misleading (it's not about redstone mechanics).--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 13:58, 11 September 2024 (UTC)
::Is Redstone not like half of all the mechanics in the game? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 13:59, 11 September 2024 (UTC)
:::No. Somewhat confusingly, the [[mechanics]] page is not about redstone mechanics. The piston icon is extremely misleading. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 14:17, 11 September 2024 (UTC)
::::Very well then... What isn't? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:21, 11 September 2024 (UTC)
:::::Maybe a picture of a gear? There are a few gear sprites available, like [[File:Gear (texture) JE1.png|16px]] or [[File:Gear (N).png|24px]]. Unfortunately they aren't renders. But there is no reason why the icon has to be a ''Minecraft'' asset, it can easily be something we make up, like we did for the logo for this website. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 20:38, 11 September 2024 (UTC)
::::::Sure. We can just re-create it or something. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 23:31, 11 September 2024 (UTC)
:{{c|weak support}} the addition of that link as long as it replaces another (and I would argue that the one to be replaced should be archaeology since it makes little sense to be here anymore and is covered by Mechanics). Though I {{c|oppose}} the piston render, as it screams more "mechanic" in a redstone way. The brush item texture could thus be kept, otherwise, since that could bring confusion in the short term, I could see [[:File:Minecart (item).png]], [[:File:Minecart with Chest (item).png]], their render counterparts, [[:File:Compass.png]] or [[:File:Fishing Rod.png]] being used? - [[User:Zamburger|Zamburger]] ([[User talk:Zamburger|talk]]) 15:20, 11 September 2024 (UTC)
::I only changed it to a piston because I asked my brother, and he said piston. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 23:32, 11 September 2024 (UTC)
:{{C|Support}} the new mechanics page link. What you guys aren't realizing, is that ALL these icons are in some way about mechanics from the game, and that this mechanics page can and should function as a remainder collection. If someone wants to read/learn about some mechanics that isn't listed, it's probably listed on the mechanics page. For purposes of having an "other" category, and offering more options to choose from than can fit in the limited space, I strongly believe a link to the mechanics page should be kept. However, as others have already said, the icon is quite difficult to decide on since the page is not a genuine subject in and of itself. There is no valid icon that can suit this page link. So maybe a custom icon that doesn't necessarily appear in the game could work; such as a gear. - [[User:Jack McKalling|Jack McKalling]] ([[User talk:Jack McKalling|talk]]) 19:21, 11 September 2024 (UTC)
::Also, as a compromise, maybe change the link's display name to "Other mechanics", and move it to be the last item, to accentuate that it's a collection of subjects not otherwise listed. - [[User:Jack McKalling|Jack McKalling]] ([[User talk:Jack McKalling|talk]]) 19:29, 11 September 2024 (UTC)
; Biomes
The icon is a render of {{BlockLink|Cherry Leaves}} on the main page, and has been changed to [[:File:Map Zoom 4.png]] on the editcopy. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: I don't particularly like the cherry leaves as icon for biomes, but I {{c|oppose}} the map icon, it doesn't really look quite right and doesn't fit with the others in my opinion. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:Umm... I don't know... Maybe a tree of some sort? But no, the map icon doesn't fit well. {{c|oppose|Oppose map icon}}. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 13:59, 11 September 2024 (UTC)
:{{c|support}} map icon because it implements multiple biomes. -[[User:BrianGLHF|BrianGLHF]] ([[User talk:BrianGLHF|talk]]) 01:28, 29 September 2024 (UTC)
::{{c|weak support}} map, I don't mind it as it shows varied terrain as Brian mentioned.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 13:40, 29 September 2024 (UTC)
::My main issue is that it doesn't fit very well together with the other icons, which looks quite jarring. Its pixel size is much much smaller than that of all the other icons. It works from a representation standpoint, but it doesn't from an aesthetical one imo. | [[User:Violine1101|violine1101]] ([[User talk:Violine1101|talk]]) 13:54, 29 September 2024 (UTC)
; Effects
Was a {{BlockLink|Beacon}} render before, now is {{EffectLink|Speed}}. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: I'd propose to change it to {{EffectLink|Poison}}, that seems like a more appropriate and less confusing icon, personally | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
::{{c|support}} changing it to {{EffectLink|Poison}} -[[User:BrianGLHF|BrianGLHF]] ([[User talk:BrianGLHF|talk]]) 18:53, 28 September 2024 (UTC)
:IMO just anything but haste or strength. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:00, 11 September 2024 (UTC)
:{{c|Support}} beacon. The icon for speed is illegible and meaningless to a newcomer, more so than the beacon or poison, but I'm open to others. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 20:40, 11 September 2024 (UTC)
:I prefer poison, the beacon is completely meaningless to newcomers.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 08:27, 12 September 2024 (UTC)
::So is the poison icon proposed. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 09:00, 12 September 2024 (UTC)
:::All effect icons are vague, but at least poison is easily identifiable as such (green color and a skull icon, which are common "tropes" associated to poison). A beacon is just a glass cube with a diamond-like core, it's visually meaningless and a newcomer wouldn't directly associate it to status effects.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 09:34, 12 September 2024 (UTC)
::::{{EffectLink|Weakness}} would be better. A sword breaking apart is clearly an effect. A few green blobs with one vaguely resembling a skull isn't any better indication of an effect han a beacon. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 15:47, 12 September 2024 (UTC)
:What about slowness, jump boost, or fire resistance? -~- {{User Link|Nerdyguy2000}} [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 18:59, 28 September 2024 (UTC)
; Smithing
Is {{ItemLink|Sentry Armor Trim Smithing Template}} on mainpage, {{ItemLink|Netherite Upgrade}} on editcopy. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|support}} changing the color from gray; not sure if netherite upgrade is the best but it's better than what was before | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:How about one of the trail ruin ones? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:02, 11 September 2024 (UTC)
:My preference goes for either {{ItemSprite|vex-armor-trim}} Vex, {{ItemSprite|host-armor-trim}} Host or {{ItemSprite|raiser-armor-trim}} Raiser because they are the most generic templates (not a vibrant color, the diamond trim is easily distinguable and does not depict something specific, not rare, and does not have unusual shapes). Although it does not fit any of these criterias, the Netherite Upgrade does work too I must say. - [[User:Zamburger|Zamburger]] ([[User talk:Zamburger|talk]]) 15:21, 11 September 2024 (UTC)
::What about Wayfinder? That has a somewhat common symbol on it... -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 23:35, 11 September 2024 (UTC)
:Hold on, does smithing really need to be an icon? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:Contribs/Nerdyguy2000|Edits]] 23:35, 23 October 2024 (UTC)
; Structures
Is currently a render of a desert village house; was changed to a plains village house briefly. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|support}} keeping the desert village house. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:I changed it to a place house because it was more generic. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:03, 11 September 2024 (UTC)
::Do you mean Plains? [[File:ArduFish123Profile.png|link=User:ArduFish123|128px]] ([[User talk:ArduFish123|talk]]|[[Special:Contributions/ArduFish123|contributions]]) 14:59, 11 September 2024 (UTC)
:::Yes. Swipe-typing error. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 15:01, 11 September 2024 (UTC)
::::Oh, ok. [[File:ArduFish123Profile.png|link=User:ArduFish123|128px]] ([[User talk:ArduFish123|talk]]|[[Special:Contributions/ArduFish123|contributions]]) 15:06, 11 September 2024 (UTC)
: {{c|support}} keeping the desert house, simple geometry that fits with the other icons.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 18:37, 11 September 2024 (UTC)
::That's why, when it was suggested on my talk page to include a link to structures, I selected the desert house. It just looked more clean and legible at that small scale than any other house. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 20:00, 11 September 2024 (UTC)
:What about, like, ocean ruins or something? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:Contribs/Nerdyguy2000|Edits]] 23:38, 23 October 2024 (UTC)
::Ocean ruins are a structure that players don't usually come across early in the game and thus is not very recognizable. The render you picked in particular just looked like a gray blob. The village house has the advantage that it's clearly a built structure, and it's one that players are likely to come across. In addition, it's a small structure, so it's not overly detailed, which is beneficial for an icon of this size. | [[User:Violine1101|violine1101]] ([[User talk:Violine1101|talk]]) 23:42, 23 October 2024 (UTC)
:::That's true, ocean ruins kind of look like a feature. Was just idea, though :) -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:Contribs/Nerdyguy2000|Edits]] 23:46, 23 October 2024 (UTC)
:Talk about features... Desert houses aren't actually very common anymore, but maybe a dungeon or a desert well or a geode could be used, the main problem being that they aren't actually structures. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:Contribs/Nerdyguy2000|Edits]] 00:25, 24 October 2024 (UTC)
; Archaeology
Unclear if this icon is needed or necessary. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: I'd advocate for removing this link, it doesn't seem particularly useful. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: I agree it's not particularly necessary and should be removed, and I'd argue other mechanics like fishing or breeding would are more impactful in terms of gameplay.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 13:33, 11 September 2024 (UTC)
:{{c|support}} [[File:Flag of Vietnam.svg|20px]] '''-''' '''[[Special:Contributions/Hung1234|1108]][[User:Hung1234|hng]][[User_talk:Hung1234|Vnm]]''' 14:04, 11 September 2024 (UTC)
:{{c|support}} removing this. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:03, 11 September 2024 (UTC)
:{{c|Support}} removing. I'd wager it was only added because 1.20 was fresh in our minds when this main page design was being made. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 15:05, 11 September 2024 (UTC)
; History
Was {{ItemLink|Clock}}, now is {{ItemLink|Book}}. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: I feel like a clock is more clear about what this link is, but I can see it being confusing. I'm not convinced a book is better though. In general, I'm wondering if we even need this link. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:{{c|oppose}} But I feel like a book is more confusing than a clock:) [[File:Flag of Vietnam.svg|20px]] '''-''' '''[[Special:Contributions/Hung1234|1108]][[User:Hung1234|hng]][[User_talk:Hung1234|Vnm]]''' 14:00, 11 September 2024 (UTC)
::should use book icon for tutorials/guides:)? [[File:Flag of Vietnam.svg|20px]] '''-''' '''[[Special:Contributions/Hung1234|1108]][[User:Hung1234|hng]][[User_talk:Hung1234|Vnm]]''' 14:03, 11 September 2024 (UTC)
:{{c|Neutral}} on removing. It should be like an old texture of something. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:05, 11 September 2024 (UTC)
:I think we maybe don't need that [[User:Miner|Miner]] ([[User talk:Miner|talk]]) 14:09, 11 September 2024 (UTC)
:{{c|neutral}} on removing, I also prefer the clock over the book.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 18:37, 11 September 2024 (UTC)
:{{c|Strong oppose}} '''clock.''' It doesn't look like a clock to a newcomer, it doesn't look like anything at all, especially in the context of version history. I'd prefer the {{ItemLink|Book and Quill}} myself, if only there were a good render available for it instead of an inventory sprite. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 20:03, 11 September 2024 (UTC)
::That's true. I was thinking maybe an old render of something. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 23:36, 11 September 2024 (UTC)
:Despite old textures not looking good... What if it was the first texture of stone or something? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:Contribs/Nerdyguy2000|Edits]] 23:36, 23 October 2024 (UTC)
; Commands
I propose replacing one of the links with a link to [[Commands]] with an icon being a render of a {{BlockLink|Command Block}}. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:{{c|support}} | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:{{c|support}}, much more useful than History or Mechanics imo.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 13:24, 11 September 2024 (UTC)
:{{c|+|Strong support!}} -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:05, 11 September 2024 (UTC)
:Replace archaeology maybe? -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:12, 11 September 2024 (UTC)
:{{c|Strong support}}. [[File:ArduFish123Profile.png|link=User:ArduFish123|128px]] ([[User talk:ArduFish123|talk]]|[[Special:Contributions/ArduFish123|contributions]]) 15:00, 11 September 2024 (UTC)
:{{c|Support}} so long as it is replacing an existing link and not being added onto the existing 16. Commands are certainly more important than archeology. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 15:05, 11 September 2024 (UTC)
:{{c|support}} per Harristic. - [[User:Zamburger|Zamburger]] ([[User talk:Zamburger|talk]]) 15:22, 11 September 2024 (UTC)
:{{c|support}} [[User:Miner|Miner]] ([[User talk:Miner|talk]]) 13:51, 12 September 2024 (UTC)
;Farming
It seems that there are a lot of icons that are to be replaced. I propose an icon for farming. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:15, 11 September 2024 (UTC)
:{{c|support}} [[User:Miner|Miner]] ([[User talk:Miner|talk]]) 14:19, 11 September 2024 (UTC)
::Maybe [[File:Wheat Age 7.png|width=50]] or [[File:Diamond Hoe.png|width=50]] [[User:Miner|Miner]] ([[User talk:Miner|talk]]) 14:22, 11 September 2024 (UTC)
:::Or one of the other crops. Maybe farmland. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:24, 11 September 2024 (UTC)
:{{c|support}} as it is a major thing in the game, and is the playstyle of some. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:23, 11 September 2024 (UTC)
:{{c|weak support}}, not really necessary IMO but certainly more useful than Mechanics.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 18:37, 11 September 2024 (UTC)
;Reorder icons
I'd like them to be reordered so Blocks, Items, Mobs, Biomes, Commands etc. are first as they have the most content and are most likely to be needed. [[User:Gugalcrom123|Gugalcrom123]] ([[User talk:Gugalcrom123|talk]]) 10:30, 29 September 2024 (UTC)
:The current order is already somewhat based on what articles are most commonly searched for by readers. I have stats about this. Out of the current icons, the most commonly used pages by readers (in the last 30 days) are:
:# [[Trading]]
:# [[Mob]]
:# [[Brewing]]
:# ([[Netherite Upgrade]], we're linking [[Smithing]] instead)
:# [[Block]]
:# [[Enchanting]]
:# ([[Tutorials/Setting up a server]], we're linking all [[tutorials]] instead)
:# ([[Smithing Template]], we're linking [[Smithing]] instead)
:# ([[Enchanting Table]], we're linking [[Enchanting]] instead)
:# [[Item]]
:# [[Structure]]
:# ([[Tutorials/Best enchantments guide]], we're linking all [[tutorials]] instead)
:# [[Version history]]
:# [[Biome]]
:# ([[Smithing Table]], we're linking [[Smithing]] instead)
:# [[Tutorials]]
:# [[Smithing]]
:# [[Crafting]]
:See also the plot on [[MCW:News/One year of the new wiki]]. The "Commands" article is no where near popular enough to be one of the top articles at the moment. If there's something to be reordered by popularity, it'd be that the "Smithing" icon should be next to "Enchanting" probably. | [[User:Violine1101|violine1101]] ([[User talk:Violine1101|talk]]) 10:45, 29 September 2024 (UTC)
=== Dungeons ===
; Sub dungeons
There is currently a link to [[MCD:Sub Dungeon]] with icon [[:File:Sub Dungeons V1.png]]. See also [[#Add sub dungeons to Minecraft Dungeons section]]. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|oppose}}, I don't think this feature is significant enough for a link on the main page. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:{{c|Support}} if a consensus emerges against incorporating sub dungeons into locations. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 20:17, 11 September 2024 (UTC)
; Location
Current editcopy replaces link to missions and sub-dungeons with a link to [[MCD:Location]], while keeping the icon of the mission table. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|support}}, unsure about the icon. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:{{c|Support}}, a good solution to the sub dungeon thing. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 15:05, 11 September 2024 (UTC)
; Consumables
Current icon for [[MCD:Consumable]] is a Strength Potion, which was replaced with [[MCD:TNT]], which is also technically a consumable. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|oppose}} TNT, but if there's another, more obvious, consumable, we could replace the icon with that. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:{{c|oppose}} changing it to a TNT. As I mentioned on Discord and, I believe, in the latest discussion, a potion screams more "Consumables" and the in-game TNT render looks off. - [[User:Zamburger|Zamburger]] ([[User talk:Zamburger|talk]]) 15:22, 11 September 2024 (UTC)
; Seasonal Adventures
Proposed to add a new icon for "Seasonal Adventures". | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|oppose}} adding any more new Dungeons icons without replacing an existing one. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
; Ancient Hunts
Proposed to add a new icon for "Ancient Hunts". | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|oppose}} adding any more new Dungeons icons without replacing an existing one. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
; Daily Trials
Proposed to add a new icon for "Daily Trials". | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|oppose}} adding any more new Dungeons icons without replacing an existing one. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:{{c|Support}} so long as it is replacing another link and not being added onto the existing 10. Merging weapons and armor would free up a slot for it. Daily trials are a bit mechanic in the game. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 15:05, 11 September 2024 (UTC)
; Raid Captains
Proposed to add a new icon for "Raid Captains". | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|oppose}} adding any more new Dungeons icons without replacing an existing one. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
; Gear
Proposing to merge weapons and armor into just {{MCD|gear}}. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 15:05, 11 September 2024 (UTC)
:{{c|Support}}, this would free up a slot. Weapons and armor are both classified as gear, so why not. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 15:05, 11 September 2024 (UTC)
::There are no "slots" to free up. The page CSS is deliberately designed to be responsive to different display sizes. But I agree in this case it would be good to merge these two. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 20:24, 11 September 2024 (UTC)
:{{c|support}}, the gear page seems like a much more ideal place to send people to when they want to look something up. What would be your preferred icon? | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 21:52, 11 September 2024 (UTC)
::I would just keep the evocation robe icon that "Armor" currently has, which was chosen because it's one of the more iconic armor pieces. I don't think there's an icon in the game that represents gear as a whole. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 13:15, 12 September 2024 (UTC)
===Legends===
; Accolades
There was an icon to [[MCL:Accolade]] with [[:File:The Bedrock Of Your Base Accolade MCL.png]] as image. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|oppose}}, I don't think this is a significant feature of Legends, so it IMO doesn't need an icon. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:{{c|Oppose}}, as "the Legends namespace guy" I can say yeah, accolades are an extremely minor feature. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 15:05, 11 September 2024 (UTC)
===Earth===
; Challenges
There was a link to [[MCE:Challenges]] with image [[:File:Challenges (MCE).png]]. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
: {{c|oppose}}, don't think this is necessary or useful since MCE can no longer be played. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:05, 11 September 2024 (UTC)
:{{c|Support}} for the sake of encyclopedic completeness. This ''is'' an encyclopedia of ''Minecraft'', after all. There's always room for another icon. ~[[User:Anachronist|Anachronist]] ([[User talk:Anachronist|talk]]) 20:29, 11 September 2024 (UTC)
::Of course it's always possible to add more icons, but the purpose of the main page is not to list every page on the wiki, it is to provide a quick entry to the most important topics and articles. I doubt that the Challenges article fits that bill. Plus more icons make the main page more cluttered and harder to browse which should be avoided. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 21:44, 11 September 2024 (UTC)
=== Final update ===
This discussion has been dormant for a while. I've implemented the changes that had consensus. One execption is the "History" icon, where consensus was formed against having the clock as an icon, but no consensus was formed about which icon is better. I've left the current icon on the editcopy, which is a render of [[cobblestone]] with its original, pre-classic, texture. If there's no major objections about the icons on the editcopy in the next few days, I'll implement these icons on the actual main page as well. | [[User:Violine1101|violine1101]] ([[User talk:Violine1101|talk]]) 23:35, 23 October 2024 (UTC)
:I have no objections, especially as the old stone was my edit. :) -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:Contribs/Nerdyguy2000|Edits]] 23:37, 23 October 2024 (UTC)
:One thing: I'd like to keep this topic available so that people can discuss icons on a talk page rather than in edit summaries. I don't want the edit war to begin again... -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:Contribs/Nerdyguy2000|Edits]] 23:40, 23 October 2024 (UTC)
::Agreed. I'm planning to archive this talk page and open a new topic here for further icon suggestions, once the changes from this discussion are implemented. | [[User:Violine1101|violine1101]] ([[User talk:Violine1101|talk]]) 23:43, 23 October 2024 (UTC)
:::Okay :) just be sure to include the current consensus in the descriptions (BTW I really appreciate your work in this discussion ;) -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:Contribs/Nerdyguy2000|Edits]] 23:45, 23 October 2024 (UTC)
:No objection to using old cobblestone for the history link, I actually quite like the idea.--[[User:Capopanzo|Capopanzo]] ([[User talk:Capopanzo|talk]] | [[Special:Contributions/Capopanzo|contribs]]) 23:47, 23 October 2024 (UTC)
:I'm fine with all changes made in the editcopy. :) - [[User:Zamburger|Zamburger]] ([[User talk:Zamburger|talk]]) 23:55, 23 October 2024 (UTC)
:Well, I think no objections have been made, and I reckon we can sync the main page by now. (Btw if you like the ideas, then you should probably reply on their respective sections in this discussion.) -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:Contribs/Nerdyguy2000|Edits]] 00:43, 2 November 2024 (UTC)
{{c|done}} | [[User:Violine1101|violine1101]] ([[User talk:Violine1101|talk]]) 03:46, 2 November 2024 (UTC)
== Merge editcopy talk page with [[Talk:Minecraft Wiki]] ==
The editcopy talk page has a merge template, but I don't think any discussion about the merge proposal ever happened. IMO it definitely makes sense to archive and then redirect the editcopy talk page to [[Talk:Minecraft Wiki]] (or just merge the topics here into that page) so there aren't two places where the same things are being discussed. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 13:10, 11 September 2024 (UTC)
:{{c|strong support}} - [[File:Markus Rost head.png|16px|text-bottom|link=en:User:MarkusRost]] [[{{ns:user}}:MarkusRost|'''MarkusRost''']] ([[{{ns:user_talk}}:MarkusRost|talk]]) 13:13, 11 September 2024 (UTC)
:{{c|Support}}, yeah two talk pages gets confusing. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 13:14, 11 September 2024 (UTC)
:{{c|support}} [[User:Miner|Miner]] ([[User talk:Miner|talk]]) 13:17, 11 September 2024 (UTC)
:{{c|support}} archiving both pages and then moving. -~- [[User:Nerdyguy2000|Nerdyguy2000]] [[User talk:Nerdyguy2000|Talk]] [[Special:contributions/Nerdyguy2000|Edits]] 14:08, 11 September 2024 (UTC)
:{{C|strong support}}. [[User:Delvin4519|Delvin4519]] ([[User talk:Delvin4519|talk]]) 14:44, 11 September 2024 (UTC)
{{c|done}}, sections first merged, then archived. | [[User:Violine1101|violine1101]] ([[User Talk:Violine1101|talk]]) 22:26, 11 September 2024 (UTC)
== Embed Minecraft Live stream ==
Do we want to embed the Minecraft Live stream on the main page? I've added it to the [[Minecraft Wiki/editcopy|editcopy]] to see what it'd look like. It'd probably be best if it's only there for the duration of the stream (plus maybe ~1 hour before). Just want to check if that's something we'd like to have on the wiki main page. | [[User:Violine1101|violine1101]] ([[User talk:Violine1101|talk]]) 20:23, 26 September 2024 (UTC)
:{{c|Strong support}} [[File:ArduFish123Profile.png|link=User:ArduFish123|128px]] ([[User talk:ArduFish123|talk]]|[[Special:Contributions/ArduFish123|contributions]]) 20:29, 26 September 2024 (UTC)
: I do not like the look of the embedded video. I believe the large blue ‘Watch’ button with a link to the stream is sufficient. Perhaps only going so far as to make it red when it's live or use some other sort of indicator that it's live. But, the embed gains the wiki nothing, so a simple approach works just fine here. -[[User:BrianGLHF|BrianGLHF]] ([[User talk:BrianGLHF|talk]]) 20:52, 26 September 2024 (UTC)
: {{c|neutral}} the look seems okay to me now with the video embed being made smaller by Jack. I still don't feel it's really necessary to have the video there, but no strong feelings about it one way or the other. One thing that does come to mind would be perhaps include some language to encourage editing the LIVE page, not just reading it. :) -[[User:BrianGLHF|BrianGLHF]] ([[User talk:BrianGLHF|talk]]) 22:12, 26 September 2024 (UTC)
:I think I prefer the watch button, just cleaner to me while achieving the same purpose. I'd only add it about an hour before Live happens though yeah. '''- [[User:Harristic|Harristic]] / [[User talk:Harristic|Talk]]''' [[File:Harristic Face.png|link=User:Harristic]] 22:35, 26 September 2024 (UTC)
:{{c|oppose}} because I think it makes it seem like we're afilliated with Mojang if we embed the stream. --[[User:MinecraftExp123|MinecraftExp123]]([[User talk:MinecraftExp123|talk]]|[[Special:Contributions/MinecraftExp123|contribs]]) 03:44, 27 September 2024 (UTC)
:I'd prefer just the watch button, especially if it could be made larger. At its current small size the embedded video would only be useful if you put it to fullscreen, but the small size compresses the player and makes it awkward to select the fullscreen option; whereas making it a useful size would take up much more space. Also, it seems cleaner to me to just watch the livestream on YouTube itself instead of an embed on a different site. –'''[[User:Sonicwave|Sonicwave]] [[User talk:Sonicwave|talk]]''' 04:35, 27 September 2024 (UTC)
{{c|done}} Thanks for the feedback, everyone! I've removed the video, but the "watch" button is now more obvious. I've also changed the text to "Watch on YouTube" so that the button is larger and it's clear that it takes you away from the wiki. I'll add this change to the main page later today 1 hour before the livestream. | [[User:Violine1101|violine1101]] ([[User talk:Violine1101|talk]]) 11:00, 28 September 2024 (UTC)
== Minecraft Wiki Grass Block color ==
So, I was inactive on the Minecraft Wiki for a long time and what the heck just happened? Why did the grass at the top of the pages turn purple and the sky is orange? What the heck? The Pro, not The Noob: