{{Infobox effect |image = Strength.png |sources=See {{slink||Causes}} |particle= {{EffectSprite|particle-strength}} #FFD700 (gold) |type=Positive | invimage = Potion of Strength | invimage2 = Splash Potion of Strength | invimage3 = Lingering Potion of Strength | invimage4 = Arrow of Strength }} '''Strength''' is a [[effect|status effect]] which increases attack damage. == Effect == Increases melee damage by {{hp|3}} × ''level'' {{in|java}}. Negative levels decrease melee [[damage]], with attacks being ignored entirely if damage would be 0 or lower. {{IN|bedrock}}, melee damage under the Strength effect can be found through the equation BaseDamage\times1.3^{level}+{1.3^{level}-1\over0.3}, where BaseDamage is the ''default'' damage of whatever weapon or tool is used to attack.Background for this new equation: https://docs.google.com/document/d/1GtZ9ceTfVGbEkKkbZAfzpKKGk2FQ0FwmeUyw5ja14B8/edit?usp=sharing Example for an [[iron sword]]: * Normal: {{hp|7}} * Level 1: {{hp|10.1}} * Level 2: {{hp|14.13}} ==Causes== {| class="wikitable" data-description="Causes" !Cause !Potency !Length !Notes |- |{{ItemLink|Potion of Strength}} |I |3:00 | |- |{{ItemLink|Potion of Strength}} (extended) |I |8:00 | |- |{{ItemLink|Potion of Strength}} II |II |1:30 | |- |{{ItemLink|Splash Potion of Strength}} |I |3:00 | |- | {{ItemLink|Splash Potion of Strength}} (extended) |I |8:00 | |- |{{ItemLink|Splash Potion of Strength}} II |II |1:30 | |- |{{ItemLink|Lingering Potion of Strength}} |I |0:45 |Potion cloud lasts 30 seconds at most |- |{{ItemLink|Lingering Potion of Strength}} (extended) |I | 2:00 |Potion cloud lasts 30 seconds at most |- |{{ItemLink|Lingering Potion of Strength}} II |II |0:23 |Potion cloud lasts 30 seconds at most |- |{{ItemLink|Arrow of Strength}} |I |0:23 | |- | {{ItemLink|Arrow of Strength}} (extended) |I |1:00 | |- |{{ItemLink|Arrow of Strength}} II | II |0:12 | |- |{{BlockLink|Beacon}} | I |0:05 – 0:17 |Replenishes when within range, level 3 only |- |{{BlockLink|Beacon}} |II |0:17 |Replenishes when within range, level 4 only |- |Being a {{EntityLink|zombie villager}} |I | 2:00 – 5:00 |When being cured. Time is always equivalent to the total conversion time. |- | Spawning within the world | I |∞ |Only applies to some {{EntityLink|spider}}s on Hard difficulty.The chance for a spider to have an effect is (10×[[Difficulty#Clamped regional difficulty|clamped regional difficulty]])%, and the chance for Strength is 20% of that.{{only|java|short=1}} |} {{notelist}} == Brewing == {| class="wikitable" style="text-align: center;" data-description="Positive effect potions" !width="90px"| Potion ! Reagent, Base !width="90px"| {{ItemSprite|Redstone Dust}} Extended !width="90px"| {{ItemSprite|Glowstone Dust}} Enhanced ! Effects |- ! {{Slot|Potion of Strength[&9Strength (3:00)]}}
Potion of Strength (3:00) | {{Brewing Stand |Input= Blaze Powder |Output2= Awkward Potion }} | {{Slot|Potion of Strength[&9Strength (8:00)]}}
Potion of Strength (8:00) | {{Slot|Potion of Strength[&9Strength II (1:30)]}}
Potion of Strength II | [[Strength]]
Increases melee attack damage by {{hp|3}}. '''Enhanced:'''
[[Strength]] '''II'''
Increases melee attack damage by {{hp|6}}. |} ==Immune mobs== [[Wither]]s and [[ender dragon]]s are immune to Strength. While not immune, any [[mob]]s that cannot attack are unaffected by Strength. ==Data values== ===ID=== {{EffectIDLink}} {{edition|java}}: {{ID table |edition=java |shownumericids=y |generatetranslationkeys=y |displayname=Strength |spritetype=effect |nameid=strength |id=5 |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=y |generatetranslationkeys=y |displayname=Strength |spritetype=effect |nameid=strength |id=5 |translationkey=potion.damageBoost |foot=1}} ==Advancements== {{load advancements|How Did We Get Here?;A Furious Cocktail}} ==History== {{HistoryTable |{{HistoryLine|java beta}} |{{HistoryLine||1.8|dev=Pre-release|Strength is added along with 18 other status effects but is currently unobtainable in regular gameplay.}} |{{HistoryLine|java}} |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 2|[[File:Strength JE1 BE1.png|18px]] The effect sprite for Strength has been added to [[inventory.png]].}} |{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Added Potion of Strength.}} |{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Strength now increases damage dealt by melee attacks by {{hp|3}} per level.}} |{{HistoryLine||1.6.1|dev=13w24a|Spiders now have a chance of spawning with Strength on Hard difficulty.{{check version|If spiders could spawn with the other effects as well in this snapshot, they were likely also able to spawn with Strength in this snapshot.}}}} |{{HistoryLine|||dev=1.6|Strength now increases damage by 130% per level.}} |{{HistoryLine||1.9|dev=15w33a|Strength now increases damage by {{hp|3}} per level again.}} |{{HistoryLine||1.14|dev=18w43a|[[File:Strength JE2.png|18px]] Changed effect icon texture.}} |{{HistoryLine|||dev=18w43b|{{darkbg|[[File:Strength (texture) JE3 BE2.png|18px]]}} The Strength texture is fixed.}} |{{HistoryLine||1.19.4|dev=Pre-release 3|Potion and effect color changed from {{color|#932423}} to {{color|#FCC500}}.}} |{{HistoryLine|upcoming java}} |{{HistoryLine||Combat Tests|dev=Combat Test 8b|Strength I/II now adds +20%/+40% (was +3/+6 damage).}} |{{HistoryLine|pocket alpha}} |{{HistoryLine||v0.11.0|dev=build 1|[[File:Strength JE1 BE1.png|18px]] Added Strength, which was unobtainable at the time.}} |{{HistoryLine||v0.12.1|dev=build 1|Strength can now be obtained from potions and splash potions of strength. |Zombie villagers now gain strength when being cured.}} |{{HistoryLine||v0.15.0|dev=build 1|Added the [[Arrow of Strength]], which grants strength.}} |{{HistoryLine||v0.16.0|dev=build 4|Strength can now be gained from [[beacon]]s.}} |{{HistoryLine|pocket}} |{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Strength can now be obtained from lingering potions of strength.}} |{{HistoryLine|bedrock}} |{{HistoryLine||1.11.0|dev=beta 1.11.0.5|{{darkbg|[[File:Strength (texture) JE3 BE2.png|18px]]}} Changed effect icon texture.}} |{{HistoryLine|console}} |{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Strength JE1 BE1.png|18px]] Added strength, which can be obtained by a [[Potion of Strength]] or [[Splash Potion of Strength]].}} |{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Added the ability to get strength from a beacon.|Strength now increases damage by 130% per level.{{verify|Is this the correct version?}}|Spiders now have a chance of spawning with Strength on Hard difficulty.}} |{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Added the [[Lingering Potion of Strength]]. |Added the {{ItemLink|Arrow of Strength}}.|Strength now increases damage by {{hp|3}} per level again.}} |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|{{darkbg|[[File:Strength (texture) JE3 BE2.png|18px]]}} Changed effect icon texture.}} }} ==References== {{Reflist}} == Navigation == {{Navbox effects}} [[es:Fuerza]] [[fr:Force]] [[ja:攻撃力上昇]] [[ko:힘 (효과)]] [[pt:Força (efeito)]] [[ru:Сила]] [[zh:力量(状态效果)]]