{{Infobox effect
|image = Strength.png
|sources=See {{slink||Causes}}
|particle= {{EffectSprite|particle-strength}} #FFD700 (gold)
|type=Positive
| invimage = Potion of Strength
| invimage2 = Splash Potion of Strength
| invimage3 = Lingering Potion of Strength
| invimage4 = Arrow of Strength
}}
'''Strength''' is a [[effect|status effect]] which increases attack damage.
== Effect ==
Increases melee damage by {{hp|3}} × ''level'' {{in|java}}. Negative levels decrease melee [[damage]], with attacks being ignored entirely if damage would be 0 or lower.
{{IN|bedrock}}, melee damage under the Strength effect can be found through the equation , where is the ''default'' damage of whatever weapon or tool is used to attack.[Background for this new equation: https://docs.google.com/document/d/1GtZ9ceTfVGbEkKkbZAfzpKKGk2FQ0FwmeUyw5ja14B8/edit?usp=sharing] Example for an [[iron sword]]:
* Normal: {{hp|7}}
* Level 1: {{hp|10.1}}
* Level 2: {{hp|14.13}}
==Causes==
{| class="wikitable" data-description="Causes"
!Cause
!Potency
!Length
!Notes
|-
|{{ItemLink|Potion of Strength}}
|I
|3:00
|
|-
|{{ItemLink|Potion of Strength}} (extended)
|I
|8:00
|
|-
|{{ItemLink|Potion of Strength}} II
|II
|1:30
|
|-
|{{ItemLink|Splash Potion of Strength}}
|I
|3:00
|
|-
|
{{ItemLink|Splash Potion of Strength}} (extended)
|I
|8:00
|
|-
|{{ItemLink|Splash Potion of Strength}} II
|II
|1:30
|
|-
|{{ItemLink|Lingering Potion of Strength}}
|I
|0:45
|Potion cloud lasts 30 seconds at most
|-
|{{ItemLink|Lingering Potion of Strength}} (extended)
|I
| 2:00
|Potion cloud lasts 30 seconds at most
|-
|{{ItemLink|Lingering Potion of Strength}} II
|II
|0:23
|Potion cloud lasts 30 seconds at most
|-
|{{ItemLink|Arrow of Strength}}
|I
|0:23
|
|-
| {{ItemLink|Arrow of Strength}} (extended)
|I
|1:00
|
|-
|{{ItemLink|Arrow of Strength}} II
| II
|0:12
|
|-
|{{BlockLink|Beacon}}
| I
|0:05 – 0:17
|Replenishes when within range, level 3 only
|-
|{{BlockLink|Beacon}}
|II
|0:17
|Replenishes when within range, level 4 only
|-
|Being a {{EntityLink|zombie villager}}
|I
| 2:00 – 5:00
|When being cured. Time is always equivalent to the total conversion time.
|-
| Spawning within the world
| I
|∞
|Only applies to some {{EntityLink|spider}}s on Hard difficulty.[The chance for a spider to have an effect is (10×[[Difficulty#Clamped regional difficulty|clamped regional difficulty]])%, and the chance for Strength is 20% of that.]{{only|java|short=1}}
|}
{{notelist}}
== Brewing ==
{| class="wikitable" style="text-align: center;" data-description="Positive effect potions"
!width="90px"| Potion
! Reagent, Base
!width="90px"| {{ItemSprite|Redstone Dust}} Extended
!width="90px"| {{ItemSprite|Glowstone Dust}} Enhanced
! Effects
|-
! {{Slot|Potion of Strength[&9Strength (3:00)]}}
Potion of Strength (3:00)
| {{Brewing Stand
|Input= Blaze Powder
|Output2= Awkward Potion
}}
| {{Slot|Potion of Strength[&9Strength (8:00)]}}
Potion of Strength (8:00)
| {{Slot|Potion of Strength[&9Strength II (1:30)]}}
Potion of Strength II
| [[Strength]]
Increases melee attack damage by {{hp|3}}.
'''Enhanced:'''
[[Strength]] '''II'''
Increases melee attack damage by {{hp|6}}.
|}
==Immune mobs==
[[Wither]]s and [[ender dragon]]s are immune to Strength. While not immune, any [[mob]]s that cannot attack are unaffected by Strength.
==Data values==
===ID===
{{EffectIDLink}}
{{edition|java}}:
{{ID table
|edition=java
|shownumericids=y
|generatetranslationkeys=y
|displayname=Strength
|spritetype=effect
|nameid=strength
|id=5
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|generatetranslationkeys=y
|displayname=Strength
|spritetype=effect
|nameid=strength
|id=5
|translationkey=potion.damageBoost
|foot=1}}
==Advancements==
{{load advancements|How Did We Get Here?;A Furious Cocktail}}
==History==
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine||1.8|dev=Pre-release|Strength is added along with 18 other status effects but is currently unobtainable in regular gameplay.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 2|[[File:Strength JE1 BE1.png|18px]] The effect sprite for Strength has been added to [[inventory.png]].}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Added Potion of Strength.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Strength now increases damage dealt by melee attacks by {{hp|3}} per level.}}
|{{HistoryLine||1.6.1|dev=13w24a|Spiders now have a chance of spawning with Strength on Hard difficulty.{{check version|If spiders could spawn with the other effects as well in this snapshot, they were likely also able to spawn with Strength in this snapshot.}}}}
|{{HistoryLine|||dev=1.6|Strength now increases damage by 130% per level.}}
|{{HistoryLine||1.9|dev=15w33a|Strength now increases damage by {{hp|3}} per level again.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Strength JE2.png|18px]] Changed effect icon texture.}}
|{{HistoryLine|||dev=18w43b|{{darkbg|[[File:Strength (texture) JE3 BE2.png|18px]]}} The Strength texture is fixed.}}
|{{HistoryLine||1.19.4|dev=Pre-release 3|Potion and effect color changed from {{color|#932423}} to {{color|#FCC500}}.}}
|{{HistoryLine|upcoming java}}
|{{HistoryLine||Combat Tests|dev=Combat Test 8b|Strength I/II now adds +20%/+40% (was +3/+6 damage).}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.11.0|dev=build 1|[[File:Strength JE1 BE1.png|18px]] Added Strength, which was unobtainable at the time.}}
|{{HistoryLine||v0.12.1|dev=build 1|Strength can now be obtained from potions and splash potions of strength.
|Zombie villagers now gain strength when being cured.}}
|{{HistoryLine||v0.15.0|dev=build 1|Added the [[Arrow of Strength]], which grants strength.}}
|{{HistoryLine||v0.16.0|dev=build 4|Strength can now be gained from [[beacon]]s.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Strength can now be obtained from lingering potions of strength.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.5|{{darkbg|[[File:Strength (texture) JE3 BE2.png|18px]]}} Changed effect icon texture.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Strength JE1 BE1.png|18px]] Added strength, which can be obtained by a [[Potion of Strength]] or [[Splash Potion of Strength]].}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Added the ability to get strength from a beacon.|Strength now increases damage by 130% per level.{{verify|Is this the correct version?}}|Spiders now have a chance of spawning with Strength on Hard difficulty.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Added the [[Lingering Potion of Strength]].
|Added the {{ItemLink|Arrow of Strength}}.|Strength now increases damage by {{hp|3}} per level again.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|{{darkbg|[[File:Strength (texture) JE3 BE2.png|18px]]}} Changed effect icon texture.}}
}}
==References==
{{Reflist}}
== Navigation ==
{{Navbox effects}}
[[es:Fuerza]]
[[fr:Force]]
[[ja:攻撃力上昇]]
[[ko:힘 (효과)]]
[[pt:Força (efeito)]]
[[ru:Сила]]
[[zh:力量(状态效果)]]